#include "Game/AI/Action/actionForkOctarockEnterReloadWig.h" namespace uking::action { ForkOctarockEnterReloadWig::ForkOctarockEnterReloadWig(const InitArg& arg) : Fork(arg) {} ForkOctarockEnterReloadWig::~ForkOctarockEnterReloadWig() = default; bool ForkOctarockEnterReloadWig::init_(sead::Heap* heap) { return Fork::init_(heap); } void ForkOctarockEnterReloadWig::enter_(ksys::act::ai::InlineParamPack* params) { Fork::enter_(params); } void ForkOctarockEnterReloadWig::leave_() { Fork::leave_(); } void ForkOctarockEnterReloadWig::loadParams_() { Fork::loadParams_(); // FIXME: CALL _ZN4sead14SafeStringBaseIcEaSERKS1_ @ 0x7100b0caa0 getAITreeVariable(&mOctarockFormChangeUnit_a, "OctarockFormChangeUnit"); } void ForkOctarockEnterReloadWig::calc_() { Fork::calc_(); } } // namespace uking::action