botw/src/Game/AI/Action/actionCloseArmorProcessing.cpp

28 lines
691 B
C++

#include "Game/AI/Action/actionCloseArmorProcessing.h"
namespace uking::action {
CloseArmorProcessing::CloseArmorProcessing(const InitArg& arg) : ksys::act::ai::Action(arg) {}
CloseArmorProcessing::~CloseArmorProcessing() = default;
bool CloseArmorProcessing::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void CloseArmorProcessing::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void CloseArmorProcessing::leave_() {
ksys::act::ai::Action::leave_();
}
void CloseArmorProcessing::loadParams_() {}
void CloseArmorProcessing::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action