mirror of https://github.com/zeldaret/botw.git
29 lines
761 B
C++
29 lines
761 B
C++
#include "Game/AI/Action/actionPlayerZoraRide.h"
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namespace uking::action {
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PlayerZoraRide::PlayerZoraRide(const InitArg& arg) : PlayerAction(arg) {}
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PlayerZoraRide::~PlayerZoraRide() = default;
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void PlayerZoraRide::enter_(ksys::act::ai::InlineParamPack* params) {
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PlayerAction::enter_(params);
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}
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void PlayerZoraRide::leave_() {
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PlayerAction::leave_();
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}
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void PlayerZoraRide::loadParams_() {
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getStaticParam(&mLowerAngleWaitTime_s, "LowerAngleWaitTime");
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getStaticParam(&mAimAngleAddApplyAngle_s, "AimAngleAddApplyAngle");
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getStaticParam(&mAimAngleAdd_s, "AimAngleAdd");
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getStaticParam(&mAimAngleAddApplySpeed_s, "AimAngleAddApplySpeed");
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}
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void PlayerZoraRide::calc_() {
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PlayerAction::calc_();
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}
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} // namespace uking::action
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