botw/src/KingSystem/Resource/GeneralParamList/resGParamListObjectGiantArm...

27 lines
743 B
C++

#pragma once
#include <agl/Utils/aglParameter.h>
#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
#include "KingSystem/Utils/Types.h"
namespace ksys::res {
class GParamListObjectGiantArmor : public GParamListObject {
public:
GParamListObjectGiantArmor();
const char* getName() const override { return "GiantArmor"; }
agl::utl::Parameter<f32> mDamageScale;
agl::utl::Parameter<sead::Vector3f> mRotOffset;
};
KSYS_CHECK_SIZE_NX150(GParamListObjectGiantArmor, 0x80);
inline GParamListObjectGiantArmor::GParamListObjectGiantArmor() {
auto* const obj = &mObj;
mDamageScale.init(0.0, "DamageScale", "", obj);
mRotOffset.init({0.0, 0.0, 0.0}, "RotOffset", "", obj);
}
} // namespace ksys::res