botw/src/KingSystem/Resource/resModelResourceDivide.h

31 lines
655 B
C++

#pragma once
#include <heap/seadDisposer.h>
#include <prim/seadSafeString.h>
#include "KingSystem/Resource/resHandle.h"
namespace al {
class ByamlIter;
}
namespace ksys::res {
class ModelResourceDivide {
SEAD_SINGLETON_DISPOSER(ModelResourceDivide)
ModelResourceDivide() = default;
virtual ~ModelResourceDivide();
public:
void init(sead::Heap* heap);
const char* getModelResource(const sead::SafeString& model_name,
const sead::SafeString& fmdb_name) const;
private:
al::ByamlIter* mIter{};
Handle mHandle;
};
KSYS_CHECK_SIZE_NX150(ModelResourceDivide, 0x80);
} // namespace ksys::res