#include "Game/AI/Query/queryCheckAppPoint.h" #include namespace uking::query { CheckAppPoint::CheckAppPoint(const InitArg& arg) : ksys::act::ai::Query(arg) {} CheckAppPoint::~CheckAppPoint() = default; // FIXME: implement int CheckAppPoint::doQuery() { return -1; } void CheckAppPoint::loadParams(const evfl::QueryArg& arg) {} void CheckAppPoint::loadParams() {} } // namespace uking::query