#include "Game/AI/Action/actionSimpleGrabWithASBase.h" namespace uking::action { SimpleGrabWithASBase::SimpleGrabWithASBase(const InitArg& arg) : Grab(arg) {} SimpleGrabWithASBase::~SimpleGrabWithASBase() = default; void SimpleGrabWithASBase::loadParams_() { Grab::loadParams_(); } } // namespace uking::action