#include "Game/AI/Query/queryCheckE3Mode.h" #include namespace uking::query { CheckE3Mode::CheckE3Mode(const InitArg& arg) : ksys::act::ai::Query(arg) {} CheckE3Mode::~CheckE3Mode() = default; // FIXME: implement int CheckE3Mode::doQuery() { return -1; } void CheckE3Mode::loadParams(const evfl::QueryArg& arg) {} void CheckE3Mode::loadParams() {} } // namespace uking::query