mirror of https://github.com/zeldaret/botw.git
31 lines
728 B
C++
31 lines
728 B
C++
#include "Game/AI/Action/actionDungeonEntranceASPlay.h"
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namespace uking::action {
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DungeonEntranceASPlay::DungeonEntranceASPlay(const InitArg& arg) : NullASPlay(arg) {}
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DungeonEntranceASPlay::~DungeonEntranceASPlay() = default;
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bool DungeonEntranceASPlay::init_(sead::Heap* heap) {
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return NullASPlay::init_(heap);
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}
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void DungeonEntranceASPlay::enter_(ksys::act::ai::InlineParamPack* params) {
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NullASPlay::enter_(params);
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}
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void DungeonEntranceASPlay::leave_() {
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NullASPlay::leave_();
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}
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void DungeonEntranceASPlay::loadParams_() {
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NullASPlay::loadParams_();
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getStaticParam(&mSetDgnName_s, "SetDgnName");
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}
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void DungeonEntranceASPlay::calc_() {
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NullASPlay::calc_();
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}
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} // namespace uking::action
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