botw/src/Game/AI/Action/actionSetChallengeIcon.h

22 lines
503 B
C++

#pragma once
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class SetChallengeIcon : public ksys::act::ai::Action {
SEAD_RTTI_OVERRIDE(SetChallengeIcon, ksys::act::ai::Action)
public:
explicit SetChallengeIcon(const InitArg& arg);
~SetChallengeIcon() override;
bool init_(sead::Heap* heap) override;
void loadParams_() override;
protected:
// dynamic_param at offset 0x20
sead::SafeString mChallengeName_d{};
};
} // namespace uking::action