botw/src/KingSystem/ActorSystem/actBaseProcHandle.cpp

33 lines
579 B
C++

#include "KingSystem/ActorSystem/actBaseProcHandle.h"
#include "KingSystem/Utils/InitTimeInfo.h"
namespace ksys::act {
static util::InitTimeInfo sInfo;
BaseProcHandle::BaseProcHandle() {
mUnit = nullptr;
mFlag = 0;
}
BaseProcHandle::~BaseProcHandle() {
if (mUnit) {
mUnit->deleteProc(0, this);
mUnit = nullptr;
}
mFlag = 0;
}
bool BaseProcHandle::procReady() {
return mUnit && mUnit->isReady();
}
BaseProc* BaseProcHandle::getProc() {
if (mUnit)
return mUnit->getProc();
return nullptr;
}
} // namespace ksys::act