botw/src/Game/AI/Action/actionGuardLoop.h

19 lines
420 B
C++

#pragma once
#include "Game/AI/Action/actionActionWithPosAngReduce.h"
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class GuardLoop : public ActionWithPosAngReduce {
SEAD_RTTI_OVERRIDE(GuardLoop, ActionWithPosAngReduce)
public:
explicit GuardLoop(const InitArg& arg);
void enter_(ksys::act::ai::InlineParamPack* params) override;
protected:
};
} // namespace uking::action