botw/src/Game/AI/Action/actionArrowShootMoveWithSti...

32 lines
838 B
C++

#include "Game/AI/Action/actionArrowShootMoveWithStickOffset.h"
namespace uking::action {
ArrowShootMoveWithStickOffset::ArrowShootMoveWithStickOffset(const InitArg& arg)
: ArrowShootMove(arg) {}
ArrowShootMoveWithStickOffset::~ArrowShootMoveWithStickOffset() = default;
bool ArrowShootMoveWithStickOffset::init_(sead::Heap* heap) {
return ArrowShootMove::init_(heap);
}
void ArrowShootMoveWithStickOffset::enter_(ksys::act::ai::InlineParamPack* params) {
ArrowShootMove::enter_(params);
}
void ArrowShootMoveWithStickOffset::leave_() {
ArrowShootMove::leave_();
}
void ArrowShootMoveWithStickOffset::loadParams_() {
ArrowShootMove::loadParams_();
getStaticParam(&mStickOffset_s, "StickOffset");
}
void ArrowShootMoveWithStickOffset::calc_() {
ArrowShootMove::calc_();
}
} // namespace uking::action