mirror of https://github.com/zeldaret/botw.git
16 lines
339 B
C++
16 lines
339 B
C++
#pragma once
|
|
|
|
#include "KingSystem/Physics/RigidBody/physRigidBody.h"
|
|
|
|
namespace ksys::phys {
|
|
|
|
// FIXME
|
|
class TeraMeshRigidBody : public RigidBody {
|
|
public:
|
|
TeraMeshRigidBody(hkpRigidBody* hk_body, sead::Heap* heap);
|
|
|
|
u32 getCollisionMasks(RigidBody::CollisionMasks* masks, const u32* unk) override;
|
|
};
|
|
|
|
} // namespace ksys::phys
|