mirror of https://github.com/zeldaret/botw.git
27 lines
655 B
C++
27 lines
655 B
C++
#pragma once
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#include <math/seadVectorFwd.h>
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#include "KingSystem/System/PlayReportMgr.h"
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namespace ksys::qst {
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struct Quest;
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}
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namespace uking {
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void reportKorok(const sead::Vector3f& position);
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void reportDungeon(const sead::SafeString& name, const sead::SafeString& event);
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void reportQuestStep(const ksys::qst::Quest* quest, int step_index);
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void reportGetItem(const sead::Vector3f& pos, const sead::SafeString& item_name);
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// TODO: More functions
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class PlayReport : public ksys::PlayReport {
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public:
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PlayReport(const sead::FixedSafeString<32>& event_id, s32 num_entries, sead::Heap* heap);
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void addMapType();
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};
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} // namespace uking
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