botw/src/Game/AI/Action/actionHorseRideCommand.cpp

31 lines
744 B
C++

#include "Game/AI/Action/actionHorseRideCommand.h"
namespace uking::action {
HorseRideCommand::HorseRideCommand(const InitArg& arg) : HorseRideCommandBase(arg) {}
HorseRideCommand::~HorseRideCommand() = default;
bool HorseRideCommand::init_(sead::Heap* heap) {
return HorseRideCommandBase::init_(heap);
}
void HorseRideCommand::enter_(ksys::act::ai::InlineParamPack* params) {
HorseRideCommandBase::enter_(params);
}
void HorseRideCommand::leave_() {
HorseRideCommandBase::leave_();
}
void HorseRideCommand::loadParams_() {
HorseRideCommandBase::loadParams_();
getStaticParam(&mCommandTiming_s, "CommandTiming");
}
void HorseRideCommand::calc_() {
HorseRideCommandBase::calc_();
}
} // namespace uking::action