mirror of https://github.com/zeldaret/botw.git
23 lines
360 B
C++
23 lines
360 B
C++
#pragma once
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#include <heap/seadDisposer.h>
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namespace ksys::act {
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class PlayerBase;
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// TODO
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class PlayerInfo {
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SEAD_SINGLETON_DISPOSER(PlayerInfo)
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PlayerInfo();
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virtual ~PlayerInfo();
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public:
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PlayerBase* getPlayer() const;
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s32 getLife() const;
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u32 getMaxHearts() const;
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f32 getMaxStamina() const;
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};
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} // namespace ksys::act
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