#pragma once #include #include #include #include #include "KingSystem/Map/mapPlacementMap.h" #include "KingSystem/Resource/resHandle.h" #include "KingSystem/Utils/Types.h" namespace ksys::map { class MapProperties; class Placement18; class FarActorMerge; class PlacementMap; /* NOT WORKING */ class PlacementMapMgr { /* NOT WORKING */ class PlacementMapArray { public: PlacementMapArray() = default; ~PlacementMapArray() = default; sead::PtrArray mMaps; sead::PtrArray mPtrs; PlacementActors* mPa; s64 _28; res::Handle mRes; Placement18* mP18; s32 _88; s32 _8c; void* _90; }; KSYS_CHECK_SIZE_NX150(PlacementMapArray, 0x98); public: PlacementMapMgr() = default; ~PlacementMapMgr() = default; private: sead::Buffer mMaps; MapProperties* mMapProps; s32 _18; s32 _1c; PlacementMapArray mMapArray; FarActorMerge* mFarActorMerge; s32 mNeedLoadDynMap; s32 mNeedLoadDynMapPhysics; bool mIsShrineOrDivineBeast; bool mIsShrine; }; KSYS_CHECK_SIZE_NX150(PlacementMapMgr, 0xD0); } // namespace ksys::map