#pragma once #include "KingSystem/ActorSystem/actAiQuery.h" namespace uking::query { class CountFlag4 : public ksys::act::ai::Query { SEAD_RTTI_OVERRIDE(CountFlag4, Query) public: explicit CountFlag4(const InitArg& arg); ~CountFlag4() override; int doQuery() override; void loadParams() override; void loadParams(const evfl::QueryArg& arg) override; protected: sead::SafeString mGameDataFlagNo0{}; sead::SafeString mGameDataFlagNo1{}; sead::SafeString mGameDataFlagNo2{}; sead::SafeString mGameDataFlagNo3{}; sead::SafeString mGameDataFlagNo4{}; }; } // namespace uking::query