botw/src/Game/AI/Action/actionDieAnm.cpp

31 lines
642 B
C++

#include "Game/AI/Action/actionDieAnm.h"
namespace uking::action {
DieAnm::DieAnm(const InitArg& arg) : ActionWithPosAngReduce(arg) {}
DieAnm::~DieAnm() = default;
bool DieAnm::init_(sead::Heap* heap) {
return ActionWithPosAngReduce::init_(heap);
}
void DieAnm::enter_(ksys::act::ai::InlineParamPack* params) {
ActionWithPosAngReduce::enter_(params);
}
void DieAnm::leave_() {
ActionWithPosAngReduce::leave_();
}
void DieAnm::loadParams_() {
ActionWithPosAngReduce::loadParams_();
getStaticParam(&mASName_s, "ASName");
}
void DieAnm::calc_() {
ActionWithPosAngReduce::calc_();
}
} // namespace uking::action