botw/data/aidef_ai_vtables.yml

1268 lines
41 KiB
YAML

0x71023d2fc8: ActorWaterDepthSelect
0x71023d30e8: AddBasicLinkOn
0x71023d3230: AddCarried
0x71023d34d8: AddDemoCall
0x71023d35f8: AddNodeNodeCarried
0x71023d3740: addNoiseToTargetPos
0x71023d3860: AddPlayerLargeAttackJustGuard
0x71023d3980: AddSwarmMove
0x71023d3bc8: AddViewTargetPos
0x71023d3d20: AirOctaBoardBurn
0x71023d3e70: AirOctaBurnReaction
0x71023d3f90: AirOctaFlyUp
0x71023d40b0: AirOctaReaction
0x71023d4248: AirOctaRoot
0x71023d43c8: AirOctaState
0x71023d4558: AirOctaWait
0x71023d4678: AlertCreationNestOnTree
0x71023d47f8: AmbushableWeaponShoot
0x71023d4918: AnchorRangeSelectTwoAction
0x71023d4a80: AncientNecklaceBall
0x71023d4c48: AnimalAttackOtherTarget
0x71023d4d68: AnimalBattleAggressive
0x71023d4f00: AnimalBattleMoveLeave
0x71023d5020: AnimalEscapeAfterDamage
0x71023d5198: AnimalEscapeAI
0x71023d52e0: AnimalFollowTarget
0x71023d5440: AnimalLineOfSightSelector
0x71023d5560: AnimalPreAttack
0x71023d5680: AnimalRangeKeepMove
0x71023d57a0: AnimalRangeKeepMoveWithLOS
0x71023d59f0: AnimalRoam
0x71023d5b48: AnimalRoamCheckWater
0x71023d5cb8: AnimalRushAttack
0x71023d5dd8: AnimalTimelineAI
0x71023d6088: AppearFromTargetFrontAfterChase
0x71023d61d0: AppearFromTargetFrontGround
0x71023d6318: AppearNearTargetOutOfScrnGnd
0x71023d6460: ArmorSearchKorokRoot
0x71023d6580: AroundEnemyCheckSelect
0x71023d66a0: ArrowChargeAndShoot
0x71023d67d8: ArrowDelete
0x71023d68f8: ArrowStickAndPick
0x71023d6a58: AssassinBattle
0x71023d6b78: AssassinBattleMove
0x71023d6d00: AssassinBattleRange
0x71023d6e70: AssassinBossAttackSeq
0x71023d6fa8: AssassinBossBattle
0x71023d70c8: AssassinBossEscapeFromTarget
0x71023d7230: AssassinBossFirstBattle
0x71023d73a0: AssassinBossFirstBattleMove
0x71023d74c0: AssassinBossFirstRangeKeepMove
0x71023d7618: AssassinBossFirstRoot
0x71023d77f8: AssassinBossIronBallAttack
0x71023d7918: AssassinBossLastAttack
0x71023d7a50: AssassinBossRoot
0x71023d7f20: AssassinCallSelect
0x71023d8068: AssassinFieldShooterBattle
0x71023d81c0: AssassinMiddleAzitoDlcRoot
0x71023d84c0: AssassinMiddleAzitoNoMemberDemo
0x71023d85e0: AssassinMiddleAzitoRoot
0x71023d88a8: AssassinMiddleAzitoRootAccept
0x71023d8a20: AssassinMiddleDlcGrabAdapter
0x71023d8b58: AssassinMiddleMagicAfter
0x71023d8cc0: AssassinMiddleRoot
0x71023d8e70: AssassinRoot
0x71023d90e0: AssassinShooterJuniorAzitoRoot
0x71023d9270: ASWeaponRoot
0x71023d9408: AttackGrave
0x71023d9528: AttackGraveChase
0x71023d9648: AttackGraveChaseWithSensor
0x71023d9780: AttackHitCheck
0x71023d98a0: AwarenessScale
0x71023d9c20: BackAttackEnemyBattle
0x71023d9d90: BackStepAndAttack
0x71023d9eb0: BalloonPlantNormal
0x71023d9fd0: BarrelBomb
0x71023da140: BeamExplode
0x71023da288: BeamExplodeEitherHit
0x71023da3d0: BeamosCarried
0x71023da560: BeeBattle
0x71023da700: BeeSwarmFindPlayer
0x71023da8e8: BeeSwarmNormal
0x71023dab48: BeeSwarmReaction
0x71023dac68: BeeSwarmRoot
0x71023db0e8: BirdDead
0x71023db208: BirdEscape
0x71023db328: BlownOff
0x71023db450: BocoblinBackStepAttack
0x71023db570: BokoblinArrowAttack
0x71023db690: BokoblinArrowBattle
0x71023db7b0: BokoblinHoldArrow
0x71023db8d0: BokoblinNoise
0x71023db9f0: BokoblinRestraint
0x71023dbb10: BokoblinRoam
0x71023dbc30: BossBattleRoomRoot
0x71023dbd78: BowEquiped
0x71023dbe98: BowlPin
0x71023dbfb8: BowShoot
0x71023dc0d8: BoxWaterRoot
0x71023dc238: BreathAttackEnemyBattle
0x71023dc3b0: BreathEnemyRangeKeepMove
0x71023dc508: CalledEnemyMove
0x71023dc628: CannonBallRoot
0x71023dc748: CapturedActDeadSelector
0x71023dc868: CapturedActorReaction
0x71023dc988: CapturedActorReactionChemical
0x71023dcc60: CarryBox
0x71023dcda8: CastleLynelBattle
0x71023dcee8: ChangeWeatherTagRoot
0x71023dd008: ChangeWindTagRoot
0x71023dd128: ChaseSound
0x71023dd370: ChemicalEnemyFindPlayer
0x71023dd548: ChemicalEnemyRoot
0x71023dd6c0: ChemicalExplode
0x71023dd7e0: ChemicalGiantArmorRoot
0x71023dd918: ChemicalStayObjectRoot
0x71023dda40: ChemicalWeaponRoot
0x71023ddbc0: ChildDeviceReflectArrow
0x71023ddd98: ChildFavoriteSelector
0x71023dded8: ChildHaveSelect
0x71023de120: ChmCheck
0x71023de240: ChmVolRateCheck
0x71023de360: ChmVolRateCheckBlankOk
0x71023de480: ChuchuDieSelect
0x71023de5e0: ChuchuJellyRoot
0x71023de710: ChuchuNavMoveTarget
0x71023de868: ChuchuRoot
0x71023de9e0: ChuchuTypeSelect
0x71023ded90: CircleMoveFlying
0x71023deef0: CircleMoveInWater
0x71023df038: CircleMovePos
0x71023df198: CircleMoveTarget
0x71023df2e0: CliffCheckSelect
0x71023df408: CliffCheckTargetDirSelect
0x71023df548: CliffCheckToTargetPosDirSelect
0x71023df670: CliffDistanceSelectThreeAction
0x71023df9e8: CloseSmallAttack
0x71023dfb38: ClusterRenderCheckTag
0x71023dfca8: ColGroundHitSelect
0x71023dfdc8: CollaborationShootingStarRoot
0x71023dfee8: CommonPickedItem
0x71023e0060: ConditionMoveActionSelect
0x71023e0308: CookPotRoot
0x71023e0458: CountSelect
0x71023e07e0: CreateCarryActor
0x71023e0920: CreateOnFaceSelect
0x71023e0b78: DamageAttrSelect
0x71023e0c98: DamageTypeSelect
0x71023e0db8: DangerAvoidFlagSelect
0x71023e0ed8: DashAndAttack
0x71023e1048: DeadlyBlowWeaponRoot
0x71023e11c8: DeadOrOtherState
0x71023e12e8: DemoRailMoveRemains
0x71023e1490: DgnObj_DLC_CogWheel2
0x71023e1660: DgnObj_DLC_CogWheel_Physics_Ctr
0x71023e1780: DgnObj_DLC_CWRotDirSwitch
0x71023e18a0: DgnObj_DLC_CW_WithEntityBody00
0x71023e1a70: DgnObj_DLC_DungeonRotateTag
0x71023e1ba0: DgnObj_DLC_Faucet
0x71023e1d10: DgnObj_DLC_SliderBlock
0x71023e1ea8: DieSelect
0x71023e1fd8: DieSelectBombPlus
0x71023e2108: DieSelectChemicalPlus
0x71023e2238: DieSelectChemShockPlus
0x71023e2368: DisplaySelect
0x71023e2488: DistanceKeepMove
0x71023e25c0: DistanceLostCheck
0x71023e27c0: DoChangeOneTime
0x71023e28e0: DogNormal
0x71023e2a70: DomesticNormal
0x71023e2be8: DominoRoot
0x71023e2d08: DoorRoot
0x71023e2e28: DoubtItemSubTargetSelect
0x71023e2f50: DragonDropItemTargetRootAI
0x71023e3070: DragonElecRoot
0x71023e3230: DragonFireRoot
0x71023e33c0: DragonIceRoot
0x71023e3550: DragonIceWaitRunel
0x71023e3670: DragonItemRoot
0x71023e37a0: DragonReturn
0x71023e3a88: DragonTurn
0x71023e3ba8: DrawnSwordBowSelect
0x71023e3cc8: DrawnWeaponSelector
0x71023e3de8: DuckRoot
0x71023e3f90: DungeonCannonBallAutoDelete
0x71023e40b0: DungeonEntranceRoot
0x71023e41d0: DungeonMoveTag
0x71023e42f0: DungeonMoveTagCont
0x71023e4410: DungeonRemainsFire
0x71023e4530: DungeonResetPosTag
0x71023e4650: DungeonRotateTag
0x71023e4770: DungeonRotateTag3D
0x71023e48a8: DungeonRotateTag4ElecApp
0x71023e49c8: DungeonRotateTag4FireApp
0x71023e4b60: DungeonRotateTag4WaterApp
0x71023e4c80: DungeonRotateTag4WindApp
0x71023e4f80: DungeonRotateTagCont
0x71023e50b8: DungeonRotateTagInOrder
0x71023e51d8: DungeonRotateTagShuttle
0x71023e52f8: DungeonRotateTagWaterChemical
0x71023e5418: DynTargetStoneShootEnemyBattle
0x71023e55a8: DynTgBreathAttackEnemyBattle
0x71023e5738: EarthReleaseAttack
0x71023e5860: ElectricBall
0x71023e59a0: ElectricCable
0x71023e5ac0: EnemyAngry
0x71023e5be0: EnemyAttackAndAway
0x71023e5d00: EnemyBaseArrowAttack
0x71023e5e40: EnemyBaseFindPlayer
0x71023e5ff8: EnemyBattle
0x71023e6168: EnemyBattleWithAreaCheck
0x71023e62d8: EnemyCalledAppear
0x71023e6408: EnemyChaseShield
0x71023e6528: EnemyChaseTargetAndAction
0x71023e66b0: EnemyChemicalPowerSelect
0x71023e67d0: EnemyChemicalSelect
0x71023e68f0: EnemyChemTargetAction
0x71023e6a40: EnemyConfuse
0x71023e6b60: EnemyCutRope
0x71023e6c80: EnemyDefaultReaction
0x71023e6e00: EnemyDemoSumonRecgTgt
0x71023e6f48: EnemyEscape
0x71023e7068: EnemyEscapeMove
0x71023e71b0: EnemyEscapeRoot
0x71023e72d0: EnemyFeintBattle
0x71023e7440: EnemyFindBadStatusFriend
0x71023e7560: EnemyFindHorseRideTarget
0x71023e7680: EnemyFindShootable
0x71023e77a0: EnemyFortressChat
0x71023e78e8: EnemyFortressMgrTag
0x71023e7a38: EnemyFortressWait
0x71023e7d68: EnemyFortressWatchKeepingWait
0x71023e7ea0: EnemyHide
0x71023e7fc0: EnemyHideGrass
0x71023e80e0: EnemyHideShootingBattle
0x71023e8200: EnemyHorseRide
0x71023e83f8: EnemyLifeSelect
0x71023e8518: EnemyLifted
0x71023e8640: EnemyLiftShootItem
0x71023e8760: EnemyLost
0x71023e8888: EnemyMimicrySelect
0x71023e89a8: EnemyMoveBattle
0x71023e8b18: EnemyMoveToGround
0x71023e8c38: EnemyNoiseTarget
0x71023e9068: EnemyNotice
0x71023e9188: EnemyNoticeActiveEnemy
0x71023e92b0: EnemyNoticeFearfulLastAttacker
0x71023e9400: EnemyNoticeFearfulTarget
0x71023e9538: EnemyNoticeLimit
0x71023e9658: EnemyNoticeSound
0x71023e98f0: EnemyNoticeSoundSensitiveTimer
0x71023e9a40: EnemyNoticeSoundWithUI
0x71023e9b70: EnemyNoticeTerror
0x71023e9ca8: EnemyPermitAttackSelect
0x71023e9dc8: EnemyPursuingArrowBattle
0x71023e9f00: EnemyPursuingAttackCheck
0x71023ea020: EnemyPursuingBattle
0x71023ea190: EnemyRandomRepeatSideStep
0x71023ea2b0: EnemyRangeKeepMove
0x71023ea438: EnemyRangeKeepSwimMove
0x71023ea558: EnemyRecognizeTarget
0x71023ea7b8: EnemyRestraintCheckBattle
0x71023ea8d8: EnemyReturnSelect
0x71023ea9f8: EnemyRoam
0x71023eab18: EnemyRoamSelect
0x71023eac38: EnemyRoamViewItem
0x71023ead60: EnemyRoot
0x71023eb0b0: EnemySearchHorse
0x71023eb1d0: EnemySearchShieldItemFindPlayer
0x71023eb390: EnemyShieldSearchOrBattle
0x71023eb4b0: EnemyShootAttackExplosives
0x71023eb608: EnemySittingTogether
0x71023eb728: EnemySkyArrowAttack
0x71023eb868: EnemySomeIgniteBattle
0x71023eb9e0: EnemySyncAttack
0x71023ebc38: EnemyTargetGearSelect
0x71023ebd58: EnemyTargetInAreaSelect
0x71023ebe90: EnemyTargetInSightSelect
0x71023ebfb0: EnemyTimelineAI
0x71023ec0e8: EnemyTired
0x71023ec208: EnemyTreeWeaponSearchOrBattle
0x71023ec378: EnemyVacuumBombSelect
0x71023ec4b8: EnemyVacuumChangeItemSelect
0x71023ec720: EnemyVacuumWeaponTypeSelect
0x71023ec840: EnemyWaitViewItem
0x71023ec978: EnemyWarnNoticeEndChase
0x71023ecab8: EnemyWarnNoticeSelect
0x71023ecbe0: EnemyWatchKeepingWait
0x71023ecd00: EnterFromResetSelect
0x71023ece20: EquipConditionSelect
0x71023ecf40: EquipHaveSelector
0x71023ed068: EquipShieldEnemySearchWeapon
0x71023ed208: EquipStand
0x71023ed450: EscapeFromTargetFrontRandomDir
0x71023ed590: EscapeOppositeToTargetInWater
0x71023ed6b8: EscapeOrWaitSelect
0x71023ed7d8: EternalPlayerTarget
0x71023ed8f8: EventTimeRoot
0x71023eda18: ExceededImpulseCheck
0x71023edb38: ExplodeCheck
0x71023edc58: FirstSelect
0x71023edd78: FishGoToAndNibble
0x71023ede98: FishRoot
0x71023ee040: FishSafeReturn
0x71023ee160: FixableLiftable
0x71023ee2a8: FldObjDlcHeroMapRelief
0x71023ee3c8: FldObjIvyBurnRoot
0x71023ee4e8: FlyingEnemyBackKeepMove
0x71023ee638: FlyingEnemyDiagonallyKeepMove
0x71023ee8d0: FlyingEnemyFindPlayer
0x71023eea88: FlyingEnemyFrontKeepMove
0x71023eed08: FlyInsectRoam
0x71023eee28: FlyMoveToTarget
0x71023eef48: ForbidDoubleNoticeSelect
0x71023ef068: ForestGiantBattle
0x71023ef1d8: ForestGiantBattleMove
0x71023ef2f8: ForestGiantChanceWait
0x71023ef418: ForestGiantClosestAttackSelect
0x71023ef538: ForestGiantFindPlayer
0x71023ef708: ForestGiantNormal
0x71023ef968: ForestGiantNoticeSound
0x71023efa98: ForestGiantReaction
0x71023efc18: ForestGiantRecognizeTarget
0x71023efd38: ForestGiantRoam
0x71023efe70: ForestGiantRoot
0x71023f0020: ForestGiantStoneShootBattle
0x71023f0198: Fork2AIUpperLowerBody
0x71023f02b8: ForkActionAndJoin
0x71023f03d8: ForkBeastGanonRoot
0x71023f04f8: ForSaleOrNot
0x71023f0618: FreezeInWaterSelect
0x71023f0750: FriendCallAction
0x71023f0870: FromPopPoolDamageSelect
0x71023f0990: GambleTreasureBoxRoot
0x71023f0ab0: GameDataFlagSelector
0x71023f0bd0: GanonApproachOnFloorRoot
0x71023f0cf8: GanonApproachOnWallRoot
0x71023f0e18: GanonBattleOnFloorRoot
0x71023f0f38: GanonBattleOnWallRoot
0x71023f1058: GanonBattleRoot
0x71023f1178: GanonBeamOnFloor
0x71023f12e8: GanonBeamOnWall
0x71023f1440: GanonBeastDying
0x71023f1598: GanonBeastMoveSelect
0x71023f16b8: GanonBeastReaction
0x71023f17d8: GanonBeastRoot
0x71023f1940: GanonBeastStairState
0x71023f1a60: GanonBeastSufferChanger
0x71023f1b80: GanonBeastWait
0x71023f1ca8: GanonDemoMoveSeqTwoAction
0x71023f1dc8: GanonFarAttackRootOnWall
0x71023f20c8: GanonGrudgeNormal
0x71023f2328: GanonNearAttackOnFloorRoot
0x71023f2448: GanonNormalRoot
0x71023f2568: GanonReaction
0x71023f26e8: GanonRecognizeRoot
0x71023f2808: GanonShockRoot
0x71023f2928: GanonStateChangeRoot
0x71023f2a48: GanonThrowActorRoot
0x71023f2b90: GanonThrowMultiActorRoot
0x71023f2cf0: GanonWeaponAttackOnFloor
0x71023f2e10: GearRangeSelect
0x71023f2f30: GelEnemyReaction
0x71023f30b0: GerudoHeroSoulGiftRoot
0x71023f3230: GerudoQueenBattle
0x71023f3350: GetItemBrightBow
0x71023f3498: GetItemNormal
0x71023f35c8: GiantArmorAsWeakPoint
0x71023f3890: GiantEarthReleaseAttack
0x71023f3b88: GiantEscapeFromDamageWater
0x71023f3ca8: GiantNavMoveTarget
0x71023f3df8: GiantNavMoveWithFirstAction
0x71023f3f38: GiantRoamSelect
0x71023f4058: GiantSleepNormal
0x71023f41e8: GiantSleepReaction
0x71023f4308: GiantStoneShootAngrySelect
0x71023f4428: GolemChemicalResetSelect
0x71023f4548: GolemChemicalVanishedSelect
0x71023f4668: GolemClimbedSelect
0x71023f4788: GolemClimbedTimeSelect
0x71023f48a8: GolemFindPlayer
0x71023f4a60: GolemFireREnemyBattle
0x71023f4bd0: GolemNormal
0x71023f4e30: GolemNoticeWorry
0x71023f4f50: GolemPartRoot
0x71023f5090: GolemPartsSelect
0x71023f51b0: GolemReaction
0x71023f52f8: GolemRoot
0x71023f5660: GolemRWeakPointRoot
0x71023f5808: GolemSleepNormal
0x71023f5958: GolemSleepTypeSelect
0x71023f5a78: GolemWeakPointRoot
0x71023f5bd8: GolfBallRoot
0x71023f5d00: GoronCannon
0x71023f5e50: GoronHeroDescendentRoot
0x71023f6050: GoronHeroSoulGiftRoot
0x71023f6190: GroundAngleSelect
0x71023f62b0: GroundHitSelect
0x71023f63d0: GrudgeEyeball
0x71023f6528: GuardAndRevenge
0x71023f6648: GuardFlagSelect
0x71023f6768: GuardFrequencySelect
0x71023f6c18: GuardianBattleBeamAttack
0x71023f6d50: GuardianBeam
0x71023f6e70: GuardianBeamAttack
0x71023f7010: GuardianBezierRailMove
0x71023f7180: GuardianChase
0x71023f72a0: GuardianCloseBattle
0x71023f74e0: GuardianDown
0x71023f7600: GuardianMini2ndBattle
0x71023f7798: GuardianMini2ndBattleAttack
0x71023f7928: GuardianMiniBattle
0x71023f7aa8: GuardianMiniBattleStateSelect
0x71023f7bc8: GuardianMiniBeam
0x71023f7cf0: GuardianMiniBeamAttack
0x71023f7e90: GuardianMiniBeamAttackMove
0x71023f7fb0: GuardianMiniBeamAttackNoWait
0x71023f8150: GuardianMiniBeamToExplosives
0x71023f82d8: GuardianMiniBlownOff
0x71023f8420: GuardianMiniChangeWeapon
0x71023f8578: GuardianMiniFinalBattle
0x71023f8758: GuardianMiniFindPlayer
0x71023f8918: GuardianMiniGroggy
0x71023f8a38: GuardianMiniGuardSelect
0x71023f8b58: GuardianMiniNoWeaponSelect
0x71023f8c78: GuardianMiniOnNoNavMesh
0x71023f8d98: GuardianMiniRangeKeepMove
0x71023f8ef0: GuardianMiniReaction
0x71023f9070: GuardianMiniRecognizeTarget
0x71023f9190: GuardianMiniRollingAttackMove
0x71023f9358: GuardianMiniRoot
0x71023f9530: GuardianMiniTargetOnScalffold
0x71023f9650: GuardianMiniTransformSelect
0x71023f9770: GuardianMiniViewWait
0x71023f98d8: GuardianRoam
0x71023f99f8: GuardianRoot
0x71023f9b48: GuardianTargetLost
0x71023f9c68: GuardianWait
0x71023f9f08: GyroActivateTerminal
0x71023fa058: HangedLamp
0x71023fa1b0: HasPreActorSelect
0x71023fa2d0: HaveNoWeaponSelector
0x71023fa410: HeightSelectTwoAction
0x71023fa530: HeroSoulGiftRoot
0x71023fa670: HiddenKorokRoot
0x71023fa7e0: HiddenOctarockFindPlayer
0x71023fa900: HiddenOctarockNormal
0x71023fab60: HiddenOctarockSearchTarget
0x71023fac80: HomePosDistanceSelector
0x71023fada0: Horse
0x71023faec0: HorseCheckLineOfSightSelector
0x71023fb000: HorseDamageTypeSelect
0x71023fb120: HorseFollow
0x71023fb268: HorseMoveToPlayer
0x71023fb3b0: HorseNotRidden
0x71023fb520: HorsePrevRiddenStatusSelector
0x71023fb640: HorseReins
0x71023fb760: HorseRiddenByNPC
0x71023fb9c8: HorseRideChargeAttack
0x71023fbb18: HorseRideChaseBattleAttackMove
0x71023fbc68: HorseRideChaseBattleMove
0x71023fbf08: HorseRideDamagedSelector
0x71023fc028: HorseRideEnemyBattle
0x71023fc198: HorseRideEnemyFindPlayer
0x71023fc350: HorseRideEnemyNormal
0x71023fc610: HorseRideMoveTo
0x71023fc790: HorseRideRangeKeepMove
0x71023fc8b0: HorseRideShooterFindPlayer
0x71023fca80: HorseRideShootingEnemyBattle
0x71023fcc10: HorseRideTurn
0x71023fcd30: IAIAttack
0x71023fce70: IbutsuWaterFallRoot
0x71023fcf90: IceEnemyFeintBattle
0x71023fd118: IceMakerBlock
0x71023fd270: IncredibleAction
0x71023fd3c8: InDemoSelect
0x71023fd4e8: InForceEnemyLostAreaSelect
0x71023fd608: InitFromInCarryBoxSelect
0x71023fd728: InsectEscape
0x71023fd848: InsectFairyRoot
0x71023fd9c8: InsectRoam
0x71023fdae8: InsectRoot
0x71023fdc60: InTerritorySelector
0x71023fdd80: InvincibleHiddenOctarock
0x71023fe150: InvisibleKorokRailMove
0x71023fe2c8: InWaterKeepSelect
0x71023fe3e8: InWaterSelect
0x71023fe508: IsPlacementAreaEnemy
0x71023fe628: ItemAmiiboRoot
0x71023fe748: ItemConductor
0x71023fe868: ItemOnTree
0x71023fe9a0: ItemRoot
0x71023fead0: JumpAttack
0x71023febf0: JustAvoidFinishWait
0x71023fed10: KakarikoKokkoTimeline
0x71023fee60: KeepBackSelect
0x71023fef80: KeeseDieSelect
0x71023ff0c8: KeeseHangOnCeil
0x71023ff1e8: KeeseNormal
0x71023ff448: KeeseRoam
0x71023ff568: KeeseSwarmNormal
0x71023ff7c8: KeeseSwarmRoam
0x71023ff910: KeyLockedShutter
0x71023ffa30: KokkoAngry
0x71023ffb88: KokkoAngryTargetSelect
0x71023ffca8: KokkoEscapeAI
0x71023ffdf0: KokkoRoot
0x71023fffb8: KorokAnswerResponceRoot
0x71024000d8: KorokFlowerColorRoot
0x71024001f8: KorokFlowerRoot
0x7102400318: KorokGoalTimerRootAI
0x7102400438: KorokPinWheelRoot
0x7102400558: KorokPotRootAI
0x71024007d8: KorokStartStandRoot
0x71024008f8: KorokStoneLift
0x7102400a38: KorokTargetRailMove
0x7102400b98: LandHumEnemyFindBait
0x7102400d08: LandHumEnemyFindBaitWeapon
0x7102400e28: LandHumEnemyFindPlayer
0x7102400fe8: LandHumEnemyNormal
0x7102401270: Arrow
0x71024013f0: LandHumEnemyThrowWeapon
0x7102401510: LandHumEnemyUnarmedBattle
0x7102401680: LandHumGourmandEnemyNormal
0x71024018e0: LandingChemicalBall
0x7102401a00: LargeCannonAttackRoot
0x7102401c88: LastAttackerSelect
0x7102401db0: LastAttackerSpecialActionSelect
0x7102401ed0: LastBossBeamAttackRoot
0x7102401ff0: LastBossDemoWarpMove
0x7102402120: LastBossDemoWarpRoot
0x7102402260: LastBossNormalWarpRoot
0x71024023a8: LastBossRailWarpRoot
0x7102402668: LastBossRoot
0x7102402788: LastBossShieldBash
0x71024028b8: LastBossShootGaleArrowRoot
0x7102402a10: LastBossShootNormalArrowRoot
0x7102402b78: LastBossSwordWhirlSlash
0x7102402c98: LastBossThunderRoot
0x7102402db8: LastBossWeaponAttackRoot
0x7102402ed8: LeaderDistanceSelector
0x7102402ff8: LeadToTarget
0x7102403178: LeaveFromTarget
0x7102403298: LifeChangeDemoCaller
0x7102403418: Lifted
0x7102403538: LimitedTimeredActorCreator
0x7102403658: LineCheckTag
0x7102403778: LinkageEnemyNormal
0x71024039d8: LinkTagCheck
0x7102403af8: LizalfosBreathAttack
0x7102403c18: LOSFurthestHitPointFinder
0x7102403d38: LumberjackFallenTree
0x7102403ed8: LumberjackTree
0x71024040a0: LynelArrowAttackSelect
0x71024042f8: LynelArrowAttackSelectOnce
0x7102404418: LynelArrowBattle
0x7102404588: LynelAttackThroughMove
0x71024046a8: LynelBackStepFromTarget
0x71024047c8: LynelBattle
0x71024048f0: LynelChaseBattleMove
0x7102404a10: LynelCloseBattle
0x7102404b80: LynelDirSelect
0x7102404ca8: LynelDistanceLostCheck
0x7102404de8: LynelEscapeFromTarget
0x7102404f08: LynelFindPlayer
0x71024050c0: LynelLineMoveAttack
0x71024051e0: LynelNavMoveNoStop
0x7102405310: LynelNavMoveTarget
0x7102405458: LynelNormal
0x71024056e8: LynelNoticeAttacked
0x7102405808: LynelNoticeTerror
0x7102405940: LynelOnNoNavMeshPos
0x7102405a60: LynelRecognizeTarget
0x7102405b80: LynelRepeatAttack
0x7102405ca0: LynelRoam
0x7102405dc0: LynelRodeo
0x7102405ee0: LynelRoot
0x71024060c0: LynelTackleMove
0x71024061e0: LynelThreeBreathAttack
0x7102406300: LynelWarp
0x71024065a0: MagneGearRoot
0x71024066c0: MagneGrabbedPartsRangeSelector
0x7102406820: MagneGrabSelect
0x7102406940: MagneShaftRoot
0x7102406ce0: MagneSliderBlockRootThunder
0x7102406ec0: MagneStickRoot
0x7102407088: Magnetglove
0x71024071a8: MainFieldDungeonSelect
0x71024072c8: MasquaradeSubTargetSelect
0x71024073e8: MasterSwordBase100EnemyRoot
0x7102407508: MasterSwordRoot
0x71024076b8: MergedDungeonPartsRoot
0x71024077d8: MessageReceiveCheck
0x7102407928: MessageReceiveCheckBasic
0x7102407a60: MessageReceiveCheckEveryFrame
0x7102407b98: MetalObjectBuried
0x7102407cb8: MetalObjectFixed
0x7102407dd8: MimicCliffStopEnemyNormal
0x7102407f10: MimicEnemyFindPlayer
0x71024080c8: MimicEnemyNormal
0x7102408328: MimicFlagSelect
0x7102408448: MimicryResetCheck
0x7102408568: MiniGolemLifted
0x71024086a8: MiniGolemReaction
0x7102408828: MiniGolemRoot
0x71024089a0: MiniGolemSleep
0x7102408af0: MoonAI
0x7102408c10: MoonNameTag
0x7102408d30: MoriblinSpearBattle
0x7102408e50: MoriblinSpearNearBattle
0x7102408f70: MoriblinUnarmedBattle
0x7102409090: MotorcycleRoot
0x7102409200: MoveAndFreeFallGondola
0x7102409358: MoveAroundTarget
0x7102409478: MoveLOSFeedback
0x7102409598: MoveRemainsElectric
0x7102409728: MoveToCameraFrontXZ
0x7102409848: MoveToTargetCollisionFeedback
0x71024099c0: NavMeshTurnAwayFromHitPos
0x7102409c50: NavMoveNearTarget
0x7102409d98: NavMoveTarget
0x7102409ed8: NavMoveTargetClosestPoint
0x710240a038: NavMoveTargetWithJumpWater
0x710240a178: NavViewMove
0x710240a298: NearCreateAppearTypeSelect
0x710240a3b8: NearCreateSelect
0x710240a4d8: NewMannequinRoot
0x710240a740: NormalHumanEquipableShield
0x710240a860: NoticePartsRangeSelector
0x710240a9a8: NPCAlert
0x710240aad8: NPCArtistRoot
0x710240ac20: NPCAttack
0x710240ad40: NPCAttentionAI
0x710240ae68: NPCAvoid
0x710240af88: NPCChasePlayerBlueFire
0x710240b0a8: NPCClerkRoot
0x710240b1d0: NPCConfront
0x710240b2f0: NPCConfrontEnemy
0x710240b410: NpcDemoRoot
0x710240b530: NPCGerudoQueenRoot
0x710240b690: NPCHeartsRoot
0x710240b7b8: NPCHorseRide
0x710240b8f0: NPCHorseRideWait
0x710240ba10: NPCMamonoShopRoot
0x710240bb38: NPCMove
0x710240bcb0: NpcMoveToAnchor
0x710240bdd0: NPCMoveToRailPoint
0x710240bef0: NPCReaction
0x710240c010: NPCReturnAnchor
0x710240c130: NPCReturnRestPosRoot
0x710240c250: NPCRoam
0x710240c370: NPCRoot
0x710240c4e8: NPCRunaway
0x710240c728: NPCSearch
0x710240c848: NPCSurprised
0x710240c968: NPCSuspend
0x710240ca88: NPCTalkBalloon
0x710240cba8: NpcTebaRoot
0x710240ccc8: NpcTebaTrainingRoot
0x710240cdf0: NPCTimeline
0x710240cf28: NPCTravel
0x710240d060: NPCTravelerRoot
0x710240d188: NPCWander
0x710240d2b8: NushiEscapeSelector
0x710240d3d8: NushiWarp
0x710240d4f8: OctarockBattle
0x710240d670: OctarockHideEscape
0x710240d8e8: OctarockOptionRoot
0x710240da60: OctarockReaction
0x710240dbe0: OctarockRoot
0x710240dda8: OctarockServiceHideWait
0x710240dec8: OctarockWaterWait
0x710240e138: OnCliffEnemyBattle
0x710240e260: OnCliffSurfaceSelect
0x710240e380: OnCliffViewWait
0x710240e4d0: OneMemoryMagicBattle
0x710240e668: OnEnterEventModeSelect
0x710240e788: OnNavFaceSelect
0x710240e8a8: OnRagdollSelect
0x710240e9c8: OutOfScreen
0x710240eae8: PartHaveSelect
0x710240ec08: PartsNoticeSelect
0x710240ed28: PartsSleepSelect
0x710240ee48: PauseMenuPlayerRoot
0x710240ef68: PickShootItemRoot
0x710240f088: PillarCrack
0x710240f1a8: PipeDrawing
0x710240f408: PlayerSetTarget
0x710240f528: PointWindTagRoot
0x710240f648: PracticeGuardianMiniNormal
0x710240f768: PreSleepCheck
0x710240f888: PrevASEndSeq
0x710240f9a8: PrevASOR2SelectTwo
0x710240fac8: PrevASSelect
0x710240fbe8: PrevASSkipSeq
0x710240fd20: PrevSomeASSelect
0x710240fe40: PreyChemicalDeadReaction
0x710240ff60: PreyDead
0x71024100a8: PreyDeadCauseSelector
0x71024101c8: PreyDefWanderAI
0x7102410300: PreyDropItemRoot
0x7102410490: PreyLookAtTarget
0x71024105b0: PreyNormal
0x7102410860: PreyReaction
0x7102410990: PreyRoot
0x7102410c00: PreyStun
0x7102410e48: PriestBossActorCloneRoot
0x7102410fc8: PriestBossActorEnemyRoot
0x71024111b0: PriestBossActorGiantFouthRoot
0x7102411360: PriestBossActorGiantRoot
0x71024115f0: PriestBossActorNormalMode
0x7102411828: PriestBossActorNormalRoot
0x7102411988: PriestBossActorPhaseSecondStart
0x7102411bd8: PriestBossAfterImageRoot
0x7102411cf8: PriestBossAttackGrave
0x7102411e30: PriestBossBananaMode
0x7102411f80: PriestBossBeamExplode
0x71024120c8: PriestBossBlowoffDamageSelect
0x71024121e8: PriestBossBlowoffReadyReaction
0x7102412308: PriestBossBowEquiped
0x7102412440: PriestBossCircleFormationRush
0x71024125d8: PriestBossCircleFormationShoot
0x7102412758: PriestBossCloneBananaMode
0x7102412898: PriestBossCloneBulletRoot
0x71024129c0: PriestBossDamageTypeSelect
0x7102412c68: PriestBossEyeBeamFourth
0x7102412e18: PriestBossEyeBeamStandAim
0x7102412f38: PriestBossEyeBeamThird
0x71024130c0: PriestBossFastWarpAttack
0x71024133d0: PriestBossGiantDeadSelector
0x71024134f0: PriestBossGiantDownSeq
0x7102413618: PriestBossGiantEnemyRoot
0x7102413970: PriestBossGiantReaction
0x7102413af0: PriestBossGiantStageRotate
0x7102413c40: PriestBossGiantStageRotRoot
0x7102413d70: PriestBossIAIAttack
0x7102413ed8: PriestBossIronBall
0x7102414080: PriestBossIronBallRoot
0x7102414240: PriestBossIronBallStageRotate
0x7102414388: PriestBossLineFormationAppear
0x71024144c0: PriestBossLineFormationFall
0x7102414640: PriestBossLineFormationRush
0x71024147c0: PriestBossMakeClone
0x7102414a68: PriestBossMetaAIRoot
0x7102414ba0: PriestBossNormalMoveSelector
0x7102414cc8: PriestBossNormalQuickRecover
0x7102414df0: PriestBossNormalReaction
0x7102415100: PriestBossPhaseFinish
0x7102415270: PriestBossPhaseFirst
0x71024153d8: PriestBossPhaseFourth
0x7102415530: PriestBossPhaseSecond
0x7102415690: PriestBossPhaseSelector
0x71024157b8: PriestBossPhaseThird
0x7102415938: PriestBossShadowCloneEnemyRoot
0x7102415b30: PriestBossShadowClonesReaction
0x7102415cb0: PriestBossShadowCloneThrow
0x7102415e28: PriestBossSlowWarpMove
0x7102415f48: PriestBossStageRotationSelector
0x7102416070: PriestBossSynchroMode
0x71024161f8: PriestBossWalkAttack
0x7102416318: PriestBossWarpToSafePos
0x7102416440: PriestIronBallAttack
0x7102416560: PullOutTree
0x71024166d8: RailMoveObject
0x7102416820: RailMoveObjectOneWay
0x7102416940: RailMoveRandomIgnoreStop
0x7102416a98: RailMoveRemains
0x7102416c28: RailMoveRemainsBGCamera
0x7102416db8: RailMoveRndIgnrStopPlayAS
0x7102416f28: RailMoveWithClose
0x7102417080: RandomSelectThreeAction
0x7102417308: RandomSelectTwoAction
0x7102417590: RangeAttackSelect
0x71024176b0: RangeCheckSeqTwoAction
0x71024177e8: RangeHeightSelectTwoAction
0x7102417920: RangeLineReachSelectTwoAction
0x7102417a58: RangeObstacleCheck
0x7102417ca8: RangeSelectThreeAction
0x7102417dd8: RangeSelectTwoAction
0x7102417f10: RapidAttackAllowSelect
0x7102418030: ReduceDistanceToTargetPos
0x7102418150: ReferenceNPCViewWithDynAS
0x7102418270: ReflectableBulletThrown
0x71024183b8: ReflectableEscape
0x71024184d8: ReflectableIgnitedThrown
0x7102418860: RegistedActorNumTwoSelect
0x71024189a0: RemainElectricCannonBeamAttack
0x7102418ac0: RemainElectricCannonRoot
0x7102418c38: RemainsElectricBGCamera
0x7102418de0: RemainsElectricRoot
0x7102418f58: RemainsFireBattleMove
0x7102419078: RemainsFireBattleStepSelector
0x7102419198: RemainsFireDroneNormal
0x7102419378: RemainsFireRoot
0x71024194b0: RemainsLithograph
0x7102419708: RemainsWaterBattleRoot
0x7102419828: RemainsWaterBulletController
0x7102419948: RemainsWaterChaseBulletRoot
0x7102419a68: RemainsWaterNormal
0x7102419b88: RemainsWaterRoot
0x7102419cf0: RemainsWaterWeakPointRoot
0x7102419e10: RemainsWindBatteryAttack
0x7102419f30: RemainsWindBatteryRoot
0x710241a050: RemainsWindRoot
0x710241a190: RememberMesOneActorEnemyRoot
0x710241a308: RemoteBomb
0x710241a428: RepeatByLargeDamage
0x710241a548: RestLifeSelect
0x710241a668: RestreintTired
0x710241a788: ReturnFromReactionSelect
0x710241a8a8: ReuseBulletPartsRoot
0x710241a9d0: RitoHeroSoulGiftRoot
0x710241ab10: RodEnemyFindPlayer
0x710241acd8: RodRoot
0x710241ae58: RopeRoot
0x710241af78: RuinGuardianRoot
0x710241b098: RupeeRabbitNormal
0x710241b230: SafeMoveAroundTarget
0x710241b350: SandfallWithSound
0x710241b4a8: SandwormAttackMove
0x710241b5c8: SandwormBattle
0x710241b6e8: SandwormBlownOff
0x710241b808: SandwormCircleMoveTarget
0x710241b928: SandwormFindTarget
0x710241ba48: SandwormLost
0x710241bb88: SandwormNavSearchWait
0x710241bca8: SandwormNormal
0x710241bf20: SandwormNoticeSound
0x710241c040: SandwormReaction
0x710241c1c0: SandwormRNormal
0x710241c438: SandwormRoam
0x710241c558: SandwormRoot
0x710241c708: SandwormRRoot
0x710241c8c0: SandwormStun
0x710241c9e0: SelfXRotSelector
0x710241cb00: SeqAnimalAttack
0x710241cc20: SeqAtHitAction
0x710241cd58: SeqCloseDistTwoAction
0x710241ce90: SeqDynamicTimeredTwoAction
0x710241cfe0: SeqFirstPointTwo
0x710241d100: SeqGroundHit
0x710241d220: SeqGroundHitAssassinBoss
0x710241d340: SeqHiddenOctarockSearch
0x710241d460: SeqIfElseAction
0x710241d580: SeqIfFailAction
0x710241d6a0: SeqNextMessage
0x710241d808: SeqOctarockAttack
0x710241d940: SeqOctarockWigReaction
0x710241da60: SeqPredictOctarockAttack
0x710241db80: SeqPursuit
0x710241dcb8: SeqRandomRepeat
0x710241ddd8: SeqTargetTwoAction
0x710241def8: SeqThreeAction
0x710241e018: SeqTimeredAction
0x710241e138: SeqTimeredPlusRandomTwoAction
0x710241e270: SeqTimeredTwoAction
0x710241e3a8: SeqTrgPartsNotice
0x710241e4e0: SeqTwoAction
0x710241e768: SeqTwoLineReachableTargetAction
0x710241e8a0: SeqTwoWeakPointOnFirstDo
0x710241e9d8: SetPartBind
0x710241eaf8: SetTargetPosForAngryKokko
0x710241ec18: SetTargetPosForFlyThroughMove
0x710241ed38: SetTargetPosToPlayer
0x710241ee58: ShootingEnemyBattle
0x710241efd0: ShootingEnemyFindPlayer
0x710241f188: ShootingStarRoot
0x710241f2a8: ShutterFence
0x710241f3c8: SignalSendingMagneStickAcceptor
0x710241f4e8: SimpleASBridge
0x710241f730: SimpleEnemyNormal
0x710241f990: SimpleEscapeFromTarget
0x710241fae0: SimpleKokkoRoot
0x710241fc00: SimpleLiftable
0x710241fd40: SimpleLiftableDLC
0x710241fe60: SimpleLineBeam
0x710241ffe0: SimpleShootingEnemyFindPlayer
0x7102420198: SiteBossApproachRoot
0x71024202c0: SiteBossArrowRainAttack
0x71024204d8: SiteBossAttackRoot
0x71024205f8: SiteBossBigFlameBall
0x7102420810: SiteBossBlowOff
0x7102420930: SiteBossBowChildDeviceRoot
0x7102420a50: SiteBossBowRoot
0x7102420bc0: SiteBossFlameBall
0x7102420da0: SiteBossGaleArrowRoot
0x7102420f38: SiteBossIceSplinterRoot
0x7102421168: SiteBossLswordAttackRoot
0x7102421288: SiteBossLswordFireBallRoot
0x71024213a8: SiteBossLswordRoot
0x71024214d8: SiteBossLswordTornadoRoot
0x71024215f8: SiteBossNormalRoot
0x7102421718: SiteBossPierceBulletAttack
0x71024218d0: SiteBossReaction
0x7102421a50: SiteBossRecognizeRoot
0x7102421bc8: SiteBossReflectArrowRoot
0x7102421ec0: SiteBossShootArrowRoot
0x7102421ff0: SiteBossShootNormalArrowRoot
0x71024221b8: SiteBossSmallDamageRoot
0x71024222d8: SiteBossSpearAttackRoot
0x7102422400: SiteBossSpearLifeSelector
0x7102422520: SiteBossSpearRoot
0x7102422650: SiteBossSpearThrow
0x7102422770: SiteBossSwordApproachRoot
0x71024228c0: SiteBossSwordAttackRoot
0x71024229e0: SiteBossSwordIronPileRoot
0x7102422b00: SiteBossSwordRailApproach
0x7102422c50: SiteBossSwordRoot
0x7102422d80: SiteBossSwordSeqThreeAI
0x7102422ea0: SiteBossSwordWeapon
0x7102423038: SiteBossThrowIceRoot
0x7102423158: SleepBedRoot
0x7102423418: SleepSelect
0x7102423538: SnowBallNormal
0x7102423698: SnowOctarockBattle
0x7102423808: SpearWeaponSelect
0x7102423928: StalEnemyBlownOff
0x7102423a48: StalEnemyChasePart
0x7102423b68: StalEnemyDoShootPartSelect
0x7102423c88: StalEnemyGrabShootOwnPart
0x7102423da8: StalEnemyNoHeadWait
0x7102423ec8: StalEnemyReaction
0x7102424048: StalEnemyRoot
0x71024241e8: StalEnemySleep
0x7102424338: StalGiantEnemyReaction
0x71024244d0: StalGiantEnemyRoot
0x7102424620: StalGiantSleepNormal
0x7102424770: StalHeadLifted
0x71024248a8: StalHeadPartRoot
0x7102424a20: StalPartCatch
0x7102424b40: StalPartNormal
0x7102424c60: StalPartRoot
0x7102424db8: StalPartsHasSelect
0x7102424ed8: Stole
0x7102425000: StoneBall_BRoot
0x7102425170: StoneOctarockBattle
0x71024252e8: StoneOctarockGuardNearTarget
0x7102425450: StoneOctarockWait
0x7102425570: StoneShootEnemyBattle
0x71024256e8: StoneStickRoot
0x7102425820: StopTimerObserver
0x7102425940: StraightMove
0x7102425a68: StunBossReaction
0x7102425b88: StunWithDamageReaction
0x7102425ca8: SubsAngleSelect
0x7102425dc8: SunAI
0x7102425ee8: SunazarashiEscapeMove
0x7102426008: SunazarashiNormal
0x7102426178: SunazarashiReturn
0x7102426298: SunazarashiRoot
0x7102426480: SunazarashiTowing
0x71024265a0: SwarmBattle
0x71024266c0: SwarmEscapeDie
0x71024267e0: SwarmRangeKeepCircleMove
0x7102426900: SwarmReaction
0x7102426a38: SwarmRoot
0x7102426bb0: SwarmStopTimerEscape
0x7102426ce8: SwimEnemyFindPlayer
0x7102426ea0: SwimEnemyNormal
0x7102427100: SwimEnemyRoam
0x7102427390: SwitchDistance
0x7102427518: SwitchElectric
0x7102427638: SwitchHit
0x71024277a8: SwitchHitOnce
0x7102427930: SwitchLinkTagCheck
0x7102427aa0: SwitchRightAndWrong
0x7102427c20: SwitchTimeLag
0x7102427d40: SwitchTimeLimited
0x7102427e60: SwitchTimer
0x7102427f80: SwitchTorch
0x71024280a0: SwitchWheel
0x71024281c0: SwitchWindHit
0x7102428330: TargetAbsolutePos
0x7102428460: TargetActorDistanceSelect
0x71024285a0: TargetActorGrabAdapter
0x7102428808: TargetAngerSelect
0x7102428a58: TargetAttackAttitudeTgtSelect
0x7102428ba0: TargetBaitTypeSelect
0x7102428cc0: TargetBeatCheck
0x7102428de0: TargetBeatGetDrop
0x7102428f18: TargetClimbSelect
0x7102429038: TargetDirLRInHideSelect
0x7102429178: TargetDirLRSelect
0x71024292a0: TargetDistanceSelect
0x71024293c8: TargetDynamicActorPos
0x71024294f8: TargetElevationGapSelect
0x7102429618: TargetExistSelect
0x7102429870: TargetHomeDir
0x71024299a0: TargetHomePos
0x7102429ad0: TargetHomeRangeSelect
0x7102429d50: TargetInFanAreaSelect
0x7102429e98: TargetIsEquipItemSelector
0x7102429fb8: TargetKnockBackBasePos
0x710242a0e8: TargetLastAttackedPos
0x710242a218: TargetLastAttacker
0x710242a338: TargetLastAttackerPos
0x710242a468: TargetLastDamagedPos
0x710242a598: TargetLostCheck
0x710242a6b8: TargetMyUp
0x710242a7d8: TargetNPCTypeSelector
0x710242a8f8: TargetOnMovableNavmeshSelect
0x710242aa18: TargetPartsPos
0x710242ab48: TargetPickedItem
0x710242ac90: TargetPlayerPos
0x710242adc0: TargetPosAnchorOffsetSelf
0x710242aef0: TargetPosAnchorOffsetTarget
0x710242b020: TargetPosDirLRSelect
0x710242b140: TargetPosDynParamRotFromCtrPos
0x710242b3c8: TargetPosLostCheck
0x710242b4e8: TargetPosOffsetFromMyPos
0x710242b620: TargetPosOnNavFaceSelect
0x710242b740: TargetPosRotFromMyPos
0x710242b870: TargetPosTracking
0x710242b998: TargetPredictRotSpdTargetPos
0x710242bac8: TargetRangeSelect
0x710242bc10: TargetRepeat
0x710242bd30: TargetStateSelect
0x710242be50: TargetTargetPos
0x710242bf80: TargetTypeSelector
0x710242c0a0: TemperatureRandSelect
0x710242c1c0: TerminalEnduranceWarpRoot
0x710242c2e0: TimeControlTagRoot
0x710242c400: TimeredViewWait
0x710242c550: TimidityEnemyDrawback
0x710242c670: TiredDistSelect
0x710242c7d0: TornadoRoot
0x710242ca48: TowingPlayer
0x710242cbf8: TreasureBox
0x710242cd48: TreasureBoxRoot
0x710242ce68: TreasureSpot
0x710242cfb0: TrgTargetChangeToPlayerSelect
0x710242d0d0: TrolleyGrabbedByMagnet
0x710242d1f0: TrolleyOnRail
0x710242d330: TrolleyRoot
0x710242d4b8: TurnForLookingAround
0x710242d5d8: TurnPreAction
0x710242d6f8: TwnObjDlcFlightTrainingTarget
0x710242d818: UnarmedEnemyNoiseTarget
0x710242d988: UnarmedWeaponEquipableEnemyAct
0x710242db10: UnderWaterDepthSelect
0x710242dc30: UrbosasFuryDamageSelector
0x710242dd78: VacuumedBombDamageSelect
0x710242e010: VehicleSelector
0x710242e130: ViewChaseSound
0x710242e250: ViewfrustumCheckTagRoot
0x710242e370: ViewMove
0x710242e4b0: ViewWait
0x710242e600: ViewWaitEndWhenAimed
0x710242e768: ViewWaitRiskAvoid
0x710242e8d8: ViewWaitWithFaceView
0x710242ea28: ViewWaitWithInstDynActor
0x710242eb78: WaistRotEnemyArrowAttack
0x710242ecb8: WaitAndFaceLeader
0x710242edd8: WaitForCloseOrWaterSide
0x710242ef18: WaitForTargetClose
0x710242f040: WaitNearTarget
0x710242f160: WaitNearTargetAwarenessRange
0x710242f280: WaitPartsSleep
0x710242f3a0: WarpActivateTerminal
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