mirror of https://github.com/zeldaret/botw.git
32 lines
838 B
C++
32 lines
838 B
C++
#include "Game/AI/Action/actionArrowShootMoveWithStickOffset.h"
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namespace uking::action {
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ArrowShootMoveWithStickOffset::ArrowShootMoveWithStickOffset(const InitArg& arg)
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: ArrowShootMove(arg) {}
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ArrowShootMoveWithStickOffset::~ArrowShootMoveWithStickOffset() = default;
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bool ArrowShootMoveWithStickOffset::init_(sead::Heap* heap) {
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return ArrowShootMove::init_(heap);
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}
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void ArrowShootMoveWithStickOffset::enter_(ksys::act::ai::InlineParamPack* params) {
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ArrowShootMove::enter_(params);
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}
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void ArrowShootMoveWithStickOffset::leave_() {
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ArrowShootMove::leave_();
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}
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void ArrowShootMoveWithStickOffset::loadParams_() {
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ArrowShootMove::loadParams_();
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getStaticParam(&mStickOffset_s, "StickOffset");
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}
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void ArrowShootMoveWithStickOffset::calc_() {
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ArrowShootMove::calc_();
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}
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} // namespace uking::action
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