mirror of https://github.com/zeldaret/botw.git
45 lines
1.0 KiB
C++
45 lines
1.0 KiB
C++
#pragma once
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#include <Havok/Common/Base/Types/hkBaseTypes.h>
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#ifdef __aarch64__
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#include <arm_neon.h>
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#define HK_SIMD_FLOAT32_AARCH64_NEON
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#else
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#include <cmath>
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#endif
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using hkSimdFloat32Parameter = class hkSimdFloat32;
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class hkSimdFloat32 {
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public:
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hkSimdFloat32() = default;
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#ifdef HK_SIMD_FLOAT32_AARCH64_NEON
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// NOLINTNEXTLINE(google-explicit-constructor)
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hkSimdFloat32(const float& x) { m_real = vdup_n_f32(x); }
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hkFloat32 val() const { return m_real[0]; }
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#else
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hkSimdFloat32(float x) : m_real{x} {} // NOLINT(google-explicit-constructor)
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hkFloat32 val() const { return m_real; }
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#endif
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operator float() const { return val(); } // NOLINT(google-explicit-constructor)
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void setAbs(hkSimdFloat32Parameter x);
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#ifdef HK_SIMD_FLOAT32_AARCH64_NEON
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__attribute__((vector_size(2 * sizeof(float)))) float m_real;
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#else
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hkFloat32 m_real;
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#endif
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};
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inline void hkSimdFloat32::setAbs(hkSimdFloat32Parameter x) {
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#ifdef HK_SIMD_FLOAT32_AARCH64_NEON
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m_real = vabs_f32(m_real);
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#else
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m_real = std::abs(x.m_real);
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#endif
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}
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