botw/src/KingSystem/Resource/resResourceLod.cpp

27 lines
870 B
C++

#include "KingSystem/Resource/resResourceLod.h"
namespace ksys::res {
Lod::Lod() : ParamIO("lod", 0) {}
Lod::~Lod() = default;
bool Lod::parse_(u8* data, size_t, sead::Heap*) {
mDisableOutScreenCalcStop.init(false, "DisableOutScreenCalcStop", "", &mHeader);
mDisableXLinkSkip.init(false, "DisableXLinkSkip", "", &mHeader);
mDisableCalcSkipFrame.init(4, "DisableCalcSkipFrame", "", &mHeader);
mDisableConstActor.init(false, "DisableConstActor", "", &mHeader);
mDistanceScale.init(1.0, "DistanceScale", "", &mHeader);
mDisableBehaviorSkip.init(false, "DisableBehaviorSkip", "", &mHeader);
mDisableCalcRescueDistLimit.init(false, "DisableCalcRescueDistLimit", "", &mHeader);
addObj(&mHeader, "Header");
if (data)
applyResParameterArchive(agl::utl::ResParameterArchive{data});
return true;
}
} // namespace ksys::res