botw/lib/NintendoSDK/include/nn/friends.h

42 lines
908 B
C++

/**
* @file friends.h
* @brief Friend implementation.
*/
#pragma once
#include <nn/account.h>
#include <nn/os.h>
namespace nn {
namespace friends {
typedef char Url[0xA0];
class AsyncContext;
class Profile;
void Initialize();
Result GetProfileList(nn::friends::AsyncContext* context, nn::friends::Profile* profiles,
nn::account::Uid const& userID,
nn::account::NetworkServiceAccountId const* accountIDs, s32 numAccounts);
class Profile {
public:
Profile();
nn::account::NetworkServiceAccountId GetAccountId() const;
nn::account::Nickname& GetNickname() const;
bool IsValid() const;
Result GetProfileImageUrl(nn::friends::Url*, s32);
};
class AsyncContext {
public:
AsyncContext();
~AsyncContext();
Result GetSystemEvent(nn::os::SystemEvent*);
Result GetResult() const;
};
}; // namespace friends
}; // namespace nn