botw/lib/hkStubs/Havok/Physics2012/Collide/Query/CastUtil/hkpLinearCastInput.h

12 lines
260 B
C

#pragma once
#include <Havok/Common/Base/hkBase.h>
struct hkpLinearCastInput {
HK_DECLARE_CLASS_ALLOCATOR(hkpLinearCastInput)
hkVector4 m_to;
hkReal m_maxExtraPenetration = HK_REAL_EPSILON;
hkReal m_startPointTolerance = HK_REAL_EPSILON;
};