botw/src/KingSystem/System/SystemTimers.cpp

50 lines
923 B
C++

#include "KingSystem/System/SystemTimers.h"
#include "KingSystem/System/VFR.h"
namespace ksys {
SEAD_SINGLETON_DISPOSER_IMPL(SystemTimers)
SystemTimers::~SystemTimers() = default;
void SystemTimers::init() {
mVfrTimer = 0;
mFrameCounterB = 0;
mVfrTimer2 = 0;
mFrameCounterB2 = 0;
mFrameCounter = 0;
mFrameCounter2 = 0;
}
void SystemTimers::init2() {
init();
}
void SystemTimers::prepareStageUnload() {}
void SystemTimers::incrementCountersAndUpdate() {
mFrameCounter++;
mFrameCounter2++;
f32 deltaTime = VFR::instance()->getDeltaFrame();
mVfrTimer += deltaTime;
while (mVfrTimer >= 1) {
mFrameCounterB++;
mVfrTimer--;
}
mVfrTimer2 += deltaTime;
while (mVfrTimer2 >= 1) {
mFrameCounterB2++;
mVfrTimer2--;
}
}
void SystemTimers::incrementCounters() {
mFrameCounter++;
mFrameCounterB++;
}
} // namespace ksys