botw/lib/hkStubs/Havok/Physics2012/Internal/Collide/BvCompressedMesh/hkpBvCompressedMeshShape.h

155 lines
5.1 KiB
C++

#pragma once
#include <Havok/Common/Base/hkBase.h>
#include <Havok/Physics2012/Collide/Shape/Compound/Tree/hkpBvTreeShape.h>
#include <Havok/Physics2012/Collide/Shape/hkpShapeContainer.h>
#include <Havok/Physics2012/Collide/Util/Welding/hkpWeldingUtility.h>
struct hkGeometry;
class hkpBvCompressedMeshShapeCinfo;
class hkpBvCompressedMeshShape : public hkpBvTreeShape, public hkpShapeContainer {
public:
enum PerPrimitiveDataMode {
PER_PRIMITIVE_DATA_NONE,
PER_PRIMITIVE_DATA_8_BIT,
PER_PRIMITIVE_DATA_PALETTE,
PER_PRIMITIVE_DATA_STRING_PALETTE,
};
enum PrimitiveType {
PRIMITIVE_TYPE_BOX,
PRIMITIVE_TYPE_HULL,
PRIMITIVE_TYPE_SPHERE,
PRIMITIVE_TYPE_CAPSULE,
PRIMITIVE_TYPE_CYLINDER,
};
enum Config {
#if HK_POINTER_SIZE == 8
#ifdef HK_REAL_IS_DOUBLE
NUM_BYTES_FOR_TREE = 224,
#else
NUM_BYTES_FOR_TREE = 160,
#endif
#else
#ifdef HK_REAL_IS_DOUBLE
NUM_BYTES_FOR_TREE = 224,
#else
NUM_BYTES_FOR_TREE = 144,
#endif
#endif
MAX_NUM_VERTICES_PER_HULL = 255,
MAX_NUM_PRIMITIVES = 1 << 23
};
public:
HK_DECLARE_CLASS_ALLOCATOR(hkpBvCompressedMeshShape)
HK_DECLARE_REFLECTION()
HKCD_DECLARE_SHAPE_TYPE(hkcdShapeType::BV_COMPRESSED_MESH)
explicit hkpBvCompressedMeshShape(const hkpBvCompressedMeshShapeCinfo& cInfo);
explicit hkpBvCompressedMeshShape(hkFinishLoadedObjectFlag flag);
HK_FORCE_INLINE hkpBvCompressedMeshShape() {}
~hkpBvCompressedMeshShape() override;
HK_FORCE_INLINE hkReal getConvexRadius() const;
hkUint32 getPrimitiveUserData(hkpShapeKey key) const;
hkStringPtr getPrimitiveUserString(hkpShapeKey key) const;
HK_FORCE_INLINE PerPrimitiveDataMode getCollisionFilterInfoMode() const;
HK_FORCE_INLINE PerPrimitiveDataMode getUserDataMode() const;
HK_FORCE_INLINE hkArray<hkUint32>& accessCollisionFilterInfoPalette();
HK_FORCE_INLINE hkArray<hkUint32>& accessUserDataPalette();
HK_FORCE_INLINE hkArray<hkStringPtr>& accessUserStringPalette();
void convertToGeometry(hkGeometry& geometryOut, const hkArray<hkpShapeKey>* inclKeys = nullptr,
const hkArray<hkpShapeKey>* exclKeys = nullptr) const;
const hkpShapeContainer* getContainer() const override { return this; }
int calcSizeForSpu(const CalcSizeForSpuInput& input, int spuBufferSizeLeft) const override;
void getAabb(const hkTransform& localToWorld, hkReal tolerance, hkAabb& out) const override;
hkBool castRay(const hkpShapeRayCastInput& input,
hkpShapeRayCastOutput& results) const override;
void castRayWithCollector(const hkpShapeRayCastInput& input, const hkpCdBody& body,
hkpRayHitCollector& collector) const override;
void queryAabb(const hkAabb& aabb, hkArray<hkpShapeKey>& hits) const override;
hkUint32 queryAabbImpl(const hkAabb& aabb, hkpShapeKey* hits, int maxNumKeys) const override;
void castAabbImpl(const hkAabb& from, hkVector4Parameter to,
hkpAabbCastCollector& collector) const override;
int getNumChildShapes() const override;
hkpShapeKey getFirstKey() const override;
hkpShapeKey getNextKey(hkpShapeKey oldKey) const override;
const hkpShape* getChildShape(hkpShapeKey key, hkpShapeBuffer& buffer) const override;
hkUint32 getCollisionFilterInfo(hkpShapeKey key) const override;
protected:
hkReal m_convexRadius;
hkEnum<hkpWeldingUtility::WeldingType, hkUint8> m_weldingType;
hkBool m_hasPerPrimitiveCollisionFilterInfo;
hkBool m_hasPerPrimitiveUserData;
hkArray<hkUint32> m_collisionFilterInfoPalette;
hkArray<hkUint32> m_userDataPalette;
hkArray<hkStringPtr> m_userStringPalette;
alignas(16) hkUint8 m_tree[NUM_BYTES_FOR_TREE];
friend struct hkpBvCompressedMeshShape_Internals;
public:
alignas(16) static hkVector4 g_vertexBufferPool[HK_MAX_NUM_THREADS][MAX_NUM_VERTICES_PER_HULL];
};
inline hkReal hkpBvCompressedMeshShape::getConvexRadius() const {
return m_convexRadius;
}
inline hkpBvCompressedMeshShape::PerPrimitiveDataMode
hkpBvCompressedMeshShape::getCollisionFilterInfoMode() const {
return m_hasPerPrimitiveCollisionFilterInfo ?
(m_collisionFilterInfoPalette.getSize() ? PER_PRIMITIVE_DATA_PALETTE :
PER_PRIMITIVE_DATA_8_BIT) :
PER_PRIMITIVE_DATA_NONE;
}
inline hkpBvCompressedMeshShape::PerPrimitiveDataMode
hkpBvCompressedMeshShape::getUserDataMode() const {
if (!m_hasPerPrimitiveUserData)
return PER_PRIMITIVE_DATA_NONE;
if (m_userDataPalette.getSize() > 0)
return PER_PRIMITIVE_DATA_PALETTE;
if (m_userStringPalette.getSize() > 0)
return PER_PRIMITIVE_DATA_STRING_PALETTE;
return PER_PRIMITIVE_DATA_8_BIT;
}
inline hkArray<hkUint32>& hkpBvCompressedMeshShape::accessCollisionFilterInfoPalette() {
return m_collisionFilterInfoPalette;
}
inline hkArray<hkUint32>& hkpBvCompressedMeshShape::accessUserDataPalette() {
return m_userDataPalette;
}
inline hkArray<hkStringPtr>& hkpBvCompressedMeshShape::accessUserStringPalette() {
return m_userStringPalette;
}