#include "Game/AI/Action/actionGetRupee.h" namespace uking::action { GetRupee::GetRupee(const InitArg& arg) : GetItem(arg) {} bool GetRupee::init_(sead::Heap* heap) { return GetItem::init_(heap); } void GetRupee::enter_(ksys::act::ai::InlineParamPack* params) { GetItem::enter_(params); } void GetRupee::leave_() { GetItem::leave_(); } void GetRupee::loadParams_() { GetItem::loadParams_(); } void GetRupee::calc_() { GetItem::calc_(); } } // namespace uking::action