mirror of https://github.com/zeldaret/botw.git
31 lines
607 B
C++
31 lines
607 B
C++
#include "Game/AI/Action/actionRailMove.h"
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namespace uking::action {
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RailMove::RailMove(const InitArg& arg) : RailMoveBase(arg) {}
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RailMove::~RailMove() = default;
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bool RailMove::init_(sead::Heap* heap) {
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return RailMoveBase::init_(heap);
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}
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void RailMove::enter_(ksys::act::ai::InlineParamPack* params) {
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RailMoveBase::enter_(params);
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}
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void RailMove::leave_() {
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RailMoveBase::leave_();
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}
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void RailMove::loadParams_() {
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RailMoveBase::loadParams_();
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getDynamicParam(&mRailName_d, "RailName");
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}
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void RailMove::calc_() {
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RailMoveBase::calc_();
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}
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} // namespace uking::action
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