mirror of https://github.com/zeldaret/botw.git
32 lines
851 B
C++
32 lines
851 B
C++
#pragma once
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#include <nn/settings.h>
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namespace nn {
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namespace err {
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enum ErrorCodeCategoryType : u32 {
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unk1,
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unk2,
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};
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class ApplicationErrorArg {
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public:
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ApplicationErrorArg();
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ApplicationErrorArg(u32 error_code, const char* dialog_message, const char* fullscreen_message,
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const nn::settings::LanguageCode& languageCode);
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void SetApplicationErrorCodeNumber(u32 error_code);
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void SetDialogMessage(const char* message);
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void SetFullScreenMessage(const char* message);
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u64 unk;
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u32 error_code;
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nn::settings::LanguageCode language_code;
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char dialog_message[2048];
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char fullscreen_message[2048];
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};
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u32 MakeErrorCode(ErrorCodeCategoryType err_category_type, u32 errorCodeNumber);
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void ShowApplicationError(const ApplicationErrorArg& arg);
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} // namespace err
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} // namespace nn
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