botw/lib/sead/modules/src/codec/seadHashCRC16.cpp

60 lines
1.3 KiB
C++

#include <array>
#include <codec/seadHashCRC16.h>
namespace sead
{
u16 HashCRC16::sTable[256];
bool HashCRC16::sInitialized = false;
void HashCRC16::initialize()
{
for (u32 i = 0; i < std::size(sTable); ++i)
{
u32 val = i;
for (int j = 0; j < 8; ++j)
val = ((val & 1) == 0) ? (val >> 1) : ((val >> 1) ^ 0xA001);
sTable[i] = val;
}
sInitialized = true;
}
u32 HashCRC16::calcHash(const void* ptr, u32 size)
{
Context ctx;
return calcHashWithContext(&ctx, ptr, size);
}
u32 HashCRC16::calcHashWithContext(Context* context, const void* ptr, u32 size)
{
if (!sInitialized)
initialize();
u32 hash = context->hash;
const u8* data = static_cast<const u8*>(ptr);
while (size--)
hash = sTable[*data++ ^ (hash & 0xFF)] ^ (hash >> 8);
context->hash = hash;
return hash;
}
u32 HashCRC16::calcStringHash(const char* str)
{
Context ctx;
return calcStringHashWithContext(&ctx, str);
}
u32 HashCRC16::calcStringHashWithContext(Context* context, const char* str)
{
if (!sInitialized)
initialize();
u32 hash = context->hash;
while (*str)
hash = sTable[*str++ ^ (hash & 0xFF)] ^ (hash >> 8);
context->hash = hash;
return hash;
}
} // namespace sead