botw/src/Game/AI/Action/actionActionWithAS.cpp

31 lines
733 B
C++

#include "Game/AI/Action/actionActionWithAS.h"
namespace uking::action {
ActionWithAS::ActionWithAS(const InitArg& arg) : ActionWithPosAngReduce(arg) {}
ActionWithAS::~ActionWithAS() = default;
bool ActionWithAS::init_(sead::Heap* heap) {
return ActionWithPosAngReduce::init_(heap);
}
void ActionWithAS::enter_(ksys::act::ai::InlineParamPack* params) {
ActionWithPosAngReduce::enter_(params);
}
void ActionWithAS::leave_() {
ActionWithPosAngReduce::leave_();
}
void ActionWithAS::loadParams_() {
getStaticParam(&mPosReduceRatio_s, "PosReduceRatio");
getStaticParam(&mAngReduceRatio_s, "AngReduceRatio");
}
void ActionWithAS::calc_() {
ActionWithPosAngReduce::calc_();
}
} // namespace uking::action