botw/src/Game/AI/Action/actionGuardianMoveToTarget.cpp

31 lines
732 B
C++

#include "Game/AI/Action/actionGuardianMoveToTarget.h"
namespace uking::action {
GuardianMoveToTarget::GuardianMoveToTarget(const InitArg& arg) : GuardianMoveTo(arg) {}
GuardianMoveToTarget::~GuardianMoveToTarget() = default;
bool GuardianMoveToTarget::init_(sead::Heap* heap) {
return GuardianMoveTo::init_(heap);
}
void GuardianMoveToTarget::enter_(ksys::act::ai::InlineParamPack* params) {
GuardianMoveTo::enter_(params);
}
void GuardianMoveToTarget::leave_() {
GuardianMoveTo::leave_();
}
void GuardianMoveToTarget::loadParams_() {
GuardianMoveTo::loadParams_();
getStaticParam(&mSpeed_s, "Speed");
}
void GuardianMoveToTarget::calc_() {
GuardianMoveTo::calc_();
}
} // namespace uking::action