botw/src/Game/AI/Action/actionDemoVoiceTrigger.cpp

32 lines
807 B
C++

#include "Game/AI/Action/actionDemoVoiceTrigger.h"
namespace uking::action {
DemoVoiceTrigger::DemoVoiceTrigger(const InitArg& arg) : ksys::act::ai::Action(arg) {}
DemoVoiceTrigger::~DemoVoiceTrigger() = default;
bool DemoVoiceTrigger::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void DemoVoiceTrigger::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void DemoVoiceTrigger::leave_() {
ksys::act::ai::Action::leave_();
}
void DemoVoiceTrigger::loadParams_() {
getDynamicParam(&mIsHideCaption_d, "IsHideCaption");
getDynamicParam(&mLabel_d, "Label");
getDynamicParam(&mActorInstance_d, "ActorInstance");
}
void DemoVoiceTrigger::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action