botw/lib/hkStubs/Havok/Physics2012/Utilities/Dynamics/ScaleSystem/hkpSystemScalingUtility.h

18 lines
636 B
C++

#pragma once
#include <Havok/Common/Base/hkBase.h>
#include <Havok/Physics2012/Utilities/Collide/ShapeUtils/ShapeScaling/hkpShapeScalingUtility.h>
class hkpPhysicsSystem;
class hkpSystemScalingUtility {
public:
static void scaleSystemSimd(hkpPhysicsSystem* system, hkSimdRealParameter scale,
hkArray<hkpShapeScalingUtility::ShapePair>* doneShapes = nullptr);
static void scaleSystem(hkpPhysicsSystem* system, hkReal scale,
hkArray<hkpShapeScalingUtility::ShapePair>* doneShapes = nullptr) {
scaleSystemSimd(system, hkSimdReal(scale), doneShapes);
}
};