#include "Game/AI/Action/actionEventDisappearGolfCount.h" namespace uking::action { EventDisappearGolfCount::EventDisappearGolfCount(const InitArg& arg) : ksys::act::ai::Action(arg) {} EventDisappearGolfCount::~EventDisappearGolfCount() = default; bool EventDisappearGolfCount::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void EventDisappearGolfCount::loadParams_() {} } // namespace uking::action