Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
Go to file
Michael Zhao 5a4bce666f
Merge pull request #151 from MonsterDruide1/sead-update
lib: Update `sead`
2025-11-01 09:24:45 -07:00
.github/workflows ci: update DoozyX/clang-format-lint-action 2025-05-24 16:06:59 +01:00
data chore: update libs 2025-09-29 18:59:24 -07:00
docs
lib lib: Update `sead` 2025-11-01 10:57:13 +01:00
src lib: Update `sead` 2025-11-01 10:57:13 +01:00
toolchain chore: disable `performance-enum-size` and update tools/common (#146) 2025-06-22 21:46:09 +01:00
tools chore: disable `performance-enum-size` and update tools/common (#146) 2025-06-22 21:46:09 +01:00
.clang-format
.clang-tidy chore: disable `performance-enum-size` and update tools/common (#146) 2025-06-22 21:46:09 +01:00
.gitattributes
.gitignore
.gitmodules chore: update libs 2025-09-29 18:59:24 -07:00
CMakeLists.txt
Contributing.md
README.md readme: fix Discord link 2025-06-14 03:36:10 +02:00

README.md

The Legend of Zelda: Breath of the Wild

Decompilation Progress Decompilation Progress (functions) Contributors Discord Channel

This is an experimental, WIP decompilation of The Legend of Zelda: Breath of the Wild v1.5.0 (Switch).

This repository does not contain game assets or RomFS content and cannot be used to play Breath of the Wild.

The goal of this project is to better understand game internals, aid with glitch hunting and document existing knowledge in a permanent, unambiguous form which helps further reverse engineer the game.

For more information, see https://botw.link