#pragma once #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class FixedMagneStick : public ksys::act::ai::Action { SEAD_RTTI_OVERRIDE(FixedMagneStick, ksys::act::ai::Action) public: explicit FixedMagneStick(const InitArg& arg); ~FixedMagneStick() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: void calc_() override; // map_unit_param at offset 0x20 const float* mGrabbedMagneReleaseTime_m{}; // aitree_variable at offset 0x28 float* mMagneStickLength_a{}; // aitree_variable at offset 0x30 bool* mIsTargetFixedAcceptor_a{}; }; } // namespace uking::action