botw/lib/hkStubs/Havok/Common/Base/Math/Matrix/hkTransformf.h

11 lines
214 B
C++

#pragma once
#include <Havok/Common/Base/Math/Matrix/hkRotationf.h>
#include <Havok/Common/Base/Math/Vector/hkVector4f.h>
class hkTransformf {
public:
hkRotationf m_rotation;
hkVector4f m_translation;
};