mirror of https://github.com/zeldaret/botw.git
35 lines
989 B
C++
35 lines
989 B
C++
#include "Game/AI/Action/actionBackseatKorokWait.h"
|
|
|
|
namespace uking::action {
|
|
|
|
BackseatKorokWait::BackseatKorokWait(const InitArg& arg) : ksys::act::ai::Action(arg) {}
|
|
|
|
BackseatKorokWait::~BackseatKorokWait() = default;
|
|
|
|
bool BackseatKorokWait::init_(sead::Heap* heap) {
|
|
return ksys::act::ai::Action::init_(heap);
|
|
}
|
|
|
|
void BackseatKorokWait::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
ksys::act::ai::Action::enter_(params);
|
|
}
|
|
|
|
void BackseatKorokWait::leave_() {
|
|
ksys::act::ai::Action::leave_();
|
|
}
|
|
|
|
void BackseatKorokWait::loadParams_() {
|
|
getStaticParam(&mAppearDist_s, "AppearDist");
|
|
getStaticParam(&mDisappearDist_s, "DisappearDist");
|
|
getStaticParam(&mWaitASName_s, "WaitASName");
|
|
getStaticParam(&mAppearASName_s, "AppearASName");
|
|
getStaticParam(&mDisappearASName_s, "DisappearASName");
|
|
getMapUnitParam(&mPlacementType_m, "PlacementType");
|
|
}
|
|
|
|
void BackseatKorokWait::calc_() {
|
|
ksys::act::ai::Action::calc_();
|
|
}
|
|
|
|
} // namespace uking::action
|