mirror of https://github.com/zeldaret/botw.git
31 lines
732 B
C++
31 lines
732 B
C++
#include "Game/AI/Action/actionGuardianMoveToTarget.h"
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namespace uking::action {
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GuardianMoveToTarget::GuardianMoveToTarget(const InitArg& arg) : GuardianMoveTo(arg) {}
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GuardianMoveToTarget::~GuardianMoveToTarget() = default;
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bool GuardianMoveToTarget::init_(sead::Heap* heap) {
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return GuardianMoveTo::init_(heap);
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}
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void GuardianMoveToTarget::enter_(ksys::act::ai::InlineParamPack* params) {
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GuardianMoveTo::enter_(params);
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}
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void GuardianMoveToTarget::leave_() {
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GuardianMoveTo::leave_();
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}
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void GuardianMoveToTarget::loadParams_() {
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GuardianMoveTo::loadParams_();
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getStaticParam(&mSpeed_s, "Speed");
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}
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void GuardianMoveToTarget::calc_() {
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GuardianMoveTo::calc_();
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}
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} // namespace uking::action
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