#include "Game/AI/Query/queryIsRideHorse.h" #include namespace uking::query { IsRideHorse::IsRideHorse(const InitArg& arg) : ksys::act::ai::Query(arg) {} IsRideHorse::~IsRideHorse() = default; // FIXME: implement int IsRideHorse::doQuery() { return -1; } void IsRideHorse::loadParams(const evfl::QueryArg& arg) {} void IsRideHorse::loadParams() {} } // namespace uking::query