botw/src/KingSystem/Resource/resTempResourceLoader.cpp

221 lines
7.2 KiB
C++

#include "KingSystem/Resource/resTempResourceLoader.h"
#include <resource/seadResource.h>
#include <thread/seadThread.h>
#include "KingSystem/Resource/resArchiveWork.h"
#include "KingSystem/Resource/resResourceMgrTask.h"
#include "KingSystem/Resource/resSystem.h"
#include "KingSystem/Resource/resUnit.h"
#include "KingSystem/Utils/Debug.h"
#include "KingSystem/Utils/Thread/TaskThread.h"
namespace ksys::res {
TempResourceLoader::TempResourceLoader() = default;
TempResourceLoader::~TempResourceLoader() {
unload();
}
void TempResourceLoader::unload() {
const auto* unit = mHandle.getUnit();
const auto& path = unit ? unit->getPath() : sead::SafeString::cEmptyString;
sead::FormatFixedSafeString<256> message("(TempResourceLoader) アンロードします。: %s\n",
path.cstr());
util::PrintDebug(message);
if (mFlags.isOn(Flag::IsRetryingLoad)) {
stubbedLogFunction();
mFlags.reset(Flag::IsRetryingLoad);
} else if (returnFalse()) {
stubbedLogFunction();
}
mFlags.reset(Flag::Loading);
mHandle.requestUnload();
if (mResource) {
ResourceMgrTask::instance()->unloadSeadResource(mResource);
mResource = nullptr;
}
if (mWork)
mWork->setEvent();
}
bool TempResourceLoader::init(const InitArg& arg) {
mWork = arg.work;
return true;
}
bool TempResourceLoader::isLoading() const {
return mFlags.isOn(Flag::Loading);
}
bool TempResourceLoader::isSuccess() const {
return !isLoading() && mHandle.isSuccess();
}
bool TempResourceLoader::checkLoadStatus() const {
return !isLoading() && mHandle.checkLoadStatus();
}
void TempResourceLoader::requestLoad(LoadArg& arg) {
if (!arg.use_handle)
return;
updateFlagsBeforeLoadingStarts();
mPath = arg.load_req.mPath;
mLoadArg = arg;
mLoadArg.load_req.mPath = mPath;
arg.load_req.mArena = mWork->getArena();
mHandle.requestLoad(arg.load_req.mPath, &arg.load_req);
if (returnFalse())
stubbedLogFunction();
}
sead::DirectResource* TempResourceLoader::getResourceForLoadRequest(Context* context) {
if (!mLoadArg.use_handle || !mHandle.requestedLoad() || mHandle.hasParsedResource() ||
!mHandle.isReadyOrNeedsParse()) {
return nullptr;
}
mHandle.parseResource(context);
if (!mHandle.isSuccess()) {
if (mHandle.getStatus() != Handle::Status::_3) {
mFlags.reset(Flag::Loading);
sead::FormatFixedSafeString<256> message(
"(TempResourceLoader) メモリ不足以外のエラーでした。: %s(%d)\n",
mLoadArg.load_req.mPath.cstr(), s32(mHandle.getStatus()));
util::PrintDebug(message);
resetRetryFlag();
return nullptr;
}
if (!mLoadArg.retry_on_failure) {
mFlags.reset(Flag::Loading);
sead::FormatFixedSafeString<256> message(
"(TempResourceLoader) ロード失敗しました。: %s\n", mLoadArg.load_req.mPath.cstr());
util::PrintDebug(message);
resetRetryFlag();
return nullptr;
}
setRetryFlag();
mLoadArg.load_req.mArena = mWork->getArena();
mHandle.requestLoad(mLoadArg.load_req.mPath, &mLoadArg.load_req);
return nullptr;
}
mFlags.reset(Flag::Loading);
sead::FormatFixedSafeString<256> message("(TempResourceLoader) ロードに成功しました。: %s\n",
mLoadArg.load_req.mPath.cstr());
util::PrintDebug(message);
resetRetryFlag();
return mHandle.getResource();
}
sead::DirectResource* TempResourceLoader::load(TempResourceLoader::LoadArg& arg) {
updateFlagsBeforeLoadingStarts();
const auto* current_thread = sead::ThreadMgr::instance()->getCurrentThread();
bool is_on_res_thread = false;
is_on_res_thread |= current_thread == ResourceMgrTask::instance()->getResourceMemoryThread();
is_on_res_thread |= current_thread == ResourceMgrTask::instance()->getResourceLoadingThread();
if (is_on_res_thread)
arg.use_handle = false;
while (true) {
if (returnFalse())
stubbedLogFunction();
bool use_handle = arg.use_handle;
auto* arena = mWork->getArena();
if (use_handle) {
arg.load_req.mArena = arena;
mHandle.load(arg.load_req.mPath, &arg.load_req);
if (mHandle.isSuccess())
break;
if (mHandle.getStatus() != Handle::Status::_3) {
mFlags.reset(Flag::Loading);
sead::FormatFixedSafeString<256> message(
"(TempResourceLoader) メモリ不足以外のエラーでした。: %s(%d)\n",
arg.load_req.mPath.cstr(), s32(mHandle.getStatus()));
util::PrintDebug(message);
resetRetryFlag();
return nullptr;
}
} else {
ResourceMgrTask::DirectLoadArg load_arg{};
load_arg.heap = arena->getHeap();
load_arg.req._21 = false;
load_arg.req._22 = true;
load_arg.req.mPath = arg.load_req.mPath;
load_arg.req.mAocFileDevice = arg.load_req.mAocFileDevice;
load_arg.req.mLoadDataAlignment = arg.load_req.mLoadDataAlignment;
load_arg.req.mEntryFactory = arg.load_req.mEntryFactory;
load_arg.req._20 = false;
load_arg.req.mRequester = "TempResourceLoader";
if (arena->getHeap()->isLockEnabled())
arena->getHeap()->getCriticalSection().lock();
mResource = ResourceMgrTask::instance()->load(load_arg);
if (arena->getHeap()->isLockEnabled())
arena->getHeap()->getCriticalSection().unlock();
if (mResource) {
mFlags.reset(Flag::Loading);
return mResource;
}
}
if (!arg.retry_on_failure) {
mFlags.reset(Flag::Loading);
sead::FormatFixedSafeString<256> message(
"(TempResourceLoader) ロード失敗しました。: %s\n", arg.load_req.mPath.cstr());
util::PrintDebug(message);
resetRetryFlag();
return nullptr;
}
setRetryFlag();
if (!mWork->waitForEvent(arg.ms_between_attempts)) {
mFlags.reset(Flag::Loading);
return nullptr;
}
}
mFlags.reset(Flag::Loading);
sead::FormatFixedSafeString<256> message("(TempResourceLoader) ロードに成功しました。: %s\n",
arg.load_req.mPath.cstr());
util::PrintDebug(message);
resetRetryFlag();
return mHandle.getResource();
}
sead::DirectResource* TempResourceLoader::getResource() const {
if (mHandle.getResource())
return mHandle.getResource();
return mResource;
}
Handle::Status TempResourceLoader::getHandleStatus() const {
return mHandle.getStatus();
}
sead::FileDevice* TempResourceLoader::getHandleFileDevice() const {
if (mHandle.isSuccess())
return mHandle.getUnit()->getLoadArg().device;
return nullptr;
}
u32 TempResourceLoader::getWorkHeapSize() const {
return mWork ? mWork->getHeapSize() : 0;
}
} // namespace ksys::res