botw/src/KingSystem/GameData/gdtTriggerParam.cpp

1840 lines
82 KiB
C++

#include "KingSystem/GameData/gdtTriggerParam.h"
#include <algorithm>
#include <devenv/seadStackTrace.h>
#include <mc/seadCoreInfo.h>
#include "KingSystem/GameData/gdtFlagProxy.h"
#include "KingSystem/Resource/resResourceGameData.h"
#include "KingSystem/System/PlayReportMgr.h"
#include "KingSystem/Utils/Debug.h"
#include "KingSystem/Utils/InitTimeInfo.h"
#include "KingSystem/Utils/SafeDelete.h"
namespace ksys::gdt {
TriggerParam::TriggerParam() {
for (auto& buffer : mFlagChangeRecords)
buffer.constructDefault();
for (auto& cs : mCriticalSections)
cs.constructDefault();
mBitFlags.constructDefault();
mFlagChangeRecordIndices.fill(0);
mNumBoolFlagsPerCategory.fill(0);
}
namespace {
struct TriggerParamConfig {
bool shouldLog(const sead::SafeString& flag_name, u8 event_type) const {
if (enabled_events.isOffBit(event_type))
return false;
return flag_to_log.isEmpty() || flag_name.include(flag_to_log);
}
bool shouldPrintStackTrace(const sead::SafeString& flag_name) const {
return !flag_to_log.isEmpty() && flag_name.include(flag_to_log) &&
enabled_events.isOnBit(5);
}
sead::SafeString& getCurrentRupeeFlagName() { return current_rupee_flag_name; }
sead::BitFlag8 enabled_events;
s32 foo = 90;
s32 index = 32;
sead::FixedSafeString<128> flag_to_log{""};
s32 num_current_rupee_flag_name_changes = 0;
sead::SafeString current_rupee_flag_name;
};
KSYS_CHECK_SIZE_NX150(TriggerParamConfig, 0xc0);
util::InitTimeInfoEx sInitTimeInfo;
TriggerParamConfig sConfig;
// TODO (low-priority): implement this without using <algorithm> to match the original code
// The original code appears to perform a heapsort.
[[gnu::noinline]] void sortFlagPtrArray(sead::PtrArray<FlagBase>& array) {
std::sort(array.dataBegin(), array.dataEnd(),
[](const FlagBase* a, const FlagBase* b) { return a->getHash() < b->getHash(); });
}
inline s32 getFlagIndex(const sead::PtrArray<FlagBase>& flags, u32 name_hash) {
s32 a = 0;
s32 b = flags.size() - 1;
while (a < b) {
const s32 m = (a + b) / 2;
if (flags[m]->getHash() == name_hash)
return m;
if (flags[m]->getHash() < name_hash)
a = m + 1;
else
b = m;
}
if (flags[a]->getHash() == name_hash)
return a;
return -1;
}
inline s32 getFlagIndex(const sead::PtrArray<sead::PtrArray<FlagBase>>& flags, u32 name_hash) {
for (s32 i = 0; i < flags.size(); ++i) {
const auto& array = *flags[i];
if (array.size() > 0 && array[0]->getHash() == name_hash)
return i;
}
return -1;
}
inline FlagBase* getFlagByIndexBase(const sead::PtrArray<FlagBase>& flags, s32 index) {
if (index < 0 || index >= flags.size())
return nullptr;
return flags[index];
}
template <typename T>
inline Flag<T>* getFlagByIndex(const sead::PtrArray<FlagBase>& flags, s32 index) {
return static_cast<Flag<T>*>(getFlagByIndexBase(flags, index));
}
template <typename T>
inline Flag<T>* getFlag(const sead::PtrArray<FlagBase>& flags, u32 name_hash) {
return getFlagByIndex<T>(flags, getFlagIndex(flags, name_hash));
}
template <typename T>
inline Flag<T>* getFlag(const sead::PtrArray<FlagBase>& flags, const sead::SafeString& name) {
if (name.isEmpty())
return nullptr;
return getFlag<T>(flags, sead::HashCRC32::calcStringHash(name));
}
template <typename T, typename FlagValueType = T>
inline bool getFlagValue(const sead::PtrArray<FlagBase>& array, T* out_value, s32 index,
bool check_permissions) {
static_assert(isValidFlagValueType<FlagValueType>());
const auto* flag = getFlagByIndex<FlagValueType>(array, index);
if (!flag)
return false;
if (check_permissions && !flag->isProgramReadable())
return false;
if constexpr (std::is_same<T, const char*>())
*out_value = flag->getValueRef().cstr();
else
*out_value = flag->getValue();
return true;
}
template <typename T, typename FlagValueType = T>
inline bool getFlagValue(const sead::PtrArray<sead::PtrArray<FlagBase>>& arrays, T* out_value,
s32 array_index, s32 flag_index, bool check_permissions) {
static_assert(isValidFlagValueType<FlagValueType>());
if (array_index < 0 || array_index >= arrays.size())
return false;
const auto* array = arrays[array_index];
if (!array)
return false;
const auto* flag = getFlagByIndex<FlagValueType>(*array, flag_index);
if (!flag)
return false;
if (check_permissions && !flag->isProgramReadable())
return false;
if constexpr (std::is_same<T, const char*>())
*out_value = flag->getValueRef().cstr();
else
*out_value = flag->getValue();
return true;
}
/// Modifies the value of a flag.
/// @param success A non-null pointer to a boolean that is set to true if an attempt was made to
/// change the value.
/// @return whether the flag contains the specified value at the end of this function.
template <typename T>
bool doSetFlagValue(bool* success, const T& value, const sead::PtrArray<FlagBase>& flags, s32 idx,
bool check_permissions, bool bypass_one_trigger_check) {
*success = false;
auto* flag = getFlagByIndex<T>(flags, idx);
if (!flag)
return false;
if (check_permissions && !flags[idx]->isProgramWritable())
return false;
if constexpr (IsAnyOfType<T, s32, f32>()) {
if (!flags[idx]->isOneTrigger() || bypass_one_trigger_check || flag->isInitialValue())
*success = flag->setValue(value);
else if (!flag->hasValue(value))
return false;
return true;
} else {
bool can_set_value = false;
if (!flags[idx]->isOneTrigger() || bypass_one_trigger_check || flag->isInitialValue()) {
can_set_value = true;
*success = flag->setValue(value);
} else if (flag->hasValue(value)) {
return true;
}
return can_set_value;
}
}
void sendFlagChangePlayReport(const sead::SafeString& name, const FlagBase* flag) {
if (!PlayReportMgr::instance())
return;
for (s32 i = 0; i < sConfig.num_current_rupee_flag_name_changes; ++i) {
if (name == sConfig.current_rupee_flag_name) {
sead::FixedSafeString<64> value_str;
switch (s32(flag->getType())) {
case FlagType::Bool:
case FlagType::BoolArray:
if (static_cast<const FlagBool*>(flag)->getValue())
value_str.format("true");
else
value_str.format("false");
break;
case FlagType::S32:
case FlagType::S32Array:
value_str.format("%d", static_cast<const FlagS32*>(flag)->getValue());
break;
case FlagType::F32:
case FlagType::F32Array:
value_str.format("%f", static_cast<const FlagF32*>(flag)->getValue());
break;
case FlagType::String:
case FlagType::StringArray:
value_str.format("%s", static_cast<const FlagString*>(flag)->getValueRef().cstr());
break;
case FlagType::String64:
case FlagType::String64Array:
value_str.format("%s",
static_cast<const FlagString64*>(flag)->getValueRef().cstr());
break;
case FlagType::String256:
case FlagType::String256Array:
value_str.format("%s",
static_cast<const FlagString256*>(flag)->getValueRef().cstr());
break;
case FlagType::Vector2f:
case FlagType::Vector2fArray: {
const auto& vector = static_cast<const FlagVector2f*>(flag)->getValueRef();
value_str.format("%f %f", vector.x, vector.y);
break;
}
case FlagType::Vector3f:
case FlagType::Vector3fArray: {
const auto& vector = static_cast<const FlagVector3f*>(flag)->getValueRef();
value_str.format("%f %f %f", vector.x, vector.y, vector.z);
break;
}
case FlagType::Vector4f:
case FlagType::Vector4fArray: {
const auto& vector = static_cast<const FlagVector4f*>(flag)->getValueRef();
value_str.format("%f %f %f %f", vector.x, vector.y, vector.z, vector.w);
break;
}
default:
break;
}
PlayReportMgr::instance()->reportDebug(name, value_str);
break;
}
}
}
template <typename T>
void reportFlagChange(const FlagBase* flag, s32 sub_idx = -1) {
auto* flag_ = static_cast<const Flag<T>*>(flag);
const sead::SafeString& name = flag->getName();
const FlagType type = flag->getType();
if constexpr (std::is_same<T, bool>()) {
if ((s32(type) == FlagType::Bool || s32(type) == FlagType::BoolArray) &&
PlayReportMgr::instance()) {
if (flag_->getValue())
PlayReportMgr::instance()->reportDebug("FlagOn", name);
else
PlayReportMgr::instance()->reportDebug("FlagOff", name);
}
} else {
sendFlagChangePlayReport(name, flag);
}
if (sConfig.shouldPrintStackTrace(name)) {
sead::StackTrace<50> stack_trace;
stack_trace.trace(nullptr);
}
if (!shouldLogFlagChange(name, type))
return;
if constexpr (std::is_same<T, bool>()) {
sead::FixedSafeString<128> message;
const char* name_cstr = flag->getName().cstr();
const auto type_ = flag->getType();
if (sub_idx < 0 || type_ != FlagType::BoolArray)
message.format("%s", name_cstr);
else
message.format("%s [%3d]", name_cstr, sub_idx);
switch (s32(flag->getType())) {
case FlagType::Bool:
case FlagType::BoolArray:
if (flag_->getValue())
message.append(" : true");
else
message.append(" : false");
break;
default:
break;
}
util::PrintDebug(message);
} else {
const char* name_cstr = flag->getName().cstr();
sead::FixedSafeString<128> message;
const s32 type_ = flag->getType();
if (sub_idx >= 0 && type_ >= FlagType::BoolArray)
message.format("%s [%3d] :", name_cstr, sub_idx);
else
message.format("%s :", name_cstr);
sead::FixedSafeString<64> value_str;
switch (s32(flag->getType())) {
case FlagType::Bool:
case FlagType::BoolArray:
if (static_cast<const FlagBool*>(flag)->getValue())
value_str.format("true");
else
value_str.format("false");
break;
case FlagType::S32:
case FlagType::S32Array:
value_str.format("%d", static_cast<const FlagS32*>(flag)->getValue());
break;
case FlagType::F32:
case FlagType::F32Array:
value_str.format("%f", static_cast<const FlagF32*>(flag)->getValue());
break;
case FlagType::String:
case FlagType::StringArray:
value_str.format("%s", static_cast<const FlagString*>(flag)->getValueRef().cstr());
break;
case FlagType::String64:
case FlagType::String64Array:
value_str.format("%s", static_cast<const FlagString64*>(flag)->getValueRef().cstr());
break;
case FlagType::String256:
case FlagType::String256Array:
value_str.format("%s", static_cast<const FlagString256*>(flag)->getValueRef().cstr());
break;
case FlagType::Vector2f:
case FlagType::Vector2fArray: {
const auto& vector = static_cast<const FlagVector2f*>(flag)->getValueRef();
value_str.format("%f %f", vector.x, vector.y);
break;
}
case FlagType::Vector3f:
case FlagType::Vector3fArray: {
const auto& vector = static_cast<const FlagVector3f*>(flag)->getValueRef();
value_str.format("%f %f %f", vector.x, vector.y, vector.z);
break;
}
case FlagType::Vector4f:
case FlagType::Vector4fArray: {
const auto& vector = static_cast<const FlagVector4f*>(flag)->getValueRef();
value_str.format("%f %f %f %f", vector.x, vector.y, vector.z, vector.w);
break;
}
default:
break;
}
message.append(value_str);
util::PrintDebug(message);
}
static_cast<void>(getFlagColor(type));
sConfig.index = sConfig.index >= 32 ? 0 : sConfig.index + 1;
}
bool getFlagArraySize(const sead::PtrArray<sead::PtrArray<FlagBase>>& arrays, s32 index, s32* out) {
if (index < 0 || index >= arrays.size())
return false;
*out = arrays[index]->size();
return true;
}
template <typename T>
inline void copyGameDataResBuffer(sead::Buffer<T>& source, sead::PtrArray<FlagBase>& dest,
sead::Heap* heap) {
if (source.size() == 0)
return;
if (!dest.isBufferReady())
dest.allocBuffer(source.size(), heap);
for (auto& flag : source)
dest.pushBack(&flag);
}
template <typename T>
inline void copyGameDataResBuffer(sead::PtrArray<sead::Buffer<T>>& source,
sead::PtrArray<sead::PtrArray<FlagBase>>& dest,
sead::Heap* heap) {
const auto n = source.capacity();
if (n < 1)
return;
if (!dest.isBufferReady())
dest.allocBuffer(n, heap);
for (s32 i = 0; i < n; ++i) {
dest.pushBack(new (heap) sead::PtrArray<FlagBase>);
const auto num_flags = source[i]->size();
if (!dest[i]->isBufferReady())
dest[i]->allocBuffer(num_flags, heap);
for (s32 j = 0; j < num_flags; ++j)
dest[i]->pushBack(std::addressof((*source[i])[j]));
}
}
template <typename T>
void makeFlagProxies(sead::PtrArray<FlagBase>& dest, const sead::PtrArray<FlagBase>& src, s32 count,
sead::Heap* heap, bool permanent_flags_only) {
for (s32 i = 0; i < count; ++i) {
auto* flag = static_cast<Flag<T>*>(src[i]);
if (!permanent_flags_only) {
auto* proxy = new (heap) FlagProxy<T>;
proxy->setFlag(flag);
proxy->setValue(flag->getValue());
proxy->setCategory(flag->getCategory());
dest.pushBack(proxy);
} else if (flag->isPermanent()) {
auto* proxy = new (heap) FlagProxy<T>;
proxy->setFlag(flag);
proxy->setValue(flag->getValue());
proxy->setCategory(flag->getCategory());
dest.pushBack(proxy);
}
}
}
// TODO: remove noinline
template <typename T>
[[gnu::noinline]] void addFlagCopyRecord(sead::ObjArray<TriggerParam::FlagCopyRecord>& records,
Flag<T>* flag, s32 sub_index, bool find_existing_record) {
if (records.isFull())
return;
TriggerParam::FlagCopyRecord* record;
s32 record_idx = -1;
if (find_existing_record) {
const u32 hash = flag->getHash();
for (s32 i = 0; i < records.size(); ++i) {
if (records[i]->name_hash == hash && records[i]->sub_index == s16(sub_index)) {
record_idx = i;
break;
}
}
}
if (record_idx != -1) {
record = records[record_idx];
} else {
record = records.emplaceBack();
record->name_hash = flag->getHash();
record->sub_index = sub_index;
}
record->bit_flag.makeAllZero();
}
} // namespace
void TriggerParam::copyFromGameDataRes(res::GameData* gdata, sead::Heap* heap) {
if (!gdata)
return;
copyGameDataResBuffer(gdata->getBoolFlags(), mBoolFlags, heap);
copyGameDataResBuffer(gdata->getS32Flags(), mS32Flags, heap);
copyGameDataResBuffer(gdata->getF32Flags(), mF32Flags, heap);
copyGameDataResBuffer(gdata->getStringFlags(), mStringFlags, heap);
copyGameDataResBuffer(gdata->getString64Flags(), mString64Flags, heap);
copyGameDataResBuffer(gdata->getString256Flags(), mString256Flags, heap);
copyGameDataResBuffer(gdata->getVector2fFlags(), mVector2fFlags, heap);
copyGameDataResBuffer(gdata->getVector3fFlags(), mVector3fFlags, heap);
copyGameDataResBuffer(gdata->getVector4fFlags(), mVector4fFlags, heap);
copyGameDataResBuffer(gdata->getBoolArrayFlags(), mBoolArrayFlags, heap);
copyGameDataResBuffer(gdata->getS32ArrayFlags(), mS32ArrayFlags, heap);
copyGameDataResBuffer(gdata->getF32ArrayFlags(), mF32ArrayFlags, heap);
copyGameDataResBuffer(gdata->getStringArrayFlags(), mStringArrayFlags, heap);
copyGameDataResBuffer(gdata->getString64ArrayFlags(), mString64ArrayFlags, heap);
copyGameDataResBuffer(gdata->getString256ArrayFlags(), mString256ArrayFlags, heap);
copyGameDataResBuffer(gdata->getVector2fArrayFlags(), mVector2fArrayFlags, heap);
copyGameDataResBuffer(gdata->getVector3fArrayFlags(), mVector3fArrayFlags, heap);
copyGameDataResBuffer(gdata->getVector4fArrayFlags(), mVector4fArrayFlags, heap);
mResourceFlags = gdata->getField14();
}
void TriggerParam::init(sead::Heap* heap) {
sortFlagPtrArray(mBoolFlags);
sortFlagPtrArray(mS32Flags);
sortFlagPtrArray(mF32Flags);
sortFlagPtrArray(mStringFlags);
sortFlagPtrArray(mString64Flags);
sortFlagPtrArray(mString256Flags);
sortFlagPtrArray(mVector2fFlags);
sortFlagPtrArray(mVector3fFlags);
sortFlagPtrArray(mVector4fFlags);
allocCopyRecordArrays(heap);
updateBoolFlagCounts();
mHeap = heap;
}
void TriggerParam::allocCopyRecordArrays(sead::Heap* heap) {
#define ALLOC_ARRAY_(FLAGS, FLAG_ARRAYS, DEST) \
{ \
s32 size = FLAGS.size(); \
for (s32 i = 0; i < FLAG_ARRAYS.size(); ++i) \
size += FLAG_ARRAYS[i]->size(); \
\
DEST.allocBuffer(size, heap); \
}
ALLOC_ARRAY_(mBoolFlags, mBoolArrayFlags, mCopiedBoolFlags);
ALLOC_ARRAY_(mS32Flags, mS32ArrayFlags, mCopiedS32Flags);
ALLOC_ARRAY_(mF32Flags, mF32ArrayFlags, mCopiedF32Flags);
ALLOC_ARRAY_(mStringFlags, mStringArrayFlags, mCopiedStringFlags);
ALLOC_ARRAY_(mString64Flags, mString64ArrayFlags, mCopiedString64Flags);
ALLOC_ARRAY_(mString256Flags, mString256ArrayFlags, mCopiedString256Flags);
ALLOC_ARRAY_(mVector2fFlags, mVector2fArrayFlags, mCopiedVector2fFlags);
ALLOC_ARRAY_(mVector3fFlags, mVector3fArrayFlags, mCopiedVector3fFlags);
ALLOC_ARRAY_(mVector4fFlags, mVector4fArrayFlags, mCopiedVector4fFlags);
#undef ALLOC_ARRAY_
}
void TriggerParam::updateBoolFlagCounts() {
for (s32 i = 0; i < mBoolFlags.size(); ++i) {
const s32 category = mBoolFlags[i]->getCategory();
if (category > 0)
++mNumBoolFlagsPerCategory[category - 1];
}
for (s32 array_i = 0; array_i < mBoolArrayFlags.size(); ++array_i) {
for (s32 i = 0; i < mBoolArrayFlags[array_i]->size(); ++i) {
const s32 category = (*mBoolArrayFlags[array_i])[i]->getCategory();
if (category > 0)
++mNumBoolFlagsPerCategory[category - 1];
}
}
}
void TriggerParam::destroyHeap() {
util::safeDeleteHeap(mHeap);
}
void TriggerParam::allocBools(s32 size, sead::Heap* heap) {
mBoolFlags.allocBuffer(size, heap);
}
void TriggerParam::allocS32s(s32 size, sead::Heap* heap) {
mS32Flags.allocBuffer(size, heap);
}
void TriggerParam::initResetData(sead::Heap* heap) {
s32 num_reset_entries = 0;
#define COUNT_FLAGS_(FLAGS) \
do { \
for (s32 i = 0; i < FLAGS.size(); ++i) { \
if (FLAGS[i]->isResettable()) \
++num_reset_entries; \
} \
} while (0)
#define COUNT_FLAGS_ARRAY_(ARRAYS) \
do { \
for (s32 i = 0; i < ARRAYS.size(); ++i) { \
if ((*ARRAYS[i])[0]->isResettable()) \
++num_reset_entries; \
} \
} while (0)
COUNT_FLAGS_(mBoolFlags);
COUNT_FLAGS_(mS32Flags);
COUNT_FLAGS_(mF32Flags);
COUNT_FLAGS_(mStringFlags);
COUNT_FLAGS_(mString64Flags);
COUNT_FLAGS_(mString256Flags);
COUNT_FLAGS_(mVector2fFlags);
COUNT_FLAGS_(mVector3fFlags);
COUNT_FLAGS_(mVector4fFlags);
COUNT_FLAGS_ARRAY_(mBoolArrayFlags);
COUNT_FLAGS_ARRAY_(mS32ArrayFlags);
COUNT_FLAGS_ARRAY_(mF32ArrayFlags);
COUNT_FLAGS_ARRAY_(mStringArrayFlags);
COUNT_FLAGS_ARRAY_(mString64ArrayFlags);
COUNT_FLAGS_ARRAY_(mString256ArrayFlags);
COUNT_FLAGS_ARRAY_(mVector2fArrayFlags);
COUNT_FLAGS_ARRAY_(mVector3fArrayFlags);
COUNT_FLAGS_ARRAY_(mVector4fArrayFlags);
#undef COUNT_FLAGS_
#undef COUNT_FLAGS_ARRAY_
if (num_reset_entries == 0)
return;
mResetEntries.allocBufferAssert(num_reset_entries, heap);
s32 reset_entry_idx = 0;
#define ADD_ENTRIES_(TYPE, FLAGS) \
do { \
for (s32 i = 0; i < FLAGS.size(); ++i) { \
if (!FLAGS[i]->isResettable()) \
continue; \
mResetEntries[reset_entry_idx].type = TYPE; \
mResetEntries[reset_entry_idx].index = i; \
mResetEntries[reset_entry_idx].reset_type = FLAGS[i]->getProperties().getResetType(); \
++reset_entry_idx; \
if (reset_entry_idx == num_reset_entries) \
return; \
} \
} while (0)
#define ADD_ENTRIES_ARRAY_(TYPE, ARRAYS) \
do { \
for (s32 i = 0; i < ARRAYS.size(); ++i) { \
if (!(*ARRAYS[i])[0]->isResettable()) \
continue; \
\
mResetEntries[reset_entry_idx].type = TYPE; \
\
/* ??? */ \
if constexpr (TYPE == FlagType::String256Array) \
mResetEntries[reset_entry_idx].index = s16(i); \
else \
mResetEntries[reset_entry_idx].index = i; \
\
mResetEntries[reset_entry_idx].reset_type = (*ARRAYS[i])[0]->getResetType(); \
\
++reset_entry_idx; \
if (reset_entry_idx == num_reset_entries) \
return; \
} \
} while (0)
ADD_ENTRIES_(FlagType::Bool, mBoolFlags);
ADD_ENTRIES_(FlagType::S32, mS32Flags);
ADD_ENTRIES_(FlagType::F32, mF32Flags);
ADD_ENTRIES_(FlagType::String, mStringFlags);
ADD_ENTRIES_(FlagType::String64, mString64Flags);
ADD_ENTRIES_(FlagType::String256, mString256Flags);
ADD_ENTRIES_(FlagType::Vector2f, mVector2fFlags);
ADD_ENTRIES_(FlagType::Vector3f, mVector3fFlags);
ADD_ENTRIES_(FlagType::Vector4f, mVector4fFlags);
ADD_ENTRIES_ARRAY_(FlagType::BoolArray, mBoolArrayFlags);
ADD_ENTRIES_ARRAY_(FlagType::S32Array, mS32ArrayFlags);
ADD_ENTRIES_ARRAY_(FlagType::F32Array, mF32ArrayFlags);
ADD_ENTRIES_ARRAY_(FlagType::StringArray, mStringArrayFlags);
ADD_ENTRIES_ARRAY_(FlagType::String64Array, mString64ArrayFlags);
ADD_ENTRIES_ARRAY_(FlagType::String256Array, mString256ArrayFlags);
ADD_ENTRIES_ARRAY_(FlagType::Vector2fArray, mVector2fArrayFlags);
ADD_ENTRIES_ARRAY_(FlagType::Vector3fArray, mVector3fArrayFlags);
ADD_ENTRIES_ARRAY_(FlagType::Vector4fArray, mVector4fArrayFlags);
#undef ADD_ENTRIES_
#undef ADD_ENTRIES_ARRAY_
}
void TriggerParam::initRevivalRandomBools(sead::Heap* heap) {
s32 count = 0;
for (s32 i = 0; i < mBoolFlags.size(); ++i) {
if (static_cast<FlagBool*>(mBoolFlags[i])->getRandomResetData())
++count;
}
if (count == 0)
return;
mRevivalRandomBools.allocBuffer(count, heap);
for (s32 i = 0; i < mBoolFlags.size(); ++i) {
if (static_cast<FlagBool*>(mBoolFlags[i])->getRandomResetData())
mRevivalRandomBools.pushBack(static_cast<FlagBool*>(mBoolFlags[i]));
}
}
void TriggerParam::copyAllFlags(const TriggerParam& src, sead::Heap* heap, bool init_reset_data) {
mResourceFlags = src.mResourceFlags;
s32 num_flags = 0;
#define COPY_(MEMBER, T) \
do { \
const auto size = src.MEMBER.size(); \
if (size > 0) { \
MEMBER.allocBuffer(size, heap); \
makeFlagProxies<T>(MEMBER, src.MEMBER, size, heap, false); \
num_flags += size; \
} \
} while (0)
COPY_(mBoolFlags, bool);
COPY_(mS32Flags, s32);
COPY_(mF32Flags, f32);
COPY_(mStringFlags, sead::FixedSafeString<32>);
COPY_(mString64Flags, sead::FixedSafeString<64>);
COPY_(mString256Flags, sead::FixedSafeString<256>);
COPY_(mVector2fFlags, sead::Vector2f);
COPY_(mVector3fFlags, sead::Vector3f);
COPY_(mVector4fFlags, sead::Vector4f);
#undef COPY_
#define COPY_ARRAY_(MEMBER, T) \
do { \
const auto size = src.MEMBER.size(); \
if (size > 0) { \
MEMBER.allocBuffer(size, heap); \
for (s32 i = 0; i < size; ++i) { \
const auto array_size = src.MEMBER[i]->size(); \
if (array_size > 0) { \
MEMBER.pushBack(new (heap) sead::PtrArray<FlagBase>); \
MEMBER[i]->allocBuffer(std::max(1, array_size), heap); \
makeFlagProxies<T>(*MEMBER[i], *src.MEMBER[i], array_size, heap, false); \
num_flags += size; \
} \
} \
} \
} while (0)
COPY_ARRAY_(mBoolArrayFlags, bool);
COPY_ARRAY_(mS32ArrayFlags, s32);
COPY_ARRAY_(mF32ArrayFlags, f32);
COPY_ARRAY_(mStringArrayFlags, sead::FixedSafeString<32>);
COPY_ARRAY_(mString64ArrayFlags, sead::FixedSafeString<64>);
COPY_ARRAY_(mString256ArrayFlags, sead::FixedSafeString<256>);
COPY_ARRAY_(mVector2fArrayFlags, sead::Vector2f);
COPY_ARRAY_(mVector3fArrayFlags, sead::Vector3f);
COPY_ARRAY_(mVector4fArrayFlags, sead::Vector4f);
#undef COPY_
#undef COPY_ARRAY_
if (init_reset_data) {
for (auto& array : mFlagChangeRecords)
array.ref().allocBufferAssert(num_flags, heap);
initResetData(heap);
initRevivalRandomBools(heap);
}
mHeap = heap;
}
void TriggerParam::copyPermanentFlags(const TriggerParam& src, sead::Heap* heap) {
#define COPY_(MEMBER, T) \
do { \
const auto size = src.MEMBER.size(); \
if (size > 0) { \
s32 num_permanent_flags = 0; \
for (s32 i = 0; i < size; ++i) { \
if (src.MEMBER[i]->isPermanent()) \
++num_permanent_flags; \
} \
MEMBER.allocBuffer(std::max(1, num_permanent_flags), heap); \
makeFlagProxies<T>(MEMBER, src.MEMBER, size, heap, true); \
} \
} while (0)
COPY_(mBoolFlags, bool);
COPY_(mS32Flags, s32);
COPY_(mF32Flags, f32);
COPY_(mStringFlags, sead::FixedSafeString<32>);
COPY_(mString64Flags, sead::FixedSafeString<64>);
COPY_(mString256Flags, sead::FixedSafeString<256>);
COPY_(mVector2fFlags, sead::Vector2f);
COPY_(mVector3fFlags, sead::Vector3f);
COPY_(mVector4fFlags, sead::Vector4f);
#undef COPY_
#define COPY_ARRAY_(MEMBER, T) \
do { \
const auto size = src.MEMBER.size(); \
if (size > 0) { \
MEMBER.allocBuffer(size, heap); \
for (s32 i = 0; i < size; ++i) { \
const auto array_size = src.MEMBER[i]->size(); \
if (array_size > 0) { \
auto* array = new (heap) sead::PtrArray<FlagBase>; \
MEMBER.pushBack(array); \
MEMBER[i]->allocBuffer(std::max(1, array_size), heap); \
makeFlagProxies<T>(*MEMBER[i], *src.MEMBER[i], array_size, heap, true); \
} \
} \
} \
} while (0)
COPY_ARRAY_(mBoolArrayFlags, bool);
COPY_ARRAY_(mS32ArrayFlags, s32);
COPY_ARRAY_(mF32ArrayFlags, f32);
COPY_ARRAY_(mStringArrayFlags, sead::FixedSafeString<32>);
COPY_ARRAY_(mString64ArrayFlags, sead::FixedSafeString<64>);
COPY_ARRAY_(mString256ArrayFlags, sead::FixedSafeString<256>);
COPY_ARRAY_(mVector2fArrayFlags, sead::Vector2f);
COPY_ARRAY_(mVector3fArrayFlags, sead::Vector3f);
COPY_ARRAY_(mVector4fArrayFlags, sead::Vector4f);
#undef COPY_
#undef COPY_ARRAY_
mHeap = heap;
}
FlagType TriggerParam::getFlagType(const sead::SafeString& name) const {
if (getBoolIdx(name) != -1)
return FlagType::Bool;
if (getBoolArrayIdx(name) != -1)
return FlagType::BoolArray;
if (getS32Idx(name) != -1)
return FlagType::S32;
if (getS32ArrayIdx(name) != -1)
return FlagType::S32Array;
if (getStrIdx(name) != -1)
return FlagType::String;
if (getStrArrayIdx(name) != -1)
return FlagType::StringArray;
if (getF32Idx(name) != -1)
return FlagType::F32;
if (getF32ArrayIdx(name) != -1)
return FlagType::F32Array;
if (getVec3fIdx(name) != -1)
return FlagType::Vector3f;
if (getVec3fArrayIdx(name) != -1)
return FlagType::Vector3fArray;
if (getStr64Idx(name) != -1)
return FlagType::String64;
if (getStr256ArrayIdx(name) != -1)
return FlagType::String256Array;
if (getStr256Idx(name) != -1)
return FlagType::String256;
if (getStr64ArrayIdx(name) != -1)
return FlagType::String64Array;
if (getVec2fIdx(name) != -1)
return FlagType::Vector2f;
if (getVec2fArrayIdx(name) != -1)
return FlagType::Vector2fArray;
if (getVec4fIdx(name) != -1)
return FlagType::Vector4f;
if (getVec4fArrayIdx(name) != -1)
return FlagType::Vector4fArray;
return FlagType::Invalid;
}
bool TriggerParam::getBool(bool* value, s32 index, bool check_permissions) const {
return getFlagValue(mBoolFlags, value, index, check_permissions);
}
bool TriggerParam::getS32(s32* value, s32 index, bool check_permissions) const {
return getFlagValue(mS32Flags, value, index, check_permissions);
}
bool TriggerParam::getF32(f32* value, s32 index, bool check_permissions) const {
return getFlagValue(mF32Flags, value, index, check_permissions);
}
bool TriggerParam::getStr(const char** value, s32 index, bool check_permissions) const {
return getFlagValue<const char*, sead::FixedSafeString<32>>(mStringFlags, value, index,
check_permissions);
}
bool TriggerParam::getStr64(const char** value, s32 index, bool check_permissions) const {
return getFlagValue<const char*, sead::FixedSafeString<64>>(mString64Flags, value, index,
check_permissions);
}
bool TriggerParam::getStr256(const char** value, s32 index, bool check_permissions) const {
return getFlagValue<const char*, sead::FixedSafeString<256>>(mString256Flags, value, index,
check_permissions);
}
bool TriggerParam::getVec2f(sead::Vector2f* value, s32 index, bool check_permissions) const {
return getFlagValue(mVector2fFlags, value, index, check_permissions);
}
bool TriggerParam::getVec3f(sead::Vector3f* value, s32 index, bool check_permissions) const {
return getFlagValue(mVector3fFlags, value, index, check_permissions);
}
bool TriggerParam::getVec4f(sead::Vector4f* value, s32 index, bool check_permissions) const {
return getFlagValue(mVector4fFlags, value, index, check_permissions);
}
bool TriggerParam::getBool(bool* value, const sead::SafeString& name,
bool check_permissions) const {
return getBool(value, getBoolIdx(name), check_permissions);
}
bool TriggerParam::getBool2(bool* value, const sead::SafeString& name,
bool check_permissions) const {
return getBool(value, getBoolIdx(name), check_permissions);
}
bool TriggerParam::getS32(s32* value, const sead::SafeString& name, bool check_permissions) const {
return getS32(value, getS32Idx(name), check_permissions);
}
bool TriggerParam::getF32(f32* value, const sead::SafeString& name, bool check_permissions) const {
return getF32(value, getF32Idx(name), check_permissions);
}
bool TriggerParam::getStr(const char** value, const sead::SafeString& name,
bool check_permissions) const {
return getStr(value, getStrIdx(name), check_permissions);
}
bool TriggerParam::getStr64(const char** value, const sead::SafeString& name,
bool check_permissions) const {
return getStr64(value, getStr64Idx(name), check_permissions);
}
bool TriggerParam::getStr256(const char** value, const sead::SafeString& name,
bool check_permissions) const {
return getStr256(value, getStr256Idx(name), check_permissions);
}
bool TriggerParam::getVec2f(sead::Vector2f* value, const sead::SafeString& name,
bool check_permissions) const {
return getVec2f(value, getVec2fIdx(name), check_permissions);
}
bool TriggerParam::getVec3f(sead::Vector3f* value, const sead::SafeString& name,
bool check_permissions) const {
return getVec3f(value, getVec3fIdx(name), check_permissions);
}
bool TriggerParam::getVec4f(sead::Vector4f* value, const sead::SafeString& name,
bool check_permissions) const {
return getVec4f(value, getVec4fIdx(name), check_permissions);
}
bool TriggerParam::getBool(bool* value, s32 array_index, s32 index, bool check_permissions) const {
return getFlagValue(mBoolArrayFlags, value, array_index, index, check_permissions);
}
bool TriggerParam::getS32(s32* value, s32 array_index, s32 index, bool check_permissions) const {
return getFlagValue(mS32ArrayFlags, value, array_index, index, check_permissions);
}
bool TriggerParam::getF32(f32* value, s32 array_index, s32 index, bool check_permissions) const {
return getFlagValue(mF32ArrayFlags, value, array_index, index, check_permissions);
}
bool TriggerParam::getStr(const char** value, s32 array_index, s32 index,
bool check_permissions) const {
return getFlagValue<const char*, sead::FixedSafeString<32>>(
mStringArrayFlags, value, array_index, index, check_permissions);
}
bool TriggerParam::getStr64(const char** value, s32 array_index, s32 index,
bool check_permissions) const {
return getFlagValue<const char*, sead::FixedSafeString<64>>(
mString64ArrayFlags, value, array_index, index, check_permissions);
}
bool TriggerParam::getStr256(const char** value, s32 array_index, s32 index,
bool check_permissions) const {
return getFlagValue<const char*, sead::FixedSafeString<256>>(
mString256ArrayFlags, value, array_index, index, check_permissions);
}
bool TriggerParam::getVec2f(sead::Vector2f* value, s32 array_index, s32 index,
bool check_permissions) const {
return getFlagValue(mVector2fArrayFlags, value, array_index, index, check_permissions);
}
bool TriggerParam::getVec3f(sead::Vector3f* value, s32 array_index, s32 index,
bool check_permissions) const {
return getFlagValue(mVector3fArrayFlags, value, array_index, index, check_permissions);
}
bool TriggerParam::getVec4f(sead::Vector4f* value, s32 array_index, s32 index,
bool check_permissions) const {
return getFlagValue(mVector4fArrayFlags, value, array_index, index, check_permissions);
}
bool TriggerParam::getBool(bool* value, const sead::SafeString& name, s32 index,
bool check_permissions) const {
return getBool(value, getBoolArrayIdx(name), index, check_permissions);
}
bool TriggerParam::getS32(s32* value, const sead::SafeString& name, s32 index,
bool check_permissions) const {
return getS32(value, getS32ArrayIdx(name), index, check_permissions);
}
bool TriggerParam::getF32(f32* value, const sead::SafeString& name, s32 index,
bool check_permissions) const {
return getF32(value, getF32ArrayIdx(name), index, check_permissions);
}
bool TriggerParam::getStr(const char** value, const sead::SafeString& name, s32 index,
bool check_permissions) const {
return getStr(value, getStrArrayIdx(name), index, check_permissions);
}
bool TriggerParam::getStr64(const char** value, const sead::SafeString& name, s32 index,
bool check_permissions) const {
return getStr64(value, getStr64ArrayIdx(name), index, check_permissions);
}
bool TriggerParam::getStr256(const char** value, const sead::SafeString& name, s32 index,
bool check_permissions) const {
return getStr256(value, getStr256ArrayIdx(name), index, check_permissions);
}
bool TriggerParam::getVec2f(sead::Vector2f* value, const sead::SafeString& name, s32 index,
bool check_permissions) const {
return getVec2f(value, getVec2fArrayIdx(name), index, check_permissions);
}
bool TriggerParam::getVec3f(sead::Vector3f* value, const sead::SafeString& name, s32 index,
bool check_permissions) const {
return getVec3f(value, getVec3fArrayIdx(name), index, check_permissions);
}
bool TriggerParam::getVec4f(sead::Vector4f* value, const sead::SafeString& name, s32 index,
bool check_permissions) const {
return getVec4f(value, getVec4fArrayIdx(name), index, check_permissions);
}
bool TriggerParam::getBoolArraySize(s32* size, s32 index) const {
return getFlagArraySize(mBoolArrayFlags, index, size);
}
bool TriggerParam::getS32ArraySize(s32* size, s32 index) const {
return getFlagArraySize(mS32ArrayFlags, index, size);
}
bool TriggerParam::getF32ArraySize(s32* size, s32 index) const {
return getFlagArraySize(mF32ArrayFlags, index, size);
}
bool TriggerParam::getStrArraySize(s32* size, s32 index) const {
return getFlagArraySize(mStringArrayFlags, index, size);
}
bool TriggerParam::getStr64ArraySize(s32* size, s32 index) const {
return getFlagArraySize(mString64ArrayFlags, index, size);
}
bool TriggerParam::getStr256ArraySize(s32* size, s32 index) const {
return getFlagArraySize(mString256ArrayFlags, index, size);
}
bool TriggerParam::getVec2fArraySize(s32* size, s32 index) const {
return getFlagArraySize(mVector2fArrayFlags, index, size);
}
bool TriggerParam::getVec3fArraySize(s32* size, s32 index) const {
return getFlagArraySize(mVector3fArrayFlags, index, size);
}
bool TriggerParam::getVec4fArraySize(s32* size, s32 index) const {
return getFlagArraySize(mVector4fArrayFlags, index, size);
}
bool TriggerParam::getBoolArraySizeByHash(s32* size, u32 name) const {
return getBoolArraySize(size, getBoolArrayIdx(name));
}
bool TriggerParam::getS32ArraySizeByHash(s32* size, u32 name) const {
return getS32ArraySize(size, getS32ArrayIdx(name));
}
bool TriggerParam::getF32ArraySizeByHash(s32* size, u32 name) const {
return getF32ArraySize(size, getF32ArrayIdx(name));
}
bool TriggerParam::getStrArraySizeByHash(s32* size, u32 name) const {
return getStrArraySize(size, getStrArrayIdx(name));
}
bool TriggerParam::getStr64ArraySizeByHash(s32* size, u32 name) const {
return getStr64ArraySize(size, getStr64ArrayIdx(name));
}
bool TriggerParam::getStr256ArraySizeByHash(s32* size, u32 name) const {
return getStr256ArraySize(size, getStr256ArrayIdx(name));
}
bool TriggerParam::getVec2fArraySizeByHash(s32* size, u32 name) const {
return getVec2fArraySize(size, getVec2fArrayIdx(name));
}
bool TriggerParam::getVec3fArraySizeByHash(s32* size, u32 name) const {
return getVec3fArraySize(size, getVec3fArrayIdx(name));
}
bool TriggerParam::getVec4fArraySizeByHash(s32* size, u32 name) const {
return getVec4fArraySize(size, getVec4fArrayIdx(name));
}
bool TriggerParam::getS32ArraySize(s32* size, const sead::SafeString& name) const {
return getS32ArraySize(size, getS32ArrayIdx(name));
}
bool TriggerParam::getStr64ArraySize(s32* size, const sead::SafeString& name) const {
return getStr64ArraySize(size, getStr64ArrayIdx(name));
}
bool TriggerParam::getVec3fArraySize(s32* size, const sead::SafeString& name) const {
return getVec3fArraySize(size, getVec3fArrayIdx(name));
}
bool TriggerParam::getMinValueForS32(s32* min, const sead::SafeString& name) const {
const auto* flag = getFlag<s32>(mS32Flags, name);
if (!flag)
return false;
*min = flag->getConfig().min_value;
return true;
}
bool TriggerParam::getMaxValueForS32(s32* max, const sead::SafeString& name) const {
const auto* flag = getFlag<s32>(mS32Flags, name);
if (!flag)
return false;
*max = flag->getConfig().max_value;
return true;
}
#define SET_FLAG_VALUE_IMPL_(FUNCTION_NAME, ARG_VALUE_TYPE, FLAGS, T, VALUE) \
bool FUNCTION_NAME(ARG_VALUE_TYPE value, s32 idx, bool check_permissions, \
bool bypass_one_trigger_check) { \
bool success = false; \
const bool ret = doSetFlagValue<T>(&success, VALUE, FLAGS, idx, check_permissions, \
bypass_one_trigger_check); \
if (!success) \
return ret; \
\
recordFlagChange(FLAGS[idx], idx); \
reportFlagChange<T>(FLAGS[idx]); \
\
if constexpr (std::is_same<T, bool>()) { \
if (FLAGS[idx]->getProperties().isEventAssociated()) \
mBitFlags.ref().set(BitFlag::EventAssociatedFlagModified); \
} \
\
return ret; \
}
#define SET_FLAG_VALUE_BY_KEY_IMPL_(FUNCTION_NAME, GET_INDEX_FN, ARG_VALUE_TYPE) \
bool FUNCTION_NAME(ARG_VALUE_TYPE value, const sead::SafeString& name, bool check_permissions, \
bool, bool bypass_one_trigger_check) { \
return FUNCTION_NAME(value, GET_INDEX_FN(name), check_permissions, \
bypass_one_trigger_check); \
}
#define SET_ARRAY_FLAG_VALUE_IMPL_(FUNCTION_NAME, ARG_VALUE_TYPE, FLAGS, T, VALUE) \
bool FUNCTION_NAME(ARG_VALUE_TYPE value, s32 idx, s32 sub_idx, bool check_permissions, \
bool bypass_one_trigger_check) { \
bool success = false; \
\
if (idx < 0 || idx >= FLAGS.size()) \
return false; \
\
const auto* array = FLAGS[idx]; \
if (!array) \
return false; \
\
const bool ret = doSetFlagValue<T>(&success, VALUE, *array, sub_idx, check_permissions, \
bypass_one_trigger_check); \
if (!success) \
return ret; \
\
const auto* flag = (*FLAGS[idx])[sub_idx]; \
recordFlagChange(flag, idx, sub_idx); \
reportFlagChange<T>(flag, sub_idx); \
\
return ret; \
}
#define SET_STRING_ARRAY_FLAG_VALUE_IMPL_(FUNCTION_NAME, FLAGS, T) \
bool FUNCTION_NAME(const char* value, s32 idx, s32 sub_idx, bool check_permissions, \
bool bypass_one_trigger_check) { \
bool success = false; \
T value_{value}; \
success = false; \
\
if (idx < 0 || idx >= FLAGS.size()) \
return false; \
\
const auto* array = FLAGS[idx]; \
if (!array) \
return false; \
\
const bool ret = doSetFlagValue<T>(&success, value_, *array, sub_idx, check_permissions, \
bypass_one_trigger_check); \
if (!success) \
return ret; \
\
const auto* flag = (*FLAGS[idx])[sub_idx]; \
recordFlagChange(flag, idx, sub_idx); \
reportFlagChange<T>(flag, sub_idx); \
\
return ret; \
}
#define SET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(FUNCTION_NAME, GET_INDEX_FN, ARG_VALUE_TYPE) \
bool FUNCTION_NAME(ARG_VALUE_TYPE value, const sead::SafeString& name, s32 sub_idx, \
bool check_permissions, bool, bool bypass_one_trigger_check) { \
return FUNCTION_NAME(value, GET_INDEX_FN(name), sub_idx, check_permissions, \
bypass_one_trigger_check); \
}
SET_FLAG_VALUE_IMPL_(TriggerParam::setBool, bool, mBoolFlags, bool, value)
void TriggerParam::recordFlagChange(const FlagBase* flag, s32 idx, s32 sub_idx) {
const auto core = sead::CoreInfo::getCurrentCoreId();
const u32 platform_core_id = sead::CoreInfo::getPlatformCoreId(core);
auto& buffer = mFlagChangeRecords[platform_core_id].ref();
if (buffer.size() < 1)
return;
auto lock = sead::makeScopedLock(mCriticalSections[platform_core_id].ref());
buffer[mFlagChangeRecordIndices[platform_core_id]].type.mValue = u8(flag->getType());
buffer[mFlagChangeRecordIndices[platform_core_id]].index = idx;
buffer[mFlagChangeRecordIndices[platform_core_id]].sub_index = sub_idx;
++mFlagChangeRecordIndices[platform_core_id];
if (flag->getType() == FlagType::Bool)
mBitFlags.ref().set(BitFlag::_8);
}
SET_FLAG_VALUE_IMPL_(TriggerParam::setS32, s32, mS32Flags, s32, value)
SET_FLAG_VALUE_IMPL_(TriggerParam::setF32, f32, mF32Flags, f32, value)
SET_FLAG_VALUE_IMPL_(TriggerParam::setStr, const char*, mStringFlags, sead::FixedSafeString<32>,
sead::FixedSafeString<32>(value))
SET_FLAG_VALUE_IMPL_(TriggerParam::setStr64, const char*, mString64Flags, sead::FixedSafeString<64>,
sead::FixedSafeString<64>(value))
SET_FLAG_VALUE_IMPL_(TriggerParam::setStr256, const char*, mString256Flags,
sead::FixedSafeString<256>, sead::FixedSafeString<256>(value))
SET_FLAG_VALUE_IMPL_(TriggerParam::setVec2f, const sead::Vector2f&, mVector2fFlags, sead::Vector2f,
value)
SET_FLAG_VALUE_IMPL_(TriggerParam::setVec3f, const sead::Vector3f&, mVector3fFlags, sead::Vector3f,
value)
SET_FLAG_VALUE_IMPL_(TriggerParam::setVec4f, const sead::Vector4f&, mVector4fFlags, sead::Vector4f,
value)
SET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setBool, getBoolIdx, bool)
SET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setS32, getS32Idx, s32)
SET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setF32, getF32Idx, f32)
SET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setStr, getStrIdx, const char*)
SET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setStr64, getStr64Idx, const char*)
SET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setStr256, getStr256Idx, const char*)
SET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setVec2f, getVec2fIdx, const sead::Vector2f&)
SET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setVec3f, getVec3fIdx, const sead::Vector3f&)
SET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setVec4f, getVec4fIdx, const sead::Vector4f&)
SET_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::setBool, bool, mBoolArrayFlags, bool, value)
SET_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::setS32, s32, mS32ArrayFlags, s32, value)
SET_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::setF32, f32, mF32ArrayFlags, f32, value)
SET_STRING_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::setStr, mStringArrayFlags,
sead::FixedSafeString<32>)
SET_STRING_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::setStr64, mString64ArrayFlags,
sead::FixedSafeString<64>)
SET_STRING_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::setStr256, mString256ArrayFlags,
sead::FixedSafeString<256>)
SET_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::setVec2f, const sead::Vector2f&, mVector2fArrayFlags,
sead::Vector2f, value)
SET_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::setVec3f, const sead::Vector3f&, mVector3fArrayFlags,
sead::Vector3f, value)
SET_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::setVec4f, const sead::Vector4f&, mVector4fArrayFlags,
sead::Vector4f, value)
SET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setBool, getBoolArrayIdx, bool)
SET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setS32, getS32ArrayIdx, s32)
SET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setF32, getF32ArrayIdx, f32)
SET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setStr, getStrArrayIdx, const char*)
SET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setStr64, getStr64ArrayIdx, const char*)
SET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setStr256, getStr256ArrayIdx, const char*)
SET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setVec2f, getVec2fArrayIdx, const sead::Vector2f&)
SET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setVec3f, getVec3fArrayIdx, const sead::Vector3f&)
SET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::setVec4f, getVec4fArrayIdx, const sead::Vector4f&)
#define RESET_FLAG_VALUE_IMPL_(FUNCTION_NAME, FLAGS, T) \
bool FUNCTION_NAME(s32 idx, bool check_permissions) { \
auto* flag = getFlagByIndexBase(FLAGS, idx); \
if (!flag) \
return false; \
\
if (check_permissions && !flag->isProgramWritable()) \
return false; \
\
if (flag->isInitialValue()) \
return true; \
\
flag->resetToInitialValue(); \
recordFlagChange(FLAGS[idx], idx); \
reportFlagChange<T>(FLAGS[idx]); \
\
return true; \
}
#define RESET_FLAG_VALUE_BY_KEY_IMPL_(FUNCTION_NAME, FLAGS, GET_IDX_FN) \
bool FUNCTION_NAME(const sead::SafeString& name, bool check_permissions) { \
return FUNCTION_NAME(GET_IDX_FN(name), check_permissions); \
}
#define RESET_ARRAY_FLAG_VALUE_IMPL_(FUNCTION_NAME, ARRAYS, T) \
bool FUNCTION_NAME(s32 idx, s32 sub_idx, bool check_permissions) { \
if (idx < 0 || idx >= ARRAYS.size()) \
return false; \
\
const auto* array = ARRAYS[idx]; \
if (!array) \
return false; \
\
auto* flag = getFlagByIndexBase(*array, sub_idx); \
if (!flag) \
return false; \
\
if (check_permissions && !flag->isProgramWritable()) \
return false; \
\
if (flag->isInitialValue()) \
return true; \
\
flag->resetToInitialValue(); \
const auto* flag_ = [&] { return ARRAYS.at(idx)->at(sub_idx); }(); \
recordFlagChange(flag_, idx, sub_idx); \
reportFlagChange<T>(flag_, sub_idx); \
\
return true; \
}
#define RESET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(FUNCTION_NAME, FLAGS, GET_IDX_FN) \
bool FUNCTION_NAME(const sead::SafeString& name, s32 sub_idx, bool check_permissions) { \
return FUNCTION_NAME(GET_IDX_FN(name), sub_idx, check_permissions); \
}
RESET_FLAG_VALUE_IMPL_(TriggerParam::resetBool, mBoolFlags, bool)
RESET_FLAG_VALUE_IMPL_(TriggerParam::resetS32, mS32Flags, s32)
RESET_FLAG_VALUE_IMPL_(TriggerParam::resetF32, mF32Flags, f32)
RESET_FLAG_VALUE_IMPL_(TriggerParam::resetStr, mStringFlags, sead::FixedSafeString<32>)
RESET_FLAG_VALUE_IMPL_(TriggerParam::resetStr64, mString64Flags, sead::FixedSafeString<64>)
RESET_FLAG_VALUE_IMPL_(TriggerParam::resetStr256, mString256Flags, sead::FixedSafeString<256>)
RESET_FLAG_VALUE_IMPL_(TriggerParam::resetVec2f, mVector2fFlags, sead::Vector2f)
RESET_FLAG_VALUE_IMPL_(TriggerParam::resetVec3f, mVector3fFlags, sead::Vector3f)
RESET_FLAG_VALUE_IMPL_(TriggerParam::resetVec4f, mVector4fFlags, sead::Vector4f)
RESET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetBool, mBoolFlags, getBoolIdx)
RESET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetS32, mS32Flags, getS32Idx)
RESET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetF32, mF32Flags, getF32Idx)
RESET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetStr, mStringFlags, getStrIdx)
RESET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetStr64, mString64Flags, getStr64Idx)
RESET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetStr256, mString256Flags, getStr256Idx)
RESET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetVec2f, mVector2fFlags, getVec2fIdx)
RESET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetVec3f, mVector3fFlags, getVec3fIdx)
RESET_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetVec4f, mVector4fFlags, getVec4fIdx)
RESET_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::resetBool, mBoolArrayFlags, bool)
RESET_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::resetS32, mS32ArrayFlags, s32)
RESET_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::resetF32, mF32ArrayFlags, f32)
RESET_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::resetStr, mStringArrayFlags, sead::FixedSafeString<32>)
RESET_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::resetStr64, mString64ArrayFlags,
sead::FixedSafeString<64>)
RESET_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::resetStr256, mString256ArrayFlags,
sead::FixedSafeString<256>)
RESET_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::resetVec2f, mVector2fArrayFlags, sead::Vector2f)
RESET_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::resetVec3f, mVector3fArrayFlags, sead::Vector3f)
RESET_ARRAY_FLAG_VALUE_IMPL_(TriggerParam::resetVec4f, mVector4fArrayFlags, sead::Vector4f)
RESET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetBool, mBoolArrayFlags, getBoolArrayIdx)
RESET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetS32, mS32ArrayFlags, getS32ArrayIdx)
RESET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetF32, mF32ArrayFlags, getF32ArrayIdx)
RESET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetStr, mStringArrayFlags, getStrArrayIdx)
RESET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetStr64, mString64ArrayFlags, getStr64ArrayIdx)
RESET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetStr256, mString256ArrayFlags,
getStr256ArrayIdx)
RESET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetVec2f, mVector2fArrayFlags, getVec2fArrayIdx)
RESET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetVec3f, mVector3fArrayFlags, getVec3fArrayIdx)
RESET_ARRAY_FLAG_VALUE_BY_KEY_IMPL_(TriggerParam::resetVec4f, mVector4fArrayFlags, getVec4fArrayIdx)
void TriggerParam::resetAllFlagsToInitialValues() {
for (s32 i = 0; i < mBoolFlags.size(); ++i)
resetBool(i, false);
for (s32 i = 0; i < mS32Flags.size(); ++i)
resetS32(i, false);
for (s32 i = 0; i < mF32Flags.size(); ++i)
resetF32(i, false);
for (s32 i = 0; i < mStringFlags.size(); ++i)
resetStr(i, false);
for (s32 i = 0; i < mString64Flags.size(); ++i)
resetStr64(i, false);
for (s32 i = 0; i < mString256Flags.size(); ++i)
resetStr256(i, false);
for (s32 i = 0; i < mVector2fFlags.size(); ++i)
resetVec2f(i, false);
for (s32 i = 0; i < mVector3fFlags.size(); ++i)
resetVec3f(i, false);
for (s32 i = 0; i < mVector4fFlags.size(); ++i)
resetVec4f(i, false);
for (s32 i = 0; i < mBoolArrayFlags.size(); ++i) {
for (s32 j = 0; j < mBoolArrayFlags[i]->size(); ++j)
resetBool(i, j, false);
}
for (s32 i = 0; i < mS32ArrayFlags.size(); ++i) {
for (s32 j = 0; j < mS32ArrayFlags[i]->size(); ++j)
resetS32(i, j, false);
}
for (s32 i = 0; i < mF32ArrayFlags.size(); ++i) {
for (s32 j = 0; j < mF32ArrayFlags[i]->size(); ++j)
resetF32(i, j, false);
}
for (s32 i = 0; i < mStringArrayFlags.size(); ++i) {
for (s32 j = 0; j < mStringArrayFlags[i]->size(); ++j)
resetStr(i, j, false);
}
for (s32 i = 0; i < mString64ArrayFlags.size(); ++i) {
for (s32 j = 0; j < mString64ArrayFlags[i]->size(); ++j)
resetStr64(i, j, false);
}
for (s32 i = 0; i < mString256ArrayFlags.size(); ++i) {
for (s32 j = 0; j < mString256ArrayFlags[i]->size(); ++j)
resetStr256(i, j, false);
}
for (s32 i = 0; i < mVector2fArrayFlags.size(); ++i) {
for (s32 j = 0; j < mVector2fArrayFlags[i]->size(); ++j)
resetVec2f(i, j, false);
}
for (s32 i = 0; i < mVector3fArrayFlags.size(); ++i) {
for (s32 j = 0; j < mVector3fArrayFlags[i]->size(); ++j)
resetVec3f(i, j, false);
}
for (s32 i = 0; i < mVector4fArrayFlags.size(); ++i) {
for (s32 j = 0; j < mVector4fArrayFlags[i]->size(); ++j)
resetVec4f(i, j, false);
}
}
// FIXME: very incomplete
void TriggerParam::copyChangedFlags(TriggerParam& other, bool set_all_flags, bool y, bool z) {
if (!set_all_flags) {
for (s32 i = 0; i < 3; ++i) {
auto lock = sead::makeScopedLock(other.mCriticalSections[i].ref());
for (s32 j = 0; j < mFlagChangeRecordIndices[i]; ++i) {
const FlagChangeRecord& record = mFlagChangeRecords[i].ref()[j];
switch (record.type) {
case FlagType::Bool: {
auto* flag = static_cast<FlagBool*>(mBoolFlags[record.index]);
const bool find_existing = mBitFlags.ref().isOn(BitFlag::_7);
flag->setValue(
static_cast<FlagBool*>(other.mBoolFlags[record.index])->getValue());
const auto category = flag->getCategory();
addFlagCopyRecord(mCopiedBoolFlags, flag, -1, find_existing);
if (category > 0) {
if (flag->getValue())
++mNumBoolFlagsPerCategory[category - 1];
else
--mNumBoolFlagsPerCategory[category - 1];
}
break;
}
case FlagType::BoolArray: {
auto* flag =
static_cast<FlagBool*>((*mBoolArrayFlags[record.index])[record.sub_index]);
const bool find_existing = mBitFlags.ref().isOn(BitFlag::_7);
flag->setValue(static_cast<FlagBool*>(
(*other.mBoolArrayFlags[record.index])[record.sub_index])
->getValue());
const auto category = flag->getCategory();
addFlagCopyRecord(mCopiedBoolFlags, flag, record.sub_index, find_existing);
if (category > 0) {
if (flag->getValue())
++mNumBoolFlagsPerCategory[category - 1];
else
--mNumBoolFlagsPerCategory[category - 1];
}
break;
}
}
}
mFlagChangeRecordIndices[i] = 0;
other.mBitFlags.ref().reset(BitFlag::_8);
}
return;
}
}
s32 TriggerParam::getBoolIdx(u32 name) const {
return getFlagIndex(mBoolFlags, name);
}
s32 TriggerParam::getS32Idx(u32 name) const {
return getFlagIndex(mS32Flags, name);
}
s32 TriggerParam::getF32Idx(u32 name) const {
return getFlagIndex(mF32Flags, name);
}
s32 TriggerParam::getStrIdx(u32 name) const {
return getFlagIndex(mStringFlags, name);
}
s32 TriggerParam::getStr64Idx(u32 name) const {
return getFlagIndex(mString64Flags, name);
}
s32 TriggerParam::getStr256Idx(u32 name) const {
return getFlagIndex(mString256Flags, name);
}
s32 TriggerParam::getVec2fIdx(u32 name) const {
return getFlagIndex(mVector2fFlags, name);
}
s32 TriggerParam::getVec3fIdx(u32 name) const {
return getFlagIndex(mVector3fFlags, name);
}
s32 TriggerParam::getVec4fIdx(u32 name) const {
return getFlagIndex(mVector4fFlags, name);
}
s32 TriggerParam::getBoolArrayIdx(u32 name) const {
return getFlagIndex(mBoolArrayFlags, name);
}
s32 TriggerParam::getS32ArrayIdx(u32 name) const {
return getFlagIndex(mS32ArrayFlags, name);
}
s32 TriggerParam::getF32ArrayIdx(u32 name) const {
return getFlagIndex(mF32ArrayFlags, name);
}
s32 TriggerParam::getStrArrayIdx(u32 name) const {
return getFlagIndex(mStringArrayFlags, name);
}
s32 TriggerParam::getStr64ArrayIdx(u32 name) const {
return getFlagIndex(mString64ArrayFlags, name);
}
s32 TriggerParam::getStr256ArrayIdx(u32 name) const {
return getFlagIndex(mString256ArrayFlags, name);
}
s32 TriggerParam::getVec2fArrayIdx(u32 name) const {
return getFlagIndex(mVector2fArrayFlags, name);
}
s32 TriggerParam::getVec3fArrayIdx(u32 name) const {
return getFlagIndex(mVector3fArrayFlags, name);
}
s32 TriggerParam::getVec4fArrayIdx(u32 name) const {
return getFlagIndex(mVector4fArrayFlags, name);
}
FlagBool* TriggerParam::getBoolFlag(s32 idx) const {
return static_cast<FlagBool*>(mBoolFlags[idx]);
}
FlagS32* TriggerParam::getS32Flag(s32 idx) const {
return static_cast<FlagS32*>(mS32Flags[idx]);
}
FlagF32* TriggerParam::getF32Flag(s32 idx) const {
return static_cast<FlagF32*>(mF32Flags[idx]);
}
FlagString* TriggerParam::getStrFlag(s32 idx) const {
return static_cast<FlagString*>(mStringFlags[idx]);
}
FlagString64* TriggerParam::getStr64Flag(s32 idx) const {
return static_cast<FlagString64*>(mString64Flags[idx]);
}
FlagString256* TriggerParam::getStr256Flag(s32 idx) const {
return static_cast<FlagString256*>(mString256Flags[idx]);
}
FlagVector2f* TriggerParam::getVec2fFlag(s32 idx) const {
return static_cast<FlagVector2f*>(mVector2fFlags[idx]);
}
FlagVector3f* TriggerParam::getVec3fFlag(s32 idx) const {
return static_cast<FlagVector3f*>(mVector3fFlags[idx]);
}
FlagVector4f* TriggerParam::getVec4fFlag(s32 idx) const {
return static_cast<FlagVector4f*>(mVector4fFlags[idx]);
}
FlagBool* TriggerParam::getBoolFlagAndIdx(s32* idx, u32 name_hash) const {
*idx = getBoolIdx(name_hash);
if (*idx < 0 || mBoolFlags.size() <= *idx)
return nullptr;
return getBoolFlag(*idx);
}
FlagS32* TriggerParam::getS32FlagAndIdx(s32* idx, u32 name_hash) const {
*idx = getS32Idx(name_hash);
if (*idx < 0 || mS32Flags.size() <= *idx)
return nullptr;
return getS32Flag(*idx);
}
FlagF32* TriggerParam::getF32FlagAndIdx(s32* idx, u32 name_hash) const {
*idx = getF32Idx(name_hash);
if (*idx < 0 || mF32Flags.size() <= *idx)
return nullptr;
return getF32Flag(*idx);
}
FlagString* TriggerParam::getStrFlagAndIdx(s32* idx, u32 name_hash) const {
*idx = getStrIdx(name_hash);
if (*idx < 0 || mStringFlags.size() <= *idx)
return nullptr;
return getStrFlag(*idx);
}
FlagString64* TriggerParam::getStr64FlagAndIdx(s32* idx, u32 name_hash) const {
*idx = getStr64Idx(name_hash);
if (*idx < 0 || mString64Flags.size() <= *idx)
return nullptr;
return getStr64Flag(*idx);
}
FlagString256* TriggerParam::getStr256FlagAndIdx(s32* idx, u32 name_hash) const {
*idx = getStr256Idx(name_hash);
if (*idx < 0 || mString256Flags.size() <= *idx)
return nullptr;
return getStr256Flag(*idx);
}
FlagVector2f* TriggerParam::getVec2fFlagAndIdx(s32* idx, u32 name_hash) const {
*idx = getVec2fIdx(name_hash);
if (*idx < 0 || mVector2fFlags.size() <= *idx)
return nullptr;
return getVec2fFlag(*idx);
}
FlagVector3f* TriggerParam::getVec3fFlagAndIdx(s32* idx, u32 name_hash) const {
*idx = getVec3fIdx(name_hash);
if (*idx < 0 || mVector3fFlags.size() <= *idx)
return nullptr;
return getVec3fFlag(*idx);
}
FlagVector4f* TriggerParam::getVec4fFlagAndIdx(s32* idx, u32 name_hash) const {
*idx = getVec4fIdx(name_hash);
if (*idx < 0 || mVector4fFlags.size() <= *idx)
return nullptr;
return getVec4fFlag(*idx);
}
FlagS32* TriggerParam::getS32FlagByHash(u32 name_hash) const {
const s32 idx = getS32Idx(name_hash);
if (idx < 0 || mS32Flags.size() <= idx)
return nullptr;
return getS32Flag(idx);
}
FlagBool* TriggerParam::getBoolFlag(s32 idx, s32 sub_idx) const {
return static_cast<FlagBool*>(mBoolArrayFlags[idx]->at(sub_idx));
}
FlagS32* TriggerParam::getS32Flag(s32 idx, s32 sub_idx) const {
return static_cast<FlagS32*>(mS32ArrayFlags[idx]->at(sub_idx));
}
FlagF32* TriggerParam::getF32Flag(s32 idx, s32 sub_idx) const {
return static_cast<FlagF32*>(mF32ArrayFlags[idx]->at(sub_idx));
}
FlagString* TriggerParam::getStrFlag(s32 idx, s32 sub_idx) const {
return static_cast<FlagString*>(mStringArrayFlags[idx]->at(sub_idx));
}
FlagString64* TriggerParam::getStr64Flag(s32 idx, s32 sub_idx) const {
return static_cast<FlagString64*>(mString64ArrayFlags[idx]->at(sub_idx));
}
FlagString256* TriggerParam::getStr256Flag(s32 idx, s32 sub_idx) const {
return static_cast<FlagString256*>(mString256ArrayFlags[idx]->at(sub_idx));
}
FlagVector2f* TriggerParam::getVec2fFlag(s32 idx, s32 sub_idx) const {
return static_cast<FlagVector2f*>(mVector2fArrayFlags[idx]->at(sub_idx));
}
FlagVector3f* TriggerParam::getVec3fFlag(s32 idx, s32 sub_idx) const {
return static_cast<FlagVector3f*>(mVector3fArrayFlags[idx]->at(sub_idx));
}
FlagVector4f* TriggerParam::getVec4fFlag(s32 idx, s32 sub_idx) const {
return static_cast<FlagVector4f*>(mVector4fArrayFlags[idx]->at(sub_idx));
}
FlagBool* TriggerParam::getBoolFlagAndIdx(s32* idx, u32 name_hash, s32 sub_idx) const {
*idx = getBoolArrayIdx(name_hash);
if (*idx < 0 || mBoolArrayFlags.size() <= *idx || sub_idx < 0)
return nullptr;
return getFlagByIndex<bool>(*mBoolArrayFlags[*idx], sub_idx);
}
FlagS32* TriggerParam::getS32FlagAndIdx(s32* idx, u32 name_hash, s32 sub_idx) const {
*idx = getS32ArrayIdx(name_hash);
if (*idx < 0 || mS32ArrayFlags.size() <= *idx || sub_idx < 0)
return nullptr;
return getFlagByIndex<s32>(*mS32ArrayFlags[*idx], sub_idx);
}
FlagF32* TriggerParam::getF32FlagAndIdx(s32* idx, u32 name_hash, s32 sub_idx) const {
*idx = getF32ArrayIdx(name_hash);
if (*idx < 0 || mF32ArrayFlags.size() <= *idx || sub_idx < 0)
return nullptr;
return getFlagByIndex<f32>(*mF32ArrayFlags[*idx], sub_idx);
}
FlagString* TriggerParam::getStrFlagAndIdx(s32* idx, u32 name_hash, s32 sub_idx) const {
*idx = getStrArrayIdx(name_hash);
if (*idx < 0 || mStringArrayFlags.size() <= *idx || sub_idx < 0)
return nullptr;
return getFlagByIndex<sead::FixedSafeString<32>>(*mStringArrayFlags[*idx], sub_idx);
}
FlagString64* TriggerParam::getStr64FlagAndIdx(s32* idx, u32 name_hash, s32 sub_idx) const {
*idx = getStr64ArrayIdx(name_hash);
if (*idx < 0 || mString64ArrayFlags.size() <= *idx || sub_idx < 0)
return nullptr;
return getFlagByIndex<sead::FixedSafeString<64>>(*mString64ArrayFlags[*idx], sub_idx);
}
FlagString256* TriggerParam::getStr256FlagAndIdx(s32* idx, u32 name_hash, s32 sub_idx) const {
*idx = getStr256ArrayIdx(name_hash);
if (*idx < 0 || mString256ArrayFlags.size() <= *idx || sub_idx < 0)
return nullptr;
return getFlagByIndex<sead::FixedSafeString<256>>(*mString256ArrayFlags[*idx], sub_idx);
}
FlagVector2f* TriggerParam::getVec2fFlagAndIdx(s32* idx, u32 name_hash, s32 sub_idx) const {
*idx = getVec2fArrayIdx(name_hash);
if (*idx < 0 || mVector2fArrayFlags.size() <= *idx || sub_idx < 0)
return nullptr;
return getFlagByIndex<sead::Vector2f>(*mVector2fArrayFlags[*idx], sub_idx);
}
FlagVector3f* TriggerParam::getVec3fFlagAndIdx(s32* idx, u32 name_hash, s32 sub_idx) const {
*idx = getVec3fArrayIdx(name_hash);
if (*idx < 0 || mVector3fArrayFlags.size() <= *idx || sub_idx < 0)
return nullptr;
return getFlagByIndex<sead::Vector3f>(*mVector3fArrayFlags[*idx], sub_idx);
}
FlagVector4f* TriggerParam::getVec4fFlagAndIdx(s32* idx, u32 name_hash, s32 sub_idx) const {
*idx = getVec4fArrayIdx(name_hash);
if (*idx < 0 || mVector4fArrayFlags.size() <= *idx || sub_idx < 0)
return nullptr;
return getFlagByIndex<sead::Vector4f>(*mVector4fArrayFlags[*idx], sub_idx);
}
void TriggerParam::onResetBoolFlagForRadarMgr(FlagBase* flag, s32 sub_idx) {
reportFlagChange<bool>(flag, sub_idx);
}
void TriggerParam::setCurrentRupeeFlagName(const sead::SafeString& name) {
if (sConfig.num_current_rupee_flag_name_changes <= 0) {
sConfig.getCurrentRupeeFlagName() = name;
++sConfig.num_current_rupee_flag_name_changes;
}
}
bool shouldLogFlagChange(const sead::SafeString& flag_name, FlagType type) {
u8 event_type;
if (s32(type) == FlagType::Bool || s32(type) == FlagType::BoolArray)
event_type = 0;
else if (s32(type) == FlagType::S32 || s32(type) == FlagType::S32Array)
event_type = 1;
else if (s32(type) == FlagType::F32 || s32(type) == FlagType::F32Array)
event_type = 2;
else if (s32(type) == FlagType::Vector2f || s32(type) == FlagType::Vector2fArray ||
s32(type) == FlagType::Vector3f || s32(type) == FlagType::Vector3fArray ||
s32(type) == FlagType::Vector4f || s32(type) == FlagType::Vector4fArray)
event_type = 4;
else if (s32(type) == FlagType::String || s32(type) == FlagType::StringArray ||
s32(type) == FlagType::String64 || s32(type) == FlagType::String64Array ||
s32(type) == FlagType::String256 || s32(type) == FlagType::String256Array)
event_type = 3;
else
event_type = 7;
return sConfig.shouldLog(flag_name, event_type);
}
// NON_MATCHING: reorderings (which result in other small differences)
sead::Color4f getFlagColor(FlagType type) {
if (s32(type) == FlagType::Bool || s32(type) == FlagType::BoolArray)
return sead::Color4f::cRed;
if (s32(type) == FlagType::F32 || s32(type) == FlagType::F32Array ||
s32(type) == FlagType::Vector2f || s32(type) == FlagType::Vector2fArray ||
s32(type) == FlagType::Vector3f || s32(type) == FlagType::Vector3fArray ||
s32(type) == FlagType::Vector4f || s32(type) == FlagType::Vector4fArray)
return sead::Color4f::cYellow;
if (s32(type) == FlagType::String || s32(type) == FlagType::StringArray ||
s32(type) == FlagType::String64 || s32(type) == FlagType::String64Array ||
s32(type) == FlagType::String256 || s32(type) == FlagType::String256Array)
return sead::Color4f::cWhite;
return sead::Color4f::cBlue;
}
} // namespace ksys::gdt