botw/src/KingSystem/ActorSystem/actBaseProcHeapMgr.h

22 lines
351 B
C++

#pragma once
#include <heap/seadDisposer.h>
namespace ksys::act {
class BaseProcHeapMgr {
SEAD_SINGLETON_DISPOSER(BaseProcHeapMgr)
BaseProcHeapMgr();
virtual ~BaseProcHeapMgr();
public:
sead::Heap* getHeap() const;
void setHeap(sead::Heap* heap);
private:
sead::Heap* mHeap{};
u32 _30{};
};
} // namespace ksys::act