botw/src/Game/AI/Action/actionThrow.cpp

30 lines
590 B
C++

#include "Game/AI/Action/actionThrow.h"
namespace uking::action {
Throw::Throw(const InitArg& arg) : ActionWithPosAngReduce(arg) {}
Throw::~Throw() = default;
bool Throw::init_(sead::Heap* heap) {
return ActionWithPosAngReduce::init_(heap);
}
void Throw::enter_(ksys::act::ai::InlineParamPack* params) {
ActionWithPosAngReduce::enter_(params);
}
void Throw::leave_() {
ActionWithPosAngReduce::leave_();
}
void Throw::loadParams_() {
ActionWithPosAngReduce::loadParams_();
}
void Throw::calc_() {
ActionWithPosAngReduce::calc_();
}
} // namespace uking::action