botw/lib/hkStubs/Havok/Physics2012/Dynamics/Constraint/Contact/hkpDynamicsCpidMgr.h

30 lines
891 B
C++

#pragma once
#include <Havok/Common/Base/Types/Physics/ContactPoint/hkContactPoint.h>
#include <Havok/Common/Base/hkBase.h>
class hkpDynamicsCpIdMgr {
public:
HK_DECLARE_CLASS_ALLOCATOR(hkpDynamicsCpIdMgr)
using hkpValueType = hkUchar;
static constexpr int HK_MAX_IDS_PER_OBJECT = 8;
static constexpr hkpValueType FREE_VALUE = 0xff;
inline hkpDynamicsCpIdMgr();
inline ~hkpDynamicsCpIdMgr();
inline int newId(int value);
inline int indexOf(int value) const;
inline void freeId(int id);
inline void decrementValuesGreater(int relIndex);
inline void getAllUsedIds(hkArray<hkContactPointId>& ids) const;
inline hkpValueType getValueAt(int id) const;
hkInplaceArray<hkpValueType, HK_MAX_IDS_PER_OBJECT> m_values;
};
inline hkpDynamicsCpIdMgr::hkpDynamicsCpIdMgr() = default;
inline hkpDynamicsCpIdMgr::~hkpDynamicsCpIdMgr() = default;