mirror of https://github.com/zeldaret/botw.git
5762 lines
446 KiB
YAML
5762 lines
446 KiB
YAML
WeaponRootAI:
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- {type: static_param, param_type: const float*, param_name: BlinkFrame, param_offset: 0x80}
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- {type: static_param, param_type: const float*, param_name: FallOutSpeed, param_offset: 0x88}
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- {type: static_param, param_type: const float*, param_name: LandNoiseLevel, param_offset: 0x90}
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- {type: map_unit_param, param_type: const bool*, param_name: IsFixedPlace, param_offset: 0x98}
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- {type: map_unit_param, param_type: const bool*, param_name: IsEmitLandNoise, param_offset: 0xa0}
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ASWeaponRoot:
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- {type: call, fn: _ZN5uking2ai12WeaponRootAI11loadParams_Ev, addr: 0x7100e1e510}
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- {type: static_param, param_type: 'sead::SafeString', param_name: Equiped, param_offset: 0xe8}
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- {type: static_param, param_type: 'sead::SafeString', param_name: UnEquiped, param_offset: 0xf8}
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- {type: static_param, param_type: 'sead::SafeString', param_name: Thrown, param_offset: 0x108}
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- {type: static_param, param_type: 'sead::SafeString', param_name: Stick, param_offset: 0x118}
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- {type: static_param, param_type: 'sead::SafeString', param_name: CancelStick, param_offset: 0x128}
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ActorWaterDepthSelect:
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- {type: static_param, param_type: const float*, param_name: DeepDepth, param_offset: 0x38}
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- {type: static_param, param_type: const bool*, param_name: OnEnterOnly, param_offset: 0x40}
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- {type: static_param, param_type: const bool*, param_name: ForceDeepChange, param_offset: 0x48}
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AddBasicLinkOn:
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- {type: static_param, param_type: const bool*, param_name: OnlyOne, param_offset: 0x38}
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- {type: static_param, param_type: const bool*, param_name: IsBroadCastOnlyOne, param_offset: 0x40}
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AddCarriedBase:
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- {type: static_param, param_type: const float*, param_name: FailDistance, param_offset: 0x38}
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- {type: static_param, param_type: const bool*, param_name: IsRecoverCharCtrlAxis, param_offset: 0x40}
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- {type: static_param, param_type: const bool*, param_name: IsUseConstraint, param_offset: 0x48}
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- {type: static_param, param_type: 'sead::SafeString', param_name: HoldOnXLinkKey, param_offset: 0x50}
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AddCarried:
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- {type: call, fn: _ZN5uking2ai14AddCarriedBase11loadParams_Ev, addr: 0x71002f7a14}
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AddDemoCall:
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- {type: static_param, param_type: const bool*, param_name: OnlyOne, param_offset: 0x38}
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- {type: static_param, param_type: const bool*, param_name: IsBroadCastOnlyOne, param_offset: 0x40}
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- {type: static_param, param_type: 'sead::SafeString', param_name: EntryPoint, param_offset: 0x48}
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- {type: static_param, param_type: 'sead::SafeString', param_name: DemoName, param_offset: 0x58}
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AddNodeNodeCarried:
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- {type: call, fn: _ZN5uking2ai14AddCarriedBase11loadParams_Ev, addr: 0x71002f7a14}
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- {type: static_param, param_type: 'sead::SafeString', param_name: MyNode, param_offset: 0x138}
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- {type: static_param, param_type: 'const sead::Vector3f*', param_name: NodeRotOffset, param_offset: 0x148}
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AddPlayerLargeAttackJustGuard: []
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AddSwarmMove:
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- {type: static_param, param_type: const int*, param_name: IgnoreSensorTime, param_offset: 0x38}
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- {type: static_param, param_type: const float*, param_name: SubSpeed, param_offset: 0x40}
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- {type: static_param, param_type: const float*, param_name: SubAccRateMin, param_offset: 0x48}
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- {type: static_param, param_type: const float*, param_name: SubAccRateMax, param_offset: 0x50}
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- {type: static_param, param_type: const bool*, param_name: IsEndBySensor, param_offset: 0x58}
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- {type: static_param, param_type: 'sead::SafeString', param_name: AnimName, param_offset: 0x60}
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- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
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AddViewTargetPosBase: []
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AddViewTargetPos:
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- {type: call, fn: _ZN5uking2ai20AddViewTargetPosBase11loadParams_Ev, addr: 0x71002f9d24}
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SeqTwoAction:
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- {type: static_param, param_type: const bool*, param_name: IsFinishedByFailAction, param_offset: 0x38}
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- {type: static_param, param_type: const bool*, param_name: IsEndChangeable, param_offset: 0x40}
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- {type: static_param, param_type: const bool*, param_name: IsNoChangeable, param_offset: 0x48}
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AirOctaBoardBurn:
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- {type: call, fn: _ZN5uking2ai12SeqTwoAction11loadParams_Ev, addr: 0x710056706c}
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- {type: aitree_variable, param_type: void*, param_name: AirOctaDataMgr, param_offset: 0x50}
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AirOctaBurnReaction:
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- {type: static_param, param_type: const float*, param_name: DisconnectTime, param_offset: 0x38}
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- {type: static_param, param_type: const float*, param_name: DisconnectRandTime, param_offset: 0x40}
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- {type: static_param, param_type: const float*, param_name: SingleBurnTime, param_offset: 0x48}
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- {type: static_param, param_type: const float*, param_name: ChangeRandTime, param_offset: 0x50}
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- {type: aitree_variable, param_type: void*, param_name: AirOctaDataMgr, param_offset: 0x58}
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AirOctaFlyUp:
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- {type: static_param, param_type: const float*, param_name: FlyUpDuration, param_offset: 0x38}
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- {type: dynamic_param, param_type: float*, param_name: TargetDistance, param_offset: 0x40}
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- {type: aitree_variable, param_type: void*, param_name: AirOctaDataMgr, param_offset: 0x48}
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EnemyDefaultReaction:
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- {type: static_param, param_type: const int*, param_name: JustGuardTimesMin, param_offset: 0x38}
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- {type: static_param, param_type: const int*, param_name: JustGuardTimesMax, param_offset: 0x40}
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- {type: static_param, param_type: const int*, param_name: SmallDamageCancelTimes, param_offset: 0x48}
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- {type: static_param, param_type: const bool*, param_name: InComboSmallDamageNoCancel, param_offset: 0x50}
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AirOctaReaction:
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- {type: call, fn: _ZN5uking2ai20EnemyDefaultReaction11loadParams_Ev, addr: 0x7100388294}
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- {type: aitree_variable, param_type: void*, param_name: AirOctaDataMgr, param_offset: 0x68}
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ForkAI: []
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Fork2AI: []
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AirOctaRoot:
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- {type: aitree_variable, param_type: void*, param_name: AirOctaDataMgr, param_offset: 0x38}
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EnemyRoot:
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- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x40}
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- {type: static_param, param_type: const float*, param_name: OutOfWaterOffset, param_offset: 0x48}
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- {type: static_param, param_type: const float*, param_name: SpreadDist, param_offset: 0x50}
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- {type: static_param, param_type: const float*, param_name: SmallSpreadDist, param_offset: 0x58}
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- {type: static_param, param_type: 'sead::SafeString', param_name: FortressTag, param_offset: 0x68}
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- {type: static_param, param_type: const bool*, param_name: IgnoreHell, param_offset: 0x60}
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- {type: map_unit_param, param_type: const bool*, param_name: IsNearCreate, param_offset: 0x78}
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- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EquipItem1, param_offset: 0x80}
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- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EquipItem2, param_offset: 0x90}
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- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EquipItem3, param_offset: 0xa0}
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- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EquipItem4, param_offset: 0xb0}
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- {type: map_unit_param, param_type: 'sead::SafeString', param_name: RideHorseName, param_offset: 0xc0}
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- {type: aitree_variable, param_type: int*, param_name: CreateDeadConditionType, param_offset: 0xd0}
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- {type: aitree_variable, param_type: int*, param_name: ForceSealSilentKillCount, param_offset: 0xd8}
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- {type: aitree_variable, param_type: bool*, param_name: IsTrgChangeUnderWaterState, param_offset: 0xe0}
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AirOctaState:
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- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
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- {type: static_param, param_type: const float*, param_name: RopeGravityFactor, param_offset: 0x1d8}
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- {type: static_param, param_type: const float*, param_name: BalloonMassRatio, param_offset: 0x1e0}
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- {type: static_param, param_type: const float*, param_name: WindForceScale, param_offset: 0x1e8}
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- {type: aitree_variable, param_type: void*, param_name: AirOctaDataMgr, param_offset: 0x1f0}
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AirOctaWait:
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- {type: dynamic_param, param_type: bool*, param_name: IsSameChange, param_offset: 0x38}
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- {type: aitree_variable, param_type: void*, param_name: AirOctaDataMgr, param_offset: 0x40}
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ItemRoot:
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- {type: static_param, param_type: const float*, param_name: AtHitImpulseRate, param_offset: 0x38}
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- {type: map_unit_param, param_type: const int*, param_name: InitMotionStatus, param_offset: 0x40}
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ItemOnTree:
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- {type: call, fn: _ZN5uking2ai8ItemRoot11loadParams_Ev, addr: 0x71004501f8}
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- {type: static_param, param_type: const int*, param_name: FallPowerMin, param_offset: 0x50}
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- {type: static_param, param_type: const int*, param_name: FallPowerMax, param_offset: 0x58}
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- {type: static_param, param_type: const int*, param_name: FallOddsMin, param_offset: 0x60}
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- {type: static_param, param_type: const int*, param_name: FallOddsMax, param_offset: 0x68}
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- {type: static_param, param_type: const float*, param_name: FallIntervalRange, param_offset: 0x70}
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- {type: static_param, param_type: const float*, param_name: FallCheckSpeedTh, param_offset: 0x78}
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- {type: static_param, param_type: 'sead::SafeString', param_name: AttOnTree, param_offset: 0x80}
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- {type: static_param, param_type: 'sead::SafeString', param_name: AttOnGround, param_offset: 0x90}
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CreationNestOnTree:
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- {type: call, fn: _ZN5uking2ai10ItemOnTree11loadParams_Ev, addr: 0x710044fc98}
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- {type: static_param, param_type: const int*, param_name: ActorNum, param_offset: 0xb8}
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- {type: static_param, param_type: const float*, param_name: TargetEscapedRadius, param_offset: 0xc0}
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- {type: static_param, param_type: const bool*, param_name: IsRemainNum, param_offset: 0xc8}
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AlertCreationNestOnTree:
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- {type: call, fn: _ZN5uking2ai18CreationNestOnTree11loadParams_Ev, addr: 0x710035aca0}
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- {type: static_param, param_type: const int*, param_name: CreateIntervalTime, param_offset: 0x1f8}
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AmbushableWeaponShoot:
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- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
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RangeSelectAction:
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- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
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- {type: static_param, param_type: const bool*, param_name: IsSelectEveryFrame, param_offset: 0x40}
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- {type: static_param, param_type: const bool*, param_name: IsRangeXZ, param_offset: 0x48}
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- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
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RangeSelectTwoAction:
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- {type: call, fn: _ZN5uking2ai17RangeSelectAction11loadParams_Ev, addr: 0x7100539f98}
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- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0x58}
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- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0x60}
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AnchorRangeSelectTwoAction:
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- {type: call, fn: _ZN5uking2ai20RangeSelectTwoAction11loadParams_Ev, addr: 0x710053a9f8}
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- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0x70}
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- {type: static_param, param_type: 'sead::SafeString', param_name: AnchorName, param_offset: 0x78}
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SimpleLiftable: []
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AncientNecklaceBallBase:
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- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameOnAS, param_offset: 0xc8}
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- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameOffAS, param_offset: 0xd0}
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- {type: static_param, param_type: 'sead::SafeString', param_name: OnAS, param_offset: 0xd8}
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- {type: static_param, param_type: 'sead::SafeString', param_name: OffAS, param_offset: 0xe8}
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AncientNecklaceBall:
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- {type: call, fn: _ZN5uking2ai23AncientNecklaceBallBase11loadParams_Ev, addr: 0x71004f6cc8}
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- {type: static_param, param_type: const float*, param_name: LandNoiseLevel, param_offset: 0x100}
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- {type: map_unit_param, param_type: const int*, param_name: GrabNodeIndex, param_offset: 0x108}
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- {type: map_unit_param, param_type: 'sead::SafeString', param_name: GiantNecklaceActiveSaveFlag, param_offset: 0x110}
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AnimalAttackOtherTarget: []
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EnemyBattle:
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- {type: static_param, param_type: const int*, param_name: RetFrmGrdAtkTimer, param_offset: 0x38}
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- {type: static_param, param_type: const int*, param_name: RetFrmGrdAtkPrcTimer, param_offset: 0x40}
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- {type: static_param, param_type: const int*, param_name: RetFrmDmgAtkTimer, param_offset: 0x48}
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- {type: static_param, param_type: const int*, param_name: GlobalNoAtkTime, param_offset: 0x50}
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- {type: static_param, param_type: const int*, param_name: GlobalNoAtkTimeRnd, param_offset: 0x58}
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- {type: static_param, param_type: const float*, param_name: AttackAngle, param_offset: 0x60}
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- {type: static_param, param_type: const float*, param_name: AttackIntervalIntensity, param_offset: 0x68}
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- {type: static_param, param_type: const float*, param_name: DisplayCheckRadius, param_offset: 0x70}
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- {type: static_param, param_type: const bool*, param_name: IsUpdateNoticeState, param_offset: 0x78}
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- {type: static_param, param_type: const bool*, param_name: IsCheckLineReachable, param_offset: 0x80}
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AnimalBattleAggressive:
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- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
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- {type: static_param, param_type: const int*, param_name: ForceAttackTimer, param_offset: 0x90}
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- {type: static_param, param_type: const int*, param_name: CounterAttackTimer, param_offset: 0x98}
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- {type: static_param, param_type: const float*, param_name: ForceAttackRange, param_offset: 0xa0}
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- {type: static_param, param_type: const float*, param_name: CounterAttackRange, param_offset: 0xa8}
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- {type: aitree_variable, param_type: bool*, param_name: AnimalEnableCounterFlag, param_offset: 0xb0}
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AnimalBattleMoveLeave:
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- {type: static_param, param_type: const float*, param_name: CheckForwardDist, param_offset: 0x38}
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- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
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AnimalRoamBase:
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- {type: static_param, param_type: const float*, param_name: SearchNextPathRadius, param_offset: 0x38}
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- {type: static_param, param_type: const float*, param_name: RadiusLimit, param_offset: 0x40}
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- {type: static_param, param_type: const float*, param_name: ForwardDirDistCoefficient, param_offset: 0x48}
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- {type: static_param, param_type: const float*, param_name: DirRandomMinRatio, param_offset: 0x50}
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- {type: static_param, param_type: const float*, param_name: DirRangeAngle, param_offset: 0x58}
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- {type: static_param, param_type: const float*, param_name: RejectDistRatio, param_offset: 0x60}
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- {type: static_param, param_type: const float*, param_name: ContinueAddSearchAngle, param_offset: 0x68}
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- {type: static_param, param_type: const float*, param_name: ContinueReduceDistRatio, param_offset: 0x70}
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- {type: static_param, param_type: const float*, param_name: ContinueReduceRejectDistRatio, param_offset: 0x78}
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- {type: map_unit_param, param_type: const float*, param_name: TerritoryArea, param_offset: 0x80}
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- {type: map_unit_param, param_type: const bool*, param_name: EnableNoEntryAreaCheck, param_offset: 0x88}
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- {type: aitree_variable, param_type: float*, param_name: FramesStuckOnTerrain, param_offset: 0x90}
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- {type: aitree_variable, param_type: bool*, param_name: IsStuckOnTerrain, param_offset: 0x98}
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AnimalEscapeAI:
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- {type: call, fn: _ZN5uking2ai14AnimalRoamBase11loadParams_Ev, addr: 0x710030a734}
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- {type: static_param, param_type: const int*, param_name: NumTimesAllowStuck, param_offset: 0xa8}
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- {type: static_param, param_type: const float*, param_name: ContinueDistance, param_offset: 0xb0}
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- {type: static_param, param_type: const float*, param_name: ShouldEscapeDistance, param_offset: 0xb8}
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- {type: static_param, param_type: const float*, param_name: ShouldEscapeDistanceRand, param_offset: 0xc0}
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- {type: static_param, param_type: const float*, param_name: PenaltyScale, param_offset: 0xc8}
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- {type: static_param, param_type: const float*, param_name: NavMeshRadiusScale, param_offset: 0xd0}
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- {type: static_param, param_type: const float*, param_name: FramesStuckOnTerrainAction, param_offset: 0xd8}
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- {type: static_param, param_type: const bool*, param_name: IsSendGoalPos, param_offset: 0xe0}
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- {type: static_param, param_type: const bool*, param_name: IsUseBeforeAction, param_offset: 0xe8}
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- {type: static_param, param_type: const bool*, param_name: IsDynamicallyOffsetNavChar, param_offset: 0xf0}
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- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xf8}
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- {type: aitree_variable, param_type: bool*, param_name: IsUseTerritory, param_offset: 0x100}
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AnimalEscapeAfterDamage:
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- {type: call, fn: _ZN5uking2ai14AnimalEscapeAI11loadParams_Ev, addr: 0x710030602c}
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HorseFollow:
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- {type: static_param, param_type: const float*, param_name: DistanceSuccessEnd, param_offset: 0x38}
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- {type: static_param, param_type: const float*, param_name: DistanceMovingToward, param_offset: 0x40}
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- {type: static_param, param_type: const float*, param_name: DistanceRequestingPath, param_offset: 0x48}
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- {type: static_param, param_type: const float*, param_name: DistanceGivingUp, param_offset: 0x50}
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- {type: static_param, param_type: const float*, param_name: DistanceThresholdCry, param_offset: 0x58}
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- {type: static_param, param_type: const float*, param_name: DistanceCheckAvoidance, param_offset: 0x60}
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- {type: static_param, param_type: const float*, param_name: TargetVelocitySuccessEnd, param_offset: 0x68}
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- {type: static_param, param_type: const float*, param_name: UpdateTargetPosFrames, param_offset: 0x70}
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- {type: static_param, param_type: const float*, param_name: UpdateTargetPosFramesNear, param_offset: 0x78}
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- {type: static_param, param_type: const float*, param_name: SuccessEndDelays, param_offset: 0x80}
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- {type: static_param, param_type: const float*, param_name: SideDistance, param_offset: 0x88}
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- {type: static_param, param_type: const float*, param_name: TargetVelocityDistanceSec, param_offset: 0x90}
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- {type: static_param, param_type: const bool*, param_name: IsAvoidNavMeshActor, param_offset: 0x98}
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- {type: static_param, param_type: const bool*, param_name: IsTargetPosEqualToLeaderPos, param_offset: 0xa0}
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- {type: static_param, param_type: const bool*, param_name: CanIgnorePlayer, param_offset: 0xa8}
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- {type: static_param, param_type: 'const sead::Vector3f*', param_name: SelfPositionOffsetLocal, param_offset: 0xb0}
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- {type: dynamic_param, param_type: float*, param_name: DistanceKept, param_offset: 0xb8}
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- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0xc0}
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AnimalFollowTarget:
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- {type: call, fn: _ZN5uking2ai11HorseFollow11loadParams_Ev, addr: 0x7100437a5c}
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- {type: static_param, param_type: const int*, param_name: UseLocalOffsetType, param_offset: 0xe0}
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AnimalLineOfSightSelector:
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- {type: static_param, param_type: const int*, param_name: StartGear, param_offset: 0x38}
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- {type: static_param, param_type: const int*, param_name: MinGear, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: MaxGear, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: GearUpRestrictionFrames, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
AnimalPreAttack:
|
|
- {type: static_param, param_type: const int*, param_name: ForceEndTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: KeepDistCheckLength, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: BackCliffCheckLength, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
AnimalRangeKeepMove:
|
|
- {type: static_param, param_type: const int*, param_name: BattleEndTimerMin, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: BattleEndTimerMax, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: CloseStartDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: CloseEndDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: LeaveStartDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: LeaveEndDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: BattleEndDist, param_offset: 0x68}
|
|
AnimalRangeKeepMoveWithLOS:
|
|
- {type: static_param, param_type: const int*, param_name: FindPathBeginTimer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: NoPathTimer, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: CloseStartDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: CloseEndDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: LeaveStartDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: LeaveEndDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: BattleEndDist, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: DistFailOnUnreachablePath, param_offset: 0x70}
|
|
AnimalRoam:
|
|
- {type: call, fn: _ZN5uking2ai14AnimalRoamBase11loadParams_Ev, addr: 0x710030a734}
|
|
- {type: static_param, param_type: const int*, param_name: FinishChangeCount, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: LimitRadius, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeWaitRate, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: FramesStuckOnTerrainAction, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSendGoalPos, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const bool*, param_name: CheckValidStartPos, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const bool*, param_name: CheckLOS, param_offset: 0xd8}
|
|
AnimalRoamCheckWater:
|
|
- {type: call, fn: _ZN5uking2ai10AnimalRoam11loadParams_Ev, addr: 0x710030b49c}
|
|
- {type: static_param, param_type: const float*, param_name: WaterLevelLimitLower, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const float*, param_name: WaterLevelLimitUpper, param_offset: 0x100}
|
|
AnimalRushAttack:
|
|
- {type: static_param, param_type: const int*, param_name: UpdateTargetPosTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AttackPosOffsetLength, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
TimelineAI:
|
|
- {type: static_param, param_type: const int*, param_name: IntervalToCheckSchedule, param_offset: 0x38}
|
|
AnimalTimelineAI:
|
|
- {type: call, fn: _ZN5uking2ai10TimelineAI11loadParams_Ev, addr: 0x7100e1c440}
|
|
- {type: aitree_variable, param_type: 'sead::SafeString*', param_name: DomesticAnimalRailName, param_offset: 0x40}
|
|
AppearNearTarget:
|
|
- {type: static_param, param_type: const float*, param_name: Dist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: TeraDist, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const int*, param_name: NearCreateAppearID, param_offset: 0x48}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsStopFallCheck, param_offset: 0x50}
|
|
AppearFromTargetFrontAfterChase:
|
|
- {type: call, fn: _ZN5uking2ai16AppearNearTarget11loadParams_Ev, addr: 0x710030e73c}
|
|
- {type: static_param, param_type: const float*, param_name: AppearDist, param_offset: 0x90}
|
|
AppearFromTargetFrontGround:
|
|
- {type: call, fn: _ZN5uking2ai16AppearNearTarget11loadParams_Ev, addr: 0x710030e73c}
|
|
AppearNearTargetOutOfScrnGnd:
|
|
- {type: call, fn: _ZN5uking2ai16AppearNearTarget11loadParams_Ev, addr: 0x710030e73c}
|
|
ArmorSearchKorokRoot:
|
|
- {type: static_param, param_type: const float*, param_name: SearchKorokDis, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: SearchRefreshFrame, param_offset: 0x40}
|
|
AroundEnemyCheckSelect:
|
|
- {type: static_param, param_type: const float*, param_name: CheckDist, param_offset: 0x38}
|
|
Arrow: []
|
|
ArrowChargeAndShoot:
|
|
- {type: call, fn: _ZN5uking2ai12SeqTwoAction11loadParams_Ev, addr: 0x710056706c}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x50}
|
|
ArrowDelete: []
|
|
CommonPickedItem:
|
|
- {type: static_param, param_type: const bool*, param_name: CanGetOnBurning, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsControlNoticeDo, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GetAttKeyName, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsPlayerPut, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: DropTable, param_offset: 0x60}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: DropActor, param_offset: 0x70}
|
|
- {type: aitree_variable, param_type: int*, param_name: GetNumLeft, param_offset: 0x80}
|
|
ArrowStickAndPick:
|
|
- {type: call, fn: _ZN5uking2ai16CommonPickedItem11loadParams_Ev, addr: 0x7100355b18}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: StickPos, param_offset: 0xe8}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: StickPosDiv, param_offset: 0xf0}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: StickActor, param_offset: 0xf8}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString*', param_name: StickBodyName, param_offset: 0x100}
|
|
AssassinBattle:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: TiredTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: WarpDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BattleBaseDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: FirstAttackResetDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: BattleDistOutDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: FirstAttackAngle, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: TiredDist, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: FirstAttackDist, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: NearTiredOffset, param_offset: 0x80}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TerritoryArea, param_offset: 0x88}
|
|
EnemyRangeKeepMove:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: BackTimeMin, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: BackTimeMax, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: LeaveTimerMin, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: LeaveTimerMax, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: PosVibrateFrame, param_offset: 0x70}
|
|
- {type: static_param, param_type: const int*, param_name: RotVelVibrateFrame, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: CloseDist, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: OutDist, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: SpaceDist, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: SpaceAngle, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: NoMoveDist, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckBack, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckReachable, param_offset: 0xb8}
|
|
- {type: aitree_variable, param_type: void*, param_name: RefPosVibrateCheckerForAI, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: void*, param_name: RefVelRotVibrateCheckerforAI, param_offset: 0x40}
|
|
AssassinBattleMove:
|
|
- {type: call, fn: _ZN5uking2ai18EnemyRangeKeepMove11loadParams_Ev, addr: 0x71003ad5bc}
|
|
- {type: static_param, param_type: const float*, param_name: WarpDist, param_offset: 0x110}
|
|
AssassinBattleRange:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: const int*, param_name: ScapeGoatCheckInterval, param_offset: 0x90}
|
|
- {type: static_param, param_type: const int*, param_name: ServiceCheckInterval, param_offset: 0x98}
|
|
- {type: static_param, param_type: const int*, param_name: ServicePer, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: ScapeGoatPer, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: ServiceDist, param_offset: 0xb0}
|
|
AssassinBossAttackSeq:
|
|
- {type: call, fn: _ZN5uking2ai12SeqTwoAction11loadParams_Ev, addr: 0x710056706c}
|
|
AssassinBossBattle:
|
|
- {type: static_param, param_type: const int*, param_name: RetFrmDmgAtkTimer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: IntervalIntensity, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: HomeDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BattleDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: DyingLifeRatio, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: BattleDistSecond, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AnchorName, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: ReturnHeight, param_offset: 0x68}
|
|
SimpleEscapeFromTarget:
|
|
- {type: static_param, param_type: const int*, param_name: KeepTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: SpaceDist, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
AssassinBossEscapeFromTarget:
|
|
- {type: call, fn: _ZN5uking2ai22SimpleEscapeFromTarget11loadParams_Ev, addr: 0x710056d628}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AnchorName, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: CheckDist, param_offset: 0x68}
|
|
AssassinBossFirstBattle:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: const int*, param_name: IronBallNum, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: IronBallKeyName, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: GuardAngle, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: AttackInterseptDist, param_offset: 0xa0}
|
|
AssassinBossFirstBattleMove:
|
|
- {type: static_param, param_type: const float*, param_name: DistXZ, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CheckTargetDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TooFarXZ, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AnchorName, param_offset: 0x50}
|
|
AssassinBossFirstRangeKeepMove:
|
|
- {type: call, fn: _ZN5uking2ai18EnemyRangeKeepMove11loadParams_Ev, addr: 0x71003ad5bc}
|
|
- {type: static_param, param_type: const float*, param_name: NoMoveAnchorDist, param_offset: 0x110}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AnchorName, param_offset: 0x118}
|
|
AssassinBossRootBase:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeModeLifeRatio, param_offset: 0x1e0}
|
|
- {type: static_param, param_type: const int*, param_name: RockBallDamage, param_offset: 0x1d8}
|
|
AssassinBossFirstRoot:
|
|
- {type: call, fn: _ZN5uking2ai20AssassinBossRootBase11loadParams_Ev, addr: 0x710031bb4c}
|
|
AssassinBossIronBallAttack:
|
|
- {type: static_param, param_type: const int*, param_name: IronBallNum, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: IronBallPartsName, param_offset: 0x40}
|
|
AssassinBossLastAttack:
|
|
- {type: call, fn: _ZN5uking2ai26AssassinBossIronBallAttack11loadParams_Ev, addr: 0x7100318cc4}
|
|
AssassinBossRoot:
|
|
- {type: call, fn: _ZN5uking2ai20AssassinBossRootBase11loadParams_Ev, addr: 0x710031bb4c}
|
|
- {type: static_param, param_type: const int*, param_name: IronBallNum, param_offset: 0x2b0}
|
|
- {type: static_param, param_type: const int*, param_name: BattleAvoidNum, param_offset: 0x2b8}
|
|
EnemyCalledAppear: []
|
|
AssassinCallSelect:
|
|
- {type: call, fn: _ZN5uking2ai17EnemyCalledAppear11loadParams_Ev, addr: 0x710038306c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChangeDemoName, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChangeDemoEPName, param_offset: 0x48}
|
|
AssassinFieldShooterBattleBase:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: TiredTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: WarpDistNear, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: WarpDistFar, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: TerritoryDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: TiredGrHeight, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: IntervalIntensity, param_offset: 0x68}
|
|
AssassinFieldShooterBattle:
|
|
- {type: call, fn: _ZN5uking2ai30AssassinFieldShooterBattleBase11loadParams_Ev, addr: 0x710032267c}
|
|
EnemyNormal:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x70}
|
|
- {type: static_param, param_type: const int*, param_name: SoundLostTimer, param_offset: 0x78}
|
|
- {type: static_param, param_type: const int*, param_name: NoActionReactTimeMin, param_offset: 0x80}
|
|
- {type: static_param, param_type: const int*, param_name: NoActionReactTimeMax, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: TerritoryArea, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: NpcTerritoryArea, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: NoPlayerTerritoryArea, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: SpreadDist, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: EnlargeAwnRatio, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: NoticeTerrorLevel, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: SpeadDist2, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: HomePosRadius, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: SubsTerritoryArea, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: LostExtinguishFireDist, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: ShortRangeTerritoryArea, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: CloseRangeTerritoryArea, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: PressBreakObject, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: TerritoryHeight, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsMindDoubtTarget, param_offset: 0x100}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: FortressTag, param_offset: 0x108}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TerritoryArea, param_offset: 0x118}
|
|
- {type: aitree_variable, param_type: int*, param_name: PlayerSoundSealRefCount, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: int*, param_name: SealNoPlayerAwnRequestCount, param_offset: 0x40}
|
|
LandHumEnemyNormal:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyNormal11loadParams_Ev, addr: 0x71003a3e2c}
|
|
- {type: static_param, param_type: const float*, param_name: TerrorIgnoreDist, param_offset: 0x3d0}
|
|
- {type: static_param, param_type: const float*, param_name: ExplosivesSearchDist, param_offset: 0x3d8}
|
|
- {type: static_param, param_type: const float*, param_name: ExplosivesSearchSpeed, param_offset: 0x3e0}
|
|
- {type: static_param, param_type: const float*, param_name: ExplosivesSearchAng, param_offset: 0x3e8}
|
|
AssassinNormal:
|
|
- {type: call, fn: _ZN5uking2ai18LandHumEnemyNormal11loadParams_Ev, addr: 0x7100462d90}
|
|
AssassinMiddleAzitoRoot:
|
|
- {type: call, fn: _ZN5uking2ai14AssassinNormal11loadParams_Ev, addr: 0x710040ce80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EntryPoint, param_offset: 0x420}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DemoName, param_offset: 0x430}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LikeItem, param_offset: 0x440}
|
|
AssassinMiddleAzitoDlcRoot:
|
|
- {type: call, fn: _ZN5uking2ai23AssassinMiddleAzitoRoot11loadParams_Ev, addr: 0x710031ece0}
|
|
AssassinMiddleAzitoNoMemberDemo:
|
|
- {type: static_param, param_type: const int*, param_name: DelayTimeMin, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: DelayTimeMax, param_offset: 0x40}
|
|
AssassinMiddleRoot:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
|
|
- {type: static_param, param_type: const int*, param_name: PodModelUnitIdx, param_offset: 0x1d8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PodNodeName, param_offset: 0x1e0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: SheathOffset, param_offset: 0x200}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: MagicUsePartsName, param_offset: 0x1f0}
|
|
AssassinMiddleAzitoRootAccept:
|
|
- {type: call, fn: _ZN5uking2ai18AssassinMiddleRoot11loadParams_Ev, addr: 0x710032138c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EntryPoint, param_offset: 0x340}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DemoName, param_offset: 0x350}
|
|
TargetActorGrabAdapter:
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x38}
|
|
AssassinMiddleDlcGrabAdapter:
|
|
- {type: call, fn: _ZN5uking2ai22TargetActorGrabAdapter11loadParams_Ev, addr: 0x71005ba8d8}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x40}
|
|
TargetInAreaSelect:
|
|
- {type: static_param, param_type: const int*, param_name: Option, param_offset: 0x38}
|
|
AssassinMagicTgtSelect:
|
|
- {type: call, fn: _ZN5uking2ai18TargetInAreaSelect11loadParams_Ev, addr: 0x71005bfe60}
|
|
- {type: static_param, param_type: const float*, param_name: Height, param_offset: 0x40}
|
|
AssassinMiddleMagicAfter:
|
|
- {type: call, fn: _ZN5uking2ai22AssassinMagicTgtSelect11loadParams_Ev, addr: 0x71005befc8}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsInterseptAttack, param_offset: 0x50}
|
|
NPCRoot:
|
|
- {type: static_param, param_type: const int*, param_name: ReleaseInterest2Time, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: PlayerHitVelocity, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: StaggerUpperASName, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: StaggerUpperRunASName, param_offset: 0x58}
|
|
AssassinRoot:
|
|
- {type: call, fn: _ZN5uking2ai7NPCRoot11loadParams_Ev, addr: 0x71004dc91c}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeDistance, param_offset: 0x238}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EquipItem1, param_offset: 0x240}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EquipItem2, param_offset: 0x250}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EquipItem3, param_offset: 0x260}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EquipItem4, param_offset: 0x270}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: RideHorseName, param_offset: 0x280}
|
|
RememberMesOneActorEnemyRoot:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RememberKey, param_offset: 0x1d8}
|
|
AssassinShooterJuniorAzitoRoot:
|
|
- {type: call, fn: _ZN5uking2ai28RememberMesOneActorEnemyRoot11loadParams_Ev, addr: 0x710054f7d4}
|
|
AttackGrave: []
|
|
AttackGraveChase:
|
|
- {type: static_param, param_type: const int*, param_name: ActionTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: NearTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: EndHeight, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: EndNear, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x58}
|
|
AttackGraveChaseWithSensor:
|
|
- {type: call, fn: _ZN5uking2ai16AttackGraveChase11loadParams_Ev, addr: 0x7100324a40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RigidBodyGroupName, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RigidBodyName, param_offset: 0x78}
|
|
AttackHitCheck:
|
|
- {type: static_param, param_type: const int*, param_name: AtkType, param_offset: 0x38}
|
|
AwarenessScale:
|
|
- {type: static_param, param_type: const float*, param_name: Scale, param_offset: 0x38}
|
|
BackAttackEnemyBattle:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: const float*, param_name: BackAttackAngle, param_offset: 0x90}
|
|
BackStepAndAttack:
|
|
- {type: static_param, param_type: const int*, param_name: BackStepMax, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: TurnRepeatMax, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: BackStepMinDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BackStepDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: FrontAngle, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: NoBackStepRange, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x68}
|
|
BalloonPlantNormal:
|
|
- {type: static_param, param_type: const float*, param_name: RopeLength, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RopeActorName, param_offset: 0x40}
|
|
BarrelBomb:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsFixedPlace, param_offset: 0xc8}
|
|
BasicStatusRoot: []
|
|
BattleBgmRequestFinishTag: []
|
|
BeamExplodeBase:
|
|
- {type: static_param, param_type: const float*, param_name: MaxDistance, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDelete, param_offset: 0x40}
|
|
BeamExplode:
|
|
- {type: call, fn: _ZN5uking2ai15BeamExplodeBase11loadParams_Ev, addr: 0x710056cae0}
|
|
BeamExplodeEitherHit:
|
|
- {type: call, fn: _ZN5uking2ai11BeamExplode11loadParams_Ev, addr: 0x7100328d08}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsReflectThrownBullet, param_offset: 0x58}
|
|
BeamosCarried:
|
|
- {type: call, fn: _ZN5uking2ai10AddCarried11loadParams_Ev, addr: 0x71002f6c8c}
|
|
- {type: aitree_variable, param_type: void*, param_name: BeamActorLink, param_offset: 0x160}
|
|
BeeBattle:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
EnemyBaseFindPlayer:
|
|
- {type: static_param, param_type: const int*, param_name: SurpriseAttackPer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: LostTimer, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: SurpriseAttackTime, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: SurpriseAttackTimeRand, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: RerouteTimeMin, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: RerouteTimeMax, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: RestreintTime, param_offset: 0x70}
|
|
- {type: static_param, param_type: const int*, param_name: RetTiredFromTime, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: SurpriseAttackRange, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRange, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: AttackVMin, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: AttackVMax, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: SwiftAttackVMin, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: SwiftAttackVMax, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: RestreintTiredDist, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: ForceFirstAttackDist, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: RetForceFirstAttackDist, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: PathTooLongDist, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: NoSearchFromTiredDist, param_offset: 0xd0}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsTryingReturnRestreint, param_offset: 0xd8}
|
|
FlyingEnemyFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai19EnemyBaseFindPlayer11loadParams_Ev, addr: 0x71003815ac}
|
|
BeeSwarmFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai21FlyingEnemyFindPlayer11loadParams_Ev, addr: 0x71003d2d18}
|
|
BeeSwarmNormal:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyNormal11loadParams_Ev, addr: 0x71003a3e2c}
|
|
BeeSwarmReaction: []
|
|
SwarmRoot:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x1d8}
|
|
BeeSwarmRoot:
|
|
- {type: call, fn: _ZN5uking2ai9SwarmRoot11loadParams_Ev, addr: 0x71005b2ee8}
|
|
BirdDead:
|
|
- {type: static_param, param_type: const float*, param_name: GravityScale, param_offset: 0x38}
|
|
BirdEscape:
|
|
- {type: static_param, param_type: const int*, param_name: ForceEndTimer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseEscapeBefore, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseEscapeEnd, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsLocatorCreate, param_offset: 0x58}
|
|
BlownOff:
|
|
- {type: static_param, param_type: const float*, param_name: DrownDepth, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsForceGetUp, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIceBreak, param_offset: 0x48}
|
|
BocoblinBackStepAttack:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: int*, param_name: AttackPer, param_offset: 0x40}
|
|
BokoblinArrowAttack:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: BackWalkStartDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: BackWalkEndDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: CliffCheckDist, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
BokoblinArrowBattle:
|
|
- {type: static_param, param_type: const int*, param_name: HoldInterval, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: HoldIntervalLast, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: HoldIntervalRand, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: LeaveStartDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: LeaveEndDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: LeaveWaitTime, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: LeaveTime, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: OutDist, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: OutDistVMin, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: OutDistVMax, param_offset: 0x88}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x90}
|
|
- {type: static_param, param_type: const int*, param_name: LeaveTime, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: BlindlyAttackMinNum, param_offset: 0x98}
|
|
- {type: static_param, param_type: const int*, param_name: BlindlyAttackMaxNum, param_offset: 0xa0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: ShootDistRatio, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEndAfterAttack, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUpdateNoticeState, param_offset: 0xc0}
|
|
BokoblinHoldArrow:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
BokoblinNoise:
|
|
- {type: static_param, param_type: const int*, param_name: MaxContinueNum, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: EnterNoiseRate, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
BokoblinRestraint:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: LostVMin, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: LostVMax, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: LostTimer, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: LostRange, param_offset: 0x60}
|
|
BokoblinRoam:
|
|
- {type: static_param, param_type: const int*, param_name: FreeIntervalMin, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: FreeIntervalMax, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: FreePer, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: MoveIntervalMin, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: MoveIntervalMax, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: NoMoveTime, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: SpAttackServiceTime, param_offset: 0x70}
|
|
- {type: static_param, param_type: const int*, param_name: NoSpAttackMoveTime, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: Territory, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: TargetDistMin, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: TargetDistMax, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: SpAttackServiceDist, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: SpAttackServiceAngle, param_offset: 0x98}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: CentralPos, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: TurnCheckDist, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: TurnCheckHeight, param_offset: 0xb0}
|
|
BossBattleRoomRoot:
|
|
- {type: static_param, param_type: const int*, param_name: FramesRollKeepSecond, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: NumTimesRoll, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TitleAngle, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: RollAngle, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: FramesRotate, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: FramesReset, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: FramesRoll, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: FramesDelayRoll, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: FramesRollKeepFirst, param_offset: 0x78}
|
|
BowEquiped: []
|
|
BowShoot: []
|
|
BowlPin:
|
|
- {type: static_param, param_type: const float*, param_name: Degree, param_offset: 0x38}
|
|
BoxWaterRoot:
|
|
- {type: map_unit_param, param_type: const int*, param_name: WaterMaterial, param_offset: 0x70}
|
|
- {type: map_unit_param, param_type: const float*, param_name: FlowSpeedFactor, param_offset: 0x78}
|
|
- {type: map_unit_param, param_type: const float*, param_name: WaterfallRadius, param_offset: 0x80}
|
|
- {type: map_unit_param, param_type: const float*, param_name: WaterfallLength, param_offset: 0x88}
|
|
- {type: map_unit_param, param_type: const float*, param_name: WaterfallThickness, param_offset: 0x90}
|
|
- {type: map_unit_param, param_type: const float*, param_name: WaterfallAngle, param_offset: 0x98}
|
|
- {type: map_unit_param, param_type: const int*, param_name: SoundInDoorType, param_offset: 0xa0}
|
|
BreathAttackEnemyBattle:
|
|
- {type: static_param, param_type: const int*, param_name: EnlargeTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AttackAngle, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatio, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BreathSize, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AttackIntervalIntensity, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: GlobalNoAtkTime, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEndAfterAttack, param_offset: 0x68}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDeleteBreath, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BreathName, param_offset: 0x80}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUpdateNoticeState, param_offset: 0x78}
|
|
BreathEnemyRangeKeepMove:
|
|
- {type: call, fn: _ZN5uking2ai18EnemyRangeKeepMove11loadParams_Ev, addr: 0x71003ad5bc}
|
|
- {type: static_param, param_type: const int*, param_name: EnlargeTime, param_offset: 0x110}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatio, param_offset: 0x118}
|
|
- {type: static_param, param_type: const float*, param_name: BreathSize, param_offset: 0x120}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BreathName, param_offset: 0x128}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BaseNode, param_offset: 0x138}
|
|
- {type: static_param, param_type: const int*, param_name: LoopTime, param_offset: 0x148}
|
|
- {type: static_param, param_type: const float*, param_name: BreathEndDist, param_offset: 0x150}
|
|
- {type: static_param, param_type: const int*, param_name: BreathMinTime, param_offset: 0x158}
|
|
CalledEnemyMove:
|
|
- {type: static_param, param_type: const float*, param_name: LostDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: WaitDist, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x48}
|
|
CameraAI: []
|
|
CameraBow: []
|
|
CameraEditRoot: []
|
|
CameraEvent: []
|
|
CameraEventReturnSavePoint: []
|
|
CameraEventTalk: []
|
|
CameraEventTalkAI: []
|
|
CameraEventTalkAIRet: []
|
|
CameraGameRoot: []
|
|
CameraRoot: []
|
|
CameraTool: []
|
|
CannonBallRoot: []
|
|
CapturedActDeadSelector:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsPlayerPut, param_offset: 0x38}
|
|
- {type: call, fn: _ZNK4ksys3act2ai6RootAi18getAITreeVariable2EPPbRKN4sead14SafeStringBaseIcEE, addr: 0x7100d66968}
|
|
CapturedActorReaction: []
|
|
CapturedActorReactionChemical:
|
|
- {type: static_param, param_type: const bool*, param_name: OnEnterOnly, param_offset: 0x38}
|
|
CarryBox: []
|
|
LynelBattle:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: CloseBattleRepeatMax, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: ThroughAttackRepeatNum, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: CloseBattleStartDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: CloseBattleStartAngle, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: HornAttackRate, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: RoarRate, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: BreathStartLifeRate, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: RoarStartLifeRate, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: BattleEndDist, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: SkipBreathRoarRate, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RoarFlamePartsKey, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BreathPartsKey0, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BreathPartsKey1, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BreathPartsKey2, param_offset: 0xc0}
|
|
- {type: aitree_variable, param_type: int*, param_name: LynelAIFlags, param_offset: 0xd0}
|
|
CastleLynelBattle:
|
|
- {type: call, fn: _ZN5uking2ai11LynelBattle11loadParams_Ev, addr: 0x710048df50}
|
|
ChangeWeatherTagRoot:
|
|
- {type: map_unit_param, param_type: const int*, param_name: Weather, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const int*, param_name: WeatherEff, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const int*, param_name: PaletteSel, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const int*, param_name: PSelSpeed, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const int*, param_name: IgnitedLevel, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TemperatureDay, param_offset: 0x60}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TemperatureNight, param_offset: 0x68}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TemperatureDirectDay, param_offset: 0x70}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TemperatureDirectNight, param_offset: 0x78}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: CloudShadowOff, param_offset: 0x80}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: BluffThunderOff, param_offset: 0x88}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: FogMinusCorrection, param_offset: 0x90}
|
|
ChangeWindTagRoot:
|
|
- {type: map_unit_param, param_type: const int*, param_name: Direction, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const float*, param_name: WindSpeed, param_offset: 0x40}
|
|
ChaseSound:
|
|
- {type: static_param, param_type: const int*, param_name: TargetUpdateIntervalMin, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: TargetUpdateIntervalMax, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: NearDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: TurnDir, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: UseViewPointSimpleOffset, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
LandHumEnemyFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai19EnemyBaseFindPlayer11loadParams_Ev, addr: 0x71003815ac}
|
|
- {type: static_param, param_type: const float*, param_name: ExplosivesAvoidDist, param_offset: 0x150}
|
|
- {type: static_param, param_type: const float*, param_name: ExplosivesAvoidSpeed, param_offset: 0x158}
|
|
- {type: static_param, param_type: const float*, param_name: ExplosivesAvoidAng, param_offset: 0x160}
|
|
- {type: static_param, param_type: const float*, param_name: ChemicalSearchDist, param_offset: 0x168}
|
|
- {type: static_param, param_type: const float*, param_name: NoSearchDist, param_offset: 0x170}
|
|
- {type: static_param, param_type: const float*, param_name: Voltage, param_offset: 0x178}
|
|
- {type: static_param, param_type: const float*, param_name: ChemicalActionDist, param_offset: 0x180}
|
|
- {type: static_param, param_type: const int*, param_name: ThrowWeaponPer, param_offset: 0x140}
|
|
- {type: static_param, param_type: const float*, param_name: ThrowWeaponDist, param_offset: 0x188}
|
|
- {type: static_param, param_type: const int*, param_name: NoChemSearchWpIdx, param_offset: 0x148}
|
|
- {type: static_param, param_type: const float*, param_name: NoBurnWaterDepth, param_offset: 0x190}
|
|
- {type: static_param, param_type: const float*, param_name: NearScaffoldDist, param_offset: 0x198}
|
|
- {type: static_param, param_type: const float*, param_name: ClimbVmin, param_offset: 0x1a0}
|
|
- {type: static_param, param_type: const float*, param_name: ClimbVmax, param_offset: 0x1a8}
|
|
- {type: static_param, param_type: const float*, param_name: ClimbHmax, param_offset: 0x1b0}
|
|
ChemicalEnemyFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai22LandHumEnemyFindPlayer11loadParams_Ev, addr: 0x710046274c}
|
|
ChemicalEnemyRoot:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
|
|
- {type: static_param, param_type: const bool*, param_name: IsElementNoHit, param_offset: 0x1d8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsElectricWater, param_offset: 0x1e0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ColorASName, param_offset: 0x1e8}
|
|
ChemicalExplode: []
|
|
GiantArmorRoot: []
|
|
ChemicalGiantArmorRoot:
|
|
- {type: call, fn: _ZN5uking2ai14GiantArmorRoot11loadParams_Ev, addr: 0x71003f63fc}
|
|
- {type: static_param, param_type: const int*, param_name: ElectricTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ElectricDamageScale, param_offset: 0x40}
|
|
ChemicalStayObjectRoot:
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckDelete, param_offset: 0x38}
|
|
ChemicalWeaponRoot: []
|
|
WithoutWeaponArrow:
|
|
- {type: static_param, param_type: const int*, param_name: AtAttr, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: StickTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: Accel, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AimSpeed, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: FallAccel, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: FallAimSpeed, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: Gravity, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: AtRange, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: AtImpulse, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: AtImpact, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: ReflectDamageRate, param_offset: 0x88}
|
|
- {type: static_param, param_type: const bool*, param_name: CanReflect, param_offset: 0x90}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReflectToParent, param_offset: 0x98}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDelete, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsBreakIceBlock, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAtHitPlayerIgnore, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDeleteAtHit, param_offset: 0xb8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BindNodeName, param_offset: 0xc0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CallHitSEKey, param_offset: 0xd0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ReflectOffset, param_offset: 0xe0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: RotOffset, param_offset: 0xe8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: TransOffset, param_offset: 0xf0}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0xf8}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPower, param_offset: 0x100}
|
|
ChildDeviceReflectArrow:
|
|
- {type: call, fn: _ZN5uking2ai18WithoutWeaponArrow11loadParams_Ev, addr: 0x71005f8160}
|
|
- {type: static_param, param_type: const int*, param_name: ReflectCountMax, param_offset: 0x140}
|
|
- {type: static_param, param_type: const float*, param_name: ReflectAimSpeed, param_offset: 0x148}
|
|
- {type: static_param, param_type: const float*, param_name: ReflectAccel, param_offset: 0x150}
|
|
ChildFavoriteSelectorBase:
|
|
- {type: static_param, param_type: const bool*, param_name: IsNoChildForceEnd, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckEveryFrame, param_offset: 0x40}
|
|
ChildFavoriteSelector:
|
|
- {type: call, fn: _ZN5uking2ai25ChildFavoriteSelectorBase11loadParams_Ev, addr: 0x710034ad58}
|
|
ChildHaveSelect:
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckEveryFrame, param_offset: 0x38}
|
|
ChmCheck:
|
|
- {type: static_param, param_type: const int*, param_name: ChmType, param_offset: 0x38}
|
|
ChmVolRateCheck:
|
|
- {type: static_param, param_type: const float*, param_name: VolTh, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: DebugScale, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: DebugDraw, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsInvalidBreakJudge, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const int*, param_name: FreezeTarget, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const float*, param_name: IceBreakScale, param_offset: 0x60}
|
|
ChmVolRateCheckBlankOk:
|
|
- {type: static_param, param_type: const float*, param_name: VolTh, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: DebugScale, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: DebugDraw, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsInvalidBreakJudge, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const int*, param_name: FreezeTarget, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const float*, param_name: IceBreakScale, param_offset: 0x60}
|
|
DieSelect: []
|
|
DieSelectChemicalPlus:
|
|
- {type: call, fn: _ZN5uking2ai9DieSelect11loadParams_Ev, addr: 0x710036119c}
|
|
ChuchuDieSelect:
|
|
- {type: call, fn: _ZN5uking2ai21DieSelectChemicalPlus11loadParams_Ev, addr: 0x710036171c}
|
|
ChuchuJellyRoot:
|
|
- {type: call, fn: _ZN5uking2ai8ItemRoot11loadParams_Ev, addr: 0x71004501f8}
|
|
NavMoveTarget:
|
|
- {type: static_param, param_type: const int*, param_name: VibrateCheckTime, param_offset: 0x348}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x320}
|
|
- {type: static_param, param_type: const float*, param_name: ReachTargetArea, param_offset: 0x328}
|
|
- {type: static_param, param_type: const float*, param_name: RepathTime, param_offset: 0x330}
|
|
- {type: static_param, param_type: const float*, param_name: TooFarDist, param_offset: 0x338}
|
|
- {type: static_param, param_type: const bool*, param_name: UseCharacterRadius, param_offset: 0x340}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x360}
|
|
- {type: aitree_variable, param_type: void*, param_name: RefPosVibrateCheckerForAI, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: void*, param_name: RefVelRotVibrateCheckerforAI, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsLastLineReachCheck, param_offset: 0x358}
|
|
- {type: static_param, param_type: const int*, param_name: RotVibrateCheckTime, param_offset: 0x350}
|
|
ChuchuNavMoveTarget:
|
|
- {type: call, fn: _ZN5uking2ai13NavMoveTarget11loadParams_Ev, addr: 0x71004b79ac}
|
|
- {type: static_param, param_type: const int*, param_name: WallHitTime, param_offset: 0x380}
|
|
ChuchuRoot:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
|
|
- {type: static_param, param_type: const int*, param_name: SubASSlot, param_offset: 0x1d8}
|
|
- {type: static_param, param_type: const int*, param_name: ChemicalScaleTime, param_offset: 0x1e0}
|
|
- {type: static_param, param_type: const float*, param_name: ClothStiffness30, param_offset: 0x1e8}
|
|
- {type: static_param, param_type: const float*, param_name: ClothStiffness20, param_offset: 0x1f0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SubAS, param_offset: 0x1f8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChemicalFieldKey, param_offset: 0x208}
|
|
- {type: call, fn: _ZNK4ksys3act2ai6RootAi18getAITreeVariable2EPPbRKN4sead14SafeStringBaseIcEE, addr: 0x7100d66968}
|
|
ChuchuTypeSelect: []
|
|
CircleMoveInFluid:
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RadiusX, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RadiusZ, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MinRandRadiusRate, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: MaxRandRadiusRate, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AddAngleRateX, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: AddAngleRateZ, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: RandRangeY, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: RandRangeYOffest, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: LimitSpeedMoveY, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeInterval, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: RandChangeInterval, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: ReverseMoveRate, param_offset: 0x98}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSetSystemDeleteDistance, param_offset: 0xa0}
|
|
CircleMoveFlying:
|
|
- {type: call, fn: _ZN5uking2ai17CircleMoveInFluid11loadParams_Ev, addr: 0x710034fd30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckSafetyAreaRadius, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseHomePos, param_offset: 0xe8}
|
|
CircleMoveInWater:
|
|
- {type: call, fn: _ZN5uking2ai17CircleMoveInFluid11loadParams_Ev, addr: 0x710034fd30}
|
|
- {type: static_param, param_type: const float*, param_name: AllowMoveWaterDepth, param_offset: 0xe0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xe8}
|
|
CircleMove:
|
|
- {type: static_param, param_type: const int*, param_name: Direction, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: Radius, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RadiusMargin, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x50}
|
|
CircleMovePos:
|
|
- {type: call, fn: _ZN5uking2ai10CircleMove11loadParams_Ev, addr: 0x710034f0d0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: CentralPos, param_offset: 0x60}
|
|
CircleMoveTarget:
|
|
- {type: call, fn: _ZN5uking2ai10CircleMove11loadParams_Ev, addr: 0x710034f0d0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
CliffCheckSelect:
|
|
- {type: static_param, param_type: const float*, param_name: CheckDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CheckAngle, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSelectFirstTime, param_offset: 0x48}
|
|
CliffCheckTargetDirSelect:
|
|
- {type: call, fn: _ZN5uking2ai16CliffCheckSelect11loadParams_Ev, addr: 0x7100351430}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
CliffCheckToTargetPosDirSelect:
|
|
- {type: call, fn: _ZN5uking2ai16CliffCheckSelect11loadParams_Ev, addr: 0x7100351430}
|
|
CliffDistanceSelectThreeAction:
|
|
- {type: static_param, param_type: const float*, param_name: CheckDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: NearCliffDist, param_offset: 0x40}
|
|
CloseSmallAttackBase:
|
|
- {type: static_param, param_type: const float*, param_name: CloseRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSmallHit, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
CloseSmallAttack: []
|
|
ClusterRenderCheckTag: []
|
|
ColGroundHitSelect:
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckEachFrame, param_offset: 0x38}
|
|
CollaborationShootingStarRoot:
|
|
- {type: aitree_variable, param_type: 'sead::SafeString*', param_name: CollaboShootingStarId, param_offset: 0x38}
|
|
- {type: call, fn: _ZN4sead14SafeStringBaseIcEaSERKS1_, addr: 0x7100b0caa0}
|
|
- {type: call, fn: _ZNK4sead14SafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x89}
|
|
- {type: call, fn: _ZN4sead9HashCRC3214calcStringHashEPKc, addr: 0x7100b2170c}
|
|
ConditionMoveActionSelect:
|
|
- {type: static_param, param_type: const bool*, param_name: CheckLineReachable, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: float*, param_name: DistanceKept, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x50}
|
|
CookPotRoot:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: InitBurnState, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: void*, param_name: CurrentCookResultHolder, param_offset: 0x40}
|
|
CountSelect:
|
|
- {type: static_param, param_type: const int*, param_name: Counter, param_offset: 0x38}
|
|
CreateActor:
|
|
- {type: static_param, param_type: const int*, param_name: CreatePriorityState, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: Scale, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x48}
|
|
CreateCarryActor:
|
|
- {type: call, fn: _ZN5uking2ai11CreateActor11loadParams_Ev, addr: 0x710035953c}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: CarryActorName, param_offset: 0x68}
|
|
CreateOnFaceSelect:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsCreateOnFace, param_offset: 0x38}
|
|
DamageAttrSelect:
|
|
- {type: static_param, param_type: const int*, param_name: KeyAttribute, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: Option, param_offset: 0x40}
|
|
DamageTypeSelect:
|
|
- {type: static_param, param_type: const int*, param_name: DamageType, param_offset: 0x38}
|
|
DangerAvoidFlagSelect: []
|
|
DashAndAttack:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AttackFrame, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetLR, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRange, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: TiredAngle, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: TargetSpeedClampMax, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAbleSkipNear, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetVel, param_offset: 0x78}
|
|
DeadOrOtherState: []
|
|
DeadlyBlowWeaponRoot:
|
|
- {type: call, fn: _ZN5uking2ai12WeaponRootAI11loadParams_Ev, addr: 0x7100e1e510}
|
|
DefWanderAI:
|
|
- {type: static_param, param_type: const int*, param_name: FinishChangeCount, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeWaitRate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: MaxWaitTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MinWaitTime, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: CheckWaitIsChangable, param_offset: 0x58}
|
|
RailMoveRemains:
|
|
- {type: static_param, param_type: const float*, param_name: ReactivateTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FrontCheckMinDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FrontDirUpdateInterval, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: SpeedScale, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: InitPosByRailRatio, param_offset: 0x58}
|
|
DemoRailMoveRemains:
|
|
- {type: call, fn: _ZN5uking2ai15RailMoveRemains11loadParams_Ev, addr: 0x7100535d18}
|
|
- {type: dynamic_param, param_type: float*, param_name: DynSpeedScale, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: float*, param_name: DynInitPosByRailRatio, param_offset: 0x88}
|
|
DemoRootAI: []
|
|
DgnObj_DLC_CWRotDirSwitch: []
|
|
DgnObj_DLC_CogWheel2:
|
|
- {type: static_param, param_type: const bool*, param_name: CorrectConstraint, param_offset: 0x60}
|
|
- {type: map_unit_param, param_type: const float*, param_name: GearRatio, param_offset: 0x68}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: RegistFromBeginning, param_offset: 0x70}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: JoinSystemGroup, param_offset: 0x78}
|
|
- {type: aitree_variable, param_type: float*, param_name: RotationOffset, param_offset: 0x80}
|
|
DgnObj_DLC_CW_WithEntityBody00:
|
|
- {type: call, fn: _ZN5uking2ai20DgnObj_DLC_CogWheel211loadParams_Ev, addr: 0x710035e86c}
|
|
DgnObj_DLC_CogWheel_Physics_Ctr:
|
|
- {type: static_param, param_type: const bool*, param_name: StateRot, param_offset: 0x38}
|
|
DgnObj_DLC_DungeonRotateTag:
|
|
- {type: map_unit_param, param_type: const float*, param_name: GearRatio, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: RegistFromBeginning, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: float*, param_name: RotationOffset, param_offset: 0x48}
|
|
DgnObj_DLC_Faucet: []
|
|
DgnObj_DLC_SliderBlock: []
|
|
DieSelectBombPlus:
|
|
- {type: call, fn: _ZN5uking2ai9DieSelect11loadParams_Ev, addr: 0x710036119c}
|
|
DieSelectChemShockPlus:
|
|
- {type: call, fn: _ZN5uking2ai21DieSelectChemicalPlus11loadParams_Ev, addr: 0x710036171c}
|
|
DisplaySelect:
|
|
- {type: static_param, param_type: const float*, param_name: Radius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckEveryFrame, param_offset: 0x40}
|
|
WaitNearTarget:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: StartCloseDistOffset, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: OutDistOffset, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckLineReachableForClose, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
DistanceKeepMove:
|
|
- {type: call, fn: _ZN5uking2ai14WaitNearTarget11loadParams_Ev, addr: 0x71005e9560}
|
|
- {type: static_param, param_type: const float*, param_name: StartBackDistOffset, param_offset: 0x68}
|
|
DistanceLostCheck:
|
|
- {type: static_param, param_type: const int*, param_name: LostTimer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AddAwarenessRangeType, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: LostRange, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
DoChangeOneTime: []
|
|
PreyNormal:
|
|
- {type: static_param, param_type: const float*, param_name: ChangeBattleStateRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CounterAttackRadius, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: CounterAttackRate, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AddCautionLevelVal, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AutoReduceCautionLevelVal, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: LimitOverReduceCautionLevelVal, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: AwnRangeScaleWhenAttention, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: TargetLostTime, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: AllowRoarRadius, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: EscapeWaterFlowLimit, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: NewFoodAddTime, param_offset: 0x88}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseEscapeState, param_offset: 0x90}
|
|
- {type: static_param, param_type: const bool*, param_name: IsPositiveAttacker, param_offset: 0x98}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSearchTarget, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEmitForceEscapeSignal, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReceivedForceEscapeSignal, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckSandStorm, param_offset: 0xb8}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsLocatorCreate, param_offset: 0xc0}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: EnableNoEntryAreaCheck, param_offset: 0xc8}
|
|
DomesticNormal:
|
|
- {type: call, fn: _ZN5uking2ai10PreyNormal11loadParams_Ev, addr: 0x71004ff008}
|
|
- {type: static_param, param_type: const int*, param_name: WaitFramesAfterRunMax, param_offset: 0x340}
|
|
- {type: static_param, param_type: const int*, param_name: NumFailPathHomeFadeout, param_offset: 0x348}
|
|
- {type: static_param, param_type: const float*, param_name: DistUntilReturnToHomePos, param_offset: 0x350}
|
|
- {type: static_param, param_type: const float*, param_name: WaitFramesAfterRunMin, param_offset: 0x358}
|
|
- {type: static_param, param_type: const float*, param_name: StaggerVelocityThreshold, param_offset: 0x360}
|
|
- {type: static_param, param_type: const float*, param_name: DistHomePosFadeout, param_offset: 0x368}
|
|
- {type: aitree_variable, param_type: 'sead::SafeString*', param_name: DomesticAnimalRailName, param_offset: 0x370}
|
|
DogNormal:
|
|
- {type: call, fn: _ZN5uking2ai14DomesticNormal11loadParams_Ev, addr: 0x71003658c0}
|
|
- {type: static_param, param_type: const int*, param_name: NumFriendlyFoodForLeadTreasure, param_offset: 0x3a0}
|
|
- {type: static_param, param_type: const float*, param_name: MaxFollowDist, param_offset: 0x3a8}
|
|
- {type: static_param, param_type: const float*, param_name: MaxFollowFriendDecayRate, param_offset: 0x3b0}
|
|
- {type: static_param, param_type: const float*, param_name: FoodFriendRate, param_offset: 0x3b8}
|
|
- {type: static_param, param_type: const float*, param_name: FoodFriendDist, param_offset: 0x3c0}
|
|
- {type: static_param, param_type: const float*, param_name: NearFriendRate, param_offset: 0x3c8}
|
|
- {type: static_param, param_type: const float*, param_name: NearFriendDist, param_offset: 0x3d0}
|
|
- {type: static_param, param_type: const float*, param_name: FarFriendDecayRate, param_offset: 0x3d8}
|
|
- {type: static_param, param_type: const float*, param_name: FarFriendDist, param_offset: 0x3e0}
|
|
- {type: static_param, param_type: const float*, param_name: FarFriendFriendlyDist, param_offset: 0x3e8}
|
|
- {type: static_param, param_type: const float*, param_name: AttackFriendDecayRate, param_offset: 0x3f0}
|
|
- {type: static_param, param_type: const float*, param_name: FriendTickRate, param_offset: 0x3f8}
|
|
- {type: static_param, param_type: const float*, param_name: NoMoveFriendDecayRate, param_offset: 0x400}
|
|
- {type: static_param, param_type: const float*, param_name: NoMoveThreshold, param_offset: 0x408}
|
|
- {type: static_param, param_type: const float*, param_name: FramesKeepMaxFriendly, param_offset: 0x410}
|
|
- {type: static_param, param_type: const float*, param_name: FramesStayAfterLead, param_offset: 0x418}
|
|
- {type: static_param, param_type: const float*, param_name: AngleTurnToPlayer, param_offset: 0x420}
|
|
DominoRoot:
|
|
- {type: static_param, param_type: const float*, param_name: PointVelTh, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: LinearRate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AngRate, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: CheckHeightRate, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: Friction, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreWater, param_offset: 0x60}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsBreakable, param_offset: 0x68}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: EnableToEmitSpEffect, param_offset: 0x70}
|
|
DoorRoot:
|
|
- {type: static_param, param_type: const float*, param_name: CloseWaitFrame, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckBack, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Open_L_AS, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Open_R_AS, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Close_L_AS, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Close_R_AS, param_offset: 0x78}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: NpcCanOpenFlag, param_offset: 0x88}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsOpenDoor, param_offset: 0x98}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsOpenToInside, param_offset: 0xa0}
|
|
DoubtItemSubTargetSelect: []
|
|
DragonDropItemTargetRootAI: []
|
|
DragonRootBase: []
|
|
DragonRoot:
|
|
- {type: call, fn: _ZN5uking2ai14DragonRootBase11loadParams_Ev, addr: 0x710035714c}
|
|
- {type: static_param, param_type: const int*, param_name: ChemicalBulletRate, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const int*, param_name: ChemicalBulletNum, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const int*, param_name: UpdraftInterval, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const int*, param_name: ReturnTime, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const int*, param_name: BodyHitDamage, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const int*, param_name: BodyHitPower, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const int*, param_name: BodyHitImpact, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const int*, param_name: BodyHitShieldDamage, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const float*, param_name: OnRailDistance, param_offset: 0x100}
|
|
- {type: static_param, param_type: const float*, param_name: FarDistance, param_offset: 0x108}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x110}
|
|
- {type: static_param, param_type: const float*, param_name: ChemicalBulletArea, param_offset: 0x118}
|
|
- {type: static_param, param_type: const float*, param_name: ChemicalWindArea, param_offset: 0x120}
|
|
- {type: static_param, param_type: const float*, param_name: ChemicalWindPower, param_offset: 0x128}
|
|
- {type: static_param, param_type: const float*, param_name: ChemicalWindLimitHeight, param_offset: 0x130}
|
|
- {type: static_param, param_type: const float*, param_name: UpdraftPower, param_offset: 0x138}
|
|
- {type: static_param, param_type: const float*, param_name: UpdraftTime, param_offset: 0x140}
|
|
- {type: static_param, param_type: const float*, param_name: UpdraftBoost, param_offset: 0x148}
|
|
- {type: static_param, param_type: const float*, param_name: InitBackRailDistance, param_offset: 0x150}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEmitChemical, param_offset: 0x158}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CommonTableName, param_offset: 0x160}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TsunoTableName, param_offset: 0x170}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TsumeTableName, param_offset: 0x180}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: KibaTableName, param_offset: 0x190}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChemicalBulletActor, param_offset: 0x1a0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DefaultMaterialAnmName, param_offset: 0x1b0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: HornAnmName, param_offset: 0x1c0}
|
|
- {type: aitree_variable, param_type: 'sead::SafeString*', param_name: CreateRailName, param_offset: 0x1d0}
|
|
DragonElecRoot:
|
|
- {type: call, fn: _ZN5uking2ai10DragonRoot11loadParams_Ev, addr: 0x710036fa6c}
|
|
DragonFireRoot:
|
|
- {type: call, fn: _ZN5uking2ai10DragonRoot11loadParams_Ev, addr: 0x710036fa6c}
|
|
DragonIceRoot:
|
|
- {type: call, fn: _ZN5uking2ai10DragonRoot11loadParams_Ev, addr: 0x710036fa6c}
|
|
- {type: static_param, param_type: const int*, param_name: GrudgeBulletMaxNum, param_offset: 0x270}
|
|
- {type: static_param, param_type: const int*, param_name: GrudgeBulletMinInterval, param_offset: 0x278}
|
|
- {type: static_param, param_type: const int*, param_name: GrudgeSmokeTime, param_offset: 0x280}
|
|
- {type: static_param, param_type: const float*, param_name: GrudgeEventRail_pre1stSpeed, param_offset: 0x288}
|
|
- {type: static_param, param_type: const float*, param_name: GrudgeEventRail_1stSpeed, param_offset: 0x290}
|
|
- {type: static_param, param_type: const float*, param_name: GrudgeEventRail_pre2ndSpeed, param_offset: 0x298}
|
|
- {type: static_param, param_type: const float*, param_name: GrudgeEventRail_2ndSpeed, param_offset: 0x2a0}
|
|
- {type: static_param, param_type: const float*, param_name: GrudgeEventRail_pre3rdSpeed, param_offset: 0x2a8}
|
|
- {type: static_param, param_type: const float*, param_name: GrudgeEventRail_3rdSpeed, param_offset: 0x2b0}
|
|
- {type: static_param, param_type: const float*, param_name: GrudgeEventRail_preEndSpeed, param_offset: 0x2b8}
|
|
- {type: static_param, param_type: const float*, param_name: GrudgeEventRail_EndSpeed, param_offset: 0x2c0}
|
|
- {type: static_param, param_type: const float*, param_name: GrudgeEventRail_ReturnSpeed, param_offset: 0x2c8}
|
|
- {type: static_param, param_type: const float*, param_name: GrudgeBulletRate, param_offset: 0x2d0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GrudgeEventRail_Start, param_offset: 0x2d8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GrudgeEventRail_pre1st, param_offset: 0x2e8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GrudgeEventRail_1st, param_offset: 0x2f8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GrudgeEventRail_pre2nd, param_offset: 0x308}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GrudgeEventRail_2nd, param_offset: 0x318}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GrudgeEventRail_pre3rd, param_offset: 0x328}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GrudgeEventRail_3rd, param_offset: 0x338}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GrudgeEventRail_preEnd, param_offset: 0x348}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GrudgeEventRail_End, param_offset: 0x358}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GrudgeEventRail_ReturnToSky, param_offset: 0x368}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GrudgeBulletActorName, param_offset: 0x378}
|
|
DragonIceWaitRunel: []
|
|
DragonItemRoot:
|
|
- {type: call, fn: _ZN5uking2ai8ItemRoot11loadParams_Ev, addr: 0x71004501f8}
|
|
- {type: static_param, param_type: const int*, param_name: FlyStartTime, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: ClearFlagTimeAtRunel, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: Gravity, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: FlyStartHeightAtRunel, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TailXLinkEventName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AuraXLinkEventName, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: FlyPrepareXinkEventName, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: FlyStartXinkEventName, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: HitGroundXLinkEventName, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LightShaftXLinkEventName, param_offset: 0xc0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ActivateXlinkEventName, param_offset: 0xd0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DestroySwitchGameData, param_offset: 0xe0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ClearFlagLabel, param_offset: 0xf0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DropItemFlagLabel, param_offset: 0x100}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TargetPosition, param_offset: 0x110}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsInitFromCarryBox, param_offset: 0x118}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsInsideObserverArea, param_offset: 0x120}
|
|
DragonReturn:
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RotateRate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeMoveHeight, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: FinishHeight, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: Angle, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidStartDistance, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: ReturnStartFrame, param_offset: 0x68}
|
|
DragonTurn:
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidStartDistance, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetVec, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
DrawnSwordBowSelect:
|
|
- {type: static_param, param_type: const int*, param_name: CloseWeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: BowWeaponIdx, param_offset: 0x40}
|
|
DrawnWeaponSelector: []
|
|
PreyRoot:
|
|
- {type: static_param, param_type: const int*, param_name: AfterEscapeForceEndState, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: EscapeForceEndTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckFreeFall, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckStuckConsiderY, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseWeakForcePushOutside, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEnableEscapeForceEndCheck, param_offset: 0x68}
|
|
- {type: aitree_variable, param_type: int*, param_name: CreateDeadConditionType, param_offset: 0x70}
|
|
- {type: aitree_variable, param_type: float*, param_name: FramesStuckOnTerrain, param_offset: 0x78}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsStuckOnTerrain, param_offset: 0x80}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsChangeableStateFreeFall, param_offset: 0x88}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsUseTerritory, param_offset: 0x90}
|
|
DuckRoot:
|
|
- {type: call, fn: _ZN5uking2ai8PreyRoot11loadParams_Ev, addr: 0x7100503cf8}
|
|
DungeonCannonBallAutoDelete:
|
|
- {type: static_param, param_type: const int*, param_name: TriggerVelocityKeepTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: TriggerVelocity, param_offset: 0x40}
|
|
DungeonEntranceRoot:
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckClear, param_offset: 0x38}
|
|
DungeonMoveTag:
|
|
- {type: map_unit_param, param_type: const float*, param_name: InitDgnMoveDis, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const float*, param_name: MoveDis, param_offset: 0x40}
|
|
DungeonMoveTagCont:
|
|
- {type: map_unit_param, param_type: const float*, param_name: MoveDis, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const float*, param_name: ReturnDisFromCurrentPos, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const float*, param_name: ReturnSpeedFromCurrentPos, param_offset: 0x48}
|
|
DungeonRemainsFire:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RailName, param_offset: 0x38}
|
|
DungeonResetPosTag: []
|
|
DungeonRotateTag: []
|
|
DungeonRotateTag3D:
|
|
- {type: static_param, param_type: const float*, param_name: TargetRad, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const int*, param_name: CameraPattern, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const int*, param_name: RemainsPartType, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TiltAngularSpeed, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CameraPower, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CameraRange, param_offset: 0x60}
|
|
DungeonRotateTag4ElecApp:
|
|
- {type: map_unit_param, param_type: const int*, param_name: CtrlDgnRemainsElectricBodyPart, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const float*, param_name: InitDgnRotRad, param_offset: 0x40}
|
|
WholeDungeonRotateTag:
|
|
- {type: map_unit_param, param_type: const float*, param_name: TiltAngle, param_offset: 0x38}
|
|
DungeonRotateTag4FireApp:
|
|
- {type: call, fn: _ZN5uking2ai21WholeDungeonRotateTag11loadParams_Ev, addr: 0x71003797ac}
|
|
DungeonRotateTag4WaterApp:
|
|
- {type: static_param, param_type: const float*, param_name: Lv0, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: Lv1, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: Lv2, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: Lv3, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: Lv4, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: Lv5, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: Lv6, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: Lv7, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: Lv8, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: Lv9, param_offset: 0x80}
|
|
- {type: aitree_variable, param_type: float*, param_name: TargetRad, param_offset: 0x88}
|
|
- {type: aitree_variable, param_type: float*, param_name: TargetRadMax, param_offset: 0x90}
|
|
- {type: aitree_variable, param_type: float*, param_name: TargetRadMin, param_offset: 0x98}
|
|
DungeonRotateTag4WindApp:
|
|
- {type: call, fn: _ZN5uking2ai21WholeDungeonRotateTag11loadParams_Ev, addr: 0x71003797ac}
|
|
DungeonRotateTagInOrder:
|
|
- {type: static_param, param_type: const bool*, param_name: RotateTurnOn, param_offset: 0x40}
|
|
DungeonRotateTagCont:
|
|
- {type: call, fn: _ZN5uking2ai23DungeonRotateTagInOrder11loadParams_Ev, addr: 0x7100379f20}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsContinueRotateOrMove, param_offset: 0x48}
|
|
DungeonRotateTagShuttle:
|
|
- {type: map_unit_param, param_type: const float*, param_name: InitDgnRotRad, param_offset: 0x38}
|
|
DungeonRotateTagWaterChemical:
|
|
- {type: static_param, param_type: const float*, param_name: SlowDownRotRadAccel, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: SlowDownTimer, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RotRadAccel, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: ReverseDotTh, param_offset: 0x50}
|
|
StoneShootEnemyBattle:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ShootItemName, param_offset: 0x90}
|
|
DynTargetStoneShootEnemyBattle:
|
|
- {type: call, fn: _ZN5uking2ai21StoneShootEnemyBattle11loadParams_Ev, addr: 0x71005ab174}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0xb0}
|
|
DynTgBreathAttackEnemyBattle:
|
|
- {type: call, fn: _ZN5uking2ai23BreathAttackEnemyBattle11loadParams_Ev, addr: 0x710033f664}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0xb0}
|
|
EarthReleaseAttack:
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: EnlargeTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: Range, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: Scale, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: UseAfterAction, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EarthReleaseActorName, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EarthReleasePartsName, param_offset: 0x70}
|
|
ElectricBall:
|
|
- {type: static_param, param_type: const float*, param_name: TargetVol, param_offset: 0xc8}
|
|
ElectricCable:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsDisplayOnUI, param_offset: 0x38}
|
|
EnemyAngry:
|
|
- {type: static_param, param_type: const float*, param_name: TurnAng, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
EnemyAttackAndAway:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AwayStartDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: CheckCliffDist, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
EnemyBaseArrowAttack:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: IntervalIntensity, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
EnemyBattleWithAreaCheck:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: AttackVMin, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: AttackVMax, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: AttackFar, param_offset: 0xa8}
|
|
EnemyChaseShield:
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetWeapon, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: EquipItemSearchIdx, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TurnAng, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: ShieldReachDist, param_offset: 0x50}
|
|
UnarmedEnemySearch:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ReachTargetArea, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TurnStartAng, param_offset: 0x48}
|
|
EnemyChaseTargetAndAction:
|
|
- {type: call, fn: _ZN5uking2ai18UnarmedEnemySearch11loadParams_Ev, addr: 0x71004b64a0}
|
|
- {type: static_param, param_type: const int*, param_name: RepathTime, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: LostDist, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: LostSpeed, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: LostAng, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x88}
|
|
EnemyChemTargetActionBase:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ActionDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ActionDir, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
EnemyChemTargetAction:
|
|
- {type: call, fn: _ZN5uking2ai25EnemyChemTargetActionBase11loadParams_Ev, addr: 0x71003c0010}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x58}
|
|
EnemyChemicalPowerSelect: []
|
|
EnemyChemicalSelect:
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckActive, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChmObjName, param_offset: 0x40}
|
|
EnemyConfuse:
|
|
- {type: static_param, param_type: const int*, param_name: ConfuseTime, param_offset: 0x38}
|
|
EnemyCutRope:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CutDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: CutAngle, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: CutFlyAttack, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x58}
|
|
- {type: call, fn: sub_71002A5BB0, addr: 0x71002a5bb0}
|
|
EnemyRecognizeTargetBase:
|
|
- {type: static_param, param_type: const int*, param_name: LostTimer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: CryInterval, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: RandomCryInterval, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: RandomCryIntervalMax, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: SpreadDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: NoCryDist, param_offset: 0x68}
|
|
EnemyDemoSumonRecgTgt:
|
|
- {type: call, fn: _ZN5uking2ai24EnemyRecognizeTargetBase11loadParams_Ev, addr: 0x71003b14f4}
|
|
- {type: static_param, param_type: const bool*, param_name: OnlyOne, param_offset: 0x128}
|
|
- {type: static_param, param_type: const bool*, param_name: IsBroadCastOnlyOne, param_offset: 0x130}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DemoName, param_offset: 0x138}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EntryPoint, param_offset: 0x148}
|
|
EnemyEscape: []
|
|
EnemyEscapeMove: []
|
|
EnemyEscapeRoot: []
|
|
EnemyFeintBattle:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAttackEnd, param_offset: 0x90}
|
|
EnemyFindBadStatusFriend:
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x38}
|
|
EnemyFindHorseRideTarget:
|
|
- {type: static_param, param_type: const int*, param_name: SurpriseAttackPer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: LostTimer, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: ChaseTime, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: SurpriseAttackRange, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRange, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: AttackVMin, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: AttackVMax, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: LostVMin, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: LostVMax, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: LostRange, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: AttackTargetSpeed, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: ReChaseDist, param_offset: 0x98}
|
|
EnemyFindShootable:
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: AttOffset, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: CanGrabHeavy, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: GrabCheckRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ChaseItemDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: ChaseItemSpeed, param_offset: 0x60}
|
|
EnemyFortressChat:
|
|
- {type: static_param, param_type: const float*, param_name: NextPer, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: void*, param_name: RegistedActorUnit, param_offset: 0x40}
|
|
EnemyFortressMgrTag:
|
|
- {type: static_param, param_type: const int*, param_name: CheckInterval, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ChangePer, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: void*, param_name: RegistedActorUnit, param_offset: 0x48}
|
|
EnemyWaitViewItem:
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x38}
|
|
EnemyFortressWait:
|
|
- {type: call, fn: _ZN5uking2ai17EnemyWaitViewItem11loadParams_Ev, addr: 0x71003c40e8}
|
|
- {type: call, fn: sub, addr: 0x7100392230}
|
|
- {type: static_param, param_type: const int*, param_name: EatPer, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EatItem, param_offset: 0x60}
|
|
- {type: map_unit_param, param_type: const int*, param_name: FortressEatPer, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: FortressEatItem, param_offset: 0x48}
|
|
EnemyWatchKeepingWait:
|
|
- {type: static_param, param_type: const int*, param_name: IdleCheckMin, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: IdleCheckMax, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: IdlePer, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RotAngle, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const float*, param_name: WaitTime, param_offset: 0x60}
|
|
EnemyFortressWatchKeepingWait:
|
|
- {type: call, fn: _ZN5uking2ai21EnemyWatchKeepingWait11loadParams_Ev, addr: 0x71003c639c}
|
|
- {type: call, fn: sub, addr: 0x7100392230}
|
|
EnemyHide: []
|
|
EnemyHideGrass:
|
|
- {type: static_param, param_type: const float*, param_name: SightRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: HearingRatio, param_offset: 0x40}
|
|
EnemyHideShootingBattle:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
NonPlayerHorseRide: []
|
|
EnemyHorseRide:
|
|
- {type: call, fn: _ZN5uking2ai18NonPlayerHorseRide11loadParams_Ev, addr: 0x7100e605d8}
|
|
- {type: static_param, param_type: const int*, param_name: UpperBodyASSlot, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const int*, param_name: LowerBodyASSlot, param_offset: 0xe8}
|
|
EnemyLifeSelect:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsWatchKeeping, param_offset: 0x38}
|
|
EnemyLiftShootItem:
|
|
- {type: static_param, param_type: const float*, param_name: ShootAngle, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ShootDist, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: ShootItem, param_offset: 0x50}
|
|
EnemyLifted: []
|
|
EnemyLost:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: RailCheckInterval, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: SealForceReturn, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: ForceReturnNoCameraRad, param_offset: 0x48}
|
|
EnemyMimicrySelect:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsMimicry, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: int*, param_name: MimicryMaterial, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsStartResetMimicry, param_offset: 0x48}
|
|
EnemyMoveBattle:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x90}
|
|
- {type: static_param, param_type: const int*, param_name: LimitMoveTime, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: MoveDist, param_offset: 0xa0}
|
|
EnemyMoveToGround:
|
|
- {type: static_param, param_type: const int*, param_name: RetryTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AreaThreshold, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: SearchRadius, param_offset: 0x48}
|
|
EnemyNoiseTarget:
|
|
- {type: static_param, param_type: const int*, param_name: LostTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: RerouteTimeMin, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: RerouteTimeMax, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: NearDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: ShieldIdx, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: SearchShieldDist, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: NoShieldSearchDist, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: UnReachableToRepathDist, param_offset: 0x90}
|
|
- {type: static_param, param_type: const int*, param_name: NoShieldEquipWpIdx, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: TooFarPathDist, param_offset: 0x98}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsTrgChangeUnderWaterState, param_offset: 0x38}
|
|
EnemyNotice:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: TurnStartAngle, param_offset: 0x40}
|
|
EnemyNoticeActiveEnemy:
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
EnemyNoticeTerror:
|
|
- {type: static_param, param_type: const int*, param_name: WaitTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: NoWarnDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: NoWarnHeightMin, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: NoWarnHeightMax, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: NoTerrorDist, param_offset: 0x58}
|
|
EnemyNoticeFearfulLastAttacker:
|
|
- {type: call, fn: _ZN5uking2ai17EnemyNoticeTerror11loadParams_Ev, addr: 0x71003a7d1c}
|
|
EnemyNoticeFearfulTarget:
|
|
- {type: call, fn: _ZN5uking2ai17EnemyNoticeTerror11loadParams_Ev, addr: 0x71003a7d1c}
|
|
EnemyNoticeLimit:
|
|
- {type: static_param, param_type: const int*, param_name: OverNum, param_offset: 0x38}
|
|
EnemyNoticeSound:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
EnemyNoticeSoundWithUI:
|
|
- {type: call, fn: _ZN5uking2ai16EnemyNoticeSound11loadParams_Ev, addr: 0x71003a66ac}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x48}
|
|
EnemyNoticeSoundSensitive:
|
|
- {type: call, fn: _ZN5uking2ai22EnemyNoticeSoundWithUI11loadParams_Ev, addr: 0x71003a7498}
|
|
EnemyNoticeSoundSensitiveTimer:
|
|
- {type: call, fn: _ZN5uking2ai25EnemyNoticeSoundSensitive11loadParams_Ev, addr: 0x71003a6b10}
|
|
- {type: static_param, param_type: const int*, param_name: Timer, param_offset: 0x70}
|
|
EnemyPermitAttackSelect:
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreEnemyMgr, param_offset: 0x38}
|
|
EnemyPursuingArrowBattle:
|
|
- {type: call, fn: _ZN5uking2ai19BokoblinArrowBattle11loadParams_Ev, addr: 0x7100330d4c}
|
|
- {type: static_param, param_type: const int*, param_name: PursuingAttackInterval, param_offset: 0x128}
|
|
- {type: static_param, param_type: const int*, param_name: PursuingAttackIntervalRand, param_offset: 0x130}
|
|
- {type: static_param, param_type: const float*, param_name: PursuingAttackStartDist, param_offset: 0x138}
|
|
- {type: static_param, param_type: const float*, param_name: PursuingAttackStartAng, param_offset: 0x140}
|
|
EnemyPursuingAttackCheck:
|
|
- {type: static_param, param_type: const int*, param_name: PursuingAttackInterval, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: PursuingAttackIntervalRand, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: PursuingAttackStartAng, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AttackAng, param_offset: 0x50}
|
|
EnemyPursuingBattle:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: const int*, param_name: PursuingAttackInterval, param_offset: 0x90}
|
|
- {type: static_param, param_type: const int*, param_name: PursuingAttackIntervalRand, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: PursuingAttackStartAng, param_offset: 0xa0}
|
|
EnemyRandomRepeatSideStep:
|
|
- {type: static_param, param_type: const int*, param_name: MinRepeatNum, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: MaxRepeatNum, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: StepDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: StepAngle, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: OutDist, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
EnemyRangeKeepSwimMove:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: CloseDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: OutDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: SpaceDist, param_offset: 0x68}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckCliff, param_offset: 0x70}
|
|
EnemyRecognizeTarget:
|
|
- {type: call, fn: _ZN5uking2ai24EnemyRecognizeTargetBase11loadParams_Ev, addr: 0x71003b14f4}
|
|
- {type: static_param, param_type: const int*, param_name: SummonNum, param_offset: 0x148}
|
|
- {type: static_param, param_type: const float*, param_name: SummonGrassHeight, param_offset: 0x150}
|
|
- {type: static_param, param_type: const float*, param_name: SummonCheckDist, param_offset: 0x158}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EquipItem1, param_offset: 0x128}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EquipItem2, param_offset: 0x138}
|
|
EnemyRestraintCheckBattle:
|
|
- {type: static_param, param_type: const int*, param_name: CheckInterval, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: CheckRandTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: CheckDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: CheckVmin, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: CheckVmax, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: CheckAngle, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsResetInterval, param_offset: 0x68}
|
|
EnemyReturnSelect:
|
|
- {type: static_param, param_type: const float*, param_name: NotReturnDist, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: CentralPos, param_offset: 0x40}
|
|
EnemyRoam:
|
|
- {type: static_param, param_type: const int*, param_name: SearchPer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: TerritoryRadius, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TerritoryRadiusRnd, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MinMoveDist, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: CentralPos, param_offset: 0x58}
|
|
EnemyRoamSelect:
|
|
- {type: static_param, param_type: const float*, param_name: HideGrassHeight, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: CentralPos, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: NotReturnDist, param_offset: 0x40}
|
|
EnemyRoamViewItem:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsChanged, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x48}
|
|
EnemySearchHorse:
|
|
- {type: static_param, param_type: const int*, param_name: RepathTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: SearchDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RideRadius, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: NoWeaponRiding, param_offset: 0x50}
|
|
EnemySearchShieldItemFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai22LandHumEnemyFindPlayer11loadParams_Ev, addr: 0x710046274c}
|
|
- {type: static_param, param_type: const int*, param_name: ShieldIdx, param_offset: 0x1e8}
|
|
- {type: static_param, param_type: const float*, param_name: SearchShieldDist, param_offset: 0x1f0}
|
|
- {type: static_param, param_type: const float*, param_name: NoShieldSearchDist, param_offset: 0x1f8}
|
|
- {type: static_param, param_type: const float*, param_name: SearchObjectDist, param_offset: 0x200}
|
|
- {type: static_param, param_type: const float*, param_name: ItemChaseableSpd, param_offset: 0x208}
|
|
- {type: static_param, param_type: const float*, param_name: ItemChasealeRot, param_offset: 0x210}
|
|
- {type: static_param, param_type: const bool*, param_name: CanGrabHeavy, param_offset: 0x218}
|
|
EnemyShieldSearchOrBattle:
|
|
- {type: static_param, param_type: const int*, param_name: ShieldIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: SearchShieldDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: NoShieldSearchDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: NoShieldTargetNearDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: ShieldReachDist, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: NoShieldEquipWpIdx, param_offset: 0x40}
|
|
EnemyShootAttackExplosives:
|
|
- {type: call, fn: _ZN5uking2ai20EnemyBaseArrowAttack11loadParams_Ev, addr: 0x710037e074}
|
|
- {type: static_param, param_type: const float*, param_name: ExplosivesAvoidDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: TurnStartAng, param_offset: 0x58}
|
|
EnemySittingTogether:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsNextActionReserved, param_offset: 0x38}
|
|
EnemySkyArrowAttack:
|
|
- {type: call, fn: _ZN5uking2ai20EnemyBaseArrowAttack11loadParams_Ev, addr: 0x710037e074}
|
|
EnemySomeIgniteBattle:
|
|
- {type: call, fn: _ZN5uking2ai23BreathAttackEnemyBattle11loadParams_Ev, addr: 0x710033f664}
|
|
- {type: static_param, param_type: const int*, param_name: IgniteNum, param_offset: 0xb0}
|
|
EnemySyncAttack:
|
|
- {type: static_param, param_type: const int*, param_name: NormalASSlot, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AttackASSlot, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidCheckLength, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidCheckAngle, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RootNodeName, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AttackNodeName, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AttackNodeNameWait, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AttackASName, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AtNodeName, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: AttackDistMin, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: AttackDistMax, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const int*, param_name: AttackInterval, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const int*, param_name: AttackIntervalRand, param_offset: 0xc0}
|
|
EnemyTargetGearSelect:
|
|
- {type: static_param, param_type: const int*, param_name: GearThreashold, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSelectEveryFrame, param_offset: 0x40}
|
|
EnemyTargetInAreaSelect:
|
|
- {type: call, fn: _ZN5uking2ai18TargetInAreaSelect11loadParams_Ev, addr: 0x71005bfe60}
|
|
- {type: static_param, param_type: const float*, param_name: LengthXZ, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: LengthMaxY, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: LengthMinY, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: CentOffset, param_offset: 0x58}
|
|
EnemyTargetInSightSelect: []
|
|
EnemyTimelineAI:
|
|
- {type: call, fn: _ZN5uking2ai10TimelineAI11loadParams_Ev, addr: 0x7100e1c440}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: CentralPos, param_offset: 0x40}
|
|
EnemyTired: []
|
|
EnemyTreeWeaponSearchOrBattle:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: SearchDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: NoSearchDist, param_offset: 0x48}
|
|
EnemyVacuumBombSelectBase:
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x7100b0ce00}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x89}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x38}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x89}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x48}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x89}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x58}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x89}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x68}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x89}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x78}
|
|
EnemyVacuumBombSelect:
|
|
- {type: call, fn: _ZN5uking2ai25EnemyVacuumBombSelectBase11loadParams_Ev, addr: 0x71003c3350}
|
|
EnemyVacuumChangeItemSelect:
|
|
- {type: call, fn: _ZN5uking2ai21EnemyVacuumBombSelect11loadParams_Ev, addr: 0x71003c2bfc}
|
|
EnemyVacuumWeaponTypeSelect:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsKey, param_offset: 0x38}
|
|
EnemyWarnNoticeSelect:
|
|
- {type: static_param, param_type: const int*, param_name: WarnNoticeTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: WarnNoticeTimeRnd, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: WarnBlinkTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: LostCounter, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSight, param_offset: 0x78}
|
|
- {type: static_param, param_type: const bool*, param_name: IsWorry, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: bool*, param_name: ForceNotice, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x90}
|
|
- {type: static_param, param_type: const int*, param_name: PenaltyStair2Num, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: MaxCountUp, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: Penalty, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: NoPenaltyNum, param_offset: 0x70}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsTrgChangeUnderWaterState, param_offset: 0x98}
|
|
EnemyWarnNoticeEndChase:
|
|
- {type: call, fn: _ZN5uking2ai21EnemyWarnNoticeSelect11loadParams_Ev, addr: 0x71003c58d4}
|
|
EnterFromResetSelect: []
|
|
EnvSeEmitPointRootAI:
|
|
- {type: static_param, param_type: const float*, param_name: InvalidatePlayDistance, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: PlayDistance, param_offset: 0x40}
|
|
EquipConditionSelect:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
EquipHaveSelector:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
UnarmedEnemySearchWeapon:
|
|
- {type: call, fn: _ZN5uking2ai18UnarmedEnemySearch11loadParams_Ev, addr: 0x71004b64a0}
|
|
- {type: static_param, param_type: const int*, param_name: EquipItemSearchIdx, param_offset: 0x6b8}
|
|
- {type: static_param, param_type: const int*, param_name: RepathTime, param_offset: 0x6c0}
|
|
- {type: static_param, param_type: const float*, param_name: SearchDist, param_offset: 0x6c8}
|
|
- {type: static_param, param_type: const float*, param_name: SearchAng, param_offset: 0x6d0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseSight, param_offset: 0x6d8}
|
|
- {type: static_param, param_type: const float*, param_name: LineReachableWeaponDist, param_offset: 0x6e0}
|
|
EquipShieldEnemySearchWeapon:
|
|
- {type: call, fn: _ZN5uking2ai24UnarmedEnemySearchWeapon11loadParams_Ev, addr: 0x71003b777c}
|
|
EquipStand:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DisplayAttKey, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TakeOutAttKey, param_offset: 0x88}
|
|
- {type: map_unit_param, param_type: const int*, param_name: EquipStandSlot, param_offset: 0x98}
|
|
- {type: aitree_variable, param_type: void*, param_name: EquipDisplayChild, param_offset: 0xa0}
|
|
EscapeFromTargetFront:
|
|
- {type: static_param, param_type: const int*, param_name: MaxTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: MinTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FrontAngle, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: UseCameraFrontByTargetPlayer, param_offset: 0x50}
|
|
EscapeFromTargetFrontRandomDir:
|
|
- {type: call, fn: _ZN5uking2ai21EscapeFromTargetFront11loadParams_Ev, addr: 0x71003c8498}
|
|
- {type: static_param, param_type: const int*, param_name: InverseDirRatio, param_offset: 0x60}
|
|
EscapeOppositeToTargetInWater:
|
|
- {type: static_param, param_type: const float*, param_name: RunAwayDistanceMax, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AllowRandAngleVertical, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AllowRandAngleHorizontal, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: DivePercent, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
EscapeOrWaitSelect:
|
|
- {type: static_param, param_type: const float*, param_name: EscapeRange, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: EscapeMoveDistMin, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: EscapeMoveDistMax, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: CheckBackAngle, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
EternalPlayerTarget: []
|
|
EventTagRootAI:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: LaunchEventByOnSignal, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: LaunchEventByOffSignal, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsEndlessEvent, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EventFlowName, param_offset: 0x60}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EventFlowEntryName, param_offset: 0x70}
|
|
EventTimeRoot:
|
|
- {type: static_param, param_type: const int*, param_name: TimeLimit, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCountDown, param_offset: 0x40}
|
|
ExceededImpulseCheck: []
|
|
ExplodeCheck: []
|
|
FirstSelect:
|
|
- {type: static_param, param_type: const bool*, param_name: ResetFromDemo, param_offset: 0x38}
|
|
FishGoToAndNibble:
|
|
- {type: static_param, param_type: const int*, param_name: NumTimeNibbleMin, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: NumTimeNibbleRand, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: DistStartNibble, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: DistBackward, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: DepthGiveUp, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x68}
|
|
SimpleWildlifeRoot:
|
|
- {type: static_param, param_type: const int*, param_name: InvalidTgtTimerVal, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: InvalidEscapeTimerVal, param_offset: 0x70}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDeleteWhenDead, param_offset: 0x78}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDeadWhenPut, param_offset: 0x80}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEscapeWhenPut, param_offset: 0x88}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDeadWhenDrop, param_offset: 0x90}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsPlayerPut, param_offset: 0x98}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsLocatorCreate, param_offset: 0xa0}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsCreateDead, param_offset: 0xa8}
|
|
- {type: call, fn: _ZNK4ksys3act2ai6RootAi18getAITreeVariable2EPPbRKN4sead14SafeStringBaseIcEE, addr: 0x7100d66968}
|
|
FishRoot:
|
|
- {type: call, fn: _ZN5uking2ai18SimpleWildlifeRoot11loadParams_Ev, addr: 0x7100342cd0}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const float*, param_name: OnGroundDepth, param_offset: 0x100}
|
|
- {type: static_param, param_type: const float*, param_name: NextJumpTimeBase, param_offset: 0x108}
|
|
- {type: static_param, param_type: const float*, param_name: NextJumpTimeRand, param_offset: 0x110}
|
|
- {type: static_param, param_type: const float*, param_name: AllowReturnThreatDist, param_offset: 0x118}
|
|
- {type: static_param, param_type: const float*, param_name: FrameUntilOutOfWater, param_offset: 0x120}
|
|
- {type: static_param, param_type: const float*, param_name: DistRunFromPlayerOnReturn, param_offset: 0x128}
|
|
- {type: static_param, param_type: const float*, param_name: IgnoreFoodBase, param_offset: 0x130}
|
|
- {type: static_param, param_type: const float*, param_name: IgnoreFoodRand, param_offset: 0x138}
|
|
- {type: static_param, param_type: const float*, param_name: IgnoreFoodAfterSuccessBase, param_offset: 0x140}
|
|
- {type: static_param, param_type: const float*, param_name: IgnoreFoodAfterSuccessRand, param_offset: 0x148}
|
|
FishSafeReturn:
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: DivePercent, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AllowReturnThreatDist, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsEscape, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
FixableLiftable:
|
|
- {type: static_param, param_type: const float*, param_name: CancelFixedScale, param_offset: 0xc8}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsFixedPlace, param_offset: 0xd0}
|
|
FldObjDlcHeroMapRelief:
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: OpenFlag, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: ClearFlag, param_offset: 0x48}
|
|
FldObjIvyBurnRoot: []
|
|
FlyInsectRoam:
|
|
- {type: static_param, param_type: const float*, param_name: TerritoryRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: TerritoryRadiusRand, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: MinHeight, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MaxHeight, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: RePathDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: RePathDistRand, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: RePathYDistRand, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: MaxRotRand, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: MaxRotRandOuter, param_offset: 0x78}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEnableOnLand, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x88}
|
|
FlyMoveToTarget:
|
|
- {type: static_param, param_type: const int*, param_name: MoveFailCount, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: OutDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetHeight, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
FlyingEnemyKeepMove:
|
|
- {type: static_param, param_type: const float*, param_name: LostDistance, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AngleRange, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: SpaceDistance, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: NearDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: BaseHeight, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: LowHeight, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: HighHeight, param_offset: 0x78}
|
|
FlyingEnemyBackKeepMove:
|
|
- {type: call, fn: _ZN5uking2ai19FlyingEnemyKeepMove11loadParams_Ev, addr: 0x71003d23d8}
|
|
FlyingEnemySideKeepMove:
|
|
- {type: call, fn: _ZN5uking2ai19FlyingEnemyKeepMove11loadParams_Ev, addr: 0x71003d23d8}
|
|
- {type: static_param, param_type: const int*, param_name: SideDirType, param_offset: 0x80}
|
|
FlyingEnemyDiagonallyKeepMove:
|
|
- {type: call, fn: _ZN5uking2ai23FlyingEnemySideKeepMove11loadParams_Ev, addr: 0x71003d36a8}
|
|
- {type: static_param, param_type: const float*, param_name: DiagAngle, param_offset: 0xa8}
|
|
FlyingEnemyFrontKeepMove:
|
|
- {type: call, fn: _ZN5uking2ai19FlyingEnemyKeepMove11loadParams_Ev, addr: 0x71003d23d8}
|
|
ForSaleOrNot: []
|
|
ForbidDoubleNoticeSelect: []
|
|
ForestGiantBattle:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: const float*, param_name: ForceAttackArea, param_offset: 0x90}
|
|
ForestGiantBattleMove:
|
|
- {type: call, fn: _ZN5uking2ai14WaitNearTarget11loadParams_Ev, addr: 0x71005e9560}
|
|
- {type: static_param, param_type: const float*, param_name: AttackHeightMin, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: AttackHeightMax, param_offset: 0x70}
|
|
ForestGiantChanceWait:
|
|
- {type: static_param, param_type: const int*, param_name: ChanceRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: CorrectRate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TurnStartAngle, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
ForestGiantClosestAttackSelect:
|
|
- {type: static_param, param_type: const int*, param_name: HipDropRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: HipDropRateFar, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0x48}
|
|
LargeEnemyFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai19EnemyBaseFindPlayer11loadParams_Ev, addr: 0x71003815ac}
|
|
ForestGiantFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai20LargeEnemyFindPlayer11loadParams_Ev, addr: 0x71003f6a30}
|
|
ForestGiantNormal:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyNormal11loadParams_Ev, addr: 0x71003a3e2c}
|
|
- {type: static_param, param_type: const float*, param_name: SleepingHearAwnRatio, param_offset: 0x3d0}
|
|
ForestGiantNoticeSound:
|
|
- {type: call, fn: _ZN5uking2ai16EnemyNoticeSound11loadParams_Ev, addr: 0x71003a66ac}
|
|
- {type: static_param, param_type: const float*, param_name: FrontAngle, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: UseSimpleOffset, param_offset: 0x50}
|
|
ForestGiantReaction:
|
|
- {type: call, fn: _ZN5uking2ai20EnemyDefaultReaction11loadParams_Ev, addr: 0x7100388294}
|
|
- {type: static_param, param_type: const int*, param_name: RightLegArmorSlot, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: LeftLegArmorSlot, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TgLegL, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BgLegL, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TgLegR, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BgLegR, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TgArmR, param_offset: 0xb8}
|
|
ForestGiantRecognizeTarget: []
|
|
ForestGiantRoam:
|
|
- {type: call, fn: _ZN5uking2ai12BokoblinRoam11loadParams_Ev, addr: 0x7100334b1c}
|
|
- {type: static_param, param_type: const float*, param_name: ReturnHomeDist, param_offset: 0xe0}
|
|
ForestGiantRoot:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x7100b0ce00}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x1e0}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x1f0}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x200}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x210}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDamageToEnemy, param_offset: 0x1d8}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IgnoreGiantArmorCondition, param_offset: 0x220}
|
|
- {type: aitree_variable, param_type: void*, param_name: GiantNecklaceUnit, param_offset: 0x228}
|
|
- {type: call, fn: sub_7100706E98, addr: 0x7100706e98}
|
|
ForestGiantStoneShootBattle:
|
|
- {type: call, fn: _ZN5uking2ai21StoneShootEnemyBattle11loadParams_Ev, addr: 0x71005ab174}
|
|
- {type: static_param, param_type: const int*, param_name: ShootItemRate1, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: ForceAttackArea, param_offset: 0xb8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ShootItemName2, param_offset: 0xc0}
|
|
Fork2AIUpperLowerBody: []
|
|
Fork3AI: []
|
|
Fork4AI: []
|
|
Fork5AI: []
|
|
Fork6AI: []
|
|
ForkActionAndJoin: []
|
|
ForkBeastGanonRoot: []
|
|
InWaterSelect:
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: OutWaterDepth, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckEveryFrame, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsForceChange, param_offset: 0x50}
|
|
FreezeInWaterSelect:
|
|
- {type: call, fn: _ZN5uking2ai13InWaterSelect11loadParams_Ev, addr: 0x710044ddfc}
|
|
- {type: static_param, param_type: const int*, param_name: IceBreakTime, param_offset: 0x58}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsKeepFreeze, param_offset: 0x60}
|
|
FriendCallAction:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: NearDistH, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: NearDistVMax, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: NearDistVMin, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x58}
|
|
FromPopPoolDamageSelect: []
|
|
GambleTreasureBoxRoot:
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsOpenTreasureBox, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: 'sead::SafeString*', param_name: DropActorName, param_offset: 0x40}
|
|
GameDataFlagSelector:
|
|
- {type: static_param, param_type: const bool*, param_name: CheckOnEnterOnly, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: ClearFlag, param_offset: 0x40}
|
|
GanonApproachOnFloorRoot:
|
|
- {type: static_param, param_type: const float*, param_name: FinDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ApproachTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FinFarDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MoveFrontRate, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: MoveFrontLRRate, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: MoveBackLRRate, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: CloseDist, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: ForbitAngMin, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: ForbitAngMax, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: CheckPosAng0, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: CheckPosAng1, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: CheckPosAng2, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: CheckPosAng3, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: CheckPosAng4, param_offset: 0xa0}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsMoveSide, param_offset: 0xa8}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsChangeable, param_offset: 0xb0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xb8}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: MoveDstPos, param_offset: 0xc0}
|
|
GanonApproachOnWallRoot:
|
|
- {type: static_param, param_type: const float*, param_name: ApproachTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MinDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: MaxDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: FinDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsInterpolateYUp, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
GanonBattleOnFloorRoot:
|
|
- {type: static_param, param_type: const float*, param_name: FarAttackDist, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsNoWait, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
GanonBattleOnWallRoot:
|
|
- {type: static_param, param_type: const float*, param_name: GuardianActivateHP, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
GanonBattleRoot: []
|
|
LastBossShootNormalArrowRoot:
|
|
- {type: static_param, param_type: const int*, param_name: ArrowNum, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPowerForPlayer, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: BattleNodeOffsetLR, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: BattleNodeOffsetUD, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsPrepreNextArrow, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ArrowName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsName, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ReflectOffset, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x98}
|
|
GanonBeamOnFloor:
|
|
- {type: call, fn: _ZN5uking2ai28LastBossShootNormalArrowRoot11loadParams_Ev, addr: 0x710047c28c}
|
|
- {type: static_param, param_type: const float*, param_name: TurnStartAng, param_offset: 0x260}
|
|
- {type: static_param, param_type: const float*, param_name: KeepMinDist, param_offset: 0x268}
|
|
- {type: static_param, param_type: const float*, param_name: TurnRate, param_offset: 0x270}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: WalkAS, param_offset: 0x278}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TurnAS, param_offset: 0x288}
|
|
GanonBeamOnWall:
|
|
- {type: call, fn: _ZN5uking2ai28LastBossShootNormalArrowRoot11loadParams_Ev, addr: 0x710047c28c}
|
|
GanonBeastWait:
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsWeakPointAppearMode, param_offset: 0x38}
|
|
GanonBeastDying:
|
|
- {type: call, fn: _ZN5uking2ai14GanonBeastWait11loadParams_Ev, addr: 0x71003e8194}
|
|
GanonBeastMoveSelect:
|
|
- {type: static_param, param_type: const float*, param_name: Dist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsMoveFinishEnd, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: CentralPoint, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: FrontOffset, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: WallDist, param_offset: 0x48}
|
|
GanonBeastReaction:
|
|
- {type: static_param, param_type: const int*, param_name: ASSlot, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: void*, param_name: WeakPointAliveFlag, param_offset: 0x48}
|
|
- {type: aitree_variable, param_type: void*, param_name: WeakPointActiveFlag, param_offset: 0x50}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsWeakPointAppearMode, param_offset: 0x40}
|
|
GanonBeastRoot:
|
|
- {type: static_param, param_type: const int*, param_name: GrudeInterval3, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const int*, param_name: GrudeInterval4, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const int*, param_name: GrudeInterval5, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const int*, param_name: GrudeCreateNum, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const int*, param_name: WeakPointASSlot, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: GrudePlayerDist, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: GrudeRandRange, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: GrudeCenterOffset, param_offset: 0xf8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: InitWeakPointASName, param_offset: 0x100}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GrudeRainObject, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GrudeRainObject2, param_offset: 0xa0}
|
|
- {type: aitree_variable, param_type: void*, param_name: WeakPointAliveFlag, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: void*, param_name: WeakPointActiveFlag, param_offset: 0x48}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsGanonBeastAngry, param_offset: 0x38}
|
|
GanonBeastStairState: []
|
|
GanonBeastSufferChanger:
|
|
- {type: static_param, param_type: const int*, param_name: WeakPoint1Time, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: WeakPoint2Time, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: WeakPoint3Time, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: WeakPoint4Time, param_offset: 0x70}
|
|
- {type: static_param, param_type: const int*, param_name: CloseOption, param_offset: 0x78}
|
|
- {type: static_param, param_type: const int*, param_name: Timer, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: mstxtName, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: labelName, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: labelName2, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: labelName3, param_offset: 0xb8}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsWeakPointAppearMode, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: int*, param_name: SufferChangeStopCounter, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: void*, param_name: SimpleDialogUnit, param_offset: 0x50}
|
|
- {type: aitree_variable, param_type: bool*, param_name: InBeastGanonVoiceSequence, param_offset: 0x48}
|
|
GanonDemoMoveSeqTwoAction: []
|
|
GanonFarAttackRootOnWall:
|
|
- {type: static_param, param_type: const int*, param_name: PillarMax, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: ViewPos, param_offset: 0x48}
|
|
GanonGrudgeNormal:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyNormal11loadParams_Ev, addr: 0x71003a3e2c}
|
|
GanonNearAttackOnFloorRoot:
|
|
- {type: static_param, param_type: const float*, param_name: NearDist, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsCounter, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsPrevBeam, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
GanonNormalRoot: []
|
|
GanonReaction:
|
|
- {type: call, fn: _ZN5uking2ai20EnemyDefaultReaction11loadParams_Ev, addr: 0x7100388294}
|
|
GanonRecognizeRoot: []
|
|
GanonShockRoot:
|
|
- {type: static_param, param_type: const bool*, param_name: IsDoRecoverAction, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsGuardJust, param_offset: 0x40}
|
|
GanonStateChangeRoot:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
GanonThrowActorRoot:
|
|
- {type: static_param, param_type: const int*, param_name: AttackDamage, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: AddAtackPower, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsThrowQuick, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsWaitBulletDelete, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSetSystemGroupHandler, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSendDeleteMessageAtLeave, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ThrowActorName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RegisterPartsName, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: ViewPos, param_offset: 0x98}
|
|
GanonThrowMultiActorRoot:
|
|
- {type: call, fn: _ZN5uking2ai19GanonThrowActorRoot11loadParams_Ev, addr: 0x71003f008c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsName1, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsName2, param_offset: 0xb8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsName3, param_offset: 0xc8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsName4, param_offset: 0xd8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsName5, param_offset: 0xe8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsName6, param_offset: 0xf8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsName7, param_offset: 0x108}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsName8, param_offset: 0x118}
|
|
GanonWeaponAttackOnFloor:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CloseDist, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
GearRangeSelect:
|
|
- {type: static_param, param_type: const int*, param_name: GearThreashold, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: CheckOnce, param_offset: 0x40}
|
|
GelEnemyReaction:
|
|
- {type: call, fn: _ZN5uking2ai20EnemyDefaultReaction11loadParams_Ev, addr: 0x7100388294}
|
|
HeroSoulGiftRoot:
|
|
- {type: static_param, param_type: const bool*, param_name: UseInitMtxForBasePos, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: UseInitMtxForBaseRot, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: PosOffset, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: RotOffset, param_offset: 0x50}
|
|
GerudoHeroSoulGiftRoot:
|
|
- {type: call, fn: _ZN5uking2ai16HeroSoulGiftRoot11loadParams_Ev, addr: 0x710042eef8}
|
|
- {type: static_param, param_type: const float*, param_name: MaxLength, param_offset: 0x90}
|
|
GerudoQueenBattle:
|
|
- {type: static_param, param_type: const float*, param_name: RetireFrame, param_offset: 0x38}
|
|
GetItemNormal: []
|
|
GetItemBrightBow:
|
|
- {type: call, fn: _ZN5uking2ai13GetItemNormal11loadParams_Ev, addr: 0x71003f5464}
|
|
- {type: static_param, param_type: const float*, param_name: GetRadius, param_offset: 0x40}
|
|
GiantArmorAsWeakPoint:
|
|
- {type: call, fn: _ZN5uking2ai14GiantArmorRoot11loadParams_Ev, addr: 0x71003f63fc}
|
|
GiantEarthReleaseAttack:
|
|
- {type: call, fn: _ZN5uking2ai18EarthReleaseAttack11loadParams_Ev, addr: 0x710037c144}
|
|
- {type: static_param, param_type: const float*, param_name: StartHeight, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: StartDistFromTarget, param_offset: 0x98}
|
|
- {type: aitree_variable, param_type: float*, param_name: KeepDistFromGround, param_offset: 0xa0}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsArrivedAtDestination, param_offset: 0xa8}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: DestinationPos, param_offset: 0xb0}
|
|
GiantEscapeFromDamageWater: []
|
|
GiantNavMoveTarget:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ReachTargetArea, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RepathTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: TooFarDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: TargetVMax, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: TargetVMin, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: FrontAngle, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
GiantNavMoveWithFirstAction:
|
|
- {type: call, fn: _ZN5uking2ai18GiantNavMoveTarget11loadParams_Ev, addr: 0x71003f8fb4}
|
|
GiantRoamSelect:
|
|
- {type: map_unit_param, param_type: const int*, param_name: GiantRoamType, param_offset: 0x38}
|
|
SpecialEnemySleep:
|
|
- {type: static_param, param_type: const float*, param_name: AwakeDelayTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAwakenByHearing, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsWaitAfterAwaken, param_offset: 0x48}
|
|
GiantSleepNormal:
|
|
- {type: call, fn: _ZN5uking2ai17SpecialEnemySleep11loadParams_Ev, addr: 0x710059ad6c}
|
|
- {type: static_param, param_type: const float*, param_name: ForceAwakeDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AwakeRbName, param_offset: 0x68}
|
|
GiantSleepReaction: []
|
|
GiantStoneShootAngrySelect:
|
|
- {type: static_param, param_type: const int*, param_name: ThrowableAngryRate, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcHandle**', param_name: IgniteHandle, param_offset: 0x48}
|
|
GolemChemicalResetSelect:
|
|
- {type: aitree_variable, param_type: void*, param_name: GolemChemicalController, param_offset: 0x38}
|
|
GolemChemicalVanishedSelect:
|
|
- {type: aitree_variable, param_type: void*, param_name: GolemChemicalController, param_offset: 0x38}
|
|
GolemClimbedSelect:
|
|
- {type: static_param, param_type: const int*, param_name: ClimbTime, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: float*, param_name: GolemClimbedTime, param_offset: 0x40}
|
|
GolemClimbedTimeSelect:
|
|
- {type: static_param, param_type: const int*, param_name: LimitTime, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: float*, param_name: GolemClimbedTime, param_offset: 0x40}
|
|
GolemFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai20LargeEnemyFindPlayer11loadParams_Ev, addr: 0x71003f6a30}
|
|
- {type: static_param, param_type: const float*, param_name: SearchExplosiveDist, param_offset: 0x140}
|
|
GolemFireREnemyBattle:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: const float*, param_name: PlayerRecoverFromFallFrames, param_offset: 0x90}
|
|
GolemNormal:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyNormal11loadParams_Ev, addr: 0x71003a3e2c}
|
|
GolemNoticeWorry:
|
|
- {type: static_param, param_type: const float*, param_name: TurnStartAngle, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x48}
|
|
ReuseBulletPartsRoot: []
|
|
GolemPartRoot:
|
|
- {type: call, fn: _ZN5uking2ai20ReuseBulletPartsRoot11loadParams_Ev, addr: 0x7100551f38}
|
|
- {type: static_param, param_type: const float*, param_name: ChemFieldScale, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: NormalAS, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ActiveAS, param_offset: 0xa8}
|
|
- {type: aitree_variable, param_type: bool*, param_name: GolemPartInitialIceMagic, param_offset: 0xb8}
|
|
- {type: aitree_variable, param_type: bool*, param_name: GolemPartInitialBurn, param_offset: 0xc0}
|
|
GolemPartsSelect:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ArmRModelMatrialName, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ArmLModelMatrialName, param_offset: 0x48}
|
|
WeakPointRoot:
|
|
- {type: static_param, param_type: const int*, param_name: OwnerDamage, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsBreakable, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSyncDamage, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsShowCriticalEffect, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsNoReaction, param_offset: 0x58}
|
|
GolemWeakPointRoot:
|
|
- {type: call, fn: _ZN5uking2ai13WeakPointRoot11loadParams_Ev, addr: 0x71005eee04}
|
|
GolemRWeakPointRoot:
|
|
- {type: call, fn: _ZN5uking2ai18GolemWeakPointRoot11loadParams_Ev, addr: 0x71004043ac}
|
|
GolemReaction:
|
|
- {type: static_param, param_type: const int*, param_name: ClimbLimitTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: ClampRestClimbTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: IgnoreBombTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RightArmTgtBodyName, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LeftArmTgtBodyName, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BreakArmLXLinkKey, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BodyArmLName1, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BodyArmLName2, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChmArmLName, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ArmLMaterialName, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BreakArmRXLinkKey, param_offset: 0xc0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BodyArmRName1, param_offset: 0xd0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BodyArmRName2, param_offset: 0xe0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChmArmRName, param_offset: 0xf0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ArmRMaterialName, param_offset: 0x100}
|
|
- {type: aitree_variable, param_type: float*, param_name: GolemClimbedTime, param_offset: 0x110}
|
|
- {type: aitree_variable, param_type: void*, param_name: GolemChemicalController, param_offset: 0x118}
|
|
GolemRootBase:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
|
|
- {type: static_param, param_type: const int*, param_name: ShaderASTargetBone, param_offset: 0x1d8}
|
|
- {type: static_param, param_type: const int*, param_name: BodyShaderSeqBank, param_offset: 0x1e0}
|
|
- {type: static_param, param_type: const int*, param_name: ArmRShaderSeqBank, param_offset: 0x1e8}
|
|
- {type: static_param, param_type: const int*, param_name: ArmLShaderSeqBank, param_offset: 0x1f0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: UpperArmL_PartsKey, param_offset: 0x1f8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LowerArmL_PartsKey, param_offset: 0x208}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: UpperArmR_PartsKey, param_offset: 0x218}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LowerArmR_PartsKey, param_offset: 0x228}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChemicalFieldKey, param_offset: 0x238}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BodyDeactiveAS, param_offset: 0x248}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ArmRDeactiveAS, param_offset: 0x258}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ArmLDeactiveAS, param_offset: 0x268}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BodyActiveAS, param_offset: 0x278}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ArmRActiveAS, param_offset: 0x288}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ArmLActiveAS, param_offset: 0x298}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BodyMimicAS, param_offset: 0x2a8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ArmRMimicAS, param_offset: 0x2b8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ArmLMimicAS, param_offset: 0x2c8}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: GolemTextureName, param_offset: 0x2d8}
|
|
- {type: aitree_variable, param_type: void*, param_name: GolemChemicalController, param_offset: 0x2e8}
|
|
GolemRoot:
|
|
- {type: call, fn: _ZN5uking2ai13GolemRootBase11loadParams_Ev, addr: 0x71004024d0}
|
|
- {type: static_param, param_type: const int*, param_name: ClimbFinishTime, param_offset: 0x310}
|
|
- {type: static_param, param_type: const float*, param_name: StandContactHeight, param_offset: 0x318}
|
|
- {type: static_param, param_type: const bool*, param_name: IsBreakContactTree, param_offset: 0x320}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: GolemWeakPointLocation, param_offset: 0x328}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: GolemSleepType, param_offset: 0x338}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: GolemWeakPointActor, param_offset: 0x348}
|
|
- {type: aitree_variable, param_type: float*, param_name: GolemClimbedTime, param_offset: 0x358}
|
|
GolemSleepNormal:
|
|
- {type: call, fn: _ZN5uking2ai17SpecialEnemySleep11loadParams_Ev, addr: 0x710059ad6c}
|
|
- {type: aitree_variable, param_type: void*, param_name: GolemChemicalController, param_offset: 0x60}
|
|
GolemSleepTypeSelect:
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: GolemSleepType, param_offset: 0x38}
|
|
GolfBallRoot:
|
|
- {type: static_param, param_type: const int*, param_name: IntSmashJudgeFrame, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: IntSmashContinueFrame, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FloatJudgeSmash, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: FloatJudgeStop, param_offset: 0x50}
|
|
GoronCannonBase:
|
|
- {type: static_param, param_type: const float*, param_name: RotRadAccel, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RotBrake, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ShotCannonBallScale, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDrawDebug, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseShotNodeAngle, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ActName, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ShotNodeName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: Offset, param_offset: 0x80}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TiltAngle, param_offset: 0x88}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TiltAngularSpeed, param_offset: 0x90}
|
|
- {type: map_unit_param, param_type: const float*, param_name: Angle, param_offset: 0x98}
|
|
- {type: map_unit_param, param_type: const float*, param_name: Speed, param_offset: 0xa0}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0xa8}
|
|
GoronCannon:
|
|
- {type: call, fn: _ZN5uking2ai15GoronCannonBase11loadParams_Ev, addr: 0x710032db80}
|
|
GoronHeroDescendentRoot:
|
|
- {type: static_param, param_type: const int*, param_name: GuardEndDelayTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: WhistleReactTimeGo, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: WhistleReactTimeStop, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: AppearWaitTime, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: PlayerNearDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: PlayerLeaveDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: PlayerSeparateDist, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: FollowModeFlagName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: PlayerFollowOffset, param_offset: 0x80}
|
|
GoronHeroSoulGiftRoot:
|
|
- {type: call, fn: _ZN5uking2ai16HeroSoulGiftRoot11loadParams_Ev, addr: 0x710042eef8}
|
|
GroundAngleSelect:
|
|
- {type: static_param, param_type: const float*, param_name: SlopeAngle, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckEveryFrame, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckActorMtx, param_offset: 0x48}
|
|
GroundHitSelect:
|
|
- {type: static_param, param_type: const bool*, param_name: IsActionEndEnd, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEnterCheck, param_offset: 0x40}
|
|
GrudgeEyeball:
|
|
- {type: map_unit_param, param_type: const int*, param_name: EyeballFirstState, param_offset: 0x38}
|
|
GuardAndRevenge:
|
|
- {type: static_param, param_type: const float*, param_name: DrownDepth, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
GuardFlagSelect: []
|
|
GuardFrequencySelect: []
|
|
GuardianAI: []
|
|
GuardianBattleBeamAttack:
|
|
- {type: call, fn: _ZN5uking2ai10GuardianAI11loadParams_Ev, addr: 0x710040da68}
|
|
GuardianBeam:
|
|
- {type: static_param, param_type: const float*, param_name: MaxDistance, param_offset: 0x38}
|
|
GuardianBeamAttackBase: []
|
|
GuardianBeamAttack:
|
|
- {type: call, fn: _ZN5uking2ai22GuardianBeamAttackBase11loadParams_Ev, addr: 0x7100411ddc}
|
|
- {type: static_param, param_type: const float*, param_name: LightRadius, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: LightLength, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: LightLengthOffset, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: EarSpeed, param_offset: 0x98}
|
|
- {type: static_param, param_type: const bool*, param_name: AdjustRadius, param_offset: 0xa0}
|
|
RailMove:
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreNoWaitStopPoint, param_offset: 0x38}
|
|
RailMoveWithClose:
|
|
- {type: call, fn: _ZN5uking2ai8RailMove11loadParams_Ev, addr: 0x710032c528}
|
|
- {type: static_param, param_type: const float*, param_name: OnRailDistance, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: FarDistance, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0xb0}
|
|
GuardianBezierRailMove:
|
|
- {type: call, fn: _ZN5uking2ai17RailMoveWithClose11loadParams_Ev, addr: 0x71005375b8}
|
|
GuardianChase:
|
|
- {type: call, fn: _ZN5uking2ai10GuardianAI11loadParams_Ev, addr: 0x710040da68}
|
|
- {type: map_unit_param, param_type: const float*, param_name: ChaseRange, param_offset: 0x38}
|
|
GuardianCloseBattle:
|
|
- {type: call, fn: _ZN5uking2ai10GuardianAI11loadParams_Ev, addr: 0x710040da68}
|
|
GuardianDown:
|
|
- {type: call, fn: _ZN5uking2ai10GuardianAI11loadParams_Ev, addr: 0x710040da68}
|
|
GuardianMiniBattle:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RootNodeName, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Arm1NodeName, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Arm2NodeName, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Arm3NodeName, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotRight, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotLeft, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotBack, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const int*, param_name: RollingInterval, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreArmCondition, param_offset: 0x100}
|
|
- {type: static_param, param_type: const int*, param_name: TurnMoveTime, param_offset: 0x108}
|
|
- {type: static_param, param_type: const int*, param_name: TurnMovePer, param_offset: 0x110}
|
|
- {type: static_param, param_type: const float*, param_name: TurnMoveStartDist, param_offset: 0x118}
|
|
- {type: static_param, param_type: const int*, param_name: CounterStartDamageCount, param_offset: 0x120}
|
|
- {type: static_param, param_type: const int*, param_name: CounterStartTime, param_offset: 0x128}
|
|
- {type: static_param, param_type: const bool*, param_name: CheckOnNoNavMesh, param_offset: 0x130}
|
|
- {type: aitree_variable, param_type: int*, param_name: DamagedCount, param_offset: 0x138}
|
|
GuardianMini2ndBattle:
|
|
- {type: call, fn: _ZN5uking2ai18GuardianMiniBattle11loadParams_Ev, addr: 0x7100415790}
|
|
- {type: static_param, param_type: const int*, param_name: AttackHitNum, param_offset: 0x1b8}
|
|
- {type: static_param, param_type: const int*, param_name: CounterStopTime, param_offset: 0x1c0}
|
|
GuardianMini2ndBattleAttack:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AscendingCurrentName, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AscendingCurrentTime, param_offset: 0x48}
|
|
- {type: aitree_variable, param_type: int*, param_name: GuardianMiniChanceTimeState, param_offset: 0x50}
|
|
GuardianMiniBattleStateSelect:
|
|
- {type: static_param, param_type: const float*, param_name: SecondLifeRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FinalLifeRatio, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEnterOnly, param_offset: 0x48}
|
|
GuardianMiniBeam:
|
|
- {type: call, fn: _ZN5uking2ai15BeamExplodeBase11loadParams_Ev, addr: 0x710056cae0}
|
|
MiniBeamAttack:
|
|
- {type: call, fn: _ZN5uking2ai23BreathAttackEnemyBattle11loadParams_Ev, addr: 0x710033f664}
|
|
- {type: static_param, param_type: const float*, param_name: FluctuationRange, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: FluctuationSpan, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: TargetOffsetY, param_offset: 0xc0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: NodeName, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsValidGuide, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSmallHit, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0xe8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AimEffectName, param_offset: 0xf0}
|
|
GuardianMiniBeamAttack:
|
|
- {type: call, fn: _ZN5uking2ai14MiniBeamAttack11loadParams_Ev, addr: 0x710042d2f4}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: HeadNodeName, param_offset: 0x250}
|
|
- {type: static_param, param_type: const int*, param_name: AttackInterval, param_offset: 0x260}
|
|
- {type: static_param, param_type: const int*, param_name: EndShaderASFrame, param_offset: 0x268}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LoopShaderASName, param_offset: 0x270}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EndShaderASName, param_offset: 0x280}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PreLaunchEffectName, param_offset: 0x290}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x2a0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFinalBattle, param_offset: 0x2a8}
|
|
- {type: static_param, param_type: const float*, param_name: InDirAngle, param_offset: 0x2b0}
|
|
GuardianMiniBeamAttackMove:
|
|
- {type: static_param, param_type: const int*, param_name: MoveTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AttackInterval, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: BeamSpeed, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BaseNode, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: TargetDistOffset, param_offset: 0x68}
|
|
GuardianMiniBeamAttackNoWait:
|
|
- {type: call, fn: _ZN5uking2ai22GuardianMiniBeamAttack11loadParams_Ev, addr: 0x7100417c00}
|
|
- {type: static_param, param_type: const float*, param_name: AttackAngle, param_offset: 0x2d8}
|
|
GuardianMiniBeamToExplosives:
|
|
- {type: call, fn: _ZN5uking2ai22GuardianMiniBeamAttack11loadParams_Ev, addr: 0x7100417c00}
|
|
- {type: static_param, param_type: const float*, param_name: ExplosivesAvoidDist, param_offset: 0x2d8}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x2e0}
|
|
GuardianMiniBlownOff:
|
|
- {type: static_param, param_type: const float*, param_name: RotNeckAngle, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RotNeckSpeed, param_offset: 0x40}
|
|
GuardianMiniChangeWeapon:
|
|
- {type: static_param, param_type: const int*, param_name: RotValue, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RootNodeName, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DamageNodeName, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DamageASName, param_offset: 0x68}
|
|
GuardianMiniFinalBattle:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotRight, param_offset: 0x90}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotLeft, param_offset: 0x98}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotBack, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const int*, param_name: AttackHitNum, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsPreAttackMove, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: RotNeckRate, param_offset: 0xb8}
|
|
- {type: aitree_variable, param_type: int*, param_name: GuardianMiniChanceTimeState, param_offset: 0xc0}
|
|
GuardianMiniFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai22LandHumEnemyFindPlayer11loadParams_Ev, addr: 0x710046274c}
|
|
GuardianMiniGroggy:
|
|
- {type: static_param, param_type: const int*, param_name: ChanceTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RestartASName, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DefaultASName, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
GuardianMiniGuardSelect:
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotRight, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotLeft, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotBack, param_offset: 0x48}
|
|
GuardianMiniNoWeaponSelect:
|
|
- {type: static_param, param_type: const bool*, param_name: IsSelectFirstTime, param_offset: 0x38}
|
|
GuardianMiniOnNoNavMesh:
|
|
- {type: static_param, param_type: const int*, param_name: ChangeToIceTimer, param_offset: 0x38}
|
|
GuardianMiniRangeKeepMove:
|
|
- {type: call, fn: _ZN5uking2ai18EnemyRangeKeepMove11loadParams_Ev, addr: 0x71003ad5bc}
|
|
GuardianMiniReaction:
|
|
- {type: call, fn: _ZN5uking2ai20EnemyDefaultReaction11loadParams_Ev, addr: 0x7100388294}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RootNodeName, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Arm1NodeName, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Arm2NodeName, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Arm3NodeName, param_offset: 0x98}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotRight, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotLeft, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotBack, param_offset: 0xb8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PreAttackASRight, param_offset: 0xc0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PreAttackASLeft, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const int*, param_name: JustGuardNumForBreak, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeWeapon, param_offset: 0xe8}
|
|
- {type: aitree_variable, param_type: int*, param_name: GuardianMiniChanceTimeState, param_offset: 0xf0}
|
|
GuardianMiniRecognizeTarget: []
|
|
GuardianMiniRollingAttackMove:
|
|
- {type: call, fn: _ZN5uking2ai18EnemyRangeKeepMove11loadParams_Ev, addr: 0x71003ad5bc}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RootNodeName, param_offset: 0x110}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AttackNodeName, param_offset: 0x120}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AttackASName, param_offset: 0x130}
|
|
- {type: static_param, param_type: const int*, param_name: RollingNumMin, param_offset: 0x140}
|
|
- {type: static_param, param_type: const int*, param_name: RollingNumMax, param_offset: 0x148}
|
|
- {type: static_param, param_type: const int*, param_name: RollingWaitTime, param_offset: 0x150}
|
|
- {type: static_param, param_type: const int*, param_name: RollingIntervalTime, param_offset: 0x158}
|
|
- {type: static_param, param_type: const int*, param_name: StopRollingNum, param_offset: 0x160}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidSideDist, param_offset: 0x168}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidBackDist, param_offset: 0x170}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidAngle, param_offset: 0x178}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x180}
|
|
- {type: static_param, param_type: const float*, param_name: BackWalkRotSpeedRatio, param_offset: 0x188}
|
|
- {type: static_param, param_type: const float*, param_name: RushRotSpeedRatio, param_offset: 0x190}
|
|
- {type: static_param, param_type: const int*, param_name: AttackType, param_offset: 0x198}
|
|
- {type: static_param, param_type: const int*, param_name: BackWalkMinTime, param_offset: 0x1a0}
|
|
- {type: static_param, param_type: const int*, param_name: BackWalkRollingStartTime, param_offset: 0x1a8}
|
|
- {type: static_param, param_type: const float*, param_name: BackWalkDist, param_offset: 0x1b0}
|
|
- {type: static_param, param_type: const int*, param_name: RushAttackImpulse, param_offset: 0x1b8}
|
|
- {type: static_param, param_type: const int*, param_name: RollingStopTime, param_offset: 0x1c0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsValidChanceTime, param_offset: 0x1c8}
|
|
- {type: static_param, param_type: const int*, param_name: CrashDamage, param_offset: 0x1d0}
|
|
- {type: static_param, param_type: const int*, param_name: BreakPillarTime, param_offset: 0x1d8}
|
|
GuardianMiniRoot:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
|
|
- {type: static_param, param_type: const float*, param_name: NeckRotRatio, param_offset: 0x1d8}
|
|
- {type: static_param, param_type: const int*, param_name: JustGuardNumForBreak, param_offset: 0x1e0}
|
|
- {type: static_param, param_type: const float*, param_name: RotStopSpeed, param_offset: 0x1e8}
|
|
- {type: aitree_variable, param_type: int*, param_name: DamagedCount, param_offset: 0x1f0}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsTransformedGuardianMini, param_offset: 0x1f8}
|
|
- {type: aitree_variable, param_type: int*, param_name: GuardianMiniChanceTimeState, param_offset: 0x200}
|
|
GuardianMiniTargetOnScalffold:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: NearDist, param_offset: 0x40}
|
|
GuardianMiniTransformSelect:
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsTransformedGuardianMini, param_offset: 0x38}
|
|
ViewWait:
|
|
- {type: static_param, param_type: const float*, param_name: TurnStartAngle, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: CheckOnce, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
GuardianMiniViewWait:
|
|
- {type: call, fn: _ZN5uking2ai8ViewWait11loadParams_Ev, addr: 0x71005e5bc4}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotRight, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotLeft, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotBack, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RootNodeName, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Arm1NodeName, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Arm2NodeName, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Arm3NodeName, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsPartialBind, param_offset: 0xb8}
|
|
GuardianRoam:
|
|
- {type: call, fn: _ZN5uking2ai10GuardianAI11loadParams_Ev, addr: 0x710040da68}
|
|
- {type: static_param, param_type: const int*, param_name: MoveTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MoveRadius, param_offset: 0x40}
|
|
GuardianRoot:
|
|
- {type: call, fn: _ZN5uking2ai10GuardianAI11loadParams_Ev, addr: 0x710040da68}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsSuspended, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: ForceSetDropPos, param_offset: 0x40}
|
|
GuardianTargetLost:
|
|
- {type: call, fn: _ZN5uking2ai10GuardianAI11loadParams_Ev, addr: 0x710040da68}
|
|
- {type: static_param, param_type: const int*, param_name: LostCountMax, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: MoveRange, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: BackOffset, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: AirThreshold, param_offset: 0x80}
|
|
GuardianWait:
|
|
- {type: call, fn: _ZN5uking2ai10GuardianAI11loadParams_Ev, addr: 0x710040da68}
|
|
GyroActivateTerminal: []
|
|
HangedLamp:
|
|
- {type: static_param, param_type: const bool*, param_name: DisableImpulseByArrow, param_offset: 0x60}
|
|
HasPreActorSelect: []
|
|
HaveNoWeaponSelector: []
|
|
HeightSelectTwoAction:
|
|
- {type: static_param, param_type: const int*, param_name: SelectCheckInterval, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: HeightMin, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: HeightMax, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
HiddenKorokRoot:
|
|
- {type: static_param, param_type: const float*, param_name: PainTalkHitSpeed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: PainTalkDistance, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const int*, param_name: KorokEventStartWaitFrame, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsAppearCheck, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: PlacementType, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsHiddenKorokLiftAppear, param_offset: 0x68}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsInvisibleKorok, param_offset: 0x70}
|
|
HiddenOctarockFindPlayer:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: LostTimer, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: ActorRadius, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: LostDistOffset, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: NoticeDelayTime, param_offset: 0x60}
|
|
HiddenOctarockNormal:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyNormal11loadParams_Ev, addr: 0x71003a3e2c}
|
|
- {type: static_param, param_type: const float*, param_name: OptionHitReactionDelay, param_offset: 0x3d0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSitDown, param_offset: 0x3d8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsHitGround, param_offset: 0x3e0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReactionByWigHit, param_offset: 0x3e8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsHide, param_offset: 0x3f0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIvalidateSight, param_offset: 0x3f8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSealHearing, param_offset: 0x400}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsNearCreate, param_offset: 0x408}
|
|
HiddenOctarockSearchTarget:
|
|
- {type: static_param, param_type: const float*, param_name: NoticeTerrorLevel, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: NoticeWorryRange, param_offset: 0x40}
|
|
HomePosDistanceSelector:
|
|
- {type: static_param, param_type: const float*, param_name: BoundaryDistance, param_offset: 0x38}
|
|
Horse:
|
|
- {type: static_param, param_type: const float*, param_name: DistanceFall, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: DistanceFallDie, param_offset: 0x40}
|
|
HorseCheckLineOfSightSelectorBase:
|
|
- {type: static_param, param_type: const int*, param_name: DirectionNum, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: DirectionAngle, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: Distance, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: RadiusScale, param_offset: 0x50}
|
|
HorseCheckLineOfSightSelector:
|
|
- {type: call, fn: _ZN5uking2ai33HorseCheckLineOfSightSelectorBase11loadParams_Ev, addr: 0x7100346d88}
|
|
HorseDamageTypeSelect: []
|
|
HorseEscapeRouteRailAI:
|
|
- {type: static_param, param_type: const int*, param_name: Count, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: UpdatePosDistance, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
HorseGoToEatAI:
|
|
- {type: static_param, param_type: const int*, param_name: TimeoutFrame, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x40}
|
|
HorseLoopTarget:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TargetName, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFlip, param_offset: 0x48}
|
|
HorseLoopTargetAndWaitAI:
|
|
- {type: call, fn: _ZN5uking2ai15HorseLoopTarget11loadParams_Ev, addr: 0x7101280044}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeWaitRate, param_offset: 0x170}
|
|
- {type: static_param, param_type: const float*, param_name: MaxWaitTime, param_offset: 0x178}
|
|
- {type: static_param, param_type: const float*, param_name: MinWaitTime, param_offset: 0x180}
|
|
HorseMoveToPlayer:
|
|
- {type: call, fn: _ZN5uking2ai11HorseFollow11loadParams_Ev, addr: 0x7100437a5c}
|
|
- {type: static_param, param_type: const float*, param_name: DistanceSuccessEndIfInterrupted, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: DistanceResetGearInput, param_offset: 0xe8}
|
|
HorseNatureSelectAI: []
|
|
HorseNotRidden:
|
|
- {type: static_param, param_type: const int*, param_name: EscapeCountThreshold, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: NearHorseAssociationDistance, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: EscapeDelayFramesMin, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: EscapeDelayFramesMax, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: CallDelayFrames, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AttackFrontDistance, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: AttackFrontAngleCos, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: AttackBackDistance, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: AttackBackAngleCos, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: AttackDefinitelyDistance, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: AttackIntervalFrames, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: MoveAttackCLOSDistanceByRadius, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: CarriedItemCosThresholdForEat, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: StaggerVelocityThreshold, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: CarriedItemPosRTYOffset, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: CarriedItemPosRTYWidth, param_offset: 0xb0}
|
|
- {type: dynamic_param, param_type: int*, param_name: ChildSelectAtFirst, param_offset: 0xb8}
|
|
HorsePrevRiddenStatusSelector: []
|
|
HorseReins: []
|
|
HorseRiddenAI: []
|
|
HorseRiddenByEnemyAI:
|
|
- {type: static_param, param_type: const float*, param_name: AngryASPeriods, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FramesRetryNormalActionAtFailed, param_offset: 0x40}
|
|
HorseRiddenByNPCBase:
|
|
- {type: static_param, param_type: const bool*, param_name: IsEscapeFromSameActorType, param_offset: 0x38}
|
|
HorseRiddenByNPC:
|
|
- {type: call, fn: _ZN5uking2ai20HorseRiddenByNPCBase11loadParams_Ev, addr: 0x7100e4c5c0}
|
|
- {type: static_param, param_type: const float*, param_name: NavMeshCharacterScaleAtPrecise, param_offset: 0x48}
|
|
HorseRideChargeAttack:
|
|
- {type: static_param, param_type: const int*, param_name: UpperBodyASSlot, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: LowerBodyASSlot, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AttackableAngle, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
HorseRideChaseBattleMoveBase:
|
|
- {type: static_param, param_type: const float*, param_name: SlowDownDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: SpeedUpDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: OutDist, param_offset: 0x50}
|
|
HorseRideChaseBattleAttackMove:
|
|
- {type: call, fn: _ZN5uking2ai28HorseRideChaseBattleMoveBase11loadParams_Ev, addr: 0x7100440b54}
|
|
HorseRideChaseBattleMove:
|
|
- {type: call, fn: _ZN5uking2ai28HorseRideChaseBattleMoveBase11loadParams_Ev, addr: 0x7100440b54}
|
|
HorseRideDamagedSelector: []
|
|
HorseRideEnemyBattle:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRadius, param_offset: 0x98}
|
|
HorseRideEnemyFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai19EnemyBaseFindPlayer11loadParams_Ev, addr: 0x71003815ac}
|
|
HorseRideEnemyNormal:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyNormal11loadParams_Ev, addr: 0x71003a3e2c}
|
|
- {type: static_param, param_type: const float*, param_name: SightAwarenessScale, param_offset: 0x3d0}
|
|
HorseRideMoveTo:
|
|
- {type: static_param, param_type: const int*, param_name: UpperBodyASSlot, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: LowerBodyASSlot, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: FinRadius, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
HorseRideRangeKeepMove:
|
|
- {type: static_param, param_type: const float*, param_name: OutDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0x40}
|
|
SimpleShootingEnemyFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai19EnemyBaseFindPlayer11loadParams_Ev, addr: 0x71003815ac}
|
|
- {type: static_param, param_type: const float*, param_name: ShootBaseDist, param_offset: 0x140}
|
|
- {type: static_param, param_type: const float*, param_name: ShootDistRatio, param_offset: 0x148}
|
|
HorseRideShooterFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai29SimpleShootingEnemyFindPlayer11loadParams_Ev, addr: 0x710056f834}
|
|
ShootingEnemyBattle:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: const int*, param_name: OutScreenAttackNum, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: OutScreenDist, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: OutScrnAtkOffset, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: OutScrnAtkOffsetY, param_offset: 0xa8}
|
|
HorseRideShootingEnemyBattle:
|
|
- {type: call, fn: _ZN5uking2ai19ShootingEnemyBattle11loadParams_Ev, addr: 0x7100569bd8}
|
|
- {type: static_param, param_type: const int*, param_name: TrackTime, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const int*, param_name: TrackTimeRand, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const int*, param_name: SlowTime, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const int*, param_name: SlowTimeRand, param_offset: 0xe0}
|
|
HorseRideTurn:
|
|
- {type: static_param, param_type: const float*, param_name: FinAngle, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
HorseWanderAI: []
|
|
IAIAttack:
|
|
- {type: static_param, param_type: const float*, param_name: OffsetLR, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: CloseDistLR, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: ClsoeDistFB, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAbleSkipNear, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: TiredAngle, param_offset: 0x58}
|
|
IbutsuWaterFallRoot: []
|
|
IceEnemyFeintBattle:
|
|
- {type: call, fn: _ZN5uking2ai16EnemyFeintBattle11loadParams_Ev, addr: 0x710038bc04}
|
|
IceMakerBlock:
|
|
- {type: static_param, param_type: const float*, param_name: SubRigidStartOffset, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: SubRigidEndOffset, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: SubRigidExOffset, param_offset: 0x70}
|
|
InDemoSelect:
|
|
- {type: static_param, param_type: const int*, param_name: DemoRetDelayMax, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: OtherDemoNoRun, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: ForceChangeDemo, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DemoFile, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DemoEntryPoint, param_offset: 0x60}
|
|
InForceEnemyLostAreaSelect: []
|
|
InTerritorySelector:
|
|
- {type: static_param, param_type: const float*, param_name: TerritoryArea, param_offset: 0x38}
|
|
InWaterKeepSelect:
|
|
- {type: call, fn: _ZN5uking2ai13InWaterSelect11loadParams_Ev, addr: 0x710044ddfc}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsKeepInWater, param_offset: 0x58}
|
|
IncredibleAction:
|
|
- {type: static_param, param_type: const bool*, param_name: IsInvincible, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUnmoving, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsNoCollide, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseIncredibleActionDCCallback, param_offset: 0x50}
|
|
InitFromInCarryBoxSelect:
|
|
- {type: static_param, param_type: const bool*, param_name: IsResetInCarryBoxFlag, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsInitFromCarryBox, param_offset: 0x40}
|
|
InsectEscape:
|
|
- {type: static_param, param_type: const float*, param_name: RunAwayDistanceMax, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RunAwayDistanceMin, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RunAwayHeightOffset, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AllowRandAngleVertical, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AllowRandAngleHorizontal, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: InWater, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x68}
|
|
InsectRoot:
|
|
- {type: call, fn: _ZN5uking2ai18SimpleWildlifeRoot11loadParams_Ev, addr: 0x7100342cd0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEscapeInWater, param_offset: 0xf8}
|
|
InsectFairyRoot:
|
|
- {type: call, fn: _ZN5uking2ai10InsectRoot11loadParams_Ev, addr: 0x710044b680}
|
|
InsectRoam:
|
|
- {type: static_param, param_type: const float*, param_name: TerritoryRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: TerritoryRadiusRnd, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: MoveDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpeed, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
InvincibleHiddenOctarock: []
|
|
KorokRailMove:
|
|
- {type: static_param, param_type: const float*, param_name: OnRailDistance, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FarDistance, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreNoWaitStopPoint, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RailMoveSpeed, param_offset: 0x50}
|
|
InvisibleKorokRailMove:
|
|
- {type: call, fn: _ZN5uking2ai13KorokRailMove11loadParams_Ev, addr: 0x710045bc68}
|
|
IsPlacementAreaEnemy:
|
|
- {type: static_param, param_type: const int*, param_name: CheckType, param_offset: 0x38}
|
|
ItemAmiiboRoot:
|
|
- {type: map_unit_param, param_type: const int*, param_name: AmiiboCharacterId, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AmiiboNumberingId, param_offset: 0x40}
|
|
ItemConductor: []
|
|
JumpAttack:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
JustAvoidFinishWait:
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseWaitAfterMain, param_offset: 0x38}
|
|
KakarikoKokkoTimeline:
|
|
- {type: call, fn: _ZN5uking2ai16AnimalTimelineAI11loadParams_Ev, addr: 0x710030d2f4}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ForceChangeChildKeyName, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: StartForceChangeFlagName, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EndForceChangeFlagName, param_offset: 0xa0}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: CheckGatheredFlagName, param_offset: 0xb0}
|
|
KeepBackSelect:
|
|
- {type: static_param, param_type: const int*, param_name: KeepTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: BaseAxis, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: BackAngle, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: XZOnly, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: NodeName, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: LocalOffset, param_offset: 0x68}
|
|
KeeseDieSelect:
|
|
- {type: call, fn: _ZN5uking2ai22DieSelectChemShockPlus11loadParams_Ev, addr: 0x7100361814}
|
|
KeeseHangOnCeil: []
|
|
KeeseNormal:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyNormal11loadParams_Ev, addr: 0x71003a3e2c}
|
|
- {type: static_param, param_type: const float*, param_name: RoamHeightFromGlowObj, param_offset: 0x3d0}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsCreateOnFace, param_offset: 0x3d8}
|
|
KeeseRoam:
|
|
- {type: static_param, param_type: const float*, param_name: MinOffsetY, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MaxOffsetY, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RoamRadius, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MinMoveDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: MaxMoveDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: NoWaitRatio, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: CentralPos, param_offset: 0x68}
|
|
KeeseSwarmNormal:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyNormal11loadParams_Ev, addr: 0x71003a3e2c}
|
|
KeeseSwarmRoam:
|
|
- {type: call, fn: _ZN5uking2ai10CircleMove11loadParams_Ev, addr: 0x710034f0d0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: CentralPos, param_offset: 0x60}
|
|
KeyLockedShutter: []
|
|
CreateActorWithTarget:
|
|
- {type: static_param, param_type: const int*, param_name: CreateNewActorInterval, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: CreateBasePosNum, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: CreateContinueTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AfterWaitTime, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAllowCreateNoSafeArea, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsRotateTargetDir, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CreateActorName, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BaseOffset, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: CreateRandArea, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ProhibitedCreateArea, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x90}
|
|
KokkoAngry:
|
|
- {type: call, fn: _ZN5uking2ai21CreateActorWithTarget11loadParams_Ev, addr: 0x7100359af8}
|
|
KokkoAngryTargetSelect: []
|
|
KokkoEscapeAI:
|
|
- {type: call, fn: _ZN5uking2ai14AnimalEscapeAI11loadParams_Ev, addr: 0x710030602c}
|
|
KokkoRoot:
|
|
- {type: call, fn: _ZN5uking2ai8PreyRoot11loadParams_Ev, addr: 0x7100503cf8}
|
|
- {type: static_param, param_type: const int*, param_name: StartSpecialAttackCount, param_offset: 0x208}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AvoidCountActorName, param_offset: 0x210}
|
|
KorokAnswerResponceRoot:
|
|
- {type: map_unit_param, param_type: const float*, param_name: EffectDispSize, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsNoResponceSound, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EffectDispActorName, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: EffectDIspOffset, param_offset: 0x58}
|
|
KorokFlowerColorRoot:
|
|
- {type: map_unit_param, param_type: const int*, param_name: KorokFlowerColorNum, param_offset: 0x38}
|
|
KorokFlowerRoot:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsNoAppearEffect, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsLastKorokFlower, param_offset: 0x40}
|
|
KorokGoalTimerRootAI:
|
|
- {type: map_unit_param, param_type: const float*, param_name: GoalCountLimit, param_offset: 0x38}
|
|
KorokPinWheelRoot:
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: Length, param_offset: 0x40}
|
|
KorokPotRootAI:
|
|
- {type: static_param, param_type: const float*, param_name: CrayLaunchSpeedRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CrayLaunchAngularSpeed, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CrayLaunchSpeed, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsCrayShot, param_offset: 0x50}
|
|
KorokStartStandRoot: []
|
|
KorokStoneLift: []
|
|
KorokTargetRailMove:
|
|
- {type: call, fn: _ZN5uking2ai13KorokRailMove11loadParams_Ev, addr: 0x710045bc68}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0xc0}
|
|
- {type: map_unit_param, param_type: const int*, param_name: KorokTargetAppearFrame, param_offset: 0xc8}
|
|
- {type: map_unit_param, param_type: const int*, param_name: KorokTargetVanishFrame, param_offset: 0xd0}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsNoAppearEffect, param_offset: 0xd8}
|
|
LOSFurthestHitPointFinder:
|
|
- {type: static_param, param_type: const int*, param_name: MaxNumCheck, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: CheckDistance, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: OnlyCheckBehind, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: UseActionB, param_offset: 0x60}
|
|
LandHumEnemyFindBait:
|
|
- {type: call, fn: _ZN5uking2ai18UnarmedEnemySearch11loadParams_Ev, addr: 0x71004b64a0}
|
|
- {type: static_param, param_type: const int*, param_name: RepathTime, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetBait, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsNotice, param_offset: 0x88}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDropWeapon, param_offset: 0x78}
|
|
- {type: static_param, param_type: const bool*, param_name: IsValidForceNeck, param_offset: 0x80}
|
|
LandHumEnemyFindBaitWeapon:
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetWeapon, param_offset: 0x38}
|
|
LandHumEnemyThrowWeapon:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ThrowWeaponNearDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: WaitTimeMax, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
LandHumEnemyUnarmedBattle:
|
|
- {type: call, fn: _ZN5uking2ai18UnarmedEnemySearch11loadParams_Ev, addr: 0x71004b64a0}
|
|
- {type: static_param, param_type: const int*, param_name: LostTimer, param_offset: 0x70}
|
|
- {type: static_param, param_type: const int*, param_name: EquipItemSearchIdx, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: SearchWeaponDist, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: SearchBaseWeaponDist, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: SearchWeaponTargetDist, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: SearchBowTargetDist, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: GrabCheckRadius, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: SearchObjectDist, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: ItemChaseableSpd, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: AttOffset, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const bool*, param_name: CanGrabHeavy, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const int*, param_name: RepathTime, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: ExplosivesAvoidDist, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: ExplosivesAvoidSpeed, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: ExplosivesAvoidAng, param_offset: 0xd8}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x100}
|
|
- {type: static_param, param_type: const float*, param_name: LostVMin, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: LostVMax, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: LostRange, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: OnCoHitAllowGrabAngle, param_offset: 0xf8}
|
|
LandHumGourmandEnemyNormal:
|
|
- {type: call, fn: _ZN5uking2ai18LandHumEnemyNormal11loadParams_Ev, addr: 0x7100462d90}
|
|
- {type: static_param, param_type: const int*, param_name: RefindBaitTime, param_offset: 0x400}
|
|
- {type: static_param, param_type: const int*, param_name: EatArea, param_offset: 0x408}
|
|
- {type: static_param, param_type: const int*, param_name: EatNavType, param_offset: 0x410}
|
|
- {type: aitree_variable, param_type: void*, param_name: TargetBaitActorLink, param_offset: 0x430}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsTrgChangeUnderWaterState, param_offset: 0x438}
|
|
LandingChemicalBall:
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AttackIntensity, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: AttackType, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: CutGrassType, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: Scale, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseAtCollision, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: CheckColConInfo, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ExpandActorName, param_offset: 0x70}
|
|
LargeCannonAttackRoot:
|
|
- {type: static_param, param_type: const float*, param_name: AttackWaitTime, param_offset: 0x38}
|
|
LastAttackerSelect: []
|
|
LastAttackerSpecialActionSelect:
|
|
- {type: static_param, param_type: const bool*, param_name: IsAngerActorSpecial, param_offset: 0x38}
|
|
LastBossBeamAttackRoot:
|
|
- {type: static_param, param_type: const int*, param_name: AttackPowerForPlayer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: AddAttackPower, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: WaitTime, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: KeepDistance, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpeed, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeed, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: Accel, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: KeepDistanceRand, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: RandKeepFrame, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: BrakeStartFrame, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: MoveYSpeed, param_offset: 0x98}
|
|
- {type: static_param, param_type: const bool*, param_name: IsMove, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCreateGuardEffect, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ReflectOffset, param_offset: 0xb8}
|
|
LastBossDemoWarpMove: []
|
|
LastBossDemoWarpRoot:
|
|
- {type: static_param, param_type: const bool*, param_name: IsPartsActorTgOn, param_offset: 0x38}
|
|
LastBossNormalWarpRoot:
|
|
- {type: static_param, param_type: const bool*, param_name: IsKeepDisableDraw, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SleepPartsActorName, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsReturnHome, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsForceWarp, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsPartsActorTgOn, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsPartsWarpEffectSync, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
LastBossRailWarpRoot:
|
|
- {type: call, fn: _ZN5uking2ai22LastBossNormalWarpRoot11loadParams_Ev, addr: 0x7100477ca8}
|
|
- {type: dynamic_param, param_type: int*, param_name: RailIndex, param_offset: 0x80}
|
|
LastBossRoot:
|
|
- {type: static_param, param_type: const int*, param_name: ForceRecoverHitMax, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: ForceRecoverDamageMax, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: AddForceRecoverHitNum, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: AddForceRecoverDamage, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AuraHPRate, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AuraDemoName, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AuraEntryName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AuraWallEntry, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AuraDemoDownEntry, param_offset: 0x90}
|
|
LastBossShieldBash:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsAttackPatternFixed, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
LastBossShootGaleArrowRoot:
|
|
- {type: call, fn: _ZN5uking2ai28LastBossShootNormalArrowRoot11loadParams_Ev, addr: 0x710047c28c}
|
|
LastBossSwordWhirlSlash:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsNoCharge, param_offset: 0x40}
|
|
LastBossThunderRoot: []
|
|
LastBossWeaponAttackRoot:
|
|
- {type: static_param, param_type: const int*, param_name: EnemyType, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsStartBossBgm, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ChaseDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ChaseDistOffset, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ReappearanceDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ReappearanceDistOffset, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsAttackPatternFixed, param_offset: 0x68}
|
|
LeadToTarget:
|
|
- {type: static_param, param_type: const float*, param_name: SuccessRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: WaitDistance, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ResumeLeadDistance, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: OkPathFailRange, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: DontWaitIfLeaderIsAhead, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: LeaderActor, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: WaitFramesAfterArrive, param_offset: 0x58}
|
|
LeaderDistanceSelector:
|
|
- {type: static_param, param_type: const float*, param_name: BoundaryDistance, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: OverlapDistance, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: LeaderActor, param_offset: 0x48}
|
|
LeaveFromTarget:
|
|
- {type: static_param, param_type: const float*, param_name: LeaveDist, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
LifeChangeDemoCaller:
|
|
- {type: static_param, param_type: const float*, param_name: LifeRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: OnlyOnce, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnorePlayerLand, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DemoName, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DemoEntryPoint, param_offset: 0x60}
|
|
Lifted:
|
|
- {type: static_param, param_type: const bool*, param_name: IsGetItem, param_offset: 0x38}
|
|
LimitedTimeredActorCreator:
|
|
- {type: static_param, param_type: const float*, param_name: CreateTimer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CreateTimerRand, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CreateActorName, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const int*, param_name: CreateLimit, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x60}
|
|
- {type: aitree_variable, param_type: void*, param_name: GeneratedActorLink, param_offset: 0x70}
|
|
LineCheckTag:
|
|
- {type: map_unit_param, param_type: const int*, param_name: LineCheckType, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: LineCheckVec, param_offset: 0x48}
|
|
LinkTagCheck:
|
|
- {type: static_param, param_type: const int*, param_name: SignalType, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: SetEnableJobTimerTiming, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsNotConnectOn, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckChildEnd, param_offset: 0x50}
|
|
LinkageEnemyNormal:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyNormal11loadParams_Ev, addr: 0x71003a3e2c}
|
|
LizalfosBreathAttack:
|
|
- {type: static_param, param_type: const int*, param_name: MinAttackTimeForTired, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: MinTiredTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TiredTimeRate, param_offset: 0x48}
|
|
LumberjackFallenTree:
|
|
- {type: static_param, param_type: const float*, param_name: ToLogAngVel, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: MaxCheckAng, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: CheckDis, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: CheckHeightRate, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: TerrorRegistAng, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: TerrorUnregistTimelimit, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: NoiseLevel, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckHeight, param_offset: 0xd0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: TerrorOffsetPos4Falling, param_offset: 0xd8}
|
|
- {type: aitree_variable, param_type: int*, param_name: LumberjackType, param_offset: 0xe0}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: ForceSetDropPos, param_offset: 0xe8}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: MoveDirection, param_offset: 0xf0}
|
|
LumberjackTree:
|
|
- {type: static_param, param_type: const float*, param_name: FallInterval, param_offset: 0x250}
|
|
- {type: static_param, param_type: const float*, param_name: FellImpRate, param_offset: 0x258}
|
|
- {type: static_param, param_type: const float*, param_name: FellRotRate, param_offset: 0x260}
|
|
- {type: static_param, param_type: const float*, param_name: CutOffsetLower, param_offset: 0x268}
|
|
- {type: static_param, param_type: const float*, param_name: CutOffsetUpper, param_offset: 0x270}
|
|
- {type: static_param, param_type: const float*, param_name: AlphaLower, param_offset: 0x278}
|
|
- {type: static_param, param_type: const float*, param_name: AlphaSpeed, param_offset: 0x280}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CutRate, param_offset: 0x288}
|
|
- {type: map_unit_param, param_type: const float*, param_name: AngleY, param_offset: 0x290}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: DropTable, param_offset: 0x298}
|
|
- {type: aitree_variable, param_type: int*, param_name: LumberjackType, param_offset: 0x2a8}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: ForceSetDropPos, param_offset: 0x2b0}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: MoveDirection, param_offset: 0x2b8}
|
|
LynelArrowAttackSelectBase:
|
|
- {type: aitree_variable, param_type: int*, param_name: LynelAIFlags, param_offset: 0x38}
|
|
LynelArrowAttackSelect:
|
|
- {type: call, fn: _ZN5uking2ai26LynelArrowAttackSelectBase11loadParams_Ev, addr: 0x710048b2e4}
|
|
LynelArrowAttackSelectOnce:
|
|
- {type: call, fn: _ZN5uking2ai26LynelArrowAttackSelectBase11loadParams_Ev, addr: 0x710048b2e4}
|
|
LynelArrowBattle:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x90}
|
|
- {type: static_param, param_type: const int*, param_name: AttackCount, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: FrontCheckBoneName, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: FrontDirFromBone, param_offset: 0xb0}
|
|
LynelAttackThroughMove:
|
|
- {type: static_param, param_type: const int*, param_name: SideOffsetDirType, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: CliffFailTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: SideOffset, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: ThroughDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AcceptableRadius, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: FrontAngle, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
LynelBackStepFromTarget:
|
|
- {type: static_param, param_type: const float*, param_name: MoveDistMin, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MoveDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AddCheckAngle, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
LynelChaseBattleMove:
|
|
- {type: static_param, param_type: const float*, param_name: SlowDownDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: SpeedUpDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: OutDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: CloseStartDist, param_offset: 0x58}
|
|
LynelCloseBattle:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: const int*, param_name: BackAngleAction, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: BackAngle, param_offset: 0x98}
|
|
- {type: aitree_variable, param_type: int*, param_name: LynelAIFlags, param_offset: 0xa0}
|
|
LynelDirSelect:
|
|
- {type: static_param, param_type: const float*, param_name: BasePosOffsetFront, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: BasePosOffsetBack, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FrontAngle, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BackAngle, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckOnlyXZ, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
LynelDistanceLostCheck:
|
|
- {type: call, fn: _ZN5uking2ai17DistanceLostCheck11loadParams_Ev, addr: 0x7100362868}
|
|
- {type: aitree_variable, param_type: int*, param_name: LynelAIFlags, param_offset: 0x68}
|
|
LynelEscapeFromTarget:
|
|
- {type: static_param, param_type: const int*, param_name: KeepTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: SpaceDistMin, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: SpaceDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MoveDistMin, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
LynelFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai19EnemyBaseFindPlayer11loadParams_Ev, addr: 0x71003815ac}
|
|
- {type: aitree_variable, param_type: int*, param_name: LynelAIFlags, param_offset: 0x140}
|
|
LynelLineMoveAttack:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: GoalRadius, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsSkipPrepare, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetVel, param_offset: 0x58}
|
|
LynelNavMoveNoStop:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ReachTargetArea, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RepathTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: TooFarDist, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
LynelNavMoveTarget:
|
|
- {type: call, fn: _ZN5uking2ai18LynelNavMoveNoStop11loadParams_Ev, addr: 0x71004931c4}
|
|
- {type: static_param, param_type: const int*, param_name: StopGear, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: CliffCheckDist, param_offset: 0x78}
|
|
LynelNormal:
|
|
- {type: call, fn: _ZN5uking2ai18LandHumEnemyNormal11loadParams_Ev, addr: 0x7100462d90}
|
|
- {type: aitree_variable, param_type: int*, param_name: LynelAreaAlarmPoint, param_offset: 0x400}
|
|
- {type: aitree_variable, param_type: int*, param_name: LynelAIFlags, param_offset: 0x408}
|
|
- {type: aitree_variable, param_type: int*, param_name: LynelNoticeAttackRepeatNum, param_offset: 0x410}
|
|
LynelNoticeAttacked:
|
|
- {type: static_param, param_type: const int*, param_name: RepeatMax, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: RepeatResetTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ForceReturnDistFromHomePos, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
- {type: aitree_variable, param_type: int*, param_name: LynelNoticeAttackRepeatNum, param_offset: 0x58}
|
|
LynelNoticeTerror:
|
|
- {type: call, fn: _ZN5uking2ai17EnemyNoticeTerror11loadParams_Ev, addr: 0x71003a7d1c}
|
|
LynelOnNoNavMeshPos:
|
|
- {type: static_param, param_type: const int*, param_name: JumpTimer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: HeavySlopeAngle, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: NoJumpDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: HyperJumpDist, param_offset: 0x58}
|
|
LynelRecognizeTarget:
|
|
- {type: static_param, param_type: const int*, param_name: AttensionStartPoint, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: ObserveEndPoint, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: DrawnWeaponPoint, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponAimPoint, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPoint, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: DashPoint, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: AppPoint, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: HorseRidePoint, param_offset: 0x70}
|
|
- {type: static_param, param_type: const int*, param_name: DamagePoint, param_offset: 0x78}
|
|
- {type: static_param, param_type: const int*, param_name: TrickedMaskPoint, param_offset: 0x80}
|
|
- {type: static_param, param_type: const int*, param_name: BombPoint, param_offset: 0x88}
|
|
- {type: static_param, param_type: const int*, param_name: AimPoint, param_offset: 0x90}
|
|
- {type: static_param, param_type: const int*, param_name: NearDistPoint, param_offset: 0x98}
|
|
- {type: static_param, param_type: const int*, param_name: MiddleDistPoint, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const int*, param_name: TiredTime, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const int*, param_name: TiredPoint, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const int*, param_name: ForceBattleStartTime, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: NearDistance, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: FarDistance, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: AimAngle, param_offset: 0xd0}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsNearCreate, param_offset: 0xd8}
|
|
- {type: aitree_variable, param_type: int*, param_name: LynelAIFlags, param_offset: 0xe0}
|
|
- {type: aitree_variable, param_type: int*, param_name: LynelAreaAlarmPoint, param_offset: 0xe8}
|
|
LynelRepeatAttack:
|
|
- {type: static_param, param_type: const int*, param_name: AttackNum, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x40}
|
|
LynelRoam:
|
|
- {type: static_param, param_type: const int*, param_name: FreeIntervalMin, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: FreeIntervalMax, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: FreePer, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: MoveIntervalMin, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: MoveIntervalMax, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: NoMoveTime, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: NoSpAttackMoveTime, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: SpAttackServiceTime, param_offset: 0x70}
|
|
- {type: static_param, param_type: const int*, param_name: RepathTime, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: Territory, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: TargetDistMin, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: TargetDistMax, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: SpAttackServiceDist, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: SpAttackServiceAngle, param_offset: 0xa0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: CentralPos, param_offset: 0xa8}
|
|
LynelRodeo:
|
|
- {type: aitree_variable, param_type: int*, param_name: LynelRodeoAttackHitNum, param_offset: 0x38}
|
|
LynelRoot:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
|
|
- {type: static_param, param_type: const int*, param_name: BowIdx, param_offset: 0x1d8}
|
|
- {type: static_param, param_type: const float*, param_name: BoneStandAddRatio, param_offset: 0x1e0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RoarFlameActorName, param_offset: 0x1e8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RoarFlamePartsKey, param_offset: 0x1f8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BreathActorName, param_offset: 0x208}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BreathPartsKey0, param_offset: 0x218}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BreathPartsKey1, param_offset: 0x228}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BreathPartsKey2, param_offset: 0x238}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: StandBoneName, param_offset: 0x248}
|
|
- {type: aitree_variable, param_type: int*, param_name: LynelAIFlags, param_offset: 0x258}
|
|
- {type: aitree_variable, param_type: int*, param_name: LynelAreaAlarmPoint, param_offset: 0x260}
|
|
- {type: aitree_variable, param_type: void*, param_name: LynelBodyControlUnit, param_offset: 0x268}
|
|
- {type: aitree_variable, param_type: void*, param_name: LynelMoveParam, param_offset: 0x270}
|
|
- {type: call, fn: sub_710070F83C, addr: 0x710070f83c}
|
|
LynelTackleMove:
|
|
- {type: static_param, param_type: const float*, param_name: ThroughDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CloseEndAngle, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: CloseEndDist, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
LynelThreeBreathAttack:
|
|
- {type: static_param, param_type: const float*, param_name: NearRange, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FarRange, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckXZ, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
LynelWarp: []
|
|
MagneGearRoot: []
|
|
MagneGrabSelect: []
|
|
RangeSelect:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSelectEveryFrame, param_offset: 0x48}
|
|
MagneGrabbedPartsRangeSelector:
|
|
- {type: call, fn: _ZN5uking2ai11RangeSelect11loadParams_Ev, addr: 0x71004bc308}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsName, param_offset: 0x50}
|
|
MagneStickRoot:
|
|
- {type: static_param, param_type: const float*, param_name: DefaultConnectionDistance, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: CollideRadiusFactor, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CollideRadius, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: JoinSystemGroup, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: RegistFromBeginning, param_offset: 0x60}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IgnoreObstacle, param_offset: 0x68}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsTargetFixedAcceptor, param_offset: 0x70}
|
|
MagneShaftRootBase:
|
|
- {type: call, fn: _ZN5uking2ai14MagneStickRoot11loadParams_Ev, addr: 0x71004a0084}
|
|
MagneShaftRoot:
|
|
- {type: call, fn: _ZN5uking2ai18MagneShaftRootBase11loadParams_Ev, addr: 0x710049f514}
|
|
MagneSliderBlockRootThunder:
|
|
- {type: call, fn: _ZN5uking2ai18MagneShaftRootBase11loadParams_Ev, addr: 0x710049f514}
|
|
Magnetglove: []
|
|
MainFieldDungeonSelect: []
|
|
MasquaradeSubTargetSelect:
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x38}
|
|
MasterSwordBase100EnemyRoot:
|
|
- {type: static_param, param_type: const float*, param_name: KillAttentionWaitFrame, param_offset: 0x38}
|
|
MasterSwordRoot:
|
|
- {type: call, fn: _ZN5uking2ai12WeaponRootAI11loadParams_Ev, addr: 0x7100e1e510}
|
|
- {type: aitree_variable, param_type: void*, param_name: MagicCreateUnit, param_offset: 0xf0}
|
|
MergedDungeonPartsRoot:
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TransFieldBodyGroup00, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotateFieldBodyGroup00, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TransFieldBodyGroup01, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotateFieldBodyGroup01, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TransFieldBodyGroup02, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotateFieldBodyGroup02, param_offset: 0x60}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TransFieldBodyGroup03, param_offset: 0x68}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotateFieldBodyGroup03, param_offset: 0x70}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TransFieldBodyGroup04, param_offset: 0x78}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotateFieldBodyGroup04, param_offset: 0x80}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TransFieldBodyGroup05, param_offset: 0x88}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotateFieldBodyGroup05, param_offset: 0x90}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TransFieldBodyGroup06, param_offset: 0x98}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotateFieldBodyGroup06, param_offset: 0xa0}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TransFieldBodyGroup07, param_offset: 0xa8}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotateFieldBodyGroup07, param_offset: 0xb0}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TransFieldBodyGroup08, param_offset: 0xb8}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotateFieldBodyGroup08, param_offset: 0xc0}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TransFieldBodyGroup09, param_offset: 0xc8}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotateFieldBodyGroup09, param_offset: 0xd0}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TransFieldBodyGroup10, param_offset: 0xd8}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotateFieldBodyGroup10, param_offset: 0xe0}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TransFieldBodyGroup11, param_offset: 0xe8}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotateFieldBodyGroup11, param_offset: 0xf0}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TransFieldBodyGroup12, param_offset: 0xf8}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotateFieldBodyGroup12, param_offset: 0x100}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TransFieldBodyGroup13, param_offset: 0x108}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotateFieldBodyGroup13, param_offset: 0x110}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TransFieldBodyGroup14, param_offset: 0x118}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotateFieldBodyGroup14, param_offset: 0x120}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TransFieldBodyGroup15, param_offset: 0x128}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotateFieldBodyGroup15, param_offset: 0x130}
|
|
MessageReceiveCheckBasic: []
|
|
MessageReceiveCheck:
|
|
- {type: call, fn: _ZN5uking2ai24MessageReceiveCheckBasic11loadParams_Ev, addr: 0x71004a4f40}
|
|
- {type: static_param, param_type: const int*, param_name: MsgType, param_offset: 0x40}
|
|
MessageReceiveCheckEveryFrame:
|
|
- {type: call, fn: _ZN5uking2ai24MessageReceiveCheckBasic11loadParams_Ev, addr: 0x71004a4f40}
|
|
- {type: static_param, param_type: const int*, param_name: MsgType, param_offset: 0x40}
|
|
MetalObjectBuried:
|
|
- {type: static_param, param_type: const float*, param_name: PullOutSpeed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CheckGroundRadiusScale, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreResistanceArea, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckGrabYPosFix, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckSelfY, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsInGround, param_offset: 0x60}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: EnableRevival, param_offset: 0x68}
|
|
MetalObjectFixed:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsFixedPlace, param_offset: 0x38}
|
|
MimicCliffStopEnemyNormalBase:
|
|
- {type: static_param, param_type: const int*, param_name: NoticeSoundTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetHand, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetTail, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetHandRotBase, param_offset: 0x50}
|
|
- {type: aitree_variable, param_type: int*, param_name: MimicryMaterial, param_offset: 0x58}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsStartResetMimicry, param_offset: 0x60}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsCliffFreeze, param_offset: 0x68}
|
|
MimicCliffStopEnemyNormal:
|
|
- {type: call, fn: _ZN5uking2ai29MimicCliffStopEnemyNormalBase11loadParams_Ev, addr: 0x7100352f8c}
|
|
- {type: static_param, param_type: const float*, param_name: JumpDistXZ, param_offset: 0x1e0}
|
|
MimicEnemyFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai19EnemyBaseFindPlayer11loadParams_Ev, addr: 0x71003815ac}
|
|
- {type: static_param, param_type: const float*, param_name: PlayerForceFindDist, param_offset: 0x140}
|
|
- {type: aitree_variable, param_type: int*, param_name: MimicryMaterial, param_offset: 0x148}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsStartResetMimicry, param_offset: 0x150}
|
|
MimicEnemyNormal:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyNormal11loadParams_Ev, addr: 0x71003a3e2c}
|
|
- {type: static_param, param_type: const float*, param_name: PlayerForceFindDist, param_offset: 0x3d0}
|
|
- {type: static_param, param_type: const float*, param_name: RideHorseMaskPlayerFindDist, param_offset: 0x3d8}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsStartResetMimicry, param_offset: 0x3e0}
|
|
MimicFlagSelect:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsMimicry, param_offset: 0x38}
|
|
MimicryResetCheck:
|
|
- {type: static_param, param_type: const float*, param_name: ResetRate, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: int*, param_name: MimicryMaterial, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsStartResetMimicry, param_offset: 0x48}
|
|
MiniGolemLifted:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyLifted11loadParams_Ev, addr: 0x7100397308}
|
|
- {type: aitree_variable, param_type: void*, param_name: GolemChemicalController, param_offset: 0x70}
|
|
MiniGolemReaction:
|
|
- {type: call, fn: _ZN5uking2ai20EnemyDefaultReaction11loadParams_Ev, addr: 0x7100388294}
|
|
- {type: aitree_variable, param_type: void*, param_name: GolemChemicalController, param_offset: 0x68}
|
|
MiniGolemRoot:
|
|
- {type: call, fn: _ZN5uking2ai13GolemRootBase11loadParams_Ev, addr: 0x71004024d0}
|
|
- {type: static_param, param_type: const int*, param_name: LiftDeadTime, param_offset: 0x318}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsAllowReactionLift, param_offset: 0x310}
|
|
MiniGolemSleep:
|
|
- {type: call, fn: _ZN5uking2ai17SpecialEnemySleep11loadParams_Ev, addr: 0x710059ad6c}
|
|
- {type: aitree_variable, param_type: void*, param_name: GolemChemicalController, param_offset: 0x60}
|
|
MoonAI: []
|
|
MoonNameTag:
|
|
- {type: map_unit_param, param_type: const int*, param_name: MoonNameType, param_offset: 0x38}
|
|
MoriblinSpearBattle:
|
|
- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: OutDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: NearDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: AttackIntervalIntensity, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: AttackStartRotate, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: ForceAttackDist, param_offset: 0x70}
|
|
MoriblinSpearNearBattle:
|
|
- {type: static_param, param_type: const int*, param_name: BackWalkPer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: BackStepPer, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: NearDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
MoriblinUnarmedBattle:
|
|
- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: OutDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AttackIntervalIntensity, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: AttackStartRotate, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: PursuingAttackInterval, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: PursuingAttackStartAng, param_offset: 0x78}
|
|
MotorcycleRootBase: []
|
|
MotorcycleRoot:
|
|
- {type: call, fn: _ZN5uking2ai18MotorcycleRootBase11loadParams_Ev, addr: 0x710043ec84}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterRateForDisappear, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: DistanceToPlayerForDisappear, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: NoiseEnergyEmpty, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: NoiseNotRidden, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: NoiseThrottleClose, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: NoiseThrottleOpen, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: ForestFogRatioForDisappear, param_offset: 0x68}
|
|
MoveAndFreeFallGondola:
|
|
- {type: call, fn: _ZN5uking2ai8RailMove11loadParams_Ev, addr: 0x710032c528}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RailMoveSpeed, param_offset: 0xa0}
|
|
- {type: map_unit_param, param_type: const float*, param_name: GondolaRailOffsetTime, param_offset: 0xa8}
|
|
MoveAroundTarget:
|
|
- {type: static_param, param_type: const int*, param_name: TurnTimeBase, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: TurnTimeRand, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: StartRange, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: EndRange, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeRangeRate, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
MoveLOSFeedback:
|
|
- {type: static_param, param_type: const float*, param_name: FramesCooldownFeedback, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: LOSCheckLength, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
MoveRemainsElectric:
|
|
- {type: call, fn: _ZN5uking2ai15RailMoveRemains11loadParams_Ev, addr: 0x7100535d18}
|
|
- {type: static_param, param_type: const float*, param_name: ReactiveRange, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: DemoCallWaitTime, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: CannonOffset, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: WeakPointOffset, param_offset: 0x98}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsJoinRemainsBattle, param_offset: 0xa0}
|
|
MoveToCameraFrontXZ:
|
|
- {type: static_param, param_type: const int*, param_name: ReverseTimer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: ReverseCount, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: DistFromPlayer, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: MinDistFromPlayer, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidPlayerDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: AddLineCheckNavRadius, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: ReachableRadius, param_offset: 0x70}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSuccessByLineReachable, param_offset: 0x78}
|
|
MoveToTargetCollisionFeedback:
|
|
- {type: static_param, param_type: const float*, param_name: CooldownFramesTargetAdjust, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FramesUntilRetryOriginalPos, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: IdealDepthMin, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: IdealDepthMax, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: IgnoreYComponentThreshold, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: UseMoveAwayFromPos, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: RetryOriginalPos, param_offset: 0x68}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAdjustDepthOnCollision, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: MoveAwayFromPos, param_offset: 0x80}
|
|
NPCAlert:
|
|
- {type: static_param, param_type: const int*, param_name: MinReactionTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ReleaseDist, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: int*, param_name: TerrorLevel, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsTimeOver, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsSitting, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TerrorEmitter, param_offset: 0x68}
|
|
NPCArtistRoot:
|
|
- {type: call, fn: _ZN5uking2ai7NPCRoot11loadParams_Ev, addr: 0x71004dc91c}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x238}
|
|
NPCAttack:
|
|
- {type: static_param, param_type: const int*, param_name: ActionBaseTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: ActionTimePlay, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: ActionRate, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: AttackRate, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: AttackModeTime, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: GuardModeTime, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: EnemyChanceTime, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: float*, param_name: TerrorLevel, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsBattleStart, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: EnemyLink, param_offset: 0x88}
|
|
NPCAttentionAI:
|
|
- {type: static_param, param_type: const int*, param_name: DurationTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: TurnAngleDiff, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseSight, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
NPCAvoid:
|
|
- {type: static_param, param_type: const int*, param_name: TargetTerrorLevel, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: ReleaseCrouchTime, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: int*, param_name: TerrorLevel, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: int*, param_name: TerrorLayer, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsReturnFromDemo, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsNeedUnEquipWeapon, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsSitting, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetVel, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TerrorEmitter, param_offset: 0x80}
|
|
NPCChasePlayerBlueFire:
|
|
- {type: static_param, param_type: const int*, param_name: LostTimer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: NearDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: LeaveDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: LostDist, param_offset: 0x50}
|
|
NPCClerkRoot:
|
|
- {type: call, fn: _ZN5uking2ai7NPCRoot11loadParams_Ev, addr: 0x71004dc91c}
|
|
NPCConfront:
|
|
- {type: static_param, param_type: const int*, param_name: CounterGuardCount, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ReleaseDistance, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ReleaseTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: CounterRate, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: DirectTurnAngle, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: int*, param_name: TerrorLevel, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsTimeOver, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsSitting, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsNeedUnEquipWeapon, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TerrorEmitter, param_offset: 0x88}
|
|
NPCConfrontEnemy:
|
|
- {type: static_param, param_type: const float*, param_name: ReleaseDistance, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ReleaseTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RewardDistance, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: TerrorDistAfterPlayerRescue, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: int*, param_name: TerrorLevel, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: int*, param_name: TerrorLayer, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsReturnFromDemo, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetVel, param_offset: 0x78}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TerritoryArea, param_offset: 0x80}
|
|
NPCGerudoQueenRoot:
|
|
- {type: call, fn: _ZN5uking2ai7NPCRoot11loadParams_Ev, addr: 0x71004dc91c}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsOnHelmet, param_offset: 0x238}
|
|
NPCHeartsRoot:
|
|
- {type: call, fn: _ZN5uking2ai7NPCRoot11loadParams_Ev, addr: 0x71004dc91c}
|
|
NPCHorseRide:
|
|
- {type: static_param, param_type: const int*, param_name: GearLevel, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const int*, param_name: GearResetPathNum, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: PlayerNearDistance, param_offset: 0xf0}
|
|
- {type: aitree_variable, param_type: void*, param_name: EventBindUnit, param_offset: 0x268}
|
|
NPCHorseRideWait: []
|
|
NPCMamonoShopRoot:
|
|
- {type: call, fn: _ZN5uking2ai7NPCRoot11loadParams_Ev, addr: 0x71004dc91c}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: MamonoShopPlacement, param_offset: 0x238}
|
|
NPCMove:
|
|
- {type: static_param, param_type: const float*, param_name: TerritoryRange, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Destination, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: MoveEndASName, param_offset: 0x50}
|
|
NPCMoveToRailPoint:
|
|
- {type: dynamic_param, param_type: int*, param_name: RailPointIndex, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsTurnToRailPointDir, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsAlignmentAnchor, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString*', param_name: RailUniqueName, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString*', param_name: ASName, param_offset: 0x60}
|
|
NPCReaction:
|
|
- {type: dynamic_param, param_type: int*, param_name: ReactionId, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsReceiveInterest2, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString*', param_name: MessageId, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString*', param_name: GazeASName, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: StaggerDir, param_offset: 0x68}
|
|
NPCReturnAnchor: []
|
|
NPCReturnRestPosRoot:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
NPCRoam:
|
|
- {type: static_param, param_type: const int*, param_name: WaitFrame, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: WaitFrameRand, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: Radius, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: WalkDistMin, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: WalkDistMax, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString*', param_name: WaitASName, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: BasisPos, param_offset: 0x70}
|
|
NPCRunaway:
|
|
- {type: static_param, param_type: const float*, param_name: ReleaseDistance, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CorneredDistance, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: StandRateTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: StandingTime, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: int*, param_name: TerrorLevel, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: int*, param_name: TerrorLayer, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsReturnFromDemo, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetVel, param_offset: 0x78}
|
|
NPCSearch:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsHearing, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: Target, param_offset: 0x48}
|
|
NPCSurprised:
|
|
- {type: dynamic_param, param_type: int*, param_name: TerrorLayer, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsNeedUnEquipWeapon, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TerrorEmitter, param_offset: 0x48}
|
|
NPCSuspend:
|
|
- {type: static_param, param_type: const int*, param_name: WaitTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: EndMoveTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: RetryCount, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: SearchRadius, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString*', param_name: ASName, param_offset: 0x58}
|
|
NPCTalkBalloon:
|
|
- {type: static_param, param_type: const int*, param_name: DurationTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: DelayFrame, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString*', param_name: MessageId, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
NPCTerrorAI:
|
|
- {type: static_param, param_type: const int*, param_name: TerrorEndTime, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: int*, param_name: TerrorLayer, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: float*, param_name: TerrorLevel, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsReturnFromDemo, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsTimeOver, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsNeedUnEquipWeapon, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetVel, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TerrorEmitter, param_offset: 0x78}
|
|
NPCTimeline:
|
|
- {type: call, fn: _ZN5uking2ai10TimelineAI11loadParams_Ev, addr: 0x7100e1c440}
|
|
NPCTravelBase: []
|
|
NPCTravel:
|
|
- {type: call, fn: _ZN5uking2ai13NPCTravelBase11loadParams_Ev, addr: 0x71004df788}
|
|
- {type: static_param, param_type: const float*, param_name: WaitHorseReturnDist, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: GiveUpWaitHorseTime, param_offset: 0x80}
|
|
NPCTravelerRoot:
|
|
- {type: call, fn: _ZN5uking2ai7NPCRoot11loadParams_Ev, addr: 0x71004dc91c}
|
|
- {type: static_param, param_type: const bool*, param_name: IsRiderChangableAction, param_offset: 0x238}
|
|
NPCWander:
|
|
- {type: call, fn: _ZN5uking2ai13NPCTravelBase11loadParams_Ev, addr: 0x71004df788}
|
|
- {type: static_param, param_type: const float*, param_name: RainWaitTime, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: GoalDistance, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: RailUpdateDistRate, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RainDestination, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: NormalASKeyName, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RainASKeyName, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RailUniqueName, param_offset: 0xc0}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsPathRest, param_offset: 0xd0}
|
|
NavMeshTurnAwayFromHitPos:
|
|
- {type: static_param, param_type: const int*, param_name: NumLOSCheckMax, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: LOSCheckLength, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: MoveToSafePosAfterTurn, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: HitPos, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
NavMoveNearTarget:
|
|
- {type: call, fn: _ZN5uking2ai13NavMoveTarget11loadParams_Ev, addr: 0x71004b79ac}
|
|
- {type: static_param, param_type: const float*, param_name: TargetVMax, param_offset: 0x380}
|
|
- {type: static_param, param_type: const float*, param_name: TargetVMin, param_offset: 0x388}
|
|
NavMoveTargetClosestPoint:
|
|
- {type: call, fn: _ZN5uking2ai17NavMoveNearTarget11loadParams_Ev, addr: 0x71004b7078}
|
|
- {type: static_param, param_type: const float*, param_name: SearchRadius, param_offset: 0x3a0}
|
|
NavMoveTargetWithJumpWater:
|
|
- {type: call, fn: _ZN5uking2ai13NavMoveTarget11loadParams_Ev, addr: 0x71004b79ac}
|
|
- {type: static_param, param_type: const float*, param_name: JumpDist, param_offset: 0x380}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x388}
|
|
- {type: static_param, param_type: const float*, param_name: WaterCheckDist, param_offset: 0x390}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckDamage, param_offset: 0x398}
|
|
NavViewMove:
|
|
- {type: static_param, param_type: const float*, param_name: SubsAngle, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: CheckOnce, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
NearCreateAppearTypeSelect:
|
|
- {type: map_unit_param, param_type: const int*, param_name: NearCreateAppearType, param_offset: 0x38}
|
|
NearCreateSelect:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsNearCreate, param_offset: 0x38}
|
|
NewMannequinRoot:
|
|
- {type: map_unit_param, param_type: const int*, param_name: ArmorDyeColor, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const int*, param_name: ShopSellType, param_offset: 0x40}
|
|
NormalHumanEquipableShield:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
NoticePartsRangeSelector:
|
|
- {type: call, fn: _ZN5uking2ai11RangeSelect11loadParams_Ev, addr: 0x71004bc308}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsName, param_offset: 0x50}
|
|
NpcDemoRoot: []
|
|
NpcMoveToAnchor:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsTurnToAnchorDir, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsAlignmentAnchor, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString*', param_name: AnchorName, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString*', param_name: AnchorUniqueName, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString*', param_name: ASKeyName, param_offset: 0x68}
|
|
NpcTebaRoot:
|
|
- {type: static_param, param_type: const int*, param_name: ShowMessageLockonMinInterval, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ApproachPlayerHeight, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ShowMessageDoDist, param_offset: 0x48}
|
|
NpcTebaTrainingRoot:
|
|
- {type: call, fn: _ZN5uking2ai7NPCRoot11loadParams_Ev, addr: 0x71004dc91c}
|
|
NushiEscapeSelector:
|
|
- {type: static_param, param_type: const int*, param_name: NumOfAllowedEscapes, param_offset: 0x38}
|
|
NushiWarp: []
|
|
OctarockBattle:
|
|
- {type: call, fn: _ZN5uking2ai19ShootingEnemyBattle11loadParams_Ev, addr: 0x7100569bd8}
|
|
- {type: static_param, param_type: const float*, param_name: ActorDisplayRadius, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: AttackDistMin, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAttackOnlyOutScreen, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsHideMode, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFirstAttackIntervalZero, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsLostAttack, param_offset: 0xf0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ShootActorKey, param_offset: 0xf8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: VacuumPartsKey, param_offset: 0x108}
|
|
OctarockEscape:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
OctarockHideEscape:
|
|
- {type: call, fn: _ZN5uking2ai14OctarockEscape11loadParams_Ev, addr: 0x71004ec950}
|
|
- {type: static_param, param_type: const float*, param_name: EscapeDist, param_offset: 0x60}
|
|
OctarockOptionRoot:
|
|
- {type: static_param, param_type: const bool*, param_name: IsBreakable, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsMimicry, param_offset: 0xd0}
|
|
OctarockReaction:
|
|
- {type: call, fn: _ZN5uking2ai20EnemyDefaultReaction11loadParams_Ev, addr: 0x7100388294}
|
|
- {type: static_param, param_type: const bool*, param_name: IsWigBreackByGust, param_offset: 0x68}
|
|
- {type: aitree_variable, param_type: void*, param_name: OctarockFormChangeUnit, param_offset: 0x70}
|
|
OctarockRootBase:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
|
|
OctarockRoot:
|
|
- {type: call, fn: _ZN5uking2ai16OctarockRootBase11loadParams_Ev, addr: 0x71005e3400}
|
|
- {type: static_param, param_type: const bool*, param_name: IsWigBreakable, param_offset: 0x1d8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ItemName, param_offset: 0x1e0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ConnectRigidBodyName, param_offset: 0x1f0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ConnectTgtBodyName, param_offset: 0x200}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ShootActorName, param_offset: 0x210}
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x7100b0ce00}
|
|
- {type: call, fn: _ZN4sead20StringPrintFormatterC2EPNS_22BufferedSafeStringBaseIcEE, addr: 0x7100b0c320}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x220}
|
|
- {type: call, fn: _ZN4sead20StringPrintFormatterC2EPNS_22BufferedSafeStringBaseIcEE, addr: 0x7100b0c320}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x230}
|
|
- {type: call, fn: _ZN4sead20StringPrintFormatterC2EPNS_22BufferedSafeStringBaseIcEE, addr: 0x7100b0c320}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x240}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ExtraShootActorName, param_offset: 0x250}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ExtraShootActorKey, param_offset: 0x260}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: CarryActorName, param_offset: 0x270}
|
|
- {type: aitree_variable, param_type: void*, param_name: VacuumedExplodingBomb, param_offset: 0x280}
|
|
- {type: aitree_variable, param_type: void*, param_name: OctarockFormChangeUnit, param_offset: 0x288}
|
|
OctarockServiceHideWait:
|
|
- {type: static_param, param_type: const float*, param_name: SafeAreaDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: SafeAreaDistRange, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: MinWaitTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MinWaitTimeRand, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: NoticeTerrorLevel, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: NoticeWorryRange, param_offset: 0x60}
|
|
OctarockWaterWait:
|
|
- {type: static_param, param_type: const int*, param_name: NoRiseTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: RiseDelayTimeMin, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: RiseDelayTimeMax, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: FinishFloatDelayTimeMin, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: FinishFloatDelayTimeMax, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: MinHeightFromWater, param_offset: 0x60}
|
|
- {type: aitree_variable, param_type: void*, param_name: OctarockFormChangeUnit, param_offset: 0x68}
|
|
OnCliffEnemyBattle:
|
|
- {type: static_param, param_type: const int*, param_name: LostCounter, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AttackDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AttackAngleH, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AttackAngleVMax, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AttackAngleVMin, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AttackIntervalIntensity, param_offset: 0x60}
|
|
OnCliffSurfaceSelect:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: OnCliff, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsCliffFreeze, param_offset: 0x40}
|
|
OnCliffViewWait:
|
|
- {type: call, fn: _ZN5uking2ai8ViewWait11loadParams_Ev, addr: 0x71005e5bc4}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: OnCliffTurn, param_offset: 0x60}
|
|
OnEnterEventModeSelect: []
|
|
OnNavFaceSelect: []
|
|
OnRagdollSelect: []
|
|
OneMemoryMagicBattleBase:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: const int*, param_name: EnlargeTime, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatio, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: BreathSize, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: MagicName, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const int*, param_name: MagicPer, param_offset: 0x98}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPowDirect, param_offset: 0xa0}
|
|
OneMemoryMagicBattle:
|
|
- {type: call, fn: _ZN5uking2ai24OneMemoryMagicBattleBase11loadParams_Ev, addr: 0x710049d940}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: MemoryPartsName, param_offset: 0xe0}
|
|
OptionalWeaponAI: []
|
|
OutOfScreen:
|
|
- {type: static_param, param_type: const int*, param_name: UpdateInterval, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: TagetDistance, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: DeleteDistance, param_offset: 0x48}
|
|
PartHaveSelect:
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckEveryFrame, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsKey, param_offset: 0x40}
|
|
PartsNoticeSelect:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsName, param_offset: 0x38}
|
|
PartsSleepSelect:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsName, param_offset: 0x38}
|
|
PauseMenuPlayerRoot: []
|
|
PickShootItemRoot:
|
|
- {type: static_param, param_type: const int*, param_name: RemainTime, param_offset: 0x38}
|
|
PillarCrack: []
|
|
PipeDrawing: []
|
|
PlayerAttack: []
|
|
PlayerBarrierBlow:
|
|
- {type: static_param, param_type: const float*, param_name: BlowRagdollTime, param_offset: 0x38}
|
|
PlayerBeetle: []
|
|
PlayerCamera: []
|
|
PlayerCaught: []
|
|
PlayerClimb:
|
|
- {type: static_param, param_type: const float*, param_name: NoClimbTime, param_offset: 0x38}
|
|
PlayerCutJump: []
|
|
PlayerDead:
|
|
- {type: static_param, param_type: const int*, param_name: RumbleType, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RumblePower, param_offset: 0x40}
|
|
PlayerDemoRoot: []
|
|
PlayerGrab: []
|
|
PlayerItem: []
|
|
PlayerLadder:
|
|
- {type: static_param, param_type: const float*, param_name: LadderToClimbTime, param_offset: 0x50}
|
|
PlayerNavDestinationMove:
|
|
- {type: dynamic_param, param_type: float*, param_name: DestPosX, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestPosY, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestPosZ, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: float*, param_name: StickValue, param_offset: 0x50}
|
|
PlayerNormal:
|
|
- {type: static_param, param_type: const float*, param_name: EquipNoiseValue, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: AttackNoiseValue, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: ArrowReadyNoiseValue, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: ParashawlInvalidHeight, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: ParashawlInvalidHeightSurfing, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: ForceSlipSpeed, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: DoForbidTime, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: NoRideJumpDiffY, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: DashUpEnableSpeed, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyPerChargeLv, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyChargeStart, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: WallSlipEnableSpeed, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: CutAddSpeedRate, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: CutAddSpeedMax, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: CutAddSpeedDec, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: HorseCallTime, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: SwordSearchAngle, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: DoClimbForbidTime, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: DoClimbForbidAngVel, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterTimeForRagdoll, param_offset: 0x100}
|
|
- {type: static_param, param_type: const float*, param_name: ToFallHeightForJustRush, param_offset: 0x108}
|
|
PlayerRideHorse:
|
|
- {type: static_param, param_type: const float*, param_name: DoForbidTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ThrowPowerY, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: ThrowPowerF, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: BackDismountSpeed, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: WaistAngleApplyRateFoward, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: WaistAngleApplyRateBack, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: MoveNoise, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: SwordAttackNoise, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: AimAngleAddApplyAngle, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: AimAngleAdd, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: AimAngleAddApplySpeed, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: LowerAngleWaitTime, param_offset: 0x98}
|
|
- {type: dynamic_param, param_type: bool*, param_name: HasToPlayRidingOnAS, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const int*, param_name: LynelRodeoCutNum, param_offset: 0x38}
|
|
PlayerRoot: []
|
|
PlayerSetTarget: []
|
|
PlayerSit: []
|
|
PlayerSwim:
|
|
- {type: static_param, param_type: const float*, param_name: CatchHeightL, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CatchHeightH, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: EnableHeight, param_offset: 0x48}
|
|
PlayerWaterFall: []
|
|
PlayerZoraRide: []
|
|
PointWindTagRoot:
|
|
- {type: map_unit_param, param_type: const int*, param_name: Direction, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const float*, param_name: WindSpeed, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: Shape, param_offset: 0x48}
|
|
PracticeGuardianMiniNormal:
|
|
- {type: aitree_variable, param_type: int*, param_name: GuardianMiniPracticeState, param_offset: 0x38}
|
|
PreSleepCheck:
|
|
- {type: static_param, param_type: const float*, param_name: CheckDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CheckRadius, param_offset: 0x40}
|
|
PrevASEndSeq:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PrevASName, param_offset: 0x38}
|
|
PrevASOR2SelectTwo:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AS1, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AS2, param_offset: 0x48}
|
|
PrevASSelect:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
PrevASSkipSeq:
|
|
- {type: call, fn: _ZN5uking2ai12SeqTwoAction11loadParams_Ev, addr: 0x710056706c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PrevASName, param_offset: 0x50}
|
|
PrevSomeASSelect:
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x40}
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x7100b0ce00}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x48}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x58}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x68}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x78}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x88}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x98}
|
|
PreyChemicalDeadReaction: []
|
|
PreyDead:
|
|
- {type: static_param, param_type: const float*, param_name: SendRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEmitForceEscapeSignal, param_offset: 0x40}
|
|
PreyDeadCauseSelector: []
|
|
PreyDefWanderAI:
|
|
- {type: call, fn: _ZN5uking2ai11DefWanderAI11loadParams_Ev, addr: 0x7100e4cd40}
|
|
- {type: static_param, param_type: const int*, param_name: TimesStuckLimit, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: FramesStuckLimit, param_offset: 0x88}
|
|
- {type: aitree_variable, param_type: float*, param_name: FramesStuckOnTerrain, param_offset: 0x90}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsStuckOnTerrain, param_offset: 0x98}
|
|
PreyDropItemRoot:
|
|
- {type: call, fn: _ZN5uking2ai8PreyRoot11loadParams_Ev, addr: 0x7100503cf8}
|
|
- {type: static_param, param_type: const int*, param_name: MaxDropCount, param_offset: 0x208}
|
|
- {type: static_param, param_type: const float*, param_name: ForceDeleteInterval, param_offset: 0x210}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: InitialVelocity, param_offset: 0x218}
|
|
PreyLookAtTarget:
|
|
- {type: static_param, param_type: const float*, param_name: LimitAngle, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUpdateViewPos, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
PreyReaction: []
|
|
PreyStun:
|
|
- {type: static_param, param_type: const int*, param_name: StunTime, param_offset: 0x38}
|
|
PriestBossMode:
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x38}
|
|
PriestBossActorRoot:
|
|
- {type: call, fn: _ZN5uking2ai14PriestBossMode11loadParams_Ev, addr: 0x7100505e7c}
|
|
PriestBossActorNormalRoot:
|
|
- {type: call, fn: _ZN5uking2ai19PriestBossActorRoot11loadParams_Ev, addr: 0x710050edf8}
|
|
- {type: aitree_variable, param_type: int*, param_name: EquipWeaponBufIndex, param_offset: 0x40}
|
|
PriestBossActorCloneRoot:
|
|
- {type: call, fn: _ZN5uking2ai25PriestBossActorNormalRoot11loadParams_Ev, addr: 0x710050e230}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DisappearXLinkEventKey, param_offset: 0x88}
|
|
PriestBossActorEnemyRoot:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReactionOnDead, param_offset: 0x1d8}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x1e0}
|
|
PriestBossActorGiantRoot:
|
|
- {type: call, fn: _ZN5uking2ai19PriestBossActorRoot11loadParams_Ev, addr: 0x710050edf8}
|
|
- {type: static_param, param_type: const float*, param_name: FreqIronBallAttack, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FreqBigEarthReleaseAttack, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: FreqEyeBeamAttack, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: FreqStageRotation, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: FloatDistFromPlayer, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFreeMoving, param_offset: 0x68}
|
|
- {type: aitree_variable, param_type: float*, param_name: KeepDistFromGround, param_offset: 0x70}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsActive, param_offset: 0x78}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsArrivedAtDestination, param_offset: 0x80}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: DestinationPos, param_offset: 0x88}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: FacePos, param_offset: 0x90}
|
|
PriestBossActorGiantFouthRoot:
|
|
- {type: call, fn: _ZN5uking2ai24PriestBossActorGiantRoot11loadParams_Ev, addr: 0x7100509ff4}
|
|
- {type: static_param, param_type: const float*, param_name: StompDistance, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const float*, param_name: StompInAreaTimer, param_offset: 0x100}
|
|
- {type: static_param, param_type: const bool*, param_name: StompAction, param_offset: 0x108}
|
|
- {type: static_param, param_type: const bool*, param_name: StompAlwaysChange, param_offset: 0x110}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x118}
|
|
PriestBossActorNormalMode:
|
|
- {type: call, fn: _ZN5uking2ai14PriestBossMode11loadParams_Ev, addr: 0x7100505e7c}
|
|
- {type: static_param, param_type: const int*, param_name: ApproachWarpRate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ApproachStartDistance, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: LeaveStartDistance, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: LeaveStartTime, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: WaitMinTime, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: WaitMaxTime, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: SecondHalfLifePercent, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: FramesRestrictEarthRelease, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: WarpPosDistFromPlayer, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: StageMarginRateForEarthRelease, param_offset: 0x88}
|
|
- {type: static_param, param_type: const bool*, param_name: IsManagedBtlMgr, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: bool*, param_name: FromSyncMode, param_offset: 0x98}
|
|
- {type: aitree_variable, param_type: int*, param_name: EquipWeaponBufIndex, param_offset: 0xa0}
|
|
- {type: aitree_variable, param_type: bool*, param_name: ReturnFromBananaMode, param_offset: 0xa8}
|
|
PriestBossActorPhaseSecondStart:
|
|
- {type: aitree_variable, param_type: int*, param_name: EquipWeaponBufIndex, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x40}
|
|
PriestBossAfterImageRoot: []
|
|
PriestBossAttackGrave:
|
|
- {type: call, fn: _ZN5uking2ai11AttackGrave11loadParams_Ev, addr: 0x7100324360}
|
|
PriestBossBananaMode:
|
|
- {type: call, fn: _ZN5uking2ai14PriestBossMode11loadParams_Ev, addr: 0x7100505e7c}
|
|
- {type: static_param, param_type: const int*, param_name: HealAmount, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: TimeUpFrames, param_offset: 0x88}
|
|
- {type: aitree_variable, param_type: bool*, param_name: ReturnFromBananaMode, param_offset: 0x90}
|
|
PriestBossBeamExplode:
|
|
- {type: call, fn: _ZN5uking2ai20BeamExplodeEitherHit11loadParams_Ev, addr: 0x7100329010}
|
|
- {type: static_param, param_type: const float*, param_name: MaxDistance, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: MaxDistanceChangeableBorder, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: MaxDistanceChangeableRevise, param_offset: 0x70}
|
|
PriestBossBlowoffDamageSelect: []
|
|
PriestBossBlowoffReadyReaction:
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x38}
|
|
PriestBossBowEquiped: []
|
|
PriestBossFormation:
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x38}
|
|
PriestBossCircleFormationRush:
|
|
- {type: call, fn: _ZN5uking2ai19PriestBossFormation11loadParams_Ev, addr: 0x7100518408}
|
|
- {type: static_param, param_type: const float*, param_name: HomingAttackTime, param_offset: 0x80}
|
|
PriestBossCircleFormationShoot:
|
|
- {type: call, fn: _ZN5uking2ai19PriestBossFormation11loadParams_Ev, addr: 0x7100518408}
|
|
- {type: static_param, param_type: const float*, param_name: HomingAttackTime, param_offset: 0x80}
|
|
PriestBossCloneBananaMode:
|
|
- {type: call, fn: _ZN5uking2ai20PriestBossBananaMode11loadParams_Ev, addr: 0x7100510098}
|
|
PriestBossCloneBulletRoot:
|
|
- {type: call, fn: _ZN5uking2ai14PriestBossMode11loadParams_Ev, addr: 0x7100505e7c}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x40}
|
|
PriestBossDamageTypeSelect: []
|
|
PriestBossEyeBeam:
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPowerForPlayer, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: ShotReviseAngleXU, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: ShotReviseAngleXD, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: ShotReviseAngleY, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCreateGuardEffect, param_offset: 0x68}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ReflectOffset, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ShotOffset, param_offset: 0x80}
|
|
PriestBossEyeBeamFourth:
|
|
- {type: call, fn: _ZN5uking2ai17PriestBossEyeBeam11loadParams_Ev, addr: 0x7100514c4c}
|
|
- {type: static_param, param_type: const int*, param_name: AtDirType, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const int*, param_name: AtAttr, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const int*, param_name: AtType, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const int*, param_name: AtShieldBreakPower, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const int*, param_name: AtImpact, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const int*, param_name: AtPowerReduce, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const int*, param_name: AtPower, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const int*, param_name: AtDamage, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const int*, param_name: SearchEndAngle, param_offset: 0xf8}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsArrivedAtDestination, param_offset: 0x100}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: DestinationPos, param_offset: 0x108}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: FacePos, param_offset: 0x110}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x118}
|
|
PriestBossEyeBeamStandAim:
|
|
- {type: static_param, param_type: const float*, param_name: BorderDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: BorderHeight, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: AimTargetPos, param_offset: 0x50}
|
|
PriestBossEyeBeamThird:
|
|
- {type: call, fn: _ZN5uking2ai17PriestBossEyeBeam11loadParams_Ev, addr: 0x7100514c4c}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsArrivedAtDestination, param_offset: 0xb8}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: DestinationPos, param_offset: 0xc0}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: FacePos, param_offset: 0xc8}
|
|
SiteBossSwordApproachRoot:
|
|
- {type: static_param, param_type: const float*, param_name: KeepDistance, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MoveWidth, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: BaseOffsetY, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: PredictMoveFrame, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCloseMove, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsPlayRunStartAS, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: OldTargetPos, param_offset: 0x70}
|
|
PriestBossFastWarpAttack:
|
|
- {type: call, fn: _ZN5uking2ai25SiteBossSwordApproachRoot11loadParams_Ev, addr: 0x7100592c44}
|
|
PriestBossGiantDeadSelector:
|
|
- {type: aitree_variable, param_type: bool*, param_name: PriestBossDownSideASPlaying, param_offset: 0x38}
|
|
PriestBossGiantDownSeq:
|
|
- {type: call, fn: _ZN5uking2ai14PriestBossMode11loadParams_Ev, addr: 0x7100505e7c}
|
|
- {type: static_param, param_type: const bool*, param_name: RecoverIfAlreadyDown, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseRecover, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: HitGroundASName, param_offset: 0x50}
|
|
- {type: aitree_variable, param_type: float*, param_name: KeepDistFromGround, param_offset: 0x60}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsActive, param_offset: 0x68}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsArrivedAtDestination, param_offset: 0x70}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: DestinationPos, param_offset: 0x78}
|
|
PriestBossGiantEnemyRoot:
|
|
- {type: call, fn: _ZN5uking2ai24PriestBossActorEnemyRoot11loadParams_Ev, addr: 0x7100507940}
|
|
- {type: static_param, param_type: const int*, param_name: InvalidateIronBallDamageFrame, param_offset: 0x230}
|
|
- {type: aitree_variable, param_type: bool*, param_name: PriestBossDownSideASPlaying, param_offset: 0x238}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x240}
|
|
PriestBossGiantReaction:
|
|
- {type: call, fn: _ZN5uking2ai20EnemyDefaultReaction11loadParams_Ev, addr: 0x7100388294}
|
|
- {type: aitree_variable, param_type: bool*, param_name: PriestBossUrbosasFuryEShock, param_offset: 0x68}
|
|
PriestBossGiantStageRotRoot:
|
|
- {type: call, fn: _ZN5uking2ai14PriestBossMode11loadParams_Ev, addr: 0x7100505e7c}
|
|
- {type: static_param, param_type: const float*, param_name: CentralAngle, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: PercentRadiusHeight, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: IronBallHeightOffset, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: ArcPercent, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: ZOffset, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: ZOffsetIndex, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: HoldBallsCounterLength, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: BallsReleaseIntervalFrames, param_offset: 0x78}
|
|
- {type: aitree_variable, param_type: float*, param_name: KeepDistFromGround, param_offset: 0x80}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsActive, param_offset: 0x88}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: FacePos, param_offset: 0x90}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: DestinationPos, param_offset: 0x98}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0xa0}
|
|
PriestBossGiantStageRotate:
|
|
- {type: call, fn: _ZN5uking2ai14PriestBossMode11loadParams_Ev, addr: 0x7100505e7c}
|
|
- {type: static_param, param_type: const int*, param_name: SendCommand, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: SendOnThrowASEvent, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseStartAction, param_offset: 0x50}
|
|
PriestBossIAIAttack:
|
|
- {type: call, fn: _ZN5uking2ai9IAIAttack11loadParams_Ev, addr: 0x7100444de8}
|
|
PriestBossIronBall:
|
|
- {type: static_param, param_type: const int*, param_name: IronBallWaitThunderTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: ChangeEndAnime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: IronBallOffsetY, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: IronBallRadius, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: IronBallAngle, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: IronSummonLeftBoneName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: IronSummonRightBoneName, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: IronBallAngleOffset, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAfterAttack, param_offset: 0x68}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x90}
|
|
PriestBossIronBallRoot:
|
|
- {type: call, fn: _ZN5uking2ai14PriestBossMode11loadParams_Ev, addr: 0x7100505e7c}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPowerForPlayer, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: MagneLightningTime, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x60}
|
|
PriestBossIronBallStageRotate:
|
|
- {type: call, fn: _ZN5uking2ai18PriestBossIronBall11loadParams_Ev, addr: 0x71005201d4}
|
|
- {type: static_param, param_type: const float*, param_name: IronBallSummonRadius, param_offset: 0x6c0}
|
|
- {type: static_param, param_type: const float*, param_name: IronBallSummonArchAngle, param_offset: 0x6c8}
|
|
- {type: static_param, param_type: const float*, param_name: IronBallSummonOffsetY, param_offset: 0x6d0}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsActive, param_offset: 0x6d8}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x6e0}
|
|
PriestBossLineFormationAppear:
|
|
- {type: call, fn: _ZN5uking2ai12SeqTwoAction11loadParams_Ev, addr: 0x710056706c}
|
|
PriestBossLineFormationFall:
|
|
- {type: call, fn: _ZN5uking2ai19PriestBossFormation11loadParams_Ev, addr: 0x7100518408}
|
|
- {type: static_param, param_type: const float*, param_name: WarpHightOffset, param_offset: 0x80}
|
|
PriestBossLineFormationRush:
|
|
- {type: call, fn: _ZN5uking2ai19PriestBossFormation11loadParams_Ev, addr: 0x7100518408}
|
|
PriestBossMakeClone:
|
|
- {type: static_param, param_type: const int*, param_name: RespawnFrame, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: BackStepDistance, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x48}
|
|
PriestBossMeta:
|
|
- {type: aitree_variable, param_type: int*, param_name: MetaAILife, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: int*, param_name: MetaAIMaxLife, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x48}
|
|
PriestBossMetaAIRoot:
|
|
- {type: call, fn: _ZN5uking2ai14PriestBossMeta11loadParams_Ev, addr: 0x7100525cbc}
|
|
- {type: static_param, param_type: const int*, param_name: Life, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: PlayerRecoverFromFallFrames, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BowActorName, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ArrowActorName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: WeaponActorName, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ThunderActorName, param_offset: 0x90}
|
|
- {type: map_unit_param, param_type: const int*, param_name: PriestBossStartPhase, param_offset: 0xa0}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: UniqueNameMessageLabel, param_offset: 0xa8}
|
|
PriestBossNormalMoveSelector:
|
|
- {type: call, fn: _ZN5uking2ai14PriestBossMode11loadParams_Ev, addr: 0x7100505e7c}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: MoveTargetPos, param_offset: 0x40}
|
|
PriestBossNormalQuickRecover:
|
|
- {type: call, fn: _ZN5uking2ai14PriestBossMode11loadParams_Ev, addr: 0x7100505e7c}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsFromRagdoll, param_offset: 0x40}
|
|
PriestBossNormalReaction:
|
|
- {type: call, fn: _ZN5uking2ai20EnemyDefaultReaction11loadParams_Ev, addr: 0x7100388294}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseQuickRecover, param_offset: 0x68}
|
|
- {type: aitree_variable, param_type: bool*, param_name: PriestBossUrbosasFuryEShock, param_offset: 0x70}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x78}
|
|
PriestBossPhase:
|
|
- {type: call, fn: _ZN5uking2ai14PriestBossMeta11loadParams_Ev, addr: 0x7100525cbc}
|
|
- {type: static_param, param_type: const float*, param_name: PercentLifeTransition, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: PercentLifePrevious, param_offset: 0x58}
|
|
PriestBossPhaseFinish:
|
|
- {type: call, fn: _ZN5uking2ai15PriestBossPhase11loadParams_Ev, addr: 0x71005296ec}
|
|
- {type: static_param, param_type: const float*, param_name: StartDemoDelayFrames, param_offset: 0x80}
|
|
- {type: map_unit_param, param_type: const int*, param_name: PriestBossStartPhase, param_offset: 0x88}
|
|
PriestBossPhaseFirst:
|
|
- {type: call, fn: _ZN5uking2ai15PriestBossPhase11loadParams_Ev, addr: 0x71005296ec}
|
|
PriestBossPhaseFourth:
|
|
- {type: call, fn: _ZN5uking2ai15PriestBossPhase11loadParams_Ev, addr: 0x71005296ec}
|
|
- {type: static_param, param_type: const int*, param_name: SimAtkMax, param_offset: 0x80}
|
|
- {type: static_param, param_type: const int*, param_name: BowEquipMax, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: RespawnSpan, param_offset: 0x90}
|
|
PriestBossPhaseSecond:
|
|
- {type: call, fn: _ZN5uking2ai15PriestBossPhase11loadParams_Ev, addr: 0x71005296ec}
|
|
- {type: static_param, param_type: const int*, param_name: ModeChangeLife, param_offset: 0x80}
|
|
- {type: static_param, param_type: const int*, param_name: SimAtkMax, param_offset: 0x88}
|
|
- {type: static_param, param_type: const int*, param_name: BowEquipMax, param_offset: 0x90}
|
|
- {type: static_param, param_type: const int*, param_name: SyncAtkMax, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: ModeChangeBlockTime, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: RespawnSpan, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: RespawnBaseSpace, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: RespawnBaseMoveTime, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: RespawnBaseInterval, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: CircleFormRange, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: CircleFormRushWait, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: CircleFormRushInterval, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: CircleFormShootWait, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: CircleFormShootInterval, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: LineFormDistFromPlayer, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: LineFormSpace, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const float*, param_name: LineFormRushWait, param_offset: 0x100}
|
|
- {type: static_param, param_type: const float*, param_name: LineFormRushInterval, param_offset: 0x108}
|
|
- {type: static_param, param_type: const float*, param_name: LineFormFallWait, param_offset: 0x110}
|
|
- {type: static_param, param_type: const float*, param_name: LineFormFallInterval, param_offset: 0x118}
|
|
- {type: map_unit_param, param_type: const int*, param_name: PriestBossStartPhase, param_offset: 0x120}
|
|
PriestBossPhaseSelector:
|
|
- {type: call, fn: _ZN5uking2ai14PriestBossMode11loadParams_Ev, addr: 0x7100505e7c}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSelectOnlyOnce, param_offset: 0x40}
|
|
PriestBossPhaseThird:
|
|
- {type: call, fn: _ZN5uking2ai15PriestBossPhase11loadParams_Ev, addr: 0x71005296ec}
|
|
- {type: static_param, param_type: const int*, param_name: BreakIronBallCount, param_offset: 0x80}
|
|
PriestBossShadowCloneEnemyRoot:
|
|
- {type: call, fn: _ZN5uking2ai24PriestBossActorEnemyRoot11loadParams_Ev, addr: 0x7100507940}
|
|
PriestBossShadowCloneThrow:
|
|
- {type: static_param, param_type: const float*, param_name: ShadowCloneOffsetY, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ShadowCloneRadius, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ShadowCloneAngleOffset, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: PrepareTimer, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ShadowCloneLefeBoneName, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ShadowCloneRightBoneName, param_offset: 0x68}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x78}
|
|
PriestBossShadowClonesReaction:
|
|
- {type: call, fn: _ZN5uking2ai20EnemyDefaultReaction11loadParams_Ev, addr: 0x7100388294}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x68}
|
|
PriestBossSlowWarpMove:
|
|
- {type: static_param, param_type: const float*, param_name: AfterImage0AppearFrame, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AfterImage1AppearFrame, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AppearFrame, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: TurnFirst, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: float*, param_name: CurrentFrame, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: MoveDstPos, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: AfterImage0Pos, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: AfterImage1Pos, param_offset: 0x78}
|
|
PriestBossStageRotationSelector:
|
|
- {type: call, fn: _ZN5uking2ai14PriestBossMode11loadParams_Ev, addr: 0x7100505e7c}
|
|
PriestBossSynchroMode:
|
|
- {type: call, fn: _ZN5uking2ai14PriestBossMode11loadParams_Ev, addr: 0x7100505e7c}
|
|
- {type: aitree_variable, param_type: int*, param_name: EquipWeaponBufIndex, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: bool*, param_name: ReturnFromBananaMode, param_offset: 0x48}
|
|
PriestBossWalkAttack:
|
|
- {type: static_param, param_type: const int*, param_name: AtDirType, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AtAttr, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: AtType, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: AtShieldBreakPower, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: AtImpact, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: AtPowerReduce, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: AtPower, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: AtDamage, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: GoalDistanceTolerance, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: AngleNeedTurn, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x88}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x90}
|
|
PriestBossWarpToSafePos:
|
|
- {type: call, fn: _ZN5uking2ai14PriestBossMode11loadParams_Ev, addr: 0x7100505e7c}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetY, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetZ, param_offset: 0x48}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsActive, param_offset: 0x50}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: DestinationPos, param_offset: 0x58}
|
|
PriestIronBallAttack:
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ShootPitchMin, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ShootPitchMax, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: Noise, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
PullOutTree:
|
|
- {type: static_param, param_type: const float*, param_name: TurnAng, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x40}
|
|
RailMoveObject:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName_On, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName_Off, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RailMoveSpeed, param_offset: 0x58}
|
|
RailMoveObjectOneWay:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName_On, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName_Off, param_offset: 0x48}
|
|
RailMoveRandomIgnoreStop:
|
|
- {type: call, fn: _ZN5uking2ai17RailMoveWithClose11loadParams_Ev, addr: 0x71005375b8}
|
|
- {type: static_param, param_type: const int*, param_name: StopRate, param_offset: 0xb8}
|
|
RailMoveRemainsBGCamera:
|
|
- {type: call, fn: _ZN5uking2ai15RailMoveRemains11loadParams_Ev, addr: 0x7100535d18}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAllowRotAxisX, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DungeonName, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RailName, param_offset: 0x98}
|
|
RailMoveRndIgnrStopPlayAS:
|
|
- {type: call, fn: _ZN5uking2ai24RailMoveRandomIgnoreStop11loadParams_Ev, addr: 0x71005352dc}
|
|
RandomSelectThreeActionBase:
|
|
- {type: static_param, param_type: const float*, param_name: CorrectRatioA, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CorrectRatioB, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: CorrectRatioC, param_offset: 0x48}
|
|
RandomSelectThreeAction:
|
|
- {type: call, fn: _ZN5uking2ai27RandomSelectThreeActionBase11loadParams_Ev, addr: 0x7100537d10}
|
|
- {type: static_param, param_type: const float*, param_name: RateActionA, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: RateActionB, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: RateActionC, param_offset: 0x70}
|
|
RandomSelectTwoActionBase:
|
|
- {type: static_param, param_type: const int*, param_name: CorrectRateToA, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: CorrectRateToB, param_offset: 0x40}
|
|
RandomSelectTwoAction:
|
|
- {type: call, fn: _ZN5uking2ai25RandomSelectTwoActionBase11loadParams_Ev, addr: 0x7100538444}
|
|
- {type: static_param, param_type: const int*, param_name: TransitionRateToA, param_offset: 0x50}
|
|
RangeAttackSelect:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RangeDist, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSmallHit, param_offset: 0x50}
|
|
SeqTargetTwoAction:
|
|
- {type: static_param, param_type: const bool*, param_name: IsFinishedByFailAction, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
RangeCheckSeqTwoAction:
|
|
- {type: call, fn: _ZN5uking2ai18SeqTargetTwoAction11loadParams_Ev, addr: 0x710056573c}
|
|
- {type: static_param, param_type: const float*, param_name: Range, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: CheckFar, param_offset: 0x50}
|
|
RangeHeightSelectTwoAction:
|
|
- {type: call, fn: _ZN5uking2ai20RangeSelectTwoAction11loadParams_Ev, addr: 0x710053a9f8}
|
|
- {type: static_param, param_type: const float*, param_name: MaxY, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: MinY, param_offset: 0x78}
|
|
RangeLineReachSelectTwoAction:
|
|
- {type: call, fn: _ZN5uking2ai20RangeSelectTwoAction11loadParams_Ev, addr: 0x710053a9f8}
|
|
RangeObstacleCheck:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RangeDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: HeightMin, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: HeightMax, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
RangeSelectThreeAction:
|
|
- {type: call, fn: _ZN5uking2ai17RangeSelectAction11loadParams_Ev, addr: 0x7100539f98}
|
|
- {type: static_param, param_type: const float*, param_name: NearDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0x68}
|
|
RapidAttackAllowSelect:
|
|
- {type: static_param, param_type: const int*, param_name: AttackNum, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x40}
|
|
ReduceDistanceToTargetPos:
|
|
- {type: static_param, param_type: const float*, param_name: DistanceScale, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MinReduceDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: MaxReduceDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MinDist, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
ReferenceNPCViewWithDynAS:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString*', param_name: DynASKey, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: TurnStartAngle, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: CheckOnce, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString*', param_name: DynASKey, param_offset: 0x48}
|
|
ReflectableThrown:
|
|
- {type: static_param, param_type: const bool*, param_name: IsReflectByGuard, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReflectByArrow, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: HitColName, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: RefSpeedRatioByJustGuard, param_offset: 0x58}
|
|
ReflectableBulletThrown:
|
|
- {type: call, fn: _ZN5uking2ai17ReflectableThrown11loadParams_Ev, addr: 0x710053dda4}
|
|
- {type: dynamic_param, param_type: float*, param_name: Power, param_offset: 0xa8}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsShootByPlayer, param_offset: 0xb0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetDir, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: ReclectSpd, param_offset: 0xc0}
|
|
ReflectableEscape:
|
|
- {type: static_param, param_type: const float*, param_name: EscapeDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: NearDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: EscapeTimer, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
ReflectableIgnitedThrown:
|
|
- {type: call, fn: _ZN5uking2ai17ReflectableThrown11loadParams_Ev, addr: 0x710053dda4}
|
|
RegistedActorNumTwoSelectBase:
|
|
- {type: aitree_variable, param_type: void*, param_name: RegistedActorUnit, param_offset: 0x38}
|
|
RegistedActorNumTwoSelect:
|
|
- {type: call, fn: _ZN5uking2ai29RegistedActorNumTwoSelectBase11loadParams_Ev, addr: 0x710053e124}
|
|
- {type: static_param, param_type: const int*, param_name: Num, param_offset: 0x40}
|
|
RemainElectricCannonBeamAttack: []
|
|
RemainElectricCannonRootBase:
|
|
- {type: static_param, param_type: const float*, param_name: SearchMaxDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: SearchMinDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: SearchDistMargin, param_offset: 0x48}
|
|
RemainElectricCannonRoot:
|
|
- {type: call, fn: _ZN5uking2ai28RemainElectricCannonRootBase11loadParams_Ev, addr: 0x71004743b4}
|
|
- {type: static_param, param_type: const float*, param_name: SearchMaxDistLoiter, param_offset: 0x60}
|
|
RemainsElectricBGCamera:
|
|
- {type: call, fn: _ZN5uking2ai23RailMoveRemainsBGCamera11loadParams_Ev, addr: 0x7100536b3c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ParentActorName, param_offset: 0x108}
|
|
RemainsRoot:
|
|
- {type: static_param, param_type: const int*, param_name: RemainsTypeID, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAllowRotAxisX, param_offset: 0x40}
|
|
RemainsElectricRoot:
|
|
- {type: call, fn: _ZN5uking2ai11RemainsRoot11loadParams_Ev, addr: 0x710054579c}
|
|
RemainsFireBattleMove: []
|
|
RemainsFireBattleStepSelector: []
|
|
RemainsFireDroneNormal:
|
|
- {type: call, fn: _ZN5uking2ai8RailMove11loadParams_Ev, addr: 0x710032c528}
|
|
- {type: static_param, param_type: const float*, param_name: LightLengthOffset, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const bool*, param_name: AdjustRadius, param_offset: 0xa8}
|
|
- {type: map_unit_param, param_type: const int*, param_name: SearchLightType, param_offset: 0xb0}
|
|
- {type: map_unit_param, param_type: const float*, param_name: LightRadius, param_offset: 0xc0}
|
|
- {type: map_unit_param, param_type: const float*, param_name: LightLength, param_offset: 0xb8}
|
|
- {type: aitree_variable, param_type: float*, param_name: TargetSpeed, param_offset: 0xc8}
|
|
RemainsFireRoot:
|
|
- {type: call, fn: _ZN5uking2ai11RemainsRoot11loadParams_Ev, addr: 0x710054579c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TargetBoneName, param_offset: 0x50}
|
|
RemainsLithograph: []
|
|
RemainsWaterBattleRoot:
|
|
- {type: static_param, param_type: const float*, param_name: CallClearDemoTimer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AfterDamageTimer, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AfterPaooonTimer, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AfterHellTimer, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: FirstBulletTimer, param_offset: 0x58}
|
|
- {type: aitree_variable, param_type: void*, param_name: RemainsWaterBattleInfo, param_offset: 0x60}
|
|
RemainsWaterBulletController:
|
|
- {type: static_param, param_type: const float*, param_name: InsideAreaRadius, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: FirstBulletTimer, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: SecondBulletTimer, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: NextBulletTimerSuccess, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: NextBulletTimerFail, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChaseBulletNum, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ExplodeBulletNum, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChaseBulletActorName, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ExplodeBulletActorName, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: InsideAreaCenter, param_offset: 0xb8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: InsideAreaWidth, param_offset: 0xc0}
|
|
- {type: aitree_variable, param_type: void*, param_name: RemainsWaterBattleInfo, param_offset: 0xc8}
|
|
RemainsWaterChaseBulletRoot:
|
|
- {type: static_param, param_type: const int*, param_name: AtkMinDamage, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: CheckPower, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: HighDamageAddSpd, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: LowDamageAddSpd, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: ShootAddSpd, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ResetASName, param_offset: 0x78}
|
|
RemainsWaterNormal:
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: InsideAreaWidth, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: InsideAreaCenter, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: InsideAreaWidth02, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: InsideAreaCenter02, param_offset: 0x50}
|
|
RemainsWaterRoot:
|
|
- {type: call, fn: _ZN5uking2ai11RemainsRoot11loadParams_Ev, addr: 0x710054579c}
|
|
- {type: aitree_variable, param_type: void*, param_name: RemainsWaterBattleInfo, param_offset: 0x50}
|
|
RemainsWaterWeakPointRoot: []
|
|
RemainsWindBatteryAttack:
|
|
- {type: call, fn: _ZN5uking2ai22GuardianBeamAttackBase11loadParams_Ev, addr: 0x7100411ddc}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xc0}
|
|
RemainsWindBatteryRoot: []
|
|
RemainsWindRoot:
|
|
- {type: call, fn: _ZN5uking2ai11RemainsRoot11loadParams_Ev, addr: 0x710054579c}
|
|
RemoteBomb:
|
|
- {type: static_param, param_type: const float*, param_name: WindRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: XLinkKey, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsIgniteCarriedBomb, param_offset: 0x50}
|
|
RepeatByLargeDamage: []
|
|
RestLifeSelect:
|
|
- {type: static_param, param_type: const float*, param_name: LifeRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsTrgOnly, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEnter, param_offset: 0x48}
|
|
RestreintTired:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: CentralPos, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsTryingReturnRestreint, param_offset: 0x48}
|
|
ReturnFromReactionSelect:
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeToNormalByFinish, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEnableRetFromDamage, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEnableRetFromGuard, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEnableRetFromRebound, param_offset: 0x50}
|
|
RideHorseAI:
|
|
- {type: dynamic2_param, param_type: bool*, param_name: HasToPlayRidingOnAS, param_offset: 0x38}
|
|
RitoHeroSoulGiftRoot:
|
|
- {type: call, fn: _ZN5uking2ai16HeroSoulGiftRoot11loadParams_Ev, addr: 0x710042eef8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: Scale, param_offset: 0xa0}
|
|
RodEnemyFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai22LandHumEnemyFindPlayer11loadParams_Ev, addr: 0x710046274c}
|
|
- {type: static_param, param_type: const int*, param_name: MagicPer, param_offset: 0x1e8}
|
|
- {type: static_param, param_type: const float*, param_name: MagicIntervalIntensity, param_offset: 0x208}
|
|
- {type: static_param, param_type: const int*, param_name: MagicCheckInterval, param_offset: 0x1f0}
|
|
- {type: static_param, param_type: const int*, param_name: RodWeaponIdx, param_offset: 0x1f8}
|
|
- {type: static_param, param_type: const float*, param_name: MagicAttackDir, param_offset: 0x200}
|
|
RodRoot:
|
|
- {type: call, fn: _ZN5uking2ai12WeaponRootAI11loadParams_Ev, addr: 0x7100e1e510}
|
|
- {type: aitree_variable, param_type: void*, param_name: MagicCreateUnit, param_offset: 0xe8}
|
|
RopeRoot:
|
|
- {type: map_unit_param, param_type: const int*, param_name: RopeFlag, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: RopeAlwaysUpdateRigidParam, param_offset: 0x40}
|
|
RuinGuardianRoot:
|
|
- {type: static_param, param_type: const int*, param_name: SweepFrame, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: DropThreshold, param_offset: 0x40}
|
|
RupeeRabbitNormal:
|
|
- {type: call, fn: _ZN5uking2ai10PreyNormal11loadParams_Ev, addr: 0x71004ff008}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: DeleteEndNushiTime, param_offset: 0x340}
|
|
SafeMoveAroundTarget:
|
|
- {type: static_param, param_type: const int*, param_name: ForceTurnTimeBase, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: ForceTurnTimeRand, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: ForceTurnStopTimeBase, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: ForceTurnStopTimeRand, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: UpdateTargetPosTime, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: UpdateNumCalc, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: StartRange, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: EndRange, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeRangeRate, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: TargetOffsetDegree, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: LOSFailOffsetDegree, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: MinOffsetLength, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x98}
|
|
SandfallWithSound: []
|
|
SandwormAttackMove:
|
|
- {type: static_param, param_type: const float*, param_name: SecessionDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AttackAngle, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: DamageAngle, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: LostDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DamageBaseNode, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x68}
|
|
SandwormBattle:
|
|
- {type: static_param, param_type: const float*, param_name: AttackAngle, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AttackInterval, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AttackIntervalRand, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BattleFailTimer, param_offset: 0x50}
|
|
SandwormBlownOff:
|
|
- {type: static_param, param_type: const float*, param_name: BlownOffTimer, param_offset: 0x38}
|
|
SandwormCircleMoveTarget:
|
|
- {type: static_param, param_type: const int*, param_name: Direction, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: Radius, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RadiusMargin, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: FrontCheckLength, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
SandwormFindTarget:
|
|
- {type: static_param, param_type: const int*, param_name: LostTimer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: LostVMin, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: LostVMax, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: LostRange, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRange, param_offset: 0x58}
|
|
SandwormLost:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyLost11loadParams_Ev, addr: 0x7100398584}
|
|
- {type: static_param, param_type: const float*, param_name: DiveSandOffset, param_offset: 0x60}
|
|
SandwormNavSearchWait:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
SandwormNormalBase:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyNormal11loadParams_Ev, addr: 0x71003a3e2c}
|
|
- {type: static_param, param_type: const bool*, param_name: SealedSight, param_offset: 0x3d0}
|
|
- {type: static_param, param_type: const bool*, param_name: SealedHearing, param_offset: 0x3d8}
|
|
- {type: static_param, param_type: const bool*, param_name: SealedTerror, param_offset: 0x3e0}
|
|
- {type: static_param, param_type: const bool*, param_name: SealedWorry, param_offset: 0x3e8}
|
|
SandwormNormal:
|
|
- {type: call, fn: _ZN5uking2ai18SandwormNormalBase11loadParams_Ev, addr: 0x7100325ba8}
|
|
SandwormNoticeSound:
|
|
- {type: static_param, param_type: const float*, param_name: RetryDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: TargetActorLockOnDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TargetPosLockOnDist, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x58}
|
|
SandwormRNormal:
|
|
- {type: call, fn: _ZN5uking2ai14SandwormNormal11loadParams_Ev, addr: 0x710055b75c}
|
|
SandwormRRoot:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
|
|
- {type: static_param, param_type: const float*, param_name: SandOffset, param_offset: 0x1d8}
|
|
- {type: static_param, param_type: const float*, param_name: WeakPointDamageRate, param_offset: 0x1e0}
|
|
- {type: static_param, param_type: const float*, param_name: WeakChimicalDamageRate, param_offset: 0x1e8}
|
|
SandwormReaction:
|
|
- {type: call, fn: _ZN5uking2ai20EnemyDefaultReaction11loadParams_Ev, addr: 0x7100388294}
|
|
SandwormRoam:
|
|
- {type: static_param, param_type: const float*, param_name: JumpTimerBase, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: JumpTimerRand, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: JumpDistanceXZ, param_offset: 0x48}
|
|
SandwormRoot:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
|
|
- {type: static_param, param_type: const float*, param_name: SandOffset, param_offset: 0x1d8}
|
|
- {type: static_param, param_type: const float*, param_name: WeakPointDamageRate, param_offset: 0x1e0}
|
|
SandwormStun: []
|
|
SelfXRotSelector:
|
|
- {type: static_param, param_type: const float*, param_name: Angle, param_offset: 0x38}
|
|
SeqAnimalAttack:
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseAfterAttackState, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
SeqAtHitAction:
|
|
- {type: call, fn: _ZN5uking2ai12SeqTwoAction11loadParams_Ev, addr: 0x710056706c}
|
|
SeqCloseDistTwoAction:
|
|
- {type: call, fn: _ZN5uking2ai12SeqTwoAction11loadParams_Ev, addr: 0x710056706c}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: CloseDist, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
SeqTimeredTwoAction:
|
|
- {type: static_param, param_type: const int*, param_name: FirstActionTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: SecondActionTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: AllActionTime, param_offset: 0x48}
|
|
SeqDynamicTimeredTwoAction:
|
|
- {type: call, fn: _ZN5uking2ai19SeqTimeredTwoAction11loadParams_Ev, addr: 0x7100566768}
|
|
- {type: dynamic_param, param_type: int*, param_name: DynFirstActionTime, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: int*, param_name: DynSecondActionTime, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: int*, param_name: DynAllActionTime, param_offset: 0x80}
|
|
SeqFirstPointTwo:
|
|
- {type: static_param, param_type: const bool*, param_name: IsFinishedByFailAction, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
SeqGroundHit:
|
|
- {type: static_param, param_type: const int*, param_name: CheckType, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckChangeable, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsNoHitEnd, param_offset: 0x48}
|
|
SeqGroundHitAssassinBoss:
|
|
- {type: call, fn: _ZN5uking2ai12SeqGroundHit11loadParams_Ev, addr: 0x7100562184}
|
|
SeqHiddenOctarockSearch: []
|
|
SeqIfElseAction:
|
|
- {type: static_param, param_type: const int*, param_name: FailType, param_offset: 0x38}
|
|
SeqIfFailAction:
|
|
- {type: static_param, param_type: const bool*, param_name: IsEndChangeable, param_offset: 0x38}
|
|
SeqNextMessage:
|
|
- {type: call, fn: _ZN5uking2ai12SeqTwoAction11loadParams_Ev, addr: 0x710056706c}
|
|
- {type: static_param, param_type: const int*, param_name: DelayTimeMax, param_offset: 0x50}
|
|
SeqThreeAction:
|
|
- {type: static_param, param_type: const bool*, param_name: IsFinishedByFailAction, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEndChangeable, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsNoChangeable, param_offset: 0x48}
|
|
SeqOctarockAttack:
|
|
- {type: call, fn: _ZN5uking2ai14SeqThreeAction11loadParams_Ev, addr: 0x7100565b3c}
|
|
SeqOctarockWigReaction:
|
|
- {type: call, fn: _ZN5uking2ai14SeqThreeAction11loadParams_Ev, addr: 0x7100565b3c}
|
|
SeqPredictOctarockAttack:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetVel, param_offset: 0x40}
|
|
SeqPursuit:
|
|
- {type: call, fn: _ZN5uking2ai12SeqTwoAction11loadParams_Ev, addr: 0x710056706c}
|
|
- {type: static_param, param_type: const int*, param_name: PursuitPer, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: PursuitDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEndPursuit, param_offset: 0x68}
|
|
- {type: static_param, param_type: const bool*, param_name: IsGuardNoPursuit, param_offset: 0x70}
|
|
SeqRandomRepeat:
|
|
- {type: static_param, param_type: const int*, param_name: MinActionNum, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: MaxActionNum, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEndChangeable, param_offset: 0x48}
|
|
SeqTimeredAction:
|
|
- {type: static_param, param_type: const int*, param_name: ActionTime, param_offset: 0x38}
|
|
SeqTimeredPlusRandomTwoAction:
|
|
- {type: call, fn: _ZN5uking2ai19SeqTimeredTwoAction11loadParams_Ev, addr: 0x7100566768}
|
|
- {type: static_param, param_type: const int*, param_name: FirstActionRandMax, param_offset: 0x70}
|
|
- {type: static_param, param_type: const int*, param_name: SecondActionRandMax, param_offset: 0x78}
|
|
SeqTrgPartsNotice:
|
|
- {type: call, fn: _ZN5uking2ai12SeqTwoAction11loadParams_Ev, addr: 0x710056706c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsName, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFinishByNoNoticeActionEnd, param_offset: 0x50}
|
|
SeqTwoLineReachableTargetActionBase:
|
|
- {type: static_param, param_type: const int*, param_name: ReachableCheckType1, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: ReachableCheckType2, param_offset: 0x40}
|
|
SeqTwoLineReachableTargetAction:
|
|
- {type: call, fn: _ZN5uking2ai35SeqTwoLineReachableTargetActionBase11loadParams_Ev, addr: 0x71005676a0}
|
|
SeqTwoWeakPointOnFirstDo:
|
|
- {type: call, fn: _ZN5uking2ai12SeqTwoAction11loadParams_Ev, addr: 0x710056706c}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsWeakPointAppearMode, param_offset: 0x50}
|
|
SetPartBind:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BaseNodeName, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartialNodeName, param_offset: 0x48}
|
|
SetTargetPosForAngryKokko:
|
|
- {type: static_param, param_type: const int*, param_name: UpdateTargetInterval, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: MaxUpdateNum, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AddLength, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: HeightOffset, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: RandRange, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: RandRate, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x68}
|
|
SetTargetPosForFlyThroughMove:
|
|
- {type: static_param, param_type: const float*, param_name: TargetPosFixDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ThroughDist, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
SetTargetPosToPlayer:
|
|
- {type: static_param, param_type: const int*, param_name: UpdateTargetInterval, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: MaxUpdateNum, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AddLength, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: HeightOffset, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: RandRange, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: RandRate, param_offset: 0x60}
|
|
ShootingEnemyFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai29SimpleShootingEnemyFindPlayer11loadParams_Ev, addr: 0x710056f834}
|
|
- {type: static_param, param_type: const int*, param_name: ReHideTime, param_offset: 0x150}
|
|
- {type: static_param, param_type: const float*, param_name: ExplosivesAvoidDist, param_offset: 0x158}
|
|
- {type: static_param, param_type: const float*, param_name: ExplosivesAvoidSpeed, param_offset: 0x160}
|
|
- {type: static_param, param_type: const float*, param_name: ExplosivesAvoidAng, param_offset: 0x168}
|
|
- {type: static_param, param_type: const float*, param_name: HideStartDistMin, param_offset: 0x170}
|
|
- {type: static_param, param_type: const float*, param_name: HideStartDistMax, param_offset: 0x178}
|
|
ShootingStarRoot: []
|
|
ShutterFence:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName_On, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName_Off, param_offset: 0x48}
|
|
SignalFlowchartRootAI:
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EventFlowName, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EventFlowEntryName, param_offset: 0x48}
|
|
SignalSendingMagneStickAcceptor:
|
|
- {type: map_unit_param, param_type: const float*, param_name: MagneStickMaxSearchDistance, param_offset: 0x38}
|
|
SignaledSpotBgmTrigger:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsStopWithoutReductionY, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: Sound, param_offset: 0x40}
|
|
SimpleASBridge:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
SimpleEnemyNormal:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyNormal11loadParams_Ev, addr: 0x71003a3e2c}
|
|
SimpleKokkoRoot:
|
|
- {type: static_param, param_type: const float*, param_name: AliveTime, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: void*, param_name: AttackTargetActorLink, param_offset: 0x40}
|
|
SimpleLiftableDLC:
|
|
- {type: static_param, param_type: const float*, param_name: ScaleToLiftUp, param_offset: 0x38}
|
|
SimpleLineBeam: []
|
|
SiteBossApproachRoot:
|
|
- {type: static_param, param_type: const float*, param_name: CheckWallDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ApproachTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: EndDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: EndFarDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AttackStartDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: DoAttack, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsMoveSide, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
SiteBossShootNormalArrowRoot:
|
|
- {type: static_param, param_type: const int*, param_name: ArrowNum, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: AddAttackPower, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: AvoidCountMax, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: SeqAvoidRate, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: UpDownAvoidRate, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: HoldTime, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: InitHoldTime, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidLifeRate, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidAngle, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidDist, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidDistRand, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidWaitCount, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidWaitCountRand, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: KeepDistance, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: TrigEventAtHold, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: SpineControlOffsetAngleLR, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: SpineControlOffsetAngleUD, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFinishAtNoDevice, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreCancelAttack, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsKeepDistance, param_offset: 0xe0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ArrowName, param_offset: 0xe8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ChaseDist, param_offset: 0xf8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ChaseDistOffset, param_offset: 0x100}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ReflectOffset, param_offset: 0x108}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsCancelAttack, param_offset: 0x110}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x118}
|
|
SiteBossReflectArrowRoot:
|
|
- {type: call, fn: _ZN5uking2ai28SiteBossShootNormalArrowRoot11loadParams_Ev, addr: 0x710058745c}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsReflectAmongChild, param_offset: 0x338}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x340}
|
|
SiteBossArrowRainAttack:
|
|
- {type: call, fn: _ZN5uking2ai24SiteBossReflectArrowRoot11loadParams_Ev, addr: 0x71005829f0}
|
|
SiteBossAttackRoot:
|
|
- {type: static_param, param_type: const int*, param_name: EquipWeapon, param_offset: 0x38}
|
|
SiteBossChemicalProjectile:
|
|
- {type: static_param, param_type: const float*, param_name: ExplosionTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ChaseAngleLimit, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ReflectSpeedRate, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsForceDelete, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAdjustHeight, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSetParentSystemGroupHandler, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSetBindSpeed, param_offset: 0x68}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreObject, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BindNodeName, param_offset: 0x78}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPower, param_offset: 0x88}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x90}
|
|
- {type: map_unit_param, param_type: const float*, param_name: ScaleTime, param_offset: 0x98}
|
|
- {type: map_unit_param, param_type: const float*, param_name: Range, param_offset: 0xa0}
|
|
- {type: map_unit_param, param_type: const float*, param_name: AtkRadiusMax, param_offset: 0xa8}
|
|
SiteBossFlameBall:
|
|
- {type: call, fn: _ZN5uking2ai26SiteBossChemicalProjectile11loadParams_Ev, addr: 0x71003eba34}
|
|
- {type: static_param, param_type: const int*, param_name: ChemicalIndex, param_offset: 0x180}
|
|
- {type: static_param, param_type: const int*, param_name: AtAttr, param_offset: 0x188}
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpeed, param_offset: 0x190}
|
|
- {type: static_param, param_type: const float*, param_name: MoveOffset, param_offset: 0x198}
|
|
- {type: static_param, param_type: const float*, param_name: CountOffset, param_offset: 0x1a0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsInfluence, param_offset: 0x1a8}
|
|
- {type: map_unit_param, param_type: const int*, param_name: Count, param_offset: 0x1b0}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: PosOffset, param_offset: 0x1b8}
|
|
SiteBossBigFlameBall:
|
|
- {type: call, fn: _ZN5uking2ai17SiteBossFlameBall11loadParams_Ev, addr: 0x7100576e24}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DestOffset, param_offset: 0x1d0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DestOffset1, param_offset: 0x1d8}
|
|
- {type: map_unit_param, param_type: const float*, param_name: Speed, param_offset: 0x1e0}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RotOffset, param_offset: 0x1e8}
|
|
SiteBossBlowOff:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsPlayDamageAnm, param_offset: 0x38}
|
|
SiteBossBowChildDeviceRoot:
|
|
- {type: static_param, param_type: const float*, param_name: XRotateSpeed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: SlowRate, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const int*, param_name: Count, param_offset: 0x48}
|
|
SiteBossRoot:
|
|
- {type: static_param, param_type: const int*, param_name: OffFlagIndexAtClipping, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AddAttackPower, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: ForceRecoverHitMax, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: ForceRecoverDamageMax, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: AddForceRecoverHitNum, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: AddForceRecoverDamage, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: BlownOffAtWeakPointHitNum, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: DemoPlayHPRate, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: WeakPointDamageRate, param_offset: 0x78}
|
|
- {type: static_param, param_type: const bool*, param_name: IsRemainBoss, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DemoName, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: NormalEntryName, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AtDownEntryName, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: IsPlayed_DemoFlagName, param_offset: 0xb8}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: UniqueNameMessageLabel, param_offset: 0xc8}
|
|
SiteBossBowRoot:
|
|
- {type: call, fn: _ZN5uking2ai12SiteBossRoot11loadParams_Ev, addr: 0x7100583ff0}
|
|
- {type: static_param, param_type: const int*, param_name: ArrowRainAttackPower, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const int*, param_name: AtMinPower, param_offset: 0x100}
|
|
- {type: static_param, param_type: const int*, param_name: ReflectArrowAttackPower, param_offset: 0x108}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DemoName, param_offset: 0x110}
|
|
SiteBossGaleArrowRoot:
|
|
- {type: call, fn: _ZN5uking2ai18WithoutWeaponArrow11loadParams_Ev, addr: 0x71005f8160}
|
|
SiteBossIceSplinterRoot:
|
|
- {type: call, fn: _ZN5uking2ai26SiteBossChemicalProjectile11loadParams_Ev, addr: 0x71003eba34}
|
|
- {type: static_param, param_type: const int*, param_name: ReflectAtkPower, param_offset: 0x180}
|
|
- {type: static_param, param_type: const float*, param_name: ChaseAngleMin, param_offset: 0x188}
|
|
- {type: static_param, param_type: const float*, param_name: RotateSpeed, param_offset: 0x190}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BindNodeName0, param_offset: 0x198}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BindNodeName1, param_offset: 0x1a8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChaseParentNode, param_offset: 0x1b8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BindOffset0, param_offset: 0x1c8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BindOffset1, param_offset: 0x1d0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BindOffset2, param_offset: 0x1d8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BindOffset3, param_offset: 0x1e0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BindOffset4, param_offset: 0x1e8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BindOffset5, param_offset: 0x1f0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BindOffset6, param_offset: 0x1f8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BindOffset7, param_offset: 0x200}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BindOffset8, param_offset: 0x208}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: RotateSpeedAtHit, param_offset: 0x210}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: RotateSpeedAtFall, param_offset: 0x218}
|
|
- {type: map_unit_param, param_type: const int*, param_name: Count, param_offset: 0x220}
|
|
SiteBossLswordAttackRoot:
|
|
- {type: static_param, param_type: const int*, param_name: HighSlashRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: WhirlSlashRate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: FireBallRate, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: CrossSlashRate, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: TornadoAttackRate, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: ChemicalPlusHPRate, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: IsFarDist, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: PatternShiftFirstLifeRate, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: ReturnWaitCount, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: ForceApproachCount, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsAttackPatternFixed, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsCancelAttack, param_offset: 0x90}
|
|
SiteBossLswordFireBallRoot:
|
|
- {type: static_param, param_type: const float*, param_name: PredictPosRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: KeepDistance, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpeed, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: YOffset, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsThrowChildDevice, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsNeedCreateChildDevice, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BindPosOffset, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString*', param_name: ThrowActorName, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x90}
|
|
SiteBossLswordRoot:
|
|
- {type: call, fn: _ZN5uking2ai12SiteBossRoot11loadParams_Ev, addr: 0x7100583ff0}
|
|
- {type: static_param, param_type: const int*, param_name: FireBallAttackPower, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const int*, param_name: FireBallMinDamage, param_offset: 0x100}
|
|
- {type: static_param, param_type: const int*, param_name: BigFireBallAttackPower, param_offset: 0x108}
|
|
- {type: static_param, param_type: const int*, param_name: BigFireBallMinDamage, param_offset: 0x110}
|
|
- {type: static_param, param_type: const int*, param_name: WearFlameAttackPower, param_offset: 0x118}
|
|
- {type: static_param, param_type: const int*, param_name: WearFlameMinDamage, param_offset: 0x120}
|
|
- {type: static_param, param_type: const float*, param_name: BigFireBallScaleTime0, param_offset: 0x128}
|
|
- {type: static_param, param_type: const float*, param_name: BigFireBallScaleMax, param_offset: 0x130}
|
|
- {type: static_param, param_type: const float*, param_name: BigFireBallScaleTime1, param_offset: 0x138}
|
|
- {type: static_param, param_type: const float*, param_name: BigFireBallMoveSpeed0, param_offset: 0x140}
|
|
- {type: static_param, param_type: const float*, param_name: BigFireBallMoveSpeed1, param_offset: 0x148}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BigFireBallPosOffset, param_offset: 0x150}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BigFireBallRotOffset, param_offset: 0x158}
|
|
SiteBossLswordTornadoRoot:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: DestPos, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x48}
|
|
SiteBossNormalRoot: []
|
|
SiteBossPierceBulletAttack: []
|
|
SiteBossReaction:
|
|
- {type: call, fn: _ZN5uking2ai20EnemyDefaultReaction11loadParams_Ev, addr: 0x7100388294}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeEffectiveDamage, param_offset: 0x68}
|
|
SiteBossRecognizeRootBase:
|
|
- {type: static_param, param_type: const int*, param_name: AttackNum, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AttackRandNum, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: WarpStartDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: ForceWarpRetryDist, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsAttackPatternFixed, param_offset: 0x58}
|
|
SiteBossRecognizeRoot:
|
|
- {type: call, fn: _ZN5uking2ai25SiteBossRecognizeRootBase11loadParams_Ev, addr: 0x7100478ff8}
|
|
- {type: static_param, param_type: const int*, param_name: IgnoreWaprDistMax, param_offset: 0x68}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckChildDevice, param_offset: 0x70}
|
|
- {type: static_param, param_type: const bool*, param_name: IgnoreWarpDistRetFromDamage, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ChaseDist, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ChaseDistOffset, param_offset: 0x88}
|
|
SiteBossShootArrowRoot:
|
|
- {type: static_param, param_type: const int*, param_name: ChildDeviceMax, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: ChildDeviceSupplyNum, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: ChildDeviceSupplyInterval, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: ArrowRainBaseDamage, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: ArrowRainAddDamage, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: AvoidCountMax, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: SeqAvoidRate, param_offset: 0x70}
|
|
- {type: static_param, param_type: const int*, param_name: UpDownAvoidRate, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: PatternShiftFirstLifeRate, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: PatternShiftSecondLifeRate, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: PatternShiftThirdLifeRate, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: CancelCreateTornadoHeight, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidAngle, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidLifeRate, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidDist, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidDistRand, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidWaitCount, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidWaitCountRand, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: TornadoCreateHeight, param_offset: 0xd0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: NoWaitWarpAttackKey, param_offset: 0xd8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ChaseDist, param_offset: 0xe8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ChaseDistOffset, param_offset: 0xf0}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsAttackPatternFixed, param_offset: 0xf8}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsCancelAttack, param_offset: 0x100}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x108}
|
|
SiteBossSmallDamageRoot: []
|
|
SiteBossSpearAttackRoot:
|
|
- {type: static_param, param_type: const int*, param_name: ThrowSpearRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: BeamRate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: IceBulletRate, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: SweepRateAtFar, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: SweepRateAtNear, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: ReturnWaitCount, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: BeamPatternChangeHP, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: FarDistanceAttackRange, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: NearDistanceAttackRange, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: VerticalAttackRange, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: OnIceBlockHeight, param_offset: 0x88}
|
|
- {type: static_param, param_type: const bool*, param_name: IsBowAimedCounterOn, param_offset: 0x90}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIceBulletOn, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: WarpAnchorFirstSuffix, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: WarpAnchorAfterSuffix, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ChaseDist, param_offset: 0xc0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ChaseDistOffset, param_offset: 0xc8}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsAttackPatternFixed, param_offset: 0xd0}
|
|
SiteBossSpearLifeSelector:
|
|
- {type: static_param, param_type: const float*, param_name: PatternChangeLife2, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: PatternChangeLife3, param_offset: 0x40}
|
|
SiteBossSpearRoot:
|
|
- {type: call, fn: _ZN5uking2ai12SiteBossRoot11loadParams_Ev, addr: 0x7100583ff0}
|
|
- {type: static_param, param_type: const int*, param_name: ThrowSpearAttackPower, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const int*, param_name: ThrowSpearMinDmage, param_offset: 0x100}
|
|
- {type: static_param, param_type: const int*, param_name: IceSplinterAttackPower, param_offset: 0x108}
|
|
- {type: static_param, param_type: const int*, param_name: IceSplinterMinDamage, param_offset: 0x110}
|
|
SiteBossSpearThrow:
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AtMnDamage, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: AddAttackPower, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ThrowActorName, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
SiteBossSwordAttackRoot:
|
|
- {type: static_param, param_type: const int*, param_name: CloseAttackRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: ChemicalPlusRate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: ThrowAttackPower, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: AddAttackPower, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: ThrowMinDamage, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: ThrowRate, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: PillarMax, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: ElectricCounterMax, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: ChemicalPlusHPRate, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: ShieldRepairTime, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: FirstAttackHPRate, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: SecondAttackHPRate, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: BeamAttackHPRate, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: ElectricBallScaleTime, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: ElectricBallScale, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: ElectricBallRange, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: ThrowDist, param_offset: 0xb8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DemoName, param_offset: 0xc0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EntryPointName, param_offset: 0xd0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ThrowActorName, param_offset: 0xe0}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsCancelAttack, param_offset: 0xf0}
|
|
SiteBossSwordIronPileRoot:
|
|
- {type: static_param, param_type: const float*, param_name: FallWaitCount, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpeed, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: SlopeRate, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AddAtkPower, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPower, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPowerForPlayer, param_offset: 0x60}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x68}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x70}
|
|
SiteBossSwordRailApproach:
|
|
- {type: call, fn: _ZN5uking2ai25SiteBossSwordApproachRoot11loadParams_Ev, addr: 0x7100592c44}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsResetOldMoveIdx, param_offset: 0xc0}
|
|
SiteBossSwordRoot:
|
|
- {type: call, fn: _ZN5uking2ai12SiteBossRoot11loadParams_Ev, addr: 0x7100583ff0}
|
|
SiteBossSwordSeqThreeAI:
|
|
- {type: static_param, param_type: const bool*, param_name: IsSkipLastAction, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsResetEndTime, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsAttackPatternFixed, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsNoCharge, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsRestart, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: OldTargetPos, param_offset: 0x68}
|
|
SiteBossSwordWeapon:
|
|
- {type: call, fn: _ZN5uking2ai12WeaponRootAI11loadParams_Ev, addr: 0x7100e1e510}
|
|
SiteBossThrowIceRoot:
|
|
- {type: static_param, param_type: const int*, param_name: IgnitionNum, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ThrowActorName, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x58}
|
|
SleepBedRoot: []
|
|
SleepSelect: []
|
|
SnowBallNormal:
|
|
- {type: call, fn: _ZN5uking2ai15FixableLiftable11loadParams_Ev, addr: 0x71003d0504}
|
|
- {type: static_param, param_type: const float*, param_name: ScaleRate, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: ScaleMax, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: CarryScaleLimit, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: SendSignalLinearVelTh, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const float*, param_name: SendSignalScaleTh, param_offset: 0x100}
|
|
- {type: static_param, param_type: const float*, param_name: ScaleMin, param_offset: 0x108}
|
|
- {type: static_param, param_type: const float*, param_name: DeleteUnderWaterDepth, param_offset: 0x110}
|
|
- {type: static_param, param_type: const float*, param_name: MaxImpulseMassRate, param_offset: 0x118}
|
|
- {type: static_param, param_type: const float*, param_name: AttReturnOnOffset, param_offset: 0x120}
|
|
- {type: static_param, param_type: const float*, param_name: ScaleIncreaseDistance, param_offset: 0x128}
|
|
- {type: static_param, param_type: const float*, param_name: ItemDropSetScaleOffset, param_offset: 0x130}
|
|
- {type: static_param, param_type: const float*, param_name: ItemDropDeleteScaleOffset, param_offset: 0x138}
|
|
- {type: static_param, param_type: const float*, param_name: MinImpulseRatio, param_offset: 0x140}
|
|
SnowOctarockBattle:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyBattle11loadParams_Ev, addr: 0x71003827ec}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: VacuumPartsKey, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ShootActorKey, param_offset: 0xa0}
|
|
SoundTriggerTag:
|
|
- {type: map_unit_param, param_type: const int*, param_name: SoundDelay, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: Sound, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: SLinkInst, param_offset: 0x50}
|
|
SpearWeaponSelect: []
|
|
SpotBgmTrigger:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsStopWithoutReductionY, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: Sound, param_offset: 0x40}
|
|
StalEnemyBlownOff:
|
|
- {type: static_param, param_type: const float*, param_name: DrownDepth, param_offset: 0x38}
|
|
StalEnemyChasePart:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsCarried, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsCarriedByPlayer, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
StalEnemyDoShootPartSelect:
|
|
- {type: static_param, param_type: const int*, param_name: ShootRate, param_offset: 0x38}
|
|
StalEnemyGrabShootOwnPart:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
StalEnemyNoHeadWait:
|
|
- {type: static_param, param_type: const float*, param_name: RebootDistance, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RebootTimer, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsExistLivingHead, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsExistActiveActor, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
StalEnemyReaction:
|
|
- {type: call, fn: _ZN5uking2ai20EnemyDefaultReaction11loadParams_Ev, addr: 0x7100388294}
|
|
StalEnemyRoot:
|
|
- {type: static_param, param_type: const int*, param_name: DeadCount, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: SearchFrame, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: OutOfWaterOffset, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: DeadCheckFrame, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: SpreadDist, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: SmallSpreadDist, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: SearchDistXZ, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: SearchDistY, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: FallHeight, param_offset: 0xb0}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsCreateStalPart, param_offset: 0xb8}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsStopFallCheck, param_offset: 0xc0}
|
|
- {type: aitree_variable, param_type: void*, param_name: StalEnemyUnit, param_offset: 0xc8}
|
|
StalEnemySleep:
|
|
- {type: call, fn: _ZN5uking2ai17SpecialEnemySleep11loadParams_Ev, addr: 0x710059ad6c}
|
|
- {type: static_param, param_type: const bool*, param_name: UseAwarenessWakeUp, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: UseNoticeActiveWakeUp, param_offset: 0x68}
|
|
StalGiantEnemyReaction:
|
|
- {type: call, fn: _ZN5uking2ai19ForestGiantReaction11loadParams_Ev, addr: 0x71003d8654}
|
|
StalGiantEnemyRoot:
|
|
- {type: call, fn: _ZN5uking2ai13StalEnemyRoot11loadParams_Ev, addr: 0x71005a21f8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ActorNameChin, param_offset: 0x7c0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ActorNameRib1, param_offset: 0x7d0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ActorNameRib2, param_offset: 0x7e0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ActorNameRib3, param_offset: 0x7f0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ActorNameRib4, param_offset: 0x800}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDamageToEnemy, param_offset: 0x810}
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x7100b0ce00}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x300}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x310}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x320}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x330}
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x7100b0ce00}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x340}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: const int*, param_name: '', param_offset: 0x350}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x4c0}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: const int*, param_name: '', param_offset: 0x4d0}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x640}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: const int*, param_name: '', param_offset: 0x650}
|
|
StalGiantSleepNormal:
|
|
- {type: static_param, param_type: const float*, param_name: AwakeDelayTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAwakenByHearing, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsWaitAfterAwaken, param_offset: 0x48}
|
|
StalHeadLifted:
|
|
- {type: call, fn: _ZN5uking2ai6Lifted11loadParams_Ev, addr: 0x7100482560}
|
|
- {type: static_param, param_type: const float*, param_name: EscapeSpeed, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: EscapeDir, param_offset: 0xa0}
|
|
StalHeadPartRoot:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
|
|
StalPartCatch: []
|
|
StalPartNormal:
|
|
- {type: static_param, param_type: const float*, param_name: TerritoryArea, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CatchArea, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: WaitTimer, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: TgtOffset, param_offset: 0x50}
|
|
StalPartRoot:
|
|
- {type: static_param, param_type: const float*, param_name: InvincibleTime, param_offset: 0x88}
|
|
StalPartsHasSelect:
|
|
- {type: static_param, param_type: const int*, param_name: PartsID, param_offset: 0x38}
|
|
Stole: []
|
|
StoneBall_BRoot:
|
|
- {type: static_param, param_type: const float*, param_name: WeaponImpulseAmplifyPower, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: BombImpulseAmplifyPower, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: DoubleBombImpulseAmplifyPower, param_offset: 0x48}
|
|
StoneOctarockBattle:
|
|
- {type: call, fn: _ZN5uking2ai19ShootingEnemyBattle11loadParams_Ev, addr: 0x7100569bd8}
|
|
GuardNearTarget:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: GuardStartDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: GuardEndDist, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
TimedGuardNearTarget:
|
|
- {type: call, fn: _ZN5uking2ai15GuardNearTarget11loadParams_Ev, addr: 0x710044d110}
|
|
- {type: static_param, param_type: const int*, param_name: GuardEndTime, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: GuardStartAngle, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: GuardEndAngle, param_offset: 0x98}
|
|
StoneOctarockGuardNearTarget:
|
|
- {type: call, fn: _ZN5uking2ai20TimedGuardNearTarget11loadParams_Ev, addr: 0x710044c2ac}
|
|
- {type: static_param, param_type: const int*, param_name: NoticeTerrorLevel, param_offset: 0xb0}
|
|
StoneOctarockWait:
|
|
- {type: static_param, param_type: const int*, param_name: GuardEndTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: NoticeTerrorLevel, param_offset: 0x40}
|
|
StoneStickRoot:
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: FixPoint, param_offset: 0x38}
|
|
StopTimerObserver: []
|
|
StraightMove:
|
|
- {type: static_param, param_type: const float*, param_name: AngleLimit, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: DistanceMax, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: DistanceMin, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: RetryAngleMax, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: RetryAngleMin, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsRetryMove, param_offset: 0x60}
|
|
StunBossReaction: []
|
|
StunWithDamageReaction:
|
|
- {type: static_param, param_type: const int*, param_name: Timer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ForceEndLifeRatio, param_offset: 0x40}
|
|
SubsAngleSelect:
|
|
- {type: static_param, param_type: const float*, param_name: SubsAngle, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: CheckOnce, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: YRotOnly, param_offset: 0x48}
|
|
SunAI: []
|
|
SunazarashiEscapeMove:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
SunazarashiNormal: []
|
|
SunazarashiReturn:
|
|
- {type: static_param, param_type: const bool*, param_name: IsForceReturnHome, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: SunazarashiReturnPos, param_offset: 0x40}
|
|
SunazarashiRoot:
|
|
- {type: call, fn: _ZN5uking2ai8PreyRoot11loadParams_Ev, addr: 0x7100503cf8}
|
|
- {type: static_param, param_type: const float*, param_name: StunNoiseLevel, param_offset: 0x208}
|
|
- {type: static_param, param_type: const float*, param_name: ClashSpeed, param_offset: 0x210}
|
|
- {type: static_param, param_type: const float*, param_name: ClashAngle, param_offset: 0x218}
|
|
- {type: static_param, param_type: const bool*, param_name: EnableHangAlways, param_offset: 0x220}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: ForbidSystemDeleteDistance, param_offset: 0x228}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: SunazarashiReturnPos, param_offset: 0x230}
|
|
SunazarashiTowing: []
|
|
SwarmBattle:
|
|
- {type: static_param, param_type: const float*, param_name: FailedRiseHeight, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RiseFailedMoveDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AttackIntervalIntensity, param_offset: 0x48}
|
|
SwarmEscapeDie:
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RiseHeight, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RiseDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: EndDist, param_offset: 0x50}
|
|
SwarmRangeKeepCircleMove:
|
|
- {type: static_param, param_type: const float*, param_name: BaseDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: OutDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: UpdateCircleMoveDistance, param_offset: 0x50}
|
|
SwarmReaction: []
|
|
SwarmStopTimerEscape:
|
|
- {type: call, fn: _ZN5uking2ai14SwarmEscapeDie11loadParams_Ev, addr: 0x71005b1b8c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: StopActorName, param_offset: 0x70}
|
|
SwimEnemyFindPlayer:
|
|
- {type: call, fn: _ZN5uking2ai19EnemyBaseFindPlayer11loadParams_Ev, addr: 0x71003815ac}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAbleToLand, param_offset: 0x140}
|
|
- {type: static_param, param_type: const float*, param_name: NearScaffoldDist, param_offset: 0x150}
|
|
- {type: static_param, param_type: const float*, param_name: ClimbVmin, param_offset: 0x158}
|
|
- {type: static_param, param_type: const float*, param_name: ClimbVmax, param_offset: 0x160}
|
|
- {type: static_param, param_type: const float*, param_name: ClimbHmax, param_offset: 0x168}
|
|
SwimEnemyNormal:
|
|
- {type: call, fn: _ZN5uking2ai11EnemyNormal11loadParams_Ev, addr: 0x71003a3e2c}
|
|
SwimEnemyRoam:
|
|
- {type: static_param, param_type: const float*, param_name: RoamRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RoamRatio, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RoamXRadius, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: RoamZRadius, param_offset: 0x50}
|
|
SwitchAI: []
|
|
SwitchDistance:
|
|
- {type: call, fn: _ZN5uking2ai8SwitchAI11loadParams_Ev, addr: 0x71005b5e1c}
|
|
- {type: static_param, param_type: const float*, param_name: OnDis, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetDis, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: ChangeSeq, param_offset: 0x48}
|
|
SwitchElectric:
|
|
- {type: static_param, param_type: const float*, param_name: ElecReq, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: VolReq, param_offset: 0x40}
|
|
SwitchHit:
|
|
- {type: call, fn: _ZN5uking2ai8SwitchAI11loadParams_Ev, addr: 0x71005b5e1c}
|
|
- {type: static_param, param_type: const float*, param_name: WaitTime, param_offset: 0x38}
|
|
SwitchHitOnce: []
|
|
SwitchLinkTagCheck:
|
|
- {type: call, fn: _ZN5uking2ai8SwitchAI11loadParams_Ev, addr: 0x71005b5e1c}
|
|
- {type: static_param, param_type: const int*, param_name: SignalType, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: SetEnableJobTimerTiming, param_offset: 0x40}
|
|
SwitchRightAndWrong:
|
|
- {type: call, fn: _ZN5uking2ai8SwitchAI11loadParams_Ev, addr: 0x71005b5e1c}
|
|
- {type: static_param, param_type: const float*, param_name: WaitTime, param_offset: 0x38}
|
|
SwitchTimeLag:
|
|
- {type: map_unit_param, param_type: const float*, param_name: WaitTime, param_offset: 0x38}
|
|
SwitchTimeLimited:
|
|
- {type: map_unit_param, param_type: const float*, param_name: WaitTime, param_offset: 0x38}
|
|
SwitchTimer:
|
|
- {type: map_unit_param, param_type: const float*, param_name: WaitTime, param_offset: 0x38}
|
|
SwitchTorch:
|
|
- {type: map_unit_param, param_type: const int*, param_name: SwitchTorchSpType, param_offset: 0x38}
|
|
SwitchWheel:
|
|
- {type: static_param, param_type: const float*, param_name: RotateStartRad, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RotateEndRad, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ReverseEndRad, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: ReverseStartRad, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAbleToReverse, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const int*, param_name: RotAxis, param_offset: 0x60}
|
|
SwitchWindHit:
|
|
- {type: call, fn: _ZN5uking2ai8SwitchAI11loadParams_Ev, addr: 0x71005b5e1c}
|
|
- {type: static_param, param_type: const float*, param_name: WaitTime, param_offset: 0x38}
|
|
TargetPosAI:
|
|
- {type: static_param, param_type: const bool*, param_name: OnEnterOnly, param_offset: 0x38}
|
|
TargetAbsolutePos:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
TargetDistanceSelect:
|
|
- {type: static_param, param_type: const float*, param_name: BoundaryDistance, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: OverlapDistance, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUpdateTarget, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
TargetActorDistanceSelect:
|
|
- {type: call, fn: _ZN5uking2ai20TargetDistanceSelect11loadParams_Ev, addr: 0x71005be408}
|
|
TargetAngerSelect: []
|
|
TargetAttackAttitudeTgtSelectBase: []
|
|
TargetAttackAttitudeTgtSelect:
|
|
- {type: call, fn: _ZN5uking2ai33TargetAttackAttitudeTgtSelectBase11loadParams_Ev, addr: 0x71005bb700}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
TargetBaitTypeSelect:
|
|
- {type: aitree_variable, param_type: void*, param_name: TargetBaitActorLink, param_offset: 0x40}
|
|
TargetBeatCheck: []
|
|
TargetBeatGetDrop:
|
|
- {type: call, fn: _ZN5uking2ai15TargetBeatCheck11loadParams_Ev, addr: 0x71005bc938}
|
|
- {type: static_param, param_type: const float*, param_name: SearchDist, param_offset: 0x38}
|
|
TargetClimbSelect: []
|
|
TargetDirLRSelect: []
|
|
TargetDirLRInHideSelect: []
|
|
TargetDynamicActorPos:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x40}
|
|
TargetElevationGapSelect:
|
|
- {type: static_param, param_type: const float*, param_name: ElvGap, param_offset: 0x38}
|
|
TargetExistSelect: []
|
|
TargetHomeDir:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
TargetHomePos:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
TargetHomeRangeSelect:
|
|
- {type: call, fn: _ZN5uking2ai11RangeSelect11loadParams_Ev, addr: 0x71004bc308}
|
|
TargetInFanAreaSelect:
|
|
- {type: call, fn: _ZN5uking2ai18TargetInAreaSelect11loadParams_Ev, addr: 0x71005bfe60}
|
|
- {type: static_param, param_type: const float*, param_name: NearYMax, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: NearYMin, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: FarYMax, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: FarYMin, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: XZRange, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: Angle, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
TargetIsEquipItemSelector:
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x38}
|
|
TargetKnockBackBasePos:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
TargetLastAttackedPos:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
TargetLastAttacker:
|
|
- {type: static_param, param_type: const bool*, param_name: OnEnterOnly, param_offset: 0x38}
|
|
TargetLastAttackerPos:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
TargetLastDamagedPos:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
TargetLostCheck:
|
|
- {type: static_param, param_type: const int*, param_name: LostTimer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsLostByScaffold, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsLostByTeached, param_offset: 0x48}
|
|
TargetMyUp:
|
|
- {type: static_param, param_type: const float*, param_name: EndHeight, param_offset: 0x38}
|
|
TargetNPCTypeSelector: []
|
|
TargetOnMovableNavmeshSelect:
|
|
- {type: static_param, param_type: const float*, param_name: CheckDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: OnStopCheckDist, param_offset: 0x40}
|
|
TargetPartsPos:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsName, param_offset: 0x40}
|
|
TargetPickedItem:
|
|
- {type: call, fn: _ZN5uking2ai16CommonPickedItem11loadParams_Ev, addr: 0x7100355b18}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xe8}
|
|
TargetPlayerPos:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
TargetPosAnchorOffsetSelf:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
- {type: static_param, param_type: const float*, param_name: Dist, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AnchorName, param_offset: 0x48}
|
|
TargetPosAnchorOffsetTarget:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
- {type: static_param, param_type: const float*, param_name: Dist, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AnchorName, param_offset: 0x48}
|
|
TargetPosDirLRSelect:
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckEveryFrame, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
TargetPosDynParamRot:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
- {type: static_param, param_type: const float*, param_name: MinDist, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: Angle, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
TargetPosDynParamRotFromCtrPos:
|
|
- {type: call, fn: _ZN5uking2ai20TargetPosDynParamRot11loadParams_Ev, addr: 0x71005c4ffc}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: CenterPos, param_offset: 0x58}
|
|
TargetPosLostCheck:
|
|
- {type: static_param, param_type: const int*, param_name: LostTimer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: LostVMin, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: LostVMax, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: LostRange, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
TargetPosOffset:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
- {type: static_param, param_type: const int*, param_name: Dir, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: Offset, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MinDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: SideDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsRandSide, param_offset: 0x60}
|
|
TargetPosOffsetFromMyPos:
|
|
- {type: call, fn: _ZN5uking2ai15TargetPosOffset11loadParams_Ev, addr: 0x71004f174c}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x68}
|
|
TargetPosOnNavFaceSelect:
|
|
- {type: static_param, param_type: const float*, param_name: SearchRadius, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
TargetPosRotFromMyPos:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
- {type: static_param, param_type: const bool*, param_name: IsRandSign, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: Angle, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: MinDist, param_offset: 0x40}
|
|
TargetPosTracking:
|
|
- {type: static_param, param_type: const float*, param_name: TrackSpeed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsStoppedByJustAvoid, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
TargetPredictRotSpdTargetPos:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeed, param_offset: 0x40}
|
|
TargetRangeSelect:
|
|
- {type: call, fn: _ZN5uking2ai11RangeSelect11loadParams_Ev, addr: 0x71004bc308}
|
|
- {type: static_param, param_type: const bool*, param_name: IsXZOnly, param_offset: 0x50}
|
|
TargetRepeat:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
TargetStateSelect: []
|
|
TargetTargetPos:
|
|
- {type: call, fn: _ZN5uking2ai11TargetPosAI11loadParams_Ev, addr: 0x71005bad1c}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeed, param_offset: 0x40}
|
|
TargetTypeSelector:
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsTrgTargetChangeToPlayer, param_offset: 0x38}
|
|
TemperatureRandSelect:
|
|
- {type: static_param, param_type: const int*, param_name: BaseChangeRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: useBaseRatioTiming, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TemperatureChangeRatio, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BaseTemperature, param_offset: 0x50}
|
|
TerminalEnduranceWarpRoot: []
|
|
TimeControlTagRoot:
|
|
- {type: map_unit_param, param_type: const int*, param_name: StartTime, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const int*, param_name: EndTime, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const int*, param_name: StartTimeMinute, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const int*, param_name: EndTimeMinute, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsDirectTime, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsMorningA, param_offset: 0x60}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsMorningB, param_offset: 0x68}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsNoonA, param_offset: 0x70}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsNoonB, param_offset: 0x78}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsEveningA, param_offset: 0x80}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsEveningB, param_offset: 0x88}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsNightA, param_offset: 0x90}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsNightB, param_offset: 0x98}
|
|
TimeredViewWait:
|
|
- {type: call, fn: _ZN5uking2ai8ViewWait11loadParams_Ev, addr: 0x71005e5bc4}
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: TimeRand, param_offset: 0x68}
|
|
TimidityEnemyDrawback:
|
|
- {type: static_param, param_type: const float*, param_name: EscapeDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: EscapeDistFromHome, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: LostRange, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: LostVMin, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: LostVMax, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
TiredDistSelect:
|
|
- {type: call, fn: _ZN5uking2ai21TargetHomeRangeSelect11loadParams_Ev, addr: 0x71005bf6e8}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TerritoryArea, param_offset: 0x50}
|
|
TornadoRoot:
|
|
- {type: static_param, param_type: const bool*, param_name: IsHitOnlyPlayer, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPower, param_offset: 0x48}
|
|
Towing:
|
|
- {type: static_param, param_type: const int*, param_name: KeepMaxTime, param_offset: 0x78}
|
|
- {type: static_param, param_type: const int*, param_name: StopTowingDef, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeed, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeed, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeed, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: StandardSpeed, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: BrakeDecSpeed, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: AttFrontRate, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: SandCheckLength, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: SandCheckAngle, param_offset: 0xc0}
|
|
TowingPlayer:
|
|
- {type: call, fn: _ZN5uking2ai6Towing11loadParams_Ev, addr: 0x71005cc47c}
|
|
- {type: static_param, param_type: const float*, param_name: InterruptDef, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: CheckPlayerStateDef, param_offset: 0xd0}
|
|
TreasureBox:
|
|
- {type: map_unit_param, param_type: const int*, param_name: SharpWeaponJudgeType, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: DropActor, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: DropTable, param_offset: 0x50}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsOpenTreasureBox, param_offset: 0x60}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsSetupDropActor, param_offset: 0x68}
|
|
- {type: aitree_variable, param_type: 'sead::SafeString*', param_name: DropActorName, param_offset: 0x70}
|
|
- {type: aitree_variable, param_type: void*, param_name: SharpWeaponAddParam, param_offset: 0x78}
|
|
TreasureBoxRoot:
|
|
- {type: static_param, param_type: const float*, param_name: InGroundOffsetY, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: InGroundScale, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: OnGroundOffsetY, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: OnGroundScale, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: JumpPower, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: DebugDraw, param_offset: 0x60}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsInGround, param_offset: 0x68}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: EnableRevival, param_offset: 0x70}
|
|
TreasureSpot:
|
|
- {type: call, fn: _ZN5uking2ai16CommonPickedItem11loadParams_Ev, addr: 0x7100355b18}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GetAttKeyForGuardian, param_offset: 0xe8}
|
|
- {type: map_unit_param, param_type: const int*, param_name: TresasureSpotType, param_offset: 0xf8}
|
|
TrgTargetChangeToPlayerSelect:
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsTrgTargetChangeToPlayer, param_offset: 0x38}
|
|
TrolleyGrabbedByMagnet:
|
|
- {type: dynamic_param, param_type: float*, param_name: RailDist, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: RailPos, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: RailDir, param_offset: 0x48}
|
|
TrolleyOnRail:
|
|
- {type: dynamic_param, param_type: float*, param_name: RailDist, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: float*, param_name: VelocityReduce, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: RailPos, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: RailDir, param_offset: 0x50}
|
|
TrolleyRoot:
|
|
- {type: static_param, param_type: const float*, param_name: NearGoalDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: NearGoalLimitSpd, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: NearGoalReduceRate, param_offset: 0x48}
|
|
TurnForLookingAround:
|
|
- {type: static_param, param_type: const float*, param_name: Angle, param_offset: 0x38}
|
|
TurnPreAction:
|
|
- {type: static_param, param_type: const float*, param_name: TurnStartAngle, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
TwnObjDlcFlightTrainingTarget:
|
|
- {type: static_param, param_type: const float*, param_name: LimitTime, param_offset: 0x38}
|
|
UnarmedEnemyNoiseTarget:
|
|
- {type: call, fn: _ZN5uking2ai18UnarmedEnemySearch11loadParams_Ev, addr: 0x71004b64a0}
|
|
- {type: static_param, param_type: const int*, param_name: LostTime, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: LostRange, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: LostVMin, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: LostVMax, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: SearchWeaponDist, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: SearchBaseWeaponDist, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: AbsorpDist, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const int*, param_name: RepathTime, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: SearchWeaponTargetDist, param_offset: 0xb8}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xc0}
|
|
UnarmedWeaponEquipableEnemyAct:
|
|
- {type: call, fn: _ZN5uking2ai24UnarmedEnemySearchWeapon11loadParams_Ev, addr: 0x71003b777c}
|
|
UnderWaterDepthSelect:
|
|
- {type: static_param, param_type: const float*, param_name: DeepDepth, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: OnEnterOnly, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: ForceDeepChange, param_offset: 0x48}
|
|
UrbosasFuryDamageSelector: []
|
|
VacuumedBombDamageSelect:
|
|
- {type: aitree_variable, param_type: void*, param_name: VacuumedExplodingBomb, param_offset: 0x38}
|
|
VehicleSelector: []
|
|
ViewChaseSound:
|
|
- {type: static_param, param_type: const float*, param_name: TurnDir, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
ViewMove:
|
|
- {type: static_param, param_type: const float*, param_name: TurnStartAngle, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: CheckOnce, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
ViewWaitEndWhenAimed:
|
|
- {type: call, fn: _ZN5uking2ai15TimeredViewWait11loadParams_Ev, addr: 0x71005c9970}
|
|
- {type: static_param, param_type: const int*, param_name: EndTime, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: AimedAngle, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: BowRange, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BoneName, param_offset: 0x90}
|
|
ViewWaitRiskAvoid:
|
|
- {type: call, fn: _ZN5uking2ai8ViewWait11loadParams_Ev, addr: 0x71005e5bc4}
|
|
- {type: static_param, param_type: const int*, param_name: AvoidFrame, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: FrontAngle, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: SpaceAngle, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: SpaceDist, param_offset: 0x78}
|
|
ViewWaitWithFaceView:
|
|
- {type: call, fn: _ZN5uking2ai8ViewWait11loadParams_Ev, addr: 0x71005e5bc4}
|
|
- {type: static_param, param_type: const bool*, param_name: UseSimpleOffset, param_offset: 0x60}
|
|
ViewWaitWithInstDynActor:
|
|
- {type: call, fn: _ZN5uking2ai8ViewWait11loadParams_Ev, addr: 0x71005e5bc4}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x60}
|
|
ViewfrustumCheckTagRoot:
|
|
- {type: map_unit_param, param_type: const float*, param_name: AllwaysOnDisFromPlayer, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const float*, param_name: AllwaysOnCamDir, param_offset: 0x40}
|
|
WaistRotEnemyArrowAttack:
|
|
- {type: call, fn: _ZN5uking2ai20EnemyBaseArrowAttack11loadParams_Ev, addr: 0x710037e074}
|
|
- {type: static_param, param_type: const int*, param_name: RandomPredictFrame, param_offset: 0x50}
|
|
WaitAndFaceLeader:
|
|
- {type: static_param, param_type: const float*, param_name: TurnThreshold, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: LeaderActor, param_offset: 0x40}
|
|
WaitForTargetClose:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: Range, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FailRange, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
WaitForCloseOrWaterSide:
|
|
- {type: call, fn: _ZN5uking2ai18WaitForTargetClose11loadParams_Ev, addr: 0x71005e8c18}
|
|
- {type: static_param, param_type: const float*, param_name: DistFromWater, param_offset: 0x58}
|
|
WaitNearTargetAwarenessRange:
|
|
- {type: static_param, param_type: const int*, param_name: AddAwarenessRangeType, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: StartCloseDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: OutDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: EndCloseDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: UseNavMeshRequest, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
WaitPartsSleep: []
|
|
WarpActivateTerminal:
|
|
- {type: static_param, param_type: const float*, param_name: DoLimitAngle, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAbleToReboot, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckLimit, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsRejectMsgForRemains, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const int*, param_name: RemainsTerminalType, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const int*, param_name: RemainsTerminalIndex, param_offset: 0x60}
|
|
WarpSafeTagRoot: []
|
|
WarpTagRoot: []
|
|
WaterFallWithSound: []
|
|
WaterSurfaceBase:
|
|
- {type: map_unit_param, param_type: const float*, param_name: FlowSpeedFactor, param_offset: 0x38}
|
|
WaterSurface:
|
|
- {type: call, fn: _ZN5uking2ai16WaterSurfaceBase11loadParams_Ev, addr: 0x71005ed75c}
|
|
- {type: static_param, param_type: const int*, param_name: LinkTagType, param_offset: 0x78}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RiseLength, param_offset: 0x80}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RiseSpeed, param_offset: 0x88}
|
|
WaterSurface4RemainsLava:
|
|
- {type: call, fn: _ZN5uking2ai12WaterSurface11loadParams_Ev, addr: 0x71005eca00}
|
|
WeakStateSelecter:
|
|
- {type: static_param, param_type: const bool*, param_name: IsAlwaysUpdate, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsWeakPointAppearMode, param_offset: 0x40}
|
|
WeaponEquipEnemyWakeUp:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: ShieldIdx, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponGetRange, param_offset: 0x48}
|
|
WeaponEquipedAI: []
|
|
WeaponHoldSelector:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
WeaponOnetimeUse:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
WeaponPrepareSelect:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
WeaponRangeKindSelect:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
WeaponSelector: []
|
|
WeaponSubTypeSelect:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
WeaponThrowerSelector: []
|
|
WeaponTrueFormSelect: []
|
|
WeaponUsageSelect:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
WeatherReactionCheck:
|
|
- {type: static_param, param_type: const int*, param_name: RandTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReactionRain, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReactionSnow, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReturnNormal, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsForceChangeable, param_offset: 0x58}
|
|
WetSelect:
|
|
- {type: static_param, param_type: const float*, param_name: WetRateThreashold, param_offset: 0x38}
|
|
WildHorseDefWanderAI:
|
|
- {type: static_param, param_type: const float*, param_name: ChangeWaitRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MaxWaitTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: MinWaitTime, param_offset: 0x48}
|
|
WillBallAttackLevelSelect:
|
|
- {type: dynamic_param, param_type: int*, param_name: Level, param_offset: 0x38}
|
|
WillBallFollowAttack:
|
|
- {type: static_param, param_type: const int*, param_name: ImmidiateLightningTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: CycleY, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: DelayTimer, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: ImmidiateLightningXZ, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: ImmidiateLightningY, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AmplitudeY, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: CenterPos, param_offset: 0x70}
|
|
WillBallFollowAttackWithDynAng:
|
|
- {type: call, fn: _ZN5uking2ai20WillBallFollowAttack11loadParams_Ev, addr: 0x71005f3b90}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: Angle, param_offset: 0x90}
|
|
WillBallOperated:
|
|
- {type: dynamic_param, param_type: int*, param_name: WaitTime, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: int*, param_name: Command, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: BasePos, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: WarpDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AttakedChangeDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAttackedTimeAffect, param_offset: 0x48}
|
|
WillBallRoot:
|
|
- {type: static_param, param_type: const int*, param_name: MagneLightningTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: MinimizedTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ImmidiateLightningXZ, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: ImmidiateLightningY, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: ImmidiateLightningXZTarget, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: ImmidiateLightningYTarget, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: LightningTimeMinimizeDist, param_offset: 0x68}
|
|
- {type: static_param, param_type: const bool*, param_name: IsExplode, param_offset: 0x70}
|
|
- {type: map_unit_param, param_type: const int*, param_name: Count, param_offset: 0x78}
|
|
WindBoxPlace:
|
|
- {type: static_param, param_type: const float*, param_name: Radius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeed, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const int*, param_name: Direction, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const float*, param_name: WindSpeed, param_offset: 0x50}
|
|
WindGenerator: []
|
|
WindGeneratorSignal:
|
|
- {type: call, fn: _ZN5uking2ai13WindGenerator11loadParams_Ev, addr: 0x71005f6fc8}
|
|
WizzrobeBlownOff:
|
|
- {type: static_param, param_type: const float*, param_name: DrownDepth, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsForceGetUp, param_offset: 0x40}
|
|
WizzrobeCircleMove:
|
|
- {type: call, fn: _ZN5uking2ai16CircleMoveTarget11loadParams_Ev, addr: 0x7100350e64}
|
|
- {type: static_param, param_type: const float*, param_name: FinRadius, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: RadiusTimer, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: EndTimer, param_offset: 0x78}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAttCentral, param_offset: 0x80}
|
|
WizzrobeCombat:
|
|
- {type: static_param, param_type: const int*, param_name: WeatherMagicRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: SummonRate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: SummonBufferSize, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: MaxHeightLevel, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: SummonCount, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AttackLength, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: HeightOffset, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SummonBufferKey, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: TargetOffset, param_offset: 0x80}
|
|
- {type: aitree_variable, param_type: int*, param_name: SummonCount, param_offset: 0x88}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsWizzrobeInBattleAreaFlag, param_offset: 0x90}
|
|
WizzrobeCombatMove:
|
|
- {type: static_param, param_type: const int*, param_name: MoveCountMin, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: MoveCountMax, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: DistY, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: RetryLength, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: MaxDistXZ, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: MinDistXZ, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: EscapeLength, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: IgnoreHideActionASName, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: AttPos, param_offset: 0x88}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsWizzrobeInBattleAreaFlag, param_offset: 0x90}
|
|
WizzrobeFindPlayer:
|
|
- {type: static_param, param_type: const float*, param_name: HomeTerritoryWidth, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: HomeTerritoryHeight, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: BattleTerritoryWidth, param_offset: 0x48}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsWizzrobeInBattleAreaFlag, param_offset: 0x50}
|
|
WizzrobeRoam:
|
|
- {type: static_param, param_type: const int*, param_name: MoveCountMin, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: MoveCountMax, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: ChangeHeightPer, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: MexHeightLevel, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: TerritoryRadius, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: TerritoryRadiusRnd, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: RetryLength, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: HeightOffset, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: CentralPos, param_offset: 0x80}
|
|
- {type: aitree_variable, param_type: void*, param_name: WizzrobeMagicWeatherUnit, param_offset: 0x38}
|
|
WizzrobeRoot:
|
|
- {type: call, fn: _ZN5uking2ai9EnemyRoot11loadParams_Ev, addr: 0x71003b6090}
|
|
- {type: static_param, param_type: const int*, param_name: MagicTargetIdx, param_offset: 0x1d8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: StartASName, param_offset: 0x1e0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: StopASName, param_offset: 0x1f0}
|
|
- {type: aitree_variable, param_type: void*, param_name: WizzrobeMagicWeatherUnit, param_offset: 0x200}
|
|
WizzrobeWeatherMagic:
|
|
- {type: static_param, param_type: const float*, param_name: RiseLength, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: Timer, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
- {type: aitree_variable, param_type: void*, param_name: WizzrobeMagicWeatherUnit, param_offset: 0x38}
|
|
WolfLinkAmiibo:
|
|
- {type: static_param, param_type: const int*, param_name: AreaSearchCharacterRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AreaThreshold, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AreaSearchRadius, param_offset: 0x48}
|
|
WolfLinkBattleRoot:
|
|
- {type: static_param, param_type: const float*, param_name: AttackIntiationRange, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ChanceToBarkOnAttackFail, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: UseChainAttack, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: float*, param_name: KeepTargetRange, param_offset: 0x50}
|
|
WolfLinkChainAttack:
|
|
- {type: static_param, param_type: const int*, param_name: NumAttacks, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AnimalUnitRate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: BeginEndAnimASPlayRate, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: TurnAnimPlayRate, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AttackAnimPlayRate, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AttackAnimMinDistance, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: AttackDistanceOffset, param_offset: 0x68}
|
|
- {type: static_param, param_type: const bool*, param_name: IsInvincible, param_offset: 0x70}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIncrementHitOnMiss, param_offset: 0x78}
|
|
WolfLinkFollowPlayerRoot:
|
|
- {type: call, fn: _ZN5uking2ai11HorseFollow11loadParams_Ev, addr: 0x7100437a5c}
|
|
- {type: static_param, param_type: const float*, param_name: LateralDistance, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: AnteriorDistanceStop, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: AnteriorDistanceRun, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: AnteriorDistanceSprint, param_offset: 0xf8}
|
|
WolfLinkFollowWait:
|
|
- {type: static_param, param_type: const float*, param_name: TurnThreshold, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: LockonTurnThreshold, param_offset: 0x40}
|
|
WolfLinkGoToTarget:
|
|
- {type: call, fn: _ZN5uking2ai11HorseFollow11loadParams_Ev, addr: 0x7100437a5c}
|
|
WolfLinkLeadToTarget:
|
|
- {type: call, fn: _ZN5uking2ai12LeadToTarget11loadParams_Ev, addr: 0x7100480520}
|
|
WolfLinkNormalRoot:
|
|
- {type: static_param, param_type: const float*, param_name: ShiekSensorLeadDistance, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ShiekSensorGoalTolerance, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ShiekSensorTargetFowardOffset, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BattleAggressionRange, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: HowlAtEnemyRange, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: UtilityWantsToHunt, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: WarpToPlayerDistance, param_offset: 0x68}
|
|
WolfLinkReaction: []
|
|
WolfLinkRoot: []
|
|
WolfLinkRushAttack:
|
|
- {type: static_param, param_type: const float*, param_name: AttackPosOffsetLength, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AllowUpdateTimerLength, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: CheckSafeGround, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
WolfLinkSeqAttack:
|
|
- {type: static_param, param_type: const float*, param_name: DistBeginAttackAnimation, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AngleReqBeginAttackAnimationMin, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AngleReqBeginAttackAnimationMax, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: PlayOnMissAI, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: ChargeChainAttackOnHit, param_offset: 0x58}
|
|
WolfLinkShiekSensorRoot:
|
|
- {type: static_param, param_type: const float*, param_name: DistanceUntilUpdateTarget, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: UpdateTarget, param_offset: 0x40}
|
|
WolfLinkWarp:
|
|
- {type: static_param, param_type: const int*, param_name: NumCalcPerFrame, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: FramesUntilFail, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TransitFrames, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: WarpFromPlayerOffset, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: InitialAngle, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AreaSearchRadius, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: AreaSearchCharacterRadius, param_offset: 0x68}
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- {type: static_param, param_type: const float*, param_name: AreaThreshold, param_offset: 0x70}
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- {type: dynamic_param, param_type: int*, param_name: WarpType, param_offset: 0x78}
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YunBoCannon:
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- {type: call, fn: _ZN5uking2ai15GoronCannonBase11loadParams_Ev, addr: 0x710032db80}
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- {type: static_param, param_type: 'sead::SafeString', param_name: ReturnAnchorName, param_offset: 0x130}
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- {type: map_unit_param, param_type: const int*, param_name: CannonSpot, param_offset: 0x140}
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- {type: map_unit_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x148}
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YunBoCannonBallRoot:
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- {type: call, fn: _ZN5uking2ai14CannonBallRoot11loadParams_Ev, addr: 0x710034156c}
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- {type: map_unit_param, param_type: const int*, param_name: CannonSpot, param_offset: 0x38}
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ZokuchoSunazarashi:
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- {type: static_param, param_type: const float*, param_name: PlayerLostDis, param_offset: 0x38}
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- {type: static_param, param_type: const float*, param_name: LeadPlayerAngle, param_offset: 0x40}
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- {type: static_param, param_type: const float*, param_name: MoveTargetDist, param_offset: 0x48}
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- {type: static_param, param_type: const float*, param_name: StopMoveDist, param_offset: 0x50}
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- {type: static_param, param_type: const float*, param_name: StayAwayDist, param_offset: 0x58}
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ZoraHeroRelicBattleNormal:
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- {type: static_param, param_type: const float*, param_name: WarpDistanceXZ, param_offset: 0x88}
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- {type: static_param, param_type: const float*, param_name: NearPlayerDistanceXZ, param_offset: 0x90}
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ZoraHeroRelicBattleRidePlayer:
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- {type: aitree_variable, param_type: void*, param_name: ZoraHeroShowMsgUnit, param_offset: 0x38}
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ZoraHeroRelicBattleRoot:
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- {type: aitree_variable, param_type: void*, param_name: ZoraHeroShowMsgUnit, param_offset: 0x38}
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ZoraHeroSoulGiftRoot:
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- {type: call, fn: _ZN5uking2ai16HeroSoulGiftRoot11loadParams_Ev, addr: 0x710042eef8}
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ZoraHeroWarp2Player:
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- {type: static_param, param_type: const float*, param_name: DepthOffset, param_offset: 0x38}
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- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
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addNoiseToTargetPos:
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- {type: static_param, param_type: const float*, param_name: RandYMin, param_offset: 0x38}
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- {type: static_param, param_type: const float*, param_name: RandYMax, param_offset: 0x40}
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- {type: static_param, param_type: const float*, param_name: RandLeftMax, param_offset: 0x48}
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- {type: static_param, param_type: const float*, param_name: RandRightMax, param_offset: 0x50}
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- {type: static_param, param_type: const float*, param_name: RandDistMin, param_offset: 0x58}
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- {type: static_param, param_type: const float*, param_name: RandDistMax, param_offset: 0x60}
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- {type: static_param, param_type: const bool*, param_name: IsUpdateEveryFrame, param_offset: 0x68}
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- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
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