botw/src/Game/AI/Action/actionForkGanonBeastWeakPoi...

31 lines
800 B
C++

#include "Game/AI/Action/actionForkGanonBeastWeakPointOn.h"
namespace uking::action {
ForkGanonBeastWeakPointOn::ForkGanonBeastWeakPointOn(const InitArg& arg)
: ForkGanonBeastWeakPoint(arg) {}
ForkGanonBeastWeakPointOn::~ForkGanonBeastWeakPointOn() = default;
bool ForkGanonBeastWeakPointOn::init_(sead::Heap* heap) {
return ForkGanonBeastWeakPoint::init_(heap);
}
void ForkGanonBeastWeakPointOn::enter_(ksys::act::ai::InlineParamPack* params) {
ForkGanonBeastWeakPoint::enter_(params);
}
void ForkGanonBeastWeakPointOn::leave_() {
ForkGanonBeastWeakPoint::leave_();
}
void ForkGanonBeastWeakPointOn::loadParams_() {
ForkGanonBeastWeakPoint::loadParams_();
}
void ForkGanonBeastWeakPointOn::calc_() {
ForkGanonBeastWeakPoint::calc_();
}
} // namespace uking::action