mirror of https://github.com/zeldaret/botw.git
26 lines
601 B
C++
26 lines
601 B
C++
#include "Game/AI/Action/actionPlayerKokkoGlide.h"
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namespace uking::action {
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PlayerKokkoGlide::PlayerKokkoGlide(const InitArg& arg) : PlayerGlide(arg) {}
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void PlayerKokkoGlide::enter_(ksys::act::ai::InlineParamPack* params) {
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PlayerGlide::enter_(params);
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}
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void PlayerKokkoGlide::leave_() {
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PlayerGlide::leave_();
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}
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void PlayerKokkoGlide::loadParams_() {
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PlayerGlide::loadParams_();
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getStaticParam(&mEnergyGlide_s, "EnergyGlide");
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getStaticParam(&mNoEnergyTime_s, "NoEnergyTime");
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}
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void PlayerKokkoGlide::calc_() {
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PlayerGlide::calc_();
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}
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} // namespace uking::action
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