botw/src/KingSystem/ActorSystem/actPlayerInfo.h

20 lines
274 B
C++

#pragma once
#include <heap/seadDisposer.h>
namespace ksys::act {
class PlayerBase;
// TODO
class PlayerInfo {
SEAD_SINGLETON_DISPOSER(PlayerInfo)
PlayerInfo();
virtual ~PlayerInfo();
public:
PlayerBase* getPlayer() const;
};
} // namespace ksys::act